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| /*************************************************************************//*  gdscript_byte_codegen.cpp                                            *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "gdscript_byte_codegen.h"#include "core/debugger/engine_debugger.h"#include "gdscript.h"uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {#ifdef TOOLS_ENABLED	function->arg_names.push_back(p_name);#endif	function->_argument_count++;	function->argument_types.push_back(p_type);	if (p_is_optional) {		function->_default_arg_count++;	}	return add_local(p_name, p_type);}uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {	int stack_pos = locals.size() + RESERVED_STACK;	locals.push_back(StackSlot(p_type.builtin_type));	add_stack_identifier(p_name, stack_pos);	return stack_pos;}uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, const Variant &p_constant) {	int index = add_or_get_constant(p_constant);	local_constants[p_name] = index;	return index;}uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {	return get_constant_pos(p_constant);}uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {	return get_name_map_pos(p_name);}uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {	Variant::Type temp_type = Variant::NIL;	if (p_type.has_type) {		if (p_type.kind == GDScriptDataType::BUILTIN) {			switch (p_type.builtin_type) {				case Variant::NIL:				case Variant::BOOL:				case Variant::INT:				case Variant::FLOAT:				case Variant::STRING:				case Variant::VECTOR2:				case Variant::VECTOR2I:				case Variant::RECT2:				case Variant::RECT2I:				case Variant::VECTOR3:				case Variant::VECTOR3I:				case Variant::TRANSFORM2D:				case Variant::VECTOR4:				case Variant::VECTOR4I:				case Variant::PLANE:				case Variant::QUATERNION:				case Variant::AABB:				case Variant::BASIS:				case Variant::TRANSFORM3D:				case Variant::PROJECTION:				case Variant::COLOR:				case Variant::STRING_NAME:				case Variant::NODE_PATH:				case Variant::RID:				case Variant::OBJECT:				case Variant::CALLABLE:				case Variant::SIGNAL:				case Variant::DICTIONARY:				case Variant::ARRAY:					temp_type = p_type.builtin_type;					break;				case Variant::PACKED_BYTE_ARRAY:				case Variant::PACKED_INT32_ARRAY:				case Variant::PACKED_INT64_ARRAY:				case Variant::PACKED_FLOAT32_ARRAY:				case Variant::PACKED_FLOAT64_ARRAY:				case Variant::PACKED_STRING_ARRAY:				case Variant::PACKED_VECTOR2_ARRAY:				case Variant::PACKED_VECTOR3_ARRAY:				case Variant::PACKED_COLOR_ARRAY:				case Variant::VARIANT_MAX:					// Packed arrays are reference counted, so we don't use the pool for them.					temp_type = Variant::NIL;					break;			}		} else {			temp_type = Variant::OBJECT;		}	}	if (!temporaries_pool.has(temp_type)) {		temporaries_pool[temp_type] = List<int>();	}	List<int> &pool = temporaries_pool[temp_type];	if (pool.is_empty()) {		StackSlot new_temp(temp_type);		int idx = temporaries.size();		pool.push_back(idx);		temporaries.push_back(new_temp);	}	int slot = pool.front()->get();	pool.pop_front();	used_temporaries.push_back(slot);	return slot;}void GDScriptByteCodeGenerator::pop_temporary() {	ERR_FAIL_COND(used_temporaries.is_empty());	int slot_idx = used_temporaries.back()->get();	const StackSlot &slot = temporaries[slot_idx];	temporaries_pool[slot.type].push_back(slot_idx);	used_temporaries.pop_back();}void GDScriptByteCodeGenerator::start_parameters() {	if (function->_default_arg_count > 0) {		append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);		function->default_arguments.push_back(opcodes.size());	}}void GDScriptByteCodeGenerator::end_parameters() {	function->default_arguments.reverse();}void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {	function = memnew(GDScriptFunction);	debug_stack = EngineDebugger::is_active();	function->name = p_function_name;	function->_script = p_script;	function->source = p_script->get_path();#ifdef DEBUG_ENABLED	function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8();	function->_func_cname = function->func_cname.get_data();#endif	function->_static = p_static;	function->return_type = p_return_type;	function->rpc_config = p_rpc_config;	function->_argument_count = 0;}GDScriptFunction *GDScriptByteCodeGenerator::write_end() {#ifdef DEBUG_ENABLED	if (!used_temporaries.is_empty()) {		ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));	}#endif	append(GDScriptFunction::OPCODE_END, 0);	for (int i = 0; i < temporaries.size(); i++) {		int stack_index = i + max_locals + RESERVED_STACK;		for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {			opcodes.write[temporaries[i].bytecode_indices[j]] = stack_index | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);		}		if (temporaries[i].type != Variant::NIL) {			function->temporary_slots[stack_index] = temporaries[i].type;		}	}	if (constant_map.size()) {		function->_constant_count = constant_map.size();		function->constants.resize(constant_map.size());		function->_constants_ptr = function->constants.ptrw();		for (const KeyValue<Variant, int> &K : constant_map) {			function->constants.write[K.value] = K.key;		}	} else {		function->_constants_ptr = nullptr;		function->_constant_count = 0;	}	if (name_map.size()) {		function->global_names.resize(name_map.size());		function->_global_names_ptr = &function->global_names[0];		for (const KeyValue<StringName, int> &E : name_map) {			function->global_names.write[E.value] = E.key;		}		function->_global_names_count = function->global_names.size();	} else {		function->_global_names_ptr = nullptr;		function->_global_names_count = 0;	}	if (opcodes.size()) {		function->code = opcodes;		function->_code_ptr = &function->code[0];		function->_code_size = opcodes.size();	} else {		function->_code_ptr = nullptr;		function->_code_size = 0;	}	if (function->default_arguments.size()) {		function->_default_arg_count = function->default_arguments.size() - 1;		function->_default_arg_ptr = &function->default_arguments[0];	} else {		function->_default_arg_count = 0;		function->_default_arg_ptr = nullptr;	}	if (operator_func_map.size()) {		function->operator_funcs.resize(operator_func_map.size());		function->_operator_funcs_count = function->operator_funcs.size();		function->_operator_funcs_ptr = function->operator_funcs.ptr();		for (const KeyValue<Variant::ValidatedOperatorEvaluator, int> &E : operator_func_map) {			function->operator_funcs.write[E.value] = E.key;		}	} else {		function->_operator_funcs_count = 0;		function->_operator_funcs_ptr = nullptr;	}	if (setters_map.size()) {		function->setters.resize(setters_map.size());		function->_setters_count = function->setters.size();		function->_setters_ptr = function->setters.ptr();		for (const KeyValue<Variant::ValidatedSetter, int> &E : setters_map) {			function->setters.write[E.value] = E.key;		}	} else {		function->_setters_count = 0;		function->_setters_ptr = nullptr;	}	if (getters_map.size()) {		function->getters.resize(getters_map.size());		function->_getters_count = function->getters.size();		function->_getters_ptr = function->getters.ptr();		for (const KeyValue<Variant::ValidatedGetter, int> &E : getters_map) {			function->getters.write[E.value] = E.key;		}	} else {		function->_getters_count = 0;		function->_getters_ptr = nullptr;	}	if (keyed_setters_map.size()) {		function->keyed_setters.resize(keyed_setters_map.size());		function->_keyed_setters_count = function->keyed_setters.size();		function->_keyed_setters_ptr = function->keyed_setters.ptr();		for (const KeyValue<Variant::ValidatedKeyedSetter, int> &E : keyed_setters_map) {			function->keyed_setters.write[E.value] = E.key;		}	} else {		function->_keyed_setters_count = 0;		function->_keyed_setters_ptr = nullptr;	}	if (keyed_getters_map.size()) {		function->keyed_getters.resize(keyed_getters_map.size());		function->_keyed_getters_count = function->keyed_getters.size();		function->_keyed_getters_ptr = function->keyed_getters.ptr();		for (const KeyValue<Variant::ValidatedKeyedGetter, int> &E : keyed_getters_map) {			function->keyed_getters.write[E.value] = E.key;		}	} else {		function->_keyed_getters_count = 0;		function->_keyed_getters_ptr = nullptr;	}	if (indexed_setters_map.size()) {		function->indexed_setters.resize(indexed_setters_map.size());		function->_indexed_setters_count = function->indexed_setters.size();		function->_indexed_setters_ptr = function->indexed_setters.ptr();		for (const KeyValue<Variant::ValidatedIndexedSetter, int> &E : indexed_setters_map) {			function->indexed_setters.write[E.value] = E.key;		}	} else {		function->_indexed_setters_count = 0;		function->_indexed_setters_ptr = nullptr;	}	if (indexed_getters_map.size()) {		function->indexed_getters.resize(indexed_getters_map.size());		function->_indexed_getters_count = function->indexed_getters.size();		function->_indexed_getters_ptr = function->indexed_getters.ptr();		for (const KeyValue<Variant::ValidatedIndexedGetter, int> &E : indexed_getters_map) {			function->indexed_getters.write[E.value] = E.key;		}	} else {		function->_indexed_getters_count = 0;		function->_indexed_getters_ptr = nullptr;	}	if (builtin_method_map.size()) {		function->builtin_methods.resize(builtin_method_map.size());		function->_builtin_methods_ptr = function->builtin_methods.ptr();		function->_builtin_methods_count = builtin_method_map.size();		for (const KeyValue<Variant::ValidatedBuiltInMethod, int> &E : builtin_method_map) {			function->builtin_methods.write[E.value] = E.key;		}	} else {		function->_builtin_methods_ptr = nullptr;		function->_builtin_methods_count = 0;	}	if (constructors_map.size()) {		function->constructors.resize(constructors_map.size());		function->_constructors_ptr = function->constructors.ptr();		function->_constructors_count = constructors_map.size();		for (const KeyValue<Variant::ValidatedConstructor, int> &E : constructors_map) {			function->constructors.write[E.value] = E.key;		}	} else {		function->_constructors_ptr = nullptr;		function->_constructors_count = 0;	}	if (utilities_map.size()) {		function->utilities.resize(utilities_map.size());		function->_utilities_ptr = function->utilities.ptr();		function->_utilities_count = utilities_map.size();		for (const KeyValue<Variant::ValidatedUtilityFunction, int> &E : utilities_map) {			function->utilities.write[E.value] = E.key;		}	} else {		function->_utilities_ptr = nullptr;		function->_utilities_count = 0;	}	if (gds_utilities_map.size()) {		function->gds_utilities.resize(gds_utilities_map.size());		function->_gds_utilities_ptr = function->gds_utilities.ptr();		function->_gds_utilities_count = gds_utilities_map.size();		for (const KeyValue<GDScriptUtilityFunctions::FunctionPtr, int> &E : gds_utilities_map) {			function->gds_utilities.write[E.value] = E.key;		}	} else {		function->_gds_utilities_ptr = nullptr;		function->_gds_utilities_count = 0;	}	if (method_bind_map.size()) {		function->methods.resize(method_bind_map.size());		function->_methods_ptr = function->methods.ptrw();		function->_methods_count = method_bind_map.size();		for (const KeyValue<MethodBind *, int> &E : method_bind_map) {			function->methods.write[E.value] = E.key;		}	} else {		function->_methods_ptr = nullptr;		function->_methods_count = 0;	}	if (lambdas_map.size()) {		function->lambdas.resize(lambdas_map.size());		function->_lambdas_ptr = function->lambdas.ptrw();		function->_lambdas_count = lambdas_map.size();		for (const KeyValue<GDScriptFunction *, int> &E : lambdas_map) {			function->lambdas.write[E.value] = E.key;		}	} else {		function->_lambdas_ptr = nullptr;		function->_lambdas_count = 0;	}	if (debug_stack) {		function->stack_debug = stack_debug;	}	function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();	function->_instruction_args_size = instr_args_max;	function->_ptrcall_args_size = ptrcall_max;	ended = true;	return function;}#ifdef DEBUG_ENABLEDvoid GDScriptByteCodeGenerator::set_signature(const String &p_signature) {	function->profile.signature = p_signature;}#endifvoid GDScriptByteCodeGenerator::set_initial_line(int p_line) {	function->_initial_line = p_line;}#define HAS_BUILTIN_TYPE(m_var) \	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN)#define IS_BUILTIN_TYPE(m_var, m_type) \	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {	switch (p_new_type) {		case Variant::BOOL:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL, 1);			break;		case Variant::INT:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_INT, 1);			break;		case Variant::FLOAT:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT, 1);			break;		case Variant::STRING:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING, 1);			break;		case Variant::VECTOR2:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2, 1);			break;		case Variant::VECTOR2I:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I, 1);			break;		case Variant::RECT2:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2, 1);			break;		case Variant::RECT2I:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I, 1);			break;		case Variant::VECTOR3:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);			break;		case Variant::VECTOR3I:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);			break;		case Variant::TRANSFORM2D:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);			break;		case Variant::VECTOR4:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);			break;		case Variant::VECTOR4I:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);			break;		case Variant::PLANE:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);			break;		case Variant::QUATERNION:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUATERNION, 1);			break;		case Variant::AABB:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);			break;		case Variant::BASIS:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);			break;		case Variant::TRANSFORM3D:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D, 1);			break;		case Variant::PROJECTION:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION, 1);			break;		case Variant::COLOR:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);			break;		case Variant::STRING_NAME:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME, 1);			break;		case Variant::NODE_PATH:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH, 1);			break;		case Variant::RID:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_RID, 1);			break;		case Variant::OBJECT:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT, 1);			break;		case Variant::CALLABLE:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE, 1);			break;		case Variant::SIGNAL:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL, 1);			break;		case Variant::DICTIONARY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY, 1);			break;		case Variant::ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY, 1);			break;		case Variant::PACKED_BYTE_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, 1);			break;		case Variant::PACKED_INT32_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, 1);			break;		case Variant::PACKED_INT64_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, 1);			break;		case Variant::PACKED_FLOAT32_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, 1);			break;		case Variant::PACKED_FLOAT64_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, 1);			break;		case Variant::PACKED_STRING_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, 1);			break;		case Variant::PACKED_VECTOR2_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, 1);			break;		case Variant::PACKED_VECTOR3_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, 1);			break;		case Variant::PACKED_COLOR_ARRAY:			append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, 1);			break;		case Variant::NIL:		case Variant::VARIANT_MAX:			return;	}	append(p_target);}void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {	if (HAS_BUILTIN_TYPE(p_left_operand)) {		// Gather specific operator.		Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, Variant::NIL);		append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);		append(p_left_operand);		append(Address());		append(p_target);		append(op_func);		return;	}	// No specific types, perform variant evaluation.	append(GDScriptFunction::OPCODE_OPERATOR, 3);	append(p_left_operand);	append(Address());	append(p_target);	append(p_operator);}void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {	if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {		if (p_target.mode == Address::TEMPORARY) {			Variant::Type result_type = Variant::get_operator_return_type(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);			Variant::Type temp_type = temporaries[p_target.address].type;			if (result_type != temp_type) {				write_type_adjust(p_target, result_type);			}		}		// Gather specific operator.		Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);		append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);		append(p_left_operand);		append(p_right_operand);		append(p_target);		append(op_func);		return;	}	// No specific types, perform variant evaluation.	append(GDScriptFunction::OPCODE_OPERATOR, 3);	append(p_left_operand);	append(p_right_operand);	append(p_target);	append(p_operator);}void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {	append(GDScriptFunction::OPCODE_EXTENDS_TEST, 3);	append(p_source);	append(p_type);	append(p_target);}void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {	append(GDScriptFunction::OPCODE_IS_BUILTIN, 2);	append(p_source);	append(p_target);	append(p_type);}void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {	append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);	append(p_left_operand);	logic_op_jump_pos1.push_back(opcodes.size());	append(0); // Jump target, will be patched.}void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {	append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);	append(p_right_operand);	logic_op_jump_pos2.push_back(opcodes.size());	append(0); // Jump target, will be patched.}void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {	// If here means both operands are true.	append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);	append(p_target);	// Jump away from the fail condition.	append(GDScriptFunction::OPCODE_JUMP, 0);	append(opcodes.size() + 3);	// Here it means one of operands is false.	patch_jump(logic_op_jump_pos1.back()->get());	patch_jump(logic_op_jump_pos2.back()->get());	logic_op_jump_pos1.pop_back();	logic_op_jump_pos2.pop_back();	append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);	append(p_target);}void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {	append(GDScriptFunction::OPCODE_JUMP_IF, 1);	append(p_left_operand);	logic_op_jump_pos1.push_back(opcodes.size());	append(0); // Jump target, will be patched.}void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {	append(GDScriptFunction::OPCODE_JUMP_IF, 1);	append(p_right_operand);	logic_op_jump_pos2.push_back(opcodes.size());	append(0); // Jump target, will be patched.}void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {	// If here means both operands are false.	append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);	append(p_target);	// Jump away from the success condition.	append(GDScriptFunction::OPCODE_JUMP, 0);	append(opcodes.size() + 3);	// Here it means one of operands is true.	patch_jump(logic_op_jump_pos1.back()->get());	patch_jump(logic_op_jump_pos2.back()->get());	logic_op_jump_pos1.pop_back();	logic_op_jump_pos2.pop_back();	append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);	append(p_target);}void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {	ternary_result.push_back(p_target);}void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {	append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);	append(p_condition);	ternary_jump_fail_pos.push_back(opcodes.size());	append(0); // Jump target, will be patched.}void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {	append(GDScriptFunction::OPCODE_ASSIGN, 2);	append(ternary_result.back()->get());	append(p_expr);	// Jump away from the false path.	append(GDScriptFunction::OPCODE_JUMP, 0);	ternary_jump_skip_pos.push_back(opcodes.size());	append(0);	// Fail must jump here.	patch_jump(ternary_jump_fail_pos.back()->get());	ternary_jump_fail_pos.pop_back();}void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {	append(GDScriptFunction::OPCODE_ASSIGN, 2);	append(ternary_result.back()->get());	append(p_expr);}void GDScriptByteCodeGenerator::write_end_ternary() {	patch_jump(ternary_jump_skip_pos.back()->get());	ternary_jump_skip_pos.pop_back();	ternary_result.pop_back();}void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {	if (HAS_BUILTIN_TYPE(p_target)) {		if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type) &&				IS_BUILTIN_TYPE(p_source, Variant::get_indexed_element_type(p_target.type.builtin_type))) {			// Use indexed setter instead.			Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);			append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3);			append(p_target);			append(p_index);			append(p_source);			append(setter);			return;		} else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) {			Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type);			append(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED, 3);			append(p_target);			append(p_index);			append(p_source);			append(setter);			return;		}	}	append(GDScriptFunction::OPCODE_SET_KEYED, 3);	append(p_target);	append(p_index);	append(p_source);}void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {	if (HAS_BUILTIN_TYPE(p_source)) {		if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) {			// Use indexed getter instead.			Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type);			append(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED, 3);			append(p_source);			append(p_index);			append(p_target);			append(getter);			return;		} else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) {			Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type);			append(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED, 3);			append(p_source);			append(p_index);			append(p_target);			append(getter);			return;		}	}	append(GDScriptFunction::OPCODE_GET_KEYED, 3);	append(p_source);	append(p_index);	append(p_target);}void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {	if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name) &&			IS_BUILTIN_TYPE(p_source, Variant::get_member_type(p_target.type.builtin_type, p_name))) {		Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);		append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2);		append(p_target);		append(p_source);		append(setter);		return;	}	append(GDScriptFunction::OPCODE_SET_NAMED, 2);	append(p_target);	append(p_source);	append(p_name);}void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {	if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) {		Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name);		append(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED, 2);		append(p_source);		append(p_target);		append(getter);		return;	}	append(GDScriptFunction::OPCODE_GET_NAMED, 2);	append(p_source);	append(p_target);	append(p_name);}void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {	append(GDScriptFunction::OPCODE_SET_MEMBER, 1);	append(p_value);	append(p_name);}void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {	append(GDScriptFunction::OPCODE_GET_MEMBER, 1);	append(p_target);	append(p_name);}void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {	switch (p_target.type.kind) {		case GDScriptDataType::BUILTIN: {			if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {				append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);				append(p_target);				append(p_source);			} else {				append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);				append(p_target);				append(p_source);				append(p_target.type.builtin_type);			}		} break;		case GDScriptDataType::NATIVE: {			int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];			Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];			class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);			append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);			append(p_target);			append(p_source);			append(class_idx);		} break;		case GDScriptDataType::SCRIPT:		case GDScriptDataType::GDSCRIPT: {			Variant script = p_target.type.script_type;			int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);			append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);			append(p_target);			append(p_source);			append(idx);		} break;		default: {			ERR_PRINT("Compiler bug: unresolved assign.");			// Shouldn't get here, but fail-safe to a regular assignment			append(GDScriptFunction::OPCODE_ASSIGN, 2);			append(p_target);			append(p_source);		}	}}void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {	if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {		append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);		append(p_target);		append(p_source);	} else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {		// Need conversion.		append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);		append(p_target);		append(p_source);		append(p_target.type.builtin_type);	} else {		append(GDScriptFunction::OPCODE_ASSIGN, 2);		append(p_target);		append(p_source);	}}void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {	append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);	append(p_target);}void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {	append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);	append(p_target);}void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src) {	write_assign(p_dst, p_src);	function->default_arguments.push_back(opcodes.size());}void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) {	append(GDScriptFunction::OPCODE_STORE_GLOBAL, 1);	append(p_dst);	append(p_global_index);}void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {	append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);	append(p_dst);	append(p_global);}void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {	int index = 0;	switch (p_type.kind) {		case GDScriptDataType::BUILTIN: {			append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN, 2);			index = p_type.builtin_type;		} break;		case GDScriptDataType::NATIVE: {			int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];			Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];			append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3);			index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);		} break;		case GDScriptDataType::SCRIPT:		case GDScriptDataType::GDSCRIPT: {			Variant script = p_type.script_type;			int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);			append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3);			index = idx;		} break;		default: {			return;		}	}	append(p_source);	append(p_target);	append(index);}void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	append(p_arguments.size());	append(p_function);}void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {	bool is_validated = true;	if (Variant::is_utility_function_vararg(p_function)) {		is_validated = true; // Vararg works fine with any argument, since they can be any type.	} else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {		bool all_types_exact = true;		for (int i = 0; i < p_arguments.size(); i++) {			if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {				all_types_exact = false;				break;			}		}		is_validated = all_types_exact;	}	if (is_validated) {		append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());		for (int i = 0; i < p_arguments.size(); i++) {			append(p_arguments[i]);		}		append(p_target);		append(p_arguments.size());		append(Variant::get_validated_utility_function(p_function));	} else {		append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());		for (int i = 0; i < p_arguments.size(); i++) {			append(p_arguments[i]);		}		append(p_target);		append(p_arguments.size());		append(p_function);	}}void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {	bool is_validated = false;	// Check if all types are correct.	if (Variant::is_builtin_method_vararg(p_type, p_method)) {		is_validated = true; // Vararg works fine with any argument, since they can be any type.	} else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {		bool all_types_exact = true;		for (int i = 0; i < p_arguments.size(); i++) {			if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {				all_types_exact = false;				break;			}		}		is_validated = all_types_exact;	}	if (!is_validated) {		// Perform regular call.		write_call(p_target, p_base, p_method, p_arguments);		return;	}	if (p_target.mode == Address::TEMPORARY) {		Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);		Variant::Type temp_type = temporaries[p_target.address].type;		if (result_type != temp_type) {			write_type_adjust(p_target, result_type);		}	}	append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(Variant::get_validated_builtin_method(p_type, p_method));}void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {	bool is_validated = false;	// Check if all types are correct.	if (Variant::is_builtin_method_vararg(p_type, p_method)) {		is_validated = true; // Vararg works fine with any argument, since they can be any type.	} else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {		bool all_types_exact = true;		for (int i = 0; i < p_arguments.size(); i++) {			if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {				all_types_exact = false;				break;			}		}		is_validated = all_types_exact;	}	if (!is_validated) {		// Perform regular call.		append(GDScriptFunction::OPCODE_CALL_BUILTIN_STATIC, p_arguments.size() + 1);		for (int i = 0; i < p_arguments.size(); i++) {			append(p_arguments[i]);		}		append(p_target);		append(p_type);		append(p_method);		append(p_arguments.size());		return;	}	if (p_target.mode == Address::TEMPORARY) {		Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);		Variant::Type temp_type = temporaries[p_target.address].type;		if (result_type != temp_type) {			write_type_adjust(p_target, result_type);		}	}	append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(Address()); // No base since it's static.	append(p_target);	append(p_arguments.size());	append(Variant::get_validated_builtin_method(p_type, p_method));}void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {	bool is_validated = false;	MethodBind *method = ClassDB::get_method(p_class, p_method);	if (!is_validated) {		// Perform regular call.		append(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);		for (int i = 0; i < p_arguments.size(); i++) {			append(p_arguments[i]);		}		append(p_target);		append(method);		append(p_arguments.size());		return;	}}void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {	append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(p_method);}void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {#define CASE_TYPE(m_type)                                                               \	case Variant::m_type:                                                               \		append(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \		break	bool is_ptrcall = true;	if (p_method->has_return()) {		MethodInfo info;		ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);		switch (info.return_val.type) {			CASE_TYPE(BOOL);			CASE_TYPE(INT);			CASE_TYPE(FLOAT);			CASE_TYPE(STRING);			CASE_TYPE(VECTOR2);			CASE_TYPE(VECTOR2I);			CASE_TYPE(RECT2);			CASE_TYPE(RECT2I);			CASE_TYPE(VECTOR3);			CASE_TYPE(VECTOR3I);			CASE_TYPE(TRANSFORM2D);			CASE_TYPE(PLANE);			CASE_TYPE(AABB);			CASE_TYPE(BASIS);			CASE_TYPE(TRANSFORM3D);			CASE_TYPE(COLOR);			CASE_TYPE(STRING_NAME);			CASE_TYPE(NODE_PATH);			CASE_TYPE(RID);			CASE_TYPE(QUATERNION);			CASE_TYPE(OBJECT);			CASE_TYPE(CALLABLE);			CASE_TYPE(SIGNAL);			CASE_TYPE(DICTIONARY);			CASE_TYPE(ARRAY);			CASE_TYPE(PACKED_BYTE_ARRAY);			CASE_TYPE(PACKED_INT32_ARRAY);			CASE_TYPE(PACKED_INT64_ARRAY);			CASE_TYPE(PACKED_FLOAT32_ARRAY);			CASE_TYPE(PACKED_FLOAT64_ARRAY);			CASE_TYPE(PACKED_STRING_ARRAY);			CASE_TYPE(PACKED_VECTOR2_ARRAY);			CASE_TYPE(PACKED_VECTOR3_ARRAY);			CASE_TYPE(PACKED_COLOR_ARRAY);			default:				append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());				is_ptrcall = false;				break;		}	} else {		append(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size());	}	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(p_method);	if (is_ptrcall) {		alloc_ptrcall(p_arguments.size());	}#undef CASE_TYPE}void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(GDScriptFunction::ADDR_SELF);	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {	append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_base);	append(p_target);	append(p_arguments.size());	append(p_function_name);}void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures, bool p_use_self) {	append(p_use_self ? GDScriptFunction::OPCODE_CREATE_SELF_LAMBDA : GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());	for (int i = 0; i < p_captures.size(); i++) {		append(p_captures[i]);	}	append(p_target);	append(p_captures.size());	append(p_function);}void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {	// Try to find an appropriate constructor.	bool all_have_type = true;	Vector<Variant::Type> arg_types;	for (int i = 0; i < p_arguments.size(); i++) {		if (!HAS_BUILTIN_TYPE(p_arguments[i])) {			all_have_type = false;			break;		}		arg_types.push_back(p_arguments[i].type.builtin_type);	}	if (all_have_type) {		int valid_constructor = -1;		for (int i = 0; i < Variant::get_constructor_count(p_type); i++) {			if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) {				continue;			}			int types_correct = true;			for (int j = 0; j < arg_types.size(); j++) {				if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {					types_correct = false;					break;				}			}			if (types_correct) {				valid_constructor = i;				break;			}		}		if (valid_constructor >= 0) {			append(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());			for (int i = 0; i < p_arguments.size(); i++) {				append(p_arguments[i]);			}			append(p_target);			append(p_arguments.size());			append(Variant::get_validated_constructor(p_type, valid_constructor));			return;		}	}	append(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	append(p_arguments.size());	append(p_type);}void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	append(p_arguments.size());}void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CONSTRUCT_TYPED_ARRAY, 2 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	if (p_element_type.script_type) {		Variant script_type = Ref<Script>(p_element_type.script_type);		int addr = get_constant_pos(script_type);		addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;		append(addr);	} else {		append(Address()); // null.	}	append(p_arguments.size());	append(p_element_type.builtin_type);	append(p_element_type.native_type);}void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {	append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size());	for (int i = 0; i < p_arguments.size(); i++) {		append(p_arguments[i]);	}	append(p_target);	append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.}void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {	append(GDScriptFunction::OPCODE_AWAIT, 1);	append(p_operand);	append(GDScriptFunction::OPCODE_AWAIT_RESUME, 1);	append(p_target);}void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {	append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);	append(p_condition);	if_jmp_addrs.push_back(opcodes.size());	append(0); // Jump destination, will be patched.}void GDScriptByteCodeGenerator::write_else() {	append(GDScriptFunction::OPCODE_JUMP, 0); // Jump from true if block;	int else_jmp_addr = opcodes.size();	append(0); // Jump destination, will be patched.	patch_jump(if_jmp_addrs.back()->get());	if_jmp_addrs.pop_back();	if_jmp_addrs.push_back(else_jmp_addr);}void GDScriptByteCodeGenerator::write_endif() {	patch_jump(if_jmp_addrs.back()->get());	if_jmp_addrs.pop_back();}void GDScriptByteCodeGenerator::write_jump_if_shared(const Address &p_value) {	append(GDScriptFunction::OPCODE_JUMP_IF_SHARED, 1);	append(p_value);	if_jmp_addrs.push_back(opcodes.size());	append(0); // Jump destination, will be patched.}void GDScriptByteCodeGenerator::write_end_jump_if_shared() {	patch_jump(if_jmp_addrs.back()->get());	if_jmp_addrs.pop_back();}void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {	Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);	Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);	// Store state.	for_counter_variables.push_back(counter);	for_container_variables.push_back(container);}void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_variable, const Address &p_list) {	const Address &container = for_container_variables.back()->get();	// Assign container.	append(GDScriptFunction::OPCODE_ASSIGN, 2);	append(container);	append(p_list);	for_iterator_variables.push_back(p_variable);}void GDScriptByteCodeGenerator::write_for() {	const Address &iterator = for_iterator_variables.back()->get();	const Address &counter = for_counter_variables.back()->get();	const Address &container = for_container_variables.back()->get();	current_breaks_to_patch.push_back(List<int>());	GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;	GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;	if (container.type.has_type) {		if (container.type.kind == GDScriptDataType::BUILTIN) {			switch (container.type.builtin_type) {				case Variant::INT:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;					break;				case Variant::FLOAT:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT;					break;				case Variant::VECTOR2:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2;					break;				case Variant::VECTOR2I:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I;					break;				case Variant::VECTOR3:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3;					break;				case Variant::VECTOR3I:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I;					break;				case Variant::STRING:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING;					break;				case Variant::DICTIONARY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY;					break;				case Variant::ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY;					break;				case Variant::PACKED_BYTE_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY;					break;				case Variant::PACKED_INT32_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY;					break;				case Variant::PACKED_INT64_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY;					break;				case Variant::PACKED_FLOAT32_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY;					break;				case Variant::PACKED_FLOAT64_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY;					break;				case Variant::PACKED_STRING_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY;					break;				case Variant::PACKED_VECTOR2_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY;					break;				case Variant::PACKED_VECTOR3_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY;					break;				case Variant::PACKED_COLOR_ARRAY:					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY;					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY;					break;				default:					break;			}		} else {			begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT;			iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT;		}	}	// Begin loop.	append(begin_opcode, 3);	append(counter);	append(container);	append(iterator);	for_jmp_addrs.push_back(opcodes.size());	append(0); // End of loop address, will be patched.	append(GDScriptFunction::OPCODE_JUMP, 0);	append(opcodes.size() + 6); // Skip over 'continue' code.	// Next iteration.	int continue_addr = opcodes.size();	continue_addrs.push_back(continue_addr);	append(iterate_opcode, 3);	append(counter);	append(container);	append(iterator);	for_jmp_addrs.push_back(opcodes.size());	append(0); // Jump destination, will be patched.}void GDScriptByteCodeGenerator::write_endfor() {	// Jump back to loop check.	append(GDScriptFunction::OPCODE_JUMP, 0);	append(continue_addrs.back()->get());	continue_addrs.pop_back();	// Patch end jumps (two of them).	for (int i = 0; i < 2; i++) {		patch_jump(for_jmp_addrs.back()->get());		for_jmp_addrs.pop_back();	}	// Patch break statements.	for (const int &E : current_breaks_to_patch.back()->get()) {		patch_jump(E);	}	current_breaks_to_patch.pop_back();	// Pop state.	for_iterator_variables.pop_back();	for_counter_variables.pop_back();	for_container_variables.pop_back();}void GDScriptByteCodeGenerator::start_while_condition() {	current_breaks_to_patch.push_back(List<int>());	continue_addrs.push_back(opcodes.size());}void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {	// Condition check.	append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);	append(p_condition);	while_jmp_addrs.push_back(opcodes.size());	append(0); // End of loop address, will be patched.}void GDScriptByteCodeGenerator::write_endwhile() {	// Jump back to loop check.	append(GDScriptFunction::OPCODE_JUMP, 0);	append(continue_addrs.back()->get());	continue_addrs.pop_back();	// Patch end jump.	patch_jump(while_jmp_addrs.back()->get());	while_jmp_addrs.pop_back();	// Patch break statements.	for (const int &E : current_breaks_to_patch.back()->get()) {		patch_jump(E);	}	current_breaks_to_patch.pop_back();}void GDScriptByteCodeGenerator::start_match() {	match_continues_to_patch.push_back(List<int>());}void GDScriptByteCodeGenerator::start_match_branch() {	// Patch continue statements.	for (const int &E : match_continues_to_patch.back()->get()) {		patch_jump(E);	}	match_continues_to_patch.pop_back();	// Start a new list for next branch.	match_continues_to_patch.push_back(List<int>());}void GDScriptByteCodeGenerator::end_match() {	// Patch continue statements.	for (const int &E : match_continues_to_patch.back()->get()) {		patch_jump(E);	}	match_continues_to_patch.pop_back();}void GDScriptByteCodeGenerator::write_break() {	append(GDScriptFunction::OPCODE_JUMP, 0);	current_breaks_to_patch.back()->get().push_back(opcodes.size());	append(0);}void GDScriptByteCodeGenerator::write_continue() {	append(GDScriptFunction::OPCODE_JUMP, 0);	append(continue_addrs.back()->get());}void GDScriptByteCodeGenerator::write_continue_match() {	append(GDScriptFunction::OPCODE_JUMP, 0);	match_continues_to_patch.back()->get().push_back(opcodes.size());	append(0);}void GDScriptByteCodeGenerator::write_breakpoint() {	append(GDScriptFunction::OPCODE_BREAKPOINT, 0);}void GDScriptByteCodeGenerator::write_newline(int p_line) {	append(GDScriptFunction::OPCODE_LINE, 0);	append(p_line);	current_line = p_line;}void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {	if (!function->return_type.has_type || p_return_value.type.has_type) {		// Either the function is untyped or the return value is also typed.		// If this is a typed function, then we need to check for potential conversions.		if (function->return_type.has_type) {			if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {				// Typed array.				const GDScriptDataType &element_type = function->return_type.get_container_element_type();				Variant script = function->return_type.script_type;				int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);				append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);				append(p_return_value);				append(script_idx);				append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);				append(element_type.native_type);			} else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {				// Add conversion.				append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);				append(p_return_value);				append(function->return_type.builtin_type);			} else {				// Just assign.				append(GDScriptFunction::OPCODE_RETURN, 1);				append(p_return_value);			}		} else {			append(GDScriptFunction::OPCODE_RETURN, 1);			append(p_return_value);		}	} else {		switch (function->return_type.kind) {			case GDScriptDataType::BUILTIN: {				if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {					const GDScriptDataType &element_type = function->return_type.get_container_element_type();					Variant script = function->return_type.script_type;					int script_idx = get_constant_pos(script);					script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);					append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);					append(p_return_value);					append(script_idx);					append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);					append(element_type.native_type);				} else {					append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);					append(p_return_value);					append(function->return_type.builtin_type);				}			} break;			case GDScriptDataType::NATIVE: {				append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2);				append(p_return_value);				int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];				Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];				class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);				append(class_idx);			} break;			case GDScriptDataType::GDSCRIPT:			case GDScriptDataType::SCRIPT: {				Variant script = function->return_type.script_type;				int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);				append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2);				append(p_return_value);				append(script_idx);			} break;			default: {				ERR_PRINT("Compiler bug: unresolved return.");				// Shouldn't get here, but fail-safe to a regular return;				append(GDScriptFunction::OPCODE_RETURN, 1);				append(p_return_value);			} break;		}	}}void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {	append(GDScriptFunction::OPCODE_ASSERT, 2);	append(p_test);	append(p_message);}void GDScriptByteCodeGenerator::start_block() {	push_stack_identifiers();}void GDScriptByteCodeGenerator::end_block() {	pop_stack_identifiers();}GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() {	if (!ended && function != nullptr) {		memdelete(function);	}}
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