InputEventMouse.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventMouse" inherits="InputEventWithModifiers" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
  3. <brief_description>
  4. Base input event type for mouse events.
  5. </brief_description>
  6. <description>
  7. Stores general mouse events information.
  8. </description>
  9. <tutorials>
  10. <link>$DOCS_URL/tutorials/inputs/inputevent.html</link>
  11. </tutorials>
  12. <methods>
  13. </methods>
  14. <members>
  15. <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="0">
  16. The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
  17. </member>
  18. <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
  19. When received in [method Node._input] or [method Node._unhandled_input], returns the mouse's position in the root [Viewport] using the coordinate system of the root [Viewport].
  20. When received in [method Control._gui_input], returns the mouse's position in the [CanvasLayer] that the [Control] is in using the coordinate system of the [CanvasLayer].
  21. </member>
  22. <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
  23. When received in [method Node._input] or [method Node._unhandled_input], returns the mouse's position in the [Viewport] this [Node] is in using the coordinate system of this [Viewport].
  24. When received in [method Control._gui_input], returns the mouse's position in the [Control] using the local coordinate system of the [Control].
  25. </member>
  26. </members>
  27. <constants>
  28. </constants>
  29. </class>