script_language.cpp 18 KB

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  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. #include "core/core_string_names.h"
  32. #include "core/debugger/engine_debugger.h"
  33. #include "core/debugger/script_debugger.h"
  34. #include "core/project_settings.h"
  35. #include <stdint.h>
  36. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  37. int ScriptServer::_language_count = 0;
  38. bool ScriptServer::scripting_enabled = true;
  39. bool ScriptServer::reload_scripts_on_save = false;
  40. bool ScriptServer::languages_finished = false;
  41. ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
  42. void Script::_notification(int p_what) {
  43. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  44. if (EngineDebugger::is_active()) {
  45. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  46. }
  47. }
  48. }
  49. Variant Script::_get_property_default_value(const StringName &p_property) {
  50. Variant ret;
  51. get_property_default_value(p_property, ret);
  52. return ret;
  53. }
  54. Array Script::_get_script_property_list() {
  55. Array ret;
  56. List<PropertyInfo> list;
  57. get_script_property_list(&list);
  58. for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
  59. ret.append(E->get().operator Dictionary());
  60. }
  61. return ret;
  62. }
  63. Array Script::_get_script_method_list() {
  64. Array ret;
  65. List<MethodInfo> list;
  66. get_script_method_list(&list);
  67. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  68. ret.append(E->get().operator Dictionary());
  69. }
  70. return ret;
  71. }
  72. Array Script::_get_script_signal_list() {
  73. Array ret;
  74. List<MethodInfo> list;
  75. get_script_signal_list(&list);
  76. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  77. ret.append(E->get().operator Dictionary());
  78. }
  79. return ret;
  80. }
  81. Dictionary Script::_get_script_constant_map() {
  82. Dictionary ret;
  83. Map<StringName, Variant> map;
  84. get_constants(&map);
  85. for (Map<StringName, Variant>::Element *E = map.front(); E; E = E->next()) {
  86. ret[E->key()] = E->value();
  87. }
  88. return ret;
  89. }
  90. void Script::_bind_methods() {
  91. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  92. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  93. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  94. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  95. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  96. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  97. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  98. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  99. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  100. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  101. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  102. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  103. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  104. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  105. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  106. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  107. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", 0), "set_source_code", "get_source_code");
  108. }
  109. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  110. scripting_enabled = p_enabled;
  111. }
  112. bool ScriptServer::is_scripting_enabled() {
  113. return scripting_enabled;
  114. }
  115. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  116. ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
  117. return _languages[p_idx];
  118. }
  119. void ScriptServer::register_language(ScriptLanguage *p_language) {
  120. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  121. _languages[_language_count++] = p_language;
  122. }
  123. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  124. for (int i = 0; i < _language_count; i++) {
  125. if (_languages[i] == p_language) {
  126. _language_count--;
  127. if (i < _language_count) {
  128. SWAP(_languages[i], _languages[_language_count]);
  129. }
  130. return;
  131. }
  132. }
  133. }
  134. void ScriptServer::init_languages() {
  135. { //load global classes
  136. global_classes_clear();
  137. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  138. Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
  139. for (int i = 0; i < script_classes.size(); i++) {
  140. Dictionary c = script_classes[i];
  141. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  142. continue;
  143. }
  144. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  145. }
  146. }
  147. }
  148. for (int i = 0; i < _language_count; i++) {
  149. _languages[i]->init();
  150. }
  151. }
  152. void ScriptServer::finish_languages() {
  153. for (int i = 0; i < _language_count; i++) {
  154. _languages[i]->finish();
  155. }
  156. global_classes_clear();
  157. languages_finished = true;
  158. }
  159. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  160. reload_scripts_on_save = p_enable;
  161. }
  162. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  163. return reload_scripts_on_save;
  164. }
  165. void ScriptServer::thread_enter() {
  166. for (int i = 0; i < _language_count; i++) {
  167. _languages[i]->thread_enter();
  168. }
  169. }
  170. void ScriptServer::thread_exit() {
  171. for (int i = 0; i < _language_count; i++) {
  172. _languages[i]->thread_exit();
  173. }
  174. }
  175. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  176. void ScriptServer::global_classes_clear() {
  177. global_classes.clear();
  178. }
  179. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  180. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  181. GlobalScriptClass g;
  182. g.language = p_language;
  183. g.path = p_path;
  184. g.base = p_base;
  185. global_classes[p_class] = g;
  186. }
  187. void ScriptServer::remove_global_class(const StringName &p_class) {
  188. global_classes.erase(p_class);
  189. }
  190. bool ScriptServer::is_global_class(const StringName &p_class) {
  191. return global_classes.has(p_class);
  192. }
  193. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  194. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  195. return global_classes[p_class].language;
  196. }
  197. String ScriptServer::get_global_class_path(const String &p_class) {
  198. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  199. return global_classes[p_class].path;
  200. }
  201. StringName ScriptServer::get_global_class_base(const String &p_class) {
  202. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  203. return global_classes[p_class].base;
  204. }
  205. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  206. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  207. String base = global_classes[p_class].base;
  208. while (global_classes.has(base)) {
  209. base = global_classes[base].base;
  210. }
  211. return base;
  212. }
  213. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  214. const StringName *K = nullptr;
  215. List<StringName> classes;
  216. while ((K = global_classes.next(K))) {
  217. classes.push_back(*K);
  218. }
  219. classes.sort_custom<StringName::AlphCompare>();
  220. for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
  221. r_global_classes->push_back(E->get());
  222. }
  223. }
  224. void ScriptServer::save_global_classes() {
  225. List<StringName> gc;
  226. get_global_class_list(&gc);
  227. Array gcarr;
  228. for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
  229. Dictionary d;
  230. d["class"] = E->get();
  231. d["language"] = global_classes[E->get()].language;
  232. d["path"] = global_classes[E->get()].path;
  233. d["base"] = global_classes[E->get()].base;
  234. gcarr.push_back(d);
  235. }
  236. if (gcarr.empty()) {
  237. ProjectSettings::get_singleton()->clear("_global_script_classes");
  238. } else {
  239. ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
  240. }
  241. ProjectSettings::get_singleton()->save();
  242. }
  243. ////////////////////
  244. void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
  245. List<PropertyInfo> pinfo;
  246. get_property_list(&pinfo);
  247. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  248. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  249. Pair<StringName, Variant> p;
  250. p.first = E->get().name;
  251. if (get(p.first, p.second)) {
  252. state.push_back(p);
  253. }
  254. }
  255. }
  256. }
  257. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  258. VARIANT_ARGPTRS;
  259. int argc = 0;
  260. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  261. if (argptr[i]->get_type() == Variant::NIL) {
  262. break;
  263. }
  264. argc++;
  265. }
  266. Callable::CallError error;
  267. return call(p_method, argptr, argc, error);
  268. }
  269. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  270. if (r_valid) {
  271. *r_valid = false;
  272. }
  273. }
  274. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  275. if (r_valid) {
  276. *r_valid = false;
  277. }
  278. return Variant();
  279. }
  280. ScriptInstance::~ScriptInstance() {
  281. }
  282. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
  283. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  284. singleton = this;
  285. }
  286. void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
  287. p_core_type_words->push_back("String");
  288. p_core_type_words->push_back("Vector2");
  289. p_core_type_words->push_back("Vector2i");
  290. p_core_type_words->push_back("Rect2");
  291. p_core_type_words->push_back("Rect2i");
  292. p_core_type_words->push_back("Vector3");
  293. p_core_type_words->push_back("Vector3i");
  294. p_core_type_words->push_back("Transform2D");
  295. p_core_type_words->push_back("Plane");
  296. p_core_type_words->push_back("Quat");
  297. p_core_type_words->push_back("AABB");
  298. p_core_type_words->push_back("Basis");
  299. p_core_type_words->push_back("Transform");
  300. p_core_type_words->push_back("Color");
  301. p_core_type_words->push_back("StringName");
  302. p_core_type_words->push_back("NodePath");
  303. p_core_type_words->push_back("RID");
  304. p_core_type_words->push_back("Callable");
  305. p_core_type_words->push_back("Signal");
  306. p_core_type_words->push_back("Dictionary");
  307. p_core_type_words->push_back("Array");
  308. p_core_type_words->push_back("PackedByteArray");
  309. p_core_type_words->push_back("PackedInt32Array");
  310. p_core_type_words->push_back("PackedInt64Array");
  311. p_core_type_words->push_back("PackedFloat32Array");
  312. p_core_type_words->push_back("PackedFloat64Array");
  313. p_core_type_words->push_back("PackedStringArray");
  314. p_core_type_words->push_back("PackedVector2Array");
  315. p_core_type_words->push_back("PackedVector3Array");
  316. p_core_type_words->push_back("PackedColorArray");
  317. }
  318. void ScriptLanguage::frame() {
  319. }
  320. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  321. if (script->is_placeholder_fallback_enabled()) {
  322. return false;
  323. }
  324. if (values.has(p_name)) {
  325. Variant defval;
  326. if (script->get_property_default_value(p_name, defval)) {
  327. if (defval == p_value) {
  328. values.erase(p_name);
  329. return true;
  330. }
  331. }
  332. values[p_name] = p_value;
  333. return true;
  334. } else {
  335. Variant defval;
  336. if (script->get_property_default_value(p_name, defval)) {
  337. if (defval != p_value) {
  338. values[p_name] = p_value;
  339. }
  340. return true;
  341. }
  342. }
  343. return false;
  344. }
  345. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  346. if (values.has(p_name)) {
  347. r_ret = values[p_name];
  348. return true;
  349. }
  350. if (constants.has(p_name)) {
  351. r_ret = constants[p_name];
  352. return true;
  353. }
  354. if (!script->is_placeholder_fallback_enabled()) {
  355. Variant defval;
  356. if (script->get_property_default_value(p_name, defval)) {
  357. r_ret = defval;
  358. return true;
  359. }
  360. }
  361. return false;
  362. }
  363. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  364. if (script->is_placeholder_fallback_enabled()) {
  365. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  366. p_properties->push_back(E->get());
  367. }
  368. } else {
  369. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  370. PropertyInfo pinfo = E->get();
  371. if (!values.has(pinfo.name)) {
  372. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  373. }
  374. p_properties->push_back(E->get());
  375. }
  376. }
  377. }
  378. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  379. if (values.has(p_name)) {
  380. if (r_is_valid) {
  381. *r_is_valid = true;
  382. }
  383. return values[p_name].get_type();
  384. }
  385. if (constants.has(p_name)) {
  386. if (r_is_valid) {
  387. *r_is_valid = true;
  388. }
  389. return constants[p_name].get_type();
  390. }
  391. if (r_is_valid) {
  392. *r_is_valid = false;
  393. }
  394. return Variant::NIL;
  395. }
  396. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  397. if (script->is_placeholder_fallback_enabled()) {
  398. return;
  399. }
  400. if (script.is_valid()) {
  401. script->get_script_method_list(p_list);
  402. }
  403. }
  404. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  405. if (script->is_placeholder_fallback_enabled()) {
  406. return false;
  407. }
  408. if (script.is_valid()) {
  409. return script->has_method(p_method);
  410. }
  411. return false;
  412. }
  413. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  414. Set<StringName> new_values;
  415. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  416. StringName n = E->get().name;
  417. new_values.insert(n);
  418. if (!values.has(n) || values[n].get_type() != E->get().type) {
  419. if (p_values.has(n)) {
  420. values[n] = p_values[n];
  421. }
  422. }
  423. }
  424. properties = p_properties;
  425. List<StringName> to_remove;
  426. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  427. if (!new_values.has(E->key())) {
  428. to_remove.push_back(E->key());
  429. }
  430. Variant defval;
  431. if (script->get_property_default_value(E->key(), defval)) {
  432. //remove because it's the same as the default value
  433. if (defval == E->get()) {
  434. to_remove.push_back(E->key());
  435. }
  436. }
  437. }
  438. while (to_remove.size()) {
  439. values.erase(to_remove.front()->get());
  440. to_remove.pop_front();
  441. }
  442. if (owner && owner->get_script_instance() == this) {
  443. owner->_change_notify();
  444. }
  445. //change notify
  446. constants.clear();
  447. script->get_constants(&constants);
  448. }
  449. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  450. if (script->is_placeholder_fallback_enabled()) {
  451. Map<StringName, Variant>::Element *E = values.find(p_name);
  452. if (E) {
  453. E->value() = p_value;
  454. } else {
  455. values.insert(p_name, p_value);
  456. }
  457. bool found = false;
  458. for (const List<PropertyInfo>::Element *F = properties.front(); F; F = F->next()) {
  459. if (F->get().name == p_name) {
  460. found = true;
  461. break;
  462. }
  463. }
  464. if (!found) {
  465. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  466. }
  467. }
  468. if (r_valid) {
  469. *r_valid = false; // Cannot change the value in either case
  470. }
  471. }
  472. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  473. if (script->is_placeholder_fallback_enabled()) {
  474. const Map<StringName, Variant>::Element *E = values.find(p_name);
  475. if (E) {
  476. if (r_valid) {
  477. *r_valid = true;
  478. }
  479. return E->value();
  480. }
  481. E = constants.find(p_name);
  482. if (E) {
  483. if (r_valid) {
  484. *r_valid = true;
  485. }
  486. return E->value();
  487. }
  488. }
  489. if (r_valid) {
  490. *r_valid = false;
  491. }
  492. return Variant();
  493. }
  494. uint16_t PlaceHolderScriptInstance::get_rpc_method_id(const StringName &p_method) const {
  495. return UINT16_MAX;
  496. }
  497. uint16_t PlaceHolderScriptInstance::get_rset_property_id(const StringName &p_method) const {
  498. return UINT16_MAX;
  499. }
  500. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  501. owner(p_owner),
  502. language(p_language),
  503. script(p_script) {
  504. }
  505. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  506. if (script.is_valid()) {
  507. script->_placeholder_erased(this);
  508. }
  509. }