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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="LargeTexture" inherits="Texture" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- [i]Deprecated.[/i] A [Texture] capable of storing many smaller textures with offsets.
- </brief_description>
- <description>
- [i]Deprecated (will be removed in Godot 4.0).[/i] A [Texture] capable of storing many smaller textures with offsets.
- You can dynamically add pieces ([Texture]s) to this [LargeTexture] using different offsets.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="add_piece">
- <return type="int" />
- <argument index="0" name="ofs" type="Vector2" />
- <argument index="1" name="texture" type="Texture" />
- <description>
- Adds [code]texture[/code] to this [LargeTexture], starting on offset [code]ofs[/code].
- </description>
- </method>
- <method name="clear">
- <return type="void" />
- <description>
- Clears the [LargeTexture].
- </description>
- </method>
- <method name="get_piece_count" qualifiers="const">
- <return type="int" />
- <description>
- Returns the number of pieces currently in this [LargeTexture].
- </description>
- </method>
- <method name="get_piece_offset" qualifiers="const">
- <return type="Vector2" />
- <argument index="0" name="idx" type="int" />
- <description>
- Returns the offset of the piece with the index [code]idx[/code].
- </description>
- </method>
- <method name="get_piece_texture" qualifiers="const">
- <return type="Texture" />
- <argument index="0" name="idx" type="int" />
- <description>
- Returns the [Texture] of the piece with the index [code]idx[/code].
- </description>
- </method>
- <method name="set_piece_offset">
- <return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="ofs" type="Vector2" />
- <description>
- Sets the offset of the piece with the index [code]idx[/code] to [code]ofs[/code].
- </description>
- </method>
- <method name="set_piece_texture">
- <return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="texture" type="Texture" />
- <description>
- Sets the [Texture] of the piece with index [code]idx[/code] to [code]texture[/code].
- </description>
- </method>
- <method name="set_size">
- <return type="void" />
- <argument index="0" name="size" type="Vector2" />
- <description>
- Sets the size of this [LargeTexture].
- </description>
- </method>
- </methods>
- <members>
- <member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
- </members>
- <constants>
- </constants>
- </class>
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