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- /**************************************************************************/
- /* connections_dialog.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "connections_dialog.h"
- #include "core/print_string.h"
- #include "editor_node.h"
- #include "editor_scale.h"
- #include "editor_settings.h"
- #include "plugins/script_editor_plugin.h"
- #include "scene/gui/label.h"
- #include "scene/gui/popup_menu.h"
- static Node *_find_first_script(Node *p_root, Node *p_node) {
- if (p_node != p_root && p_node->get_owner() != p_root) {
- return nullptr;
- }
- if (!p_node->get_script().is_null()) {
- return p_node;
- }
- for (int i = 0; i < p_node->get_child_count(); i++) {
- Node *ret = _find_first_script(p_root, p_node->get_child(i));
- if (ret) {
- return ret;
- }
- }
- return nullptr;
- }
- class ConnectDialogBinds : public Object {
- GDCLASS(ConnectDialogBinds, Object);
- public:
- Vector<Variant> params;
- bool _set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
- if (name.begins_with("bind/argument_")) {
- int which = name.get_slice("_", 1).to_int() - 1;
- ERR_FAIL_INDEX_V(which, params.size(), false);
- params.write[which] = p_value;
- } else {
- return false;
- }
- return true;
- }
- bool _get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
- if (name.begins_with("bind/argument_")) {
- int which = name.get_slice("_", 1).to_int() - 1;
- ERR_FAIL_INDEX_V(which, params.size(), false);
- r_ret = params[which];
- } else {
- return false;
- }
- return true;
- }
- void _get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < params.size(); i++) {
- p_list->push_back(PropertyInfo(params[i].get_type(), "bind/argument_" + itos(i + 1)));
- }
- }
- void notify_changed() {
- _change_notify();
- }
- ConnectDialogBinds() {
- }
- };
- /*
- * Signal automatically called by parent dialog.
- */
- void ConnectDialog::ok_pressed() {
- String method_name = dst_method->get_text();
- if (method_name == "") {
- error->set_text(TTR("Method in target node must be specified."));
- error->popup_centered_minsize();
- return;
- }
- if (!method_name.strip_edges().is_valid_identifier()) {
- error->set_text(TTR("Method name must be a valid identifier."));
- error->popup_centered();
- return;
- }
- Node *target = tree->get_selected();
- if (!target) {
- return; // Nothing selected in the tree, not an error.
- }
- if (target->get_script().is_null()) {
- if (!target->has_method(method_name)) {
- error->set_text(TTR("Target method not found. Specify a valid method or attach a script to the target node."));
- error->popup_centered_minsize();
- return;
- }
- }
- emit_signal("connected");
- hide();
- }
- void ConnectDialog::_cancel_pressed() {
- hide();
- }
- /*
- * Called each time a target node is selected within the target node tree.
- */
- void ConnectDialog::_tree_node_selected() {
- Node *current = tree->get_selected();
- if (!current) {
- return;
- }
- dst_path = source->get_path_to(current);
- _update_ok_enabled();
- }
- /*
- * Adds a new parameter bind to connection.
- */
- void ConnectDialog::_add_bind() {
- if (cdbinds->params.size() >= VARIANT_ARG_MAX) {
- return;
- }
- Variant::Type vt = (Variant::Type)type_list->get_item_id(type_list->get_selected());
- Variant value;
- switch (vt) {
- case Variant::BOOL:
- value = false;
- break;
- case Variant::INT:
- value = 0;
- break;
- case Variant::REAL:
- value = 0.0;
- break;
- case Variant::STRING:
- value = "";
- break;
- case Variant::VECTOR2:
- value = Vector2();
- break;
- case Variant::RECT2:
- value = Rect2();
- break;
- case Variant::VECTOR3:
- value = Vector3();
- break;
- case Variant::PLANE:
- value = Plane();
- break;
- case Variant::QUAT:
- value = Quat();
- break;
- case Variant::AABB:
- value = AABB();
- break;
- case Variant::BASIS:
- value = Basis();
- break;
- case Variant::TRANSFORM:
- value = Transform();
- break;
- case Variant::COLOR:
- value = Color();
- break;
- default: {
- ERR_FAIL();
- } break;
- }
- ERR_FAIL_COND(value.get_type() == Variant::NIL);
- cdbinds->params.push_back(value);
- cdbinds->notify_changed();
- }
- /*
- * Remove parameter bind from connection.
- */
- void ConnectDialog::_remove_bind() {
- String st = bind_editor->get_selected_path();
- if (st == "") {
- return;
- }
- int idx = st.get_slice("/", 1).to_int() - 1;
- ERR_FAIL_INDEX(idx, cdbinds->params.size());
- cdbinds->params.remove(idx);
- cdbinds->notify_changed();
- }
- /*
- * Enables or disables the connect button. The connect button is enabled if a
- * node is selected and valid in the selected mode.
- */
- void ConnectDialog::_update_ok_enabled() {
- Node *target = tree->get_selected();
- if (target == nullptr) {
- get_ok()->set_disabled(true);
- return;
- }
- if (!advanced->is_pressed() && target->get_script().is_null()) {
- get_ok()->set_disabled(true);
- return;
- }
- get_ok()->set_disabled(false);
- }
- void ConnectDialog::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- bind_editor->edit(cdbinds);
- }
- }
- void ConnectDialog::_bind_methods() {
- ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed);
- ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
- ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
- ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
- ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
- ClassDB::bind_method("_update_ok_enabled", &ConnectDialog::_update_ok_enabled);
- ADD_SIGNAL(MethodInfo("connected"));
- }
- Node *ConnectDialog::get_source() const {
- return source;
- }
- StringName ConnectDialog::get_signal_name() const {
- return signal;
- }
- NodePath ConnectDialog::get_dst_path() const {
- return dst_path;
- }
- void ConnectDialog::set_dst_node(Node *p_node) {
- tree->set_selected(p_node);
- }
- StringName ConnectDialog::get_dst_method_name() const {
- String txt = dst_method->get_text();
- if (txt.find("(") != -1) {
- txt = txt.left(txt.find("(")).strip_edges();
- }
- return txt;
- }
- void ConnectDialog::set_dst_method(const StringName &p_method) {
- dst_method->set_text(p_method);
- }
- Vector<Variant> ConnectDialog::get_binds() const {
- return cdbinds->params;
- }
- bool ConnectDialog::get_deferred() const {
- return deferred->is_pressed();
- }
- bool ConnectDialog::get_oneshot() const {
- return oneshot->is_pressed();
- }
- /*
- * Returns true if ConnectDialog is being used to edit an existing connection.
- */
- bool ConnectDialog::is_editing() const {
- return bEditMode;
- }
- /*
- * Initialize ConnectDialog and populate fields with expected data.
- * If creating a connection from scratch, sensible defaults are used.
- * If editing an existing connection, previous data is retained.
- */
- void ConnectDialog::init(Connection c, bool bEdit) {
- set_hide_on_ok(false);
- source = static_cast<Node *>(c.source);
- signal = c.signal;
- tree->set_selected(nullptr);
- tree->set_marked(source, true);
- if (c.target) {
- set_dst_node(static_cast<Node *>(c.target));
- set_dst_method(c.method);
- }
- _update_ok_enabled();
- bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
- bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
- deferred->set_pressed(bDeferred);
- oneshot->set_pressed(bOneshot);
- cdbinds->params.clear();
- cdbinds->params = c.binds;
- cdbinds->notify_changed();
- bEditMode = bEdit;
- }
- void ConnectDialog::popup_dialog(const String &p_for_signal) {
- from_signal->set_text(p_for_signal);
- error_label->add_color_override("font_color", get_color("error_color", "Editor"));
- if (!advanced->is_pressed()) {
- error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
- }
- popup_centered();
- }
- void ConnectDialog::_advanced_pressed() {
- if (advanced->is_pressed()) {
- set_custom_minimum_size(Size2(900, 500) * EDSCALE);
- connect_to_label->set_text(TTR("Connect to Node:"));
- tree->set_connect_to_script_mode(false);
- vbc_right->show();
- error_label->hide();
- } else {
- set_custom_minimum_size(Size2(600, 500) * EDSCALE);
- set_size(Size2());
- connect_to_label->set_text(TTR("Connect to Script:"));
- tree->set_connect_to_script_mode(true);
- vbc_right->hide();
- error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
- }
- _update_ok_enabled();
- set_position((get_viewport_rect().size - get_custom_minimum_size()) / 2);
- }
- ConnectDialog::ConnectDialog() {
- set_custom_minimum_size(Size2(600, 500) * EDSCALE);
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
- HBoxContainer *main_hb = memnew(HBoxContainer);
- vbc->add_child(main_hb);
- main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
- VBoxContainer *vbc_left = memnew(VBoxContainer);
- main_hb->add_child(vbc_left);
- vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
- from_signal = memnew(LineEdit);
- from_signal->set_editable(false);
- vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
- tree = memnew(SceneTreeEditor(false));
- tree->set_connecting_signal(true);
- tree->set_show_enabled_subscene(true);
- tree->get_scene_tree()->connect("item_activated", this, "_ok");
- tree->connect("node_selected", this, "_tree_node_selected");
- tree->set_connect_to_script_mode(true);
- Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), tree, true);
- connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
- error_label = memnew(Label);
- error_label->set_text(TTR("Scene does not contain any script."));
- vbc_left->add_child(error_label);
- error_label->hide();
- vbc_right = memnew(VBoxContainer);
- main_hb->add_child(vbc_right);
- vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
- vbc_right->hide();
- HBoxContainer *add_bind_hb = memnew(HBoxContainer);
- type_list = memnew(OptionButton);
- type_list->set_h_size_flags(SIZE_EXPAND_FILL);
- add_bind_hb->add_child(type_list);
- type_list->add_item("bool", Variant::BOOL);
- type_list->add_item("int", Variant::INT);
- type_list->add_item("real", Variant::REAL);
- type_list->add_item("String", Variant::STRING);
- type_list->add_item("Vector2", Variant::VECTOR2);
- type_list->add_item("Rect2", Variant::RECT2);
- type_list->add_item("Vector3", Variant::VECTOR3);
- type_list->add_item("Plane", Variant::PLANE);
- type_list->add_item("Quat", Variant::QUAT);
- type_list->add_item("AABB", Variant::AABB);
- type_list->add_item("Basis", Variant::BASIS);
- type_list->add_item("Transform", Variant::TRANSFORM);
- type_list->add_item("Color", Variant::COLOR);
- type_list->select(0);
- Button *add_bind = memnew(Button);
- add_bind->set_text(TTR("Add"));
- add_bind_hb->add_child(add_bind);
- add_bind->connect("pressed", this, "_add_bind");
- Button *del_bind = memnew(Button);
- del_bind->set_text(TTR("Remove"));
- add_bind_hb->add_child(del_bind);
- del_bind->connect("pressed", this, "_remove_bind");
- vbc_right->add_margin_child(TTR("Add Extra Call Argument:"), add_bind_hb);
- bind_editor = memnew(EditorInspector);
- vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
- HBoxContainer *dstm_hb = memnew(HBoxContainer);
- vbc_left->add_margin_child(TTR("Receiver Method:"), dstm_hb);
- dst_method = memnew(LineEdit);
- dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
- dst_method->connect("text_entered", this, "_builtin_text_entered");
- dstm_hb->add_child(dst_method);
- advanced = memnew(CheckButton);
- dstm_hb->add_child(advanced);
- advanced->set_text(TTR("Advanced"));
- advanced->connect("pressed", this, "_advanced_pressed");
- deferred = memnew(CheckBox);
- deferred->set_h_size_flags(0);
- deferred->set_text(TTR("Deferred"));
- deferred->set_tooltip(TTR("Defers the signal, storing it in a queue and only firing it at idle time."));
- vbc_right->add_child(deferred);
- oneshot = memnew(CheckBox);
- oneshot->set_h_size_flags(0);
- oneshot->set_text(TTR("Oneshot"));
- oneshot->set_tooltip(TTR("Disconnects the signal after its first emission."));
- vbc_right->add_child(oneshot);
- set_as_toplevel(true);
- cdbinds = memnew(ConnectDialogBinds);
- error = memnew(AcceptDialog);
- add_child(error);
- error->set_title(TTR("Cannot connect signal"));
- error->get_ok()->set_text(TTR("Close"));
- get_ok()->set_text(TTR("Connect"));
- }
- ConnectDialog::~ConnectDialog() {
- memdelete(cdbinds);
- }
- //////////////////////////////////////////
- // Originally copied and adapted from EditorProperty, try to keep style in sync.
- Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
- EditorHelpBit *help_bit = memnew(EditorHelpBit);
- help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
- help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = TTR("Signal:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]";
- text += p_text.get_slice("::", 1).strip_edges() + "\n";
- text += p_text.get_slice("::", 2).strip_edges();
- help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
- return help_bit;
- }
- struct _ConnectionsDockMethodInfoSort {
- _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
- return a.name < b.name;
- }
- };
- void ConnectionsDock::_filter_changed(const String &p_text) {
- update_tree();
- }
- /*
- * Post-ConnectDialog callback for creating/editing connections.
- * Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
- */
- void ConnectionsDock::_make_or_edit_connection() {
- TreeItem *it = tree->get_selected();
- ERR_FAIL_COND(!it);
- NodePath dst_path = connect_dialog->get_dst_path();
- Node *target = selectedNode->get_node(dst_path);
- ERR_FAIL_COND(!target);
- Connection cToMake;
- cToMake.source = connect_dialog->get_source();
- cToMake.target = target;
- cToMake.signal = connect_dialog->get_signal_name();
- cToMake.method = connect_dialog->get_dst_method_name();
- cToMake.binds = connect_dialog->get_binds();
- bool defer = connect_dialog->get_deferred();
- bool oshot = connect_dialog->get_oneshot();
- cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
- // Conditions to add function: must have a script and must not have the method already
- // (in the class, the script itself, or inherited).
- bool add_script_function = false;
- Ref<Script> script = target->get_script();
- if (!target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cToMake.method)) {
- // There is a chance that the method is inherited from another script.
- bool found_inherited_function = false;
- Ref<Script> inherited_script = script->get_base_script();
- while (!inherited_script.is_null()) {
- int line = inherited_script->get_language()->find_function(cToMake.method, inherited_script->get_source_code());
- if (line != -1) {
- found_inherited_function = true;
- break;
- }
- inherited_script = inherited_script->get_base_script();
- }
- add_script_function = !found_inherited_function;
- }
- PoolStringArray script_function_args;
- if (add_script_function) {
- // Pick up args here before "it" is deleted by update_tree.
- script_function_args = it->get_metadata(0).operator Dictionary()["args"];
- for (int i = 0; i < cToMake.binds.size(); i++) {
- script_function_args.append("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cToMake.binds[i].get_type()));
- }
- }
- if (connect_dialog->is_editing()) {
- _disconnect(*it);
- _connect(cToMake);
- } else {
- _connect(cToMake);
- }
- // IMPORTANT NOTE: _disconnect and _connect cause an update_tree, which will delete the object "it" is pointing to.
- it = nullptr;
- if (add_script_function) {
- editor->emit_signal("script_add_function_request", target, cToMake.method, script_function_args);
- hide();
- }
- update_tree();
- }
- /*
- * Creates single connection w/ undo-redo functionality.
- */
- void ConnectionsDock::_connect(Connection cToMake) {
- Node *source = static_cast<Node *>(cToMake.source);
- Node *target = static_cast<Node *>(cToMake.target);
- if (!source || !target) {
- return;
- }
- undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method)));
- undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags);
- undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method);
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->commit_action();
- }
- /*
- * Break single connection w/ undo-redo functionality.
- */
- void ConnectionsDock::_disconnect(TreeItem &item) {
- Connection c = item.get_metadata(0);
- ERR_FAIL_COND(c.source != selectedNode); // Shouldn't happen but... Bugcheck.
- undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
- undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
- undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->commit_action();
- }
- /*
- * Break all connections of currently selected signal.
- * Can undo-redo as a single action.
- */
- void ConnectionsDock::_disconnect_all() {
- TreeItem *item = tree->get_selected();
- if (!_is_item_signal(*item)) {
- return;
- }
- TreeItem *child = item->get_children();
- String signalName = item->get_metadata(0).operator Dictionary()["name"];
- undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
- while (child) {
- Connection c = child->get_metadata(0);
- undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
- undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
- child = child->get_next();
- }
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
- undo_redo->commit_action();
- }
- void ConnectionsDock::_tree_item_selected() {
- TreeItem *item = tree->get_selected();
- if (!item) { // Unlikely. Disable button just in case.
- connect_button->set_text(TTR("Connect..."));
- connect_button->set_disabled(true);
- } else if (_is_item_signal(*item)) {
- connect_button->set_text(TTR("Connect..."));
- connect_button->set_disabled(false);
- } else {
- connect_button->set_text(TTR("Disconnect"));
- connect_button->set_disabled(false);
- }
- }
- void ConnectionsDock::_tree_item_activated() { // "Activation" on double-click.
- TreeItem *item = tree->get_selected();
- if (!item) {
- return;
- }
- if (_is_item_signal(*item)) {
- _open_connection_dialog(*item);
- } else {
- _go_to_script(*item);
- }
- }
- bool ConnectionsDock::_is_item_signal(TreeItem &item) {
- return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root());
- }
- /*
- * Open connection dialog with TreeItem data to CREATE a brand-new connection.
- */
- void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
- String signal = item.get_metadata(0).operator Dictionary()["name"];
- const String &signalname = signal;
- String midname = selectedNode->get_name();
- for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
- CharType c = midname[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
- if (c == ' ') {
- // Replace spaces with underlines.
- c = '_';
- } else {
- // Remove any other characters.
- midname.remove(i);
- i--;
- continue;
- }
- }
- midname[i] = c;
- }
- Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
- if (!dst_node || dst_node->get_script().is_null()) {
- dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
- }
- StringName dst_method = "_on_" + midname + "_" + signal;
- Connection c;
- c.source = selectedNode;
- c.signal = StringName(signalname);
- c.target = dst_node;
- c.method = dst_method;
- connect_dialog->popup_dialog(signalname);
- connect_dialog->init(c);
- connect_dialog->set_title(TTR("Connect a Signal to a Method"));
- }
- /*
- * Open connection dialog with Connection data to EDIT an existing connection.
- */
- void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
- Node *src = static_cast<Node *>(cToEdit.source);
- Node *dst = static_cast<Node *>(cToEdit.target);
- if (src && dst) {
- const String &signalname = cToEdit.signal;
- connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
- connect_dialog->popup_dialog(signalname);
- connect_dialog->init(cToEdit, true);
- }
- }
- /*
- * Open slot method location in script editor.
- */
- void ConnectionsDock::_go_to_script(TreeItem &item) {
- if (_is_item_signal(item)) {
- return;
- }
- Connection c = item.get_metadata(0);
- ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
- if (!c.target) {
- return;
- }
- Ref<Script> script = c.target->get_script();
- if (script.is_null()) {
- return;
- }
- if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
- editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
- }
- }
- void ConnectionsDock::_handle_signal_menu_option(int option) {
- TreeItem *item = tree->get_selected();
- if (!item) {
- return;
- }
- switch (option) {
- case CONNECT: {
- _open_connection_dialog(*item);
- } break;
- case DISCONNECT_ALL: {
- StringName signal_name = item->get_metadata(0).operator Dictionary()["name"];
- disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name));
- disconnect_all_dialog->popup_centered();
- } break;
- }
- }
- void ConnectionsDock::_handle_slot_menu_option(int option) {
- TreeItem *item = tree->get_selected();
- if (!item) {
- return;
- }
- switch (option) {
- case EDIT: {
- Connection c = item->get_metadata(0);
- _open_connection_dialog(c);
- } break;
- case GO_TO_SCRIPT: {
- _go_to_script(*item);
- } break;
- case DISCONNECT: {
- _disconnect(*item);
- update_tree();
- } break;
- }
- }
- void ConnectionsDock::_rmb_pressed(Vector2 position) {
- TreeItem *item = tree->get_selected();
- if (!item) {
- return;
- }
- Vector2 global_position = tree->get_global_position() + position;
- if (_is_item_signal(*item)) {
- signal_menu->set_position(global_position);
- signal_menu->popup();
- } else {
- slot_menu->set_position(global_position);
- slot_menu->popup();
- }
- }
- void ConnectionsDock::_close() {
- hide();
- }
- void ConnectionsDock::_connect_pressed() {
- TreeItem *item = tree->get_selected();
- if (!item) {
- connect_button->set_disabled(true);
- return;
- }
- if (_is_item_signal(*item)) {
- _open_connection_dialog(*item);
- } else {
- _disconnect(*item);
- update_tree();
- }
- }
- void ConnectionsDock::_notification(int p_what) {
- if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- update_tree();
- }
- }
- void ConnectionsDock::_bind_methods() {
- ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
- ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
- ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
- ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
- ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
- ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
- ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
- ClassDB::bind_method("_close", &ConnectionsDock::_close);
- ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
- ClassDB::bind_method("_filter_changed", &ConnectionsDock::_filter_changed);
- ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
- }
- void ConnectionsDock::set_node(Node *p_node) {
- selectedNode = p_node;
- update_tree();
- }
- void ConnectionsDock::update_tree() {
- tree->clear();
- if (!selectedNode) {
- return;
- }
- TreeItem *root = tree->create_item();
- List<MethodInfo> node_signals;
- selectedNode->get_signal_list(&node_signals);
- bool did_script = false;
- StringName base = selectedNode->get_class();
- while (base) {
- List<MethodInfo> node_signals2;
- Ref<Texture> icon;
- String name;
- if (!did_script) {
- // Get script signals (including signals from any base scripts).
- Ref<Script> scr = selectedNode->get_script();
- if (scr.is_valid()) {
- scr->get_script_signal_list(&node_signals2);
- if (scr->get_path().is_resource_file()) {
- name = scr->get_path().get_file();
- } else {
- name = scr->get_class();
- }
- if (has_icon(scr->get_class(), "EditorIcons")) {
- icon = get_icon(scr->get_class(), "EditorIcons");
- }
- }
- } else {
- ClassDB::get_signal_list(base, &node_signals2, true);
- if (has_icon(base, "EditorIcons")) {
- icon = get_icon(base, "EditorIcons");
- }
- name = base;
- }
- if (!icon.is_valid()) {
- icon = get_icon("Object", "EditorIcons");
- }
- TreeItem *section_item = nullptr;
- // Create subsections.
- if (node_signals2.size()) {
- section_item = tree->create_item(root);
- section_item->set_text(0, name);
- section_item->set_icon(0, icon);
- section_item->set_selectable(0, false);
- section_item->set_editable(0, false);
- section_item->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
- node_signals2.sort();
- }
- for (List<MethodInfo>::Element *E = node_signals2.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
- StringName signal_name = mi.name;
- String signaldesc = "(";
- PoolStringArray argnames;
- String filter_text = search_box->get_text();
- if (!filter_text.is_subsequence_ofi(signal_name)) {
- continue;
- }
- if (mi.arguments.size()) {
- for (int i = 0; i < mi.arguments.size(); i++) {
- PropertyInfo &pi = mi.arguments[i];
- if (i > 0) {
- signaldesc += ", ";
- }
- String tname = "var";
- if (pi.type == Variant::OBJECT && pi.class_name != StringName()) {
- tname = pi.class_name.operator String();
- } else if (pi.type != Variant::NIL) {
- tname = Variant::get_type_name(pi.type);
- }
- signaldesc += (pi.name == "" ? String("arg " + itos(i)) : pi.name) + ": " + tname;
- argnames.push_back(pi.name + ":" + tname);
- }
- }
- signaldesc += ")";
- // Create the children of the subsection - the actual list of signals.
- TreeItem *signal_item = tree->create_item(section_item);
- signal_item->set_text(0, String(signal_name) + signaldesc);
- Dictionary sinfo;
- sinfo["name"] = signal_name;
- sinfo["args"] = argnames;
- signal_item->set_metadata(0, sinfo);
- signal_item->set_icon(0, get_icon("Signal", "EditorIcons"));
- // Set tooltip with the signal's documentation.
- {
- String descr;
- bool found = false;
- Map<StringName, Map<StringName, String>>::Element *G = descr_cache.find(base);
- if (G) {
- Map<StringName, String>::Element *F = G->get().find(signal_name);
- if (F) {
- found = true;
- descr = F->get();
- }
- }
- if (!found) {
- DocData *dd = EditorHelp::get_doc_data();
- Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(base);
- while (F && descr == String()) {
- for (int i = 0; i < F->get().signals.size(); i++) {
- if (F->get().signals[i].name == signal_name.operator String()) {
- descr = DTR(F->get().signals[i].description);
- break;
- }
- }
- if (!F->get().inherits.empty()) {
- F = dd->class_list.find(F->get().inherits);
- } else {
- break;
- }
- }
- descr_cache[base][signal_name] = descr;
- }
- // "::" separators used in make_custom_tooltip for formatting.
- signal_item->set_tooltip(0, String(signal_name) + "::" + signaldesc + "::" + descr);
- }
- // List existing connections
- List<Object::Connection> connections;
- selectedNode->get_signal_connection_list(signal_name, &connections);
- for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
- Object::Connection &c = F->get();
- if (!(c.flags & CONNECT_PERSIST)) {
- continue;
- }
- Node *target = Object::cast_to<Node>(c.target);
- if (!target) {
- continue;
- }
- String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()";
- if (c.flags & CONNECT_DEFERRED) {
- path += " (deferred)";
- }
- if (c.flags & CONNECT_ONESHOT) {
- path += " (oneshot)";
- }
- if (c.binds.size()) {
- path += " binds(";
- for (int i = 0; i < c.binds.size(); i++) {
- if (i > 0) {
- path += ", ";
- }
- path += c.binds[i].operator String();
- }
- path += ")";
- }
- TreeItem *connection_item = tree->create_item(signal_item);
- connection_item->set_text(0, path);
- Connection cd = c;
- connection_item->set_metadata(0, cd);
- connection_item->set_icon(0, get_icon("Slot", "EditorIcons"));
- }
- }
- if (!did_script) {
- did_script = true;
- } else {
- base = ClassDB::get_parent_class(base);
- }
- }
- connect_button->set_text(TTR("Connect..."));
- connect_button->set_disabled(true);
- }
- ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
- editor = p_editor;
- set_name(TTR("Signals"));
- VBoxContainer *vbc = this;
- search_box = memnew(LineEdit);
- search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- search_box->set_placeholder(TTR("Filter signals"));
- search_box->set_right_icon(get_icon("Search", "EditorIcons"));
- search_box->set_clear_button_enabled(true);
- search_box->connect("text_changed", this, "_filter_changed");
- vbc->add_child(search_box);
- tree = memnew(ConnectionsDockTree);
- tree->set_columns(1);
- tree->set_select_mode(Tree::SELECT_ROW);
- tree->set_hide_root(true);
- vbc->add_child(tree);
- tree->set_v_size_flags(SIZE_EXPAND_FILL);
- tree->set_allow_rmb_select(true);
- connect_button = memnew(Button);
- HBoxContainer *hb = memnew(HBoxContainer);
- vbc->add_child(hb);
- hb->add_spacer();
- hb->add_child(connect_button);
- connect_button->connect("pressed", this, "_connect_pressed");
- connect_dialog = memnew(ConnectDialog);
- connect_dialog->set_as_toplevel(true);
- add_child(connect_dialog);
- disconnect_all_dialog = memnew(ConfirmationDialog);
- disconnect_all_dialog->set_as_toplevel(true);
- add_child(disconnect_all_dialog);
- disconnect_all_dialog->connect("confirmed", this, "_disconnect_all");
- disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
- signal_menu = memnew(PopupMenu);
- add_child(signal_menu);
- signal_menu->connect("id_pressed", this, "_handle_signal_menu_option");
- signal_menu->add_item(TTR("Connect..."), CONNECT);
- signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
- slot_menu = memnew(PopupMenu);
- add_child(slot_menu);
- slot_menu->connect("id_pressed", this, "_handle_slot_menu_option");
- slot_menu->add_item(TTR("Edit..."), EDIT);
- slot_menu->add_item(TTR("Go to Method"), GO_TO_SCRIPT);
- slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
- connect_dialog->connect("connected", this, "_make_or_edit_connection");
- tree->connect("item_selected", this, "_tree_item_selected");
- tree->connect("item_activated", this, "_tree_item_activated");
- tree->connect("item_rmb_selected", this, "_rmb_pressed");
- add_constant_override("separation", 3 * EDSCALE);
- }
- ConnectionsDock::~ConnectionsDock() {
- }
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