1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="NavigationPolygonInstance" inherits="Node2D" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- A region of the 2D navigation map.
- </brief_description>
- <description>
- A region of the navigation map. It tells the [Navigation2DServer] what can be navigated and what cannot, based on its [NavigationPolygon] resource.
- By default this node will register to the default [World2D] navigation map. If this node is a child of a [Navigation2D] node it will register to the navigation map of the navigation node.
- Two regions can be connected to each other if they share a similar edge. You can set the minimum distance between two vertices required to connect two edges by using [method Navigation2DServer.map_set_edge_connection_margin].
- [b]Note:[/b] Overlapping two regions' polygons is not enough for connecting two regions. They must share a similar edge.
- The pathfinding cost of entering this region from another region can be controlled with the [member enter_cost] value.
- [b]Note:[/b] This value is not added to the path cost when the start position is already inside this region.
- The pathfinding cost of traveling distances inside this region can be controlled with the [member travel_cost] multiplier.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_region_rid" qualifiers="const">
- <return type="RID" />
- <description>
- Returns the [RID] of this region on the [Navigation2DServer]. Combined with [method Navigation2DServer.map_get_closest_point_owner] can be used to identify the [NavigationPolygonInstance] closest to a point on the merged navigation map.
- </description>
- </method>
- </methods>
- <members>
- <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
- Determines if the [NavigationPolygonInstance] is enabled or disabled.
- </member>
- <member name="enter_cost" type="float" setter="set_enter_cost" getter="get_enter_cost" default="0.0">
- When pathfinding enters this region's navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
- </member>
- <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
- A bitfield determining all navigation map layers the [NavigationPolygon] belongs to. On path requests with [method Navigation2DServer.map_get_path] navmeshes without matching layers will be ignored and the navigation map will only proximity merge different navmeshes with matching layers.
- </member>
- <member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon">
- The [NavigationPolygon] resource to use.
- </member>
- <member name="travel_cost" type="float" setter="set_travel_cost" getter="get_travel_cost" default="1.0">
- When pathfinding moves inside this region's navmesh the traveled distances are multiplied with [code]travel_cost[/code] for determining the shortest path.
- </member>
- </members>
- <constants>
- </constants>
- </class>
|