AnimationNodeOneShot.xml 2.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
  3. <brief_description>
  4. Plays an animation once in [AnimationNodeBlendTree].
  5. </brief_description>
  6. <description>
  7. A resource to add to an [AnimationNodeBlendTree]. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
  8. </description>
  9. <tutorials>
  10. <link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
  11. <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
  12. </tutorials>
  13. <methods>
  14. </methods>
  15. <members>
  16. <member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart" default="false">
  17. If [code]true[/code], the sub-animation will restart automatically after finishing.
  18. </member>
  19. <member name="autorestart_delay" type="float" setter="set_autorestart_delay" getter="get_autorestart_delay" default="1.0">
  20. The delay after which the automatic restart is triggered, in seconds.
  21. </member>
  22. <member name="autorestart_random_delay" type="float" setter="set_autorestart_random_delay" getter="get_autorestart_random_delay" default="0.0">
  23. If [member autorestart] is [code]true[/code], a random additional delay (in seconds) between 0 and this value will be added to [member autorestart_delay].
  24. </member>
  25. <member name="fadein_time" type="float" setter="set_fadein_time" getter="get_fadein_time" default="0.1">
  26. </member>
  27. <member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time" default="0.1">
  28. </member>
  29. <member name="mix_mode" type="int" setter="set_mix_mode" getter="get_mix_mode" enum="AnimationNodeOneShot.MixMode" default="0">
  30. </member>
  31. <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
  32. </member>
  33. </members>
  34. <constants>
  35. <constant name="MIX_MODE_BLEND" value="0" enum="MixMode">
  36. </constant>
  37. <constant name="MIX_MODE_ADD" value="1" enum="MixMode">
  38. </constant>
  39. </constants>
  40. </class>