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- /*************************************************************************/
- /* bitfield_dynamic.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "bitfield_dynamic.h"
- #include "core/os/memory.h"
- #include <string.h>
- void BitFieldDynamic::copy_from(const BitFieldDynamic &p_source) {
- create(p_source.get_num_bits(), false);
- memcpy(_data, p_source.get_data(), p_source.get_num_bytes());
- }
- void BitFieldDynamic::create(uint32_t p_num_bits, bool p_blank) {
- // first delete any initial
- destroy();
- _num_bits = p_num_bits;
- if (p_num_bits) {
- _num_bytes = (p_num_bits / 8) + 1;
- _data = (uint8_t *)memalloc(_num_bytes);
- if (p_blank) {
- blank(false);
- }
- }
- }
- void BitFieldDynamic::destroy() {
- if (_data) {
- memfree(_data);
- _data = nullptr;
- }
- _num_bytes = 0;
- _num_bits = 0;
- }
- void BitFieldDynamic::blank(bool p_set_or_zero) {
- if (p_set_or_zero) {
- memset(_data, 255, _num_bytes);
- } else {
- memset(_data, 0, _num_bytes);
- }
- }
- void BitFieldDynamic::invert() {
- for (uint32_t n = 0; n < _num_bytes; n++) {
- _data[n] = ~_data[n];
- }
- }
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