display_server_android.cpp 22 KB

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  1. /*************************************************************************/
  2. /* display_server_android.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "display_server_android.h"
  31. #include "android_keys_utils.h"
  32. #include "core/project_settings.h"
  33. #include "java_godot_io_wrapper.h"
  34. #include "java_godot_wrapper.h"
  35. #include "os_android.h"
  36. #if defined(VULKAN_ENABLED)
  37. #include "drivers/vulkan/rendering_device_vulkan.h"
  38. #include "platform/android/vulkan/vulkan_context_android.h"
  39. #include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
  40. #endif
  41. DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
  42. return (DisplayServerAndroid *)DisplayServer::get_singleton();
  43. }
  44. bool DisplayServerAndroid::has_feature(Feature p_feature) const {
  45. switch (p_feature) {
  46. //case FEATURE_CONSOLE_WINDOW:
  47. //case FEATURE_CURSOR_SHAPE:
  48. //case FEATURE_CUSTOM_CURSOR_SHAPE:
  49. //case FEATURE_GLOBAL_MENU:
  50. //case FEATURE_HIDPI:
  51. //case FEATURE_ICON:
  52. //case FEATURE_IME:
  53. //case FEATURE_MOUSE:
  54. //case FEATURE_MOUSE_WARP:
  55. //case FEATURE_NATIVE_DIALOG:
  56. //case FEATURE_NATIVE_ICON:
  57. //case FEATURE_NATIVE_VIDEO:
  58. //case FEATURE_WINDOW_TRANSPARENCY:
  59. case FEATURE_CLIPBOARD:
  60. case FEATURE_KEEP_SCREEN_ON:
  61. case FEATURE_ORIENTATION:
  62. case FEATURE_TOUCHSCREEN:
  63. case FEATURE_VIRTUAL_KEYBOARD:
  64. return true;
  65. default:
  66. return false;
  67. }
  68. }
  69. String DisplayServerAndroid::get_name() const {
  70. return "Android";
  71. }
  72. void DisplayServerAndroid::clipboard_set(const String &p_text) {
  73. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  74. ERR_FAIL_COND(!godot_java);
  75. if (godot_java->has_set_clipboard()) {
  76. godot_java->set_clipboard(p_text);
  77. } else {
  78. DisplayServer::clipboard_set(p_text);
  79. }
  80. }
  81. String DisplayServerAndroid::clipboard_get() const {
  82. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  83. ERR_FAIL_COND_V(!godot_java, String());
  84. if (godot_java->has_get_clipboard()) {
  85. return godot_java->get_clipboard();
  86. } else {
  87. return DisplayServer::clipboard_get();
  88. }
  89. }
  90. void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
  91. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  92. ERR_FAIL_COND(!godot_java);
  93. godot_java->set_keep_screen_on(p_enable);
  94. keep_screen_on = p_enable;
  95. }
  96. bool DisplayServerAndroid::screen_is_kept_on() const {
  97. return keep_screen_on;
  98. }
  99. void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
  100. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  101. ERR_FAIL_COND(!godot_io_java);
  102. godot_io_java->set_screen_orientation(p_orientation);
  103. }
  104. DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
  105. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  106. ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
  107. return (ScreenOrientation)godot_io_java->get_screen_orientation();
  108. }
  109. int DisplayServerAndroid::get_screen_count() const {
  110. return 1;
  111. }
  112. Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
  113. return Point2i(0, 0);
  114. }
  115. Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
  116. return OS_Android::get_singleton()->get_display_size();
  117. }
  118. Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
  119. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  120. return Rect2i(0, 0, display_size.width, display_size.height);
  121. }
  122. int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
  123. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  124. ERR_FAIL_COND_V(!godot_io_java, 0);
  125. return godot_io_java->get_screen_dpi();
  126. }
  127. bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
  128. return true;
  129. }
  130. void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
  131. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  132. ERR_FAIL_COND(!godot_io_java);
  133. if (godot_io_java->has_vk()) {
  134. godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end);
  135. } else {
  136. ERR_PRINT("Virtual keyboard not available");
  137. }
  138. }
  139. void DisplayServerAndroid::virtual_keyboard_hide() {
  140. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  141. ERR_FAIL_COND(!godot_io_java);
  142. if (godot_io_java->has_vk()) {
  143. godot_io_java->hide_vk();
  144. } else {
  145. ERR_PRINT("Virtual keyboard not available");
  146. }
  147. }
  148. int DisplayServerAndroid::virtual_keyboard_get_height() const {
  149. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  150. ERR_FAIL_COND_V(!godot_io_java, 0);
  151. return godot_io_java->get_vk_height();
  152. }
  153. void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  154. window_event_callback = p_callable;
  155. }
  156. void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  157. input_event_callback = p_callable;
  158. }
  159. void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  160. input_text_callback = p_callable;
  161. }
  162. void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  163. // Not supported on Android.
  164. }
  165. void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  166. // Not supported on Android.
  167. }
  168. void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
  169. if (!p_callable.is_null()) {
  170. const Variant *argp = &p_arg;
  171. Variant ret;
  172. Callable::CallError ce;
  173. p_callable.call((const Variant **)&argp, 1, ret, ce);
  174. }
  175. }
  176. void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const {
  177. _window_callback(window_event_callback, int(p_event));
  178. }
  179. void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
  180. _window_callback(input_event_callback, p_event);
  181. }
  182. void DisplayServerAndroid::send_input_text(const String &p_text) const {
  183. _window_callback(input_text_callback, p_text);
  184. }
  185. void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
  186. DisplayServerAndroid::get_singleton()->send_input_event(p_event);
  187. }
  188. Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
  189. Vector<WindowID> ret;
  190. ret.push_back(MAIN_WINDOW_ID);
  191. return ret;
  192. }
  193. DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
  194. return MAIN_WINDOW_ID;
  195. }
  196. void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
  197. window_attached_instance_id = p_instance;
  198. }
  199. ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
  200. return window_attached_instance_id;
  201. }
  202. void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
  203. // Not supported on Android.
  204. }
  205. int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
  206. return SCREEN_OF_MAIN_WINDOW;
  207. }
  208. void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
  209. // Not supported on Android.
  210. }
  211. Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
  212. return Point2i();
  213. }
  214. void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
  215. // Not supported on Android.
  216. }
  217. void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
  218. // Not supported on Android.
  219. }
  220. void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  221. // Not supported on Android.
  222. }
  223. Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
  224. return Size2i();
  225. }
  226. void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  227. // Not supported on Android.
  228. }
  229. Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
  230. return Size2i();
  231. }
  232. void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  233. // Not supported on Android.
  234. }
  235. Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
  236. return OS_Android::get_singleton()->get_display_size();
  237. }
  238. Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
  239. return OS_Android::get_singleton()->get_display_size();
  240. }
  241. void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
  242. // Not supported on Android.
  243. }
  244. DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
  245. return WINDOW_MODE_FULLSCREEN;
  246. }
  247. bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
  248. return false;
  249. }
  250. void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
  251. // Not supported on Android.
  252. }
  253. bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
  254. return false;
  255. }
  256. void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
  257. // Not supported on Android.
  258. }
  259. void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
  260. // Not supported on Android.
  261. }
  262. bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
  263. return true;
  264. }
  265. bool DisplayServerAndroid::can_any_window_draw() const {
  266. return true;
  267. }
  268. void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) {
  269. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  270. ERR_FAIL_COND(!godot_java);
  271. godot_java->alert(p_alert, p_title);
  272. }
  273. void DisplayServerAndroid::process_events() {
  274. // Nothing to do
  275. }
  276. Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
  277. Vector<String> drivers;
  278. #ifdef OPENGL_ENABLED
  279. drivers.push_back("opengl");
  280. #endif
  281. #ifdef VULKAN_ENABLED
  282. drivers.push_back("vulkan");
  283. #endif
  284. return drivers;
  285. }
  286. DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
  287. DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
  288. if (r_error != OK) {
  289. ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
  290. }
  291. return ds;
  292. }
  293. void DisplayServerAndroid::register_android_driver() {
  294. register_create_function("android", create_func, get_rendering_drivers_func);
  295. }
  296. void DisplayServerAndroid::reset_window() {
  297. #if defined(VULKAN_ENABLED)
  298. if (rendering_driver == "vulkan") {
  299. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  300. ERR_FAIL_COND(!native_window);
  301. ERR_FAIL_COND(!context_vulkan);
  302. context_vulkan->window_destroy(MAIN_WINDOW_ID);
  303. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  304. if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
  305. memdelete(context_vulkan);
  306. context_vulkan = nullptr;
  307. ERR_FAIL_MSG("Failed to reset Vulkan window.");
  308. }
  309. }
  310. #endif
  311. }
  312. DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
  313. rendering_driver = p_rendering_driver;
  314. // TODO: rendering_driver is broken, change when different drivers are supported again
  315. rendering_driver = "vulkan";
  316. keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
  317. #if defined(OPENGL_ENABLED)
  318. if (rendering_driver == "opengl") {
  319. bool gl_initialization_error = false;
  320. if (RasterizerGLES2::is_viable() == OK) {
  321. RasterizerGLES2::register_config();
  322. RasterizerGLES2::make_current();
  323. } else {
  324. gl_initialization_error = true;
  325. }
  326. if (gl_initialization_error) {
  327. OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
  328. "Please try updating your Android version.",
  329. "Unable to initialize video driver");
  330. return;
  331. }
  332. }
  333. #endif
  334. #if defined(VULKAN_ENABLED)
  335. context_vulkan = nullptr;
  336. rendering_device_vulkan = nullptr;
  337. if (rendering_driver == "vulkan") {
  338. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  339. ERR_FAIL_COND(!native_window);
  340. context_vulkan = memnew(VulkanContextAndroid);
  341. if (context_vulkan->initialize() != OK) {
  342. memdelete(context_vulkan);
  343. context_vulkan = nullptr;
  344. ERR_FAIL_MSG("Failed to initialize Vulkan context");
  345. }
  346. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  347. if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
  348. memdelete(context_vulkan);
  349. context_vulkan = nullptr;
  350. ERR_FAIL_MSG("Failed to create Vulkan window.");
  351. }
  352. rendering_device_vulkan = memnew(RenderingDeviceVulkan);
  353. rendering_device_vulkan->initialize(context_vulkan);
  354. RasterizerRD::make_current();
  355. }
  356. #endif
  357. Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
  358. r_error = OK;
  359. }
  360. DisplayServerAndroid::~DisplayServerAndroid() {
  361. #if defined(VULKAN_ENABLED)
  362. if (rendering_driver == "vulkan") {
  363. if (rendering_device_vulkan) {
  364. rendering_device_vulkan->finalize();
  365. memdelete(rendering_device_vulkan);
  366. }
  367. if (context_vulkan) {
  368. memdelete(context_vulkan);
  369. }
  370. }
  371. #endif
  372. }
  373. void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
  374. switch (p_event.type) {
  375. case JOY_EVENT_BUTTON:
  376. Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed);
  377. break;
  378. case JOY_EVENT_AXIS:
  379. Input::JoyAxis value;
  380. value.min = -1;
  381. value.value = p_event.value;
  382. Input::get_singleton()->joy_axis(p_event.device, p_event.index, value);
  383. break;
  384. case JOY_EVENT_HAT:
  385. Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
  386. break;
  387. default:
  388. return;
  389. }
  390. }
  391. void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) {
  392. ev->set_shift(shift_mem);
  393. ev->set_alt(alt_mem);
  394. ev->set_metakey(meta_mem);
  395. ev->set_control(control_mem);
  396. }
  397. void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
  398. Ref<InputEventKey> ev;
  399. ev.instance();
  400. int val = p_unicode_char;
  401. int keycode = android_get_keysym(p_keycode);
  402. int phy_keycode = android_get_keysym(p_scancode);
  403. if (keycode == KEY_SHIFT) {
  404. shift_mem = p_pressed;
  405. }
  406. if (keycode == KEY_ALT) {
  407. alt_mem = p_pressed;
  408. }
  409. if (keycode == KEY_CONTROL) {
  410. control_mem = p_pressed;
  411. }
  412. if (keycode == KEY_META) {
  413. meta_mem = p_pressed;
  414. }
  415. ev->set_keycode(keycode);
  416. ev->set_physical_keycode(phy_keycode);
  417. ev->set_unicode(val);
  418. ev->set_pressed(p_pressed);
  419. _set_key_modifier_state(ev);
  420. if (val == '\n') {
  421. ev->set_keycode(KEY_ENTER);
  422. } else if (val == 61448) {
  423. ev->set_keycode(KEY_BACKSPACE);
  424. ev->set_unicode(KEY_BACKSPACE);
  425. } else if (val == 61453) {
  426. ev->set_keycode(KEY_ENTER);
  427. ev->set_unicode(KEY_ENTER);
  428. } else if (p_keycode == 4) {
  429. OS_Android::get_singleton()->main_loop_request_go_back();
  430. }
  431. Input::get_singleton()->parse_input_event(ev);
  432. }
  433. void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
  434. switch (p_what) {
  435. case 0: { //gesture begin
  436. if (touch.size()) {
  437. //end all if exist
  438. for (int i = 0; i < touch.size(); i++) {
  439. Ref<InputEventScreenTouch> ev;
  440. ev.instance();
  441. ev->set_index(touch[i].id);
  442. ev->set_pressed(false);
  443. ev->set_position(touch[i].pos);
  444. Input::get_singleton()->parse_input_event(ev);
  445. }
  446. }
  447. touch.resize(p_points.size());
  448. for (int i = 0; i < p_points.size(); i++) {
  449. touch.write[i].id = p_points[i].id;
  450. touch.write[i].pos = p_points[i].pos;
  451. }
  452. //send touch
  453. for (int i = 0; i < touch.size(); i++) {
  454. Ref<InputEventScreenTouch> ev;
  455. ev.instance();
  456. ev->set_index(touch[i].id);
  457. ev->set_pressed(true);
  458. ev->set_position(touch[i].pos);
  459. Input::get_singleton()->parse_input_event(ev);
  460. }
  461. } break;
  462. case 1: { //motion
  463. ERR_FAIL_COND(touch.size() != p_points.size());
  464. for (int i = 0; i < touch.size(); i++) {
  465. int idx = -1;
  466. for (int j = 0; j < p_points.size(); j++) {
  467. if (touch[i].id == p_points[j].id) {
  468. idx = j;
  469. break;
  470. }
  471. }
  472. ERR_CONTINUE(idx == -1);
  473. if (touch[i].pos == p_points[idx].pos)
  474. continue; //no move unncesearily
  475. Ref<InputEventScreenDrag> ev;
  476. ev.instance();
  477. ev->set_index(touch[i].id);
  478. ev->set_position(p_points[idx].pos);
  479. ev->set_relative(p_points[idx].pos - touch[i].pos);
  480. Input::get_singleton()->parse_input_event(ev);
  481. touch.write[i].pos = p_points[idx].pos;
  482. }
  483. } break;
  484. case 2: { //release
  485. if (touch.size()) {
  486. //end all if exist
  487. for (int i = 0; i < touch.size(); i++) {
  488. Ref<InputEventScreenTouch> ev;
  489. ev.instance();
  490. ev->set_index(touch[i].id);
  491. ev->set_pressed(false);
  492. ev->set_position(touch[i].pos);
  493. Input::get_singleton()->parse_input_event(ev);
  494. }
  495. touch.clear();
  496. }
  497. } break;
  498. case 3: { // add touch
  499. for (int i = 0; i < p_points.size(); i++) {
  500. if (p_points[i].id == p_pointer) {
  501. TouchPos tp = p_points[i];
  502. touch.push_back(tp);
  503. Ref<InputEventScreenTouch> ev;
  504. ev.instance();
  505. ev->set_index(tp.id);
  506. ev->set_pressed(true);
  507. ev->set_position(tp.pos);
  508. Input::get_singleton()->parse_input_event(ev);
  509. break;
  510. }
  511. }
  512. } break;
  513. case 4: { // remove touch
  514. for (int i = 0; i < touch.size(); i++) {
  515. if (touch[i].id == p_pointer) {
  516. Ref<InputEventScreenTouch> ev;
  517. ev.instance();
  518. ev->set_index(touch[i].id);
  519. ev->set_pressed(false);
  520. ev->set_position(touch[i].pos);
  521. Input::get_singleton()->parse_input_event(ev);
  522. touch.remove(i);
  523. break;
  524. }
  525. }
  526. } break;
  527. }
  528. }
  529. void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
  530. // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
  531. switch (p_type) {
  532. case 7: // hover move
  533. case 9: // hover enter
  534. case 10: { // hover exit
  535. Ref<InputEventMouseMotion> ev;
  536. ev.instance();
  537. _set_key_modifier_state(ev);
  538. ev->set_position(p_pos);
  539. ev->set_global_position(p_pos);
  540. ev->set_relative(p_pos - hover_prev_pos);
  541. Input::get_singleton()->parse_input_event(ev);
  542. hover_prev_pos = p_pos;
  543. } break;
  544. }
  545. }
  546. void DisplayServerAndroid::process_double_tap(Point2 p_pos) {
  547. Ref<InputEventMouseButton> ev;
  548. ev.instance();
  549. _set_key_modifier_state(ev);
  550. ev->set_position(p_pos);
  551. ev->set_global_position(p_pos);
  552. ev->set_pressed(false);
  553. ev->set_doubleclick(true);
  554. Input::get_singleton()->parse_input_event(ev);
  555. }
  556. void DisplayServerAndroid::process_scroll(Point2 p_pos) {
  557. Ref<InputEventPanGesture> ev;
  558. ev.instance();
  559. _set_key_modifier_state(ev);
  560. ev->set_position(p_pos);
  561. ev->set_delta(p_pos - scroll_prev_pos);
  562. Input::get_singleton()->parse_input_event(ev);
  563. scroll_prev_pos = p_pos;
  564. }
  565. void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
  566. Input::get_singleton()->set_accelerometer(p_accelerometer);
  567. }
  568. void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
  569. Input::get_singleton()->set_gravity(p_gravity);
  570. }
  571. void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
  572. Input::get_singleton()->set_magnetometer(p_magnetometer);
  573. }
  574. void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
  575. Input::get_singleton()->set_gyroscope(p_gyroscope);
  576. }