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- /**************************************************************************/
- /* gdextension_manager.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gdextension_manager.h"
- #include "core/extension/gdextension_compat_hashes.h"
- #include "core/extension/gdextension_library_loader.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/object/script_language.h"
- GDExtensionManager::LoadStatus GDExtensionManager::_load_extension_internal(const Ref<GDExtension> &p_extension, bool p_first_load) {
- if (level >= 0) { // Already initialized up to some level.
- int32_t minimum_level = 0;
- if (!p_first_load) {
- minimum_level = p_extension->get_minimum_library_initialization_level();
- if (minimum_level < MIN(level, GDExtension::INITIALIZATION_LEVEL_SCENE)) {
- return LOAD_STATUS_NEEDS_RESTART;
- }
- }
- // Initialize up to current level.
- for (int32_t i = minimum_level; i <= level; i++) {
- p_extension->initialize_library(GDExtension::InitializationLevel(i));
- }
- }
- for (const KeyValue<String, String> &kv : p_extension->class_icon_paths) {
- gdextension_class_icon_paths[kv.key] = kv.value;
- }
- #ifdef TOOLS_ENABLED
- // Signals that a new extension is loaded so GDScript can register new class names.
- emit_signal("extension_loaded", p_extension);
- #endif
- return LOAD_STATUS_OK;
- }
- GDExtensionManager::LoadStatus GDExtensionManager::_unload_extension_internal(const Ref<GDExtension> &p_extension) {
- #ifdef TOOLS_ENABLED
- // Signals that a new extension is unloading so GDScript can unregister class names.
- emit_signal("extension_unloading", p_extension);
- #endif
- if (level >= 0) { // Already initialized up to some level.
- // Deinitialize down from current level.
- for (int32_t i = level; i >= GDExtension::INITIALIZATION_LEVEL_CORE; i--) {
- p_extension->deinitialize_library(GDExtension::InitializationLevel(i));
- }
- }
- for (const KeyValue<String, String> &kv : p_extension->class_icon_paths) {
- gdextension_class_icon_paths.erase(kv.key);
- }
- return LOAD_STATUS_OK;
- }
- GDExtensionManager::LoadStatus GDExtensionManager::load_extension(const String &p_path) {
- Ref<GDExtensionLibraryLoader> loader;
- loader.instantiate();
- return GDExtensionManager::get_singleton()->load_extension_with_loader(p_path, loader);
- }
- GDExtensionManager::LoadStatus GDExtensionManager::load_extension_with_loader(const String &p_path, const Ref<GDExtensionLoader> &p_loader) {
- DEV_ASSERT(p_loader.is_valid());
- if (gdextension_map.has(p_path)) {
- return LOAD_STATUS_ALREADY_LOADED;
- }
- Ref<GDExtension> extension;
- extension.instantiate();
- Error err = extension->open_library(p_path, p_loader);
- if (err != OK) {
- return LOAD_STATUS_FAILED;
- }
- LoadStatus status = _load_extension_internal(extension, true);
- if (status != LOAD_STATUS_OK) {
- return status;
- }
- extension->set_path(p_path);
- gdextension_map[p_path] = extension;
- return LOAD_STATUS_OK;
- }
- GDExtensionManager::LoadStatus GDExtensionManager::reload_extension(const String &p_path) {
- #ifndef TOOLS_ENABLED
- ERR_FAIL_V_MSG(LOAD_STATUS_FAILED, "GDExtensions can only be reloaded in an editor build.");
- #else
- ERR_FAIL_COND_V_MSG(!Engine::get_singleton()->is_extension_reloading_enabled(), LOAD_STATUS_FAILED, "GDExtension reloading is disabled.");
- if (!gdextension_map.has(p_path)) {
- return LOAD_STATUS_NOT_LOADED;
- }
- Ref<GDExtension> extension = gdextension_map[p_path];
- ERR_FAIL_COND_V_MSG(!extension->is_reloadable(), LOAD_STATUS_FAILED, vformat("This GDExtension is not marked as 'reloadable' or doesn't support reloading: %s.", p_path));
- LoadStatus status;
- extension->prepare_reload();
- // Unload library if it's open. It may not be open if the developer made a
- // change that broke loading in a previous hot-reload attempt.
- if (extension->is_library_open()) {
- status = _unload_extension_internal(extension);
- if (status != LOAD_STATUS_OK) {
- // We need to clear these no matter what.
- extension->clear_instance_bindings();
- return status;
- }
- extension->clear_instance_bindings();
- extension->close_library();
- }
- Error err = extension->open_library(p_path, extension->loader);
- if (err != OK) {
- return LOAD_STATUS_FAILED;
- }
- status = _load_extension_internal(extension, false);
- if (status != LOAD_STATUS_OK) {
- return status;
- }
- extension->finish_reload();
- return LOAD_STATUS_OK;
- #endif
- }
- GDExtensionManager::LoadStatus GDExtensionManager::unload_extension(const String &p_path) {
- if (!gdextension_map.has(p_path)) {
- return LOAD_STATUS_NOT_LOADED;
- }
- Ref<GDExtension> extension = gdextension_map[p_path];
- LoadStatus status = _unload_extension_internal(extension);
- if (status != LOAD_STATUS_OK) {
- return status;
- }
- gdextension_map.erase(p_path);
- return LOAD_STATUS_OK;
- }
- bool GDExtensionManager::is_extension_loaded(const String &p_path) const {
- return gdextension_map.has(p_path);
- }
- Vector<String> GDExtensionManager::get_loaded_extensions() const {
- Vector<String> ret;
- for (const KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- ret.push_back(E.key);
- }
- return ret;
- }
- Ref<GDExtension> GDExtensionManager::get_extension(const String &p_path) {
- HashMap<String, Ref<GDExtension>>::Iterator E = gdextension_map.find(p_path);
- ERR_FAIL_COND_V(!E, Ref<GDExtension>());
- return E->value;
- }
- bool GDExtensionManager::class_has_icon_path(const String &p_class) const {
- // TODO: Check that the icon belongs to a registered class somehow.
- return gdextension_class_icon_paths.has(p_class);
- }
- String GDExtensionManager::class_get_icon_path(const String &p_class) const {
- // TODO: Check that the icon belongs to a registered class somehow.
- if (gdextension_class_icon_paths.has(p_class)) {
- return gdextension_class_icon_paths[p_class];
- }
- return "";
- }
- void GDExtensionManager::initialize_extensions(GDExtension::InitializationLevel p_level) {
- ERR_FAIL_COND(int32_t(p_level) - 1 != level);
- for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- E.value->initialize_library(p_level);
- }
- level = p_level;
- }
- void GDExtensionManager::deinitialize_extensions(GDExtension::InitializationLevel p_level) {
- ERR_FAIL_COND(int32_t(p_level) != level);
- for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- E.value->deinitialize_library(p_level);
- }
- level = int32_t(p_level) - 1;
- }
- #ifdef TOOLS_ENABLED
- void GDExtensionManager::track_instance_binding(void *p_token, Object *p_object) {
- for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- if (E.value.ptr() == p_token) {
- if (E.value->is_reloadable()) {
- E.value->track_instance_binding(p_object);
- return;
- }
- }
- }
- }
- void GDExtensionManager::untrack_instance_binding(void *p_token, Object *p_object) {
- for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- if (E.value.ptr() == p_token) {
- if (E.value->is_reloadable()) {
- E.value->untrack_instance_binding(p_object);
- return;
- }
- }
- }
- }
- void GDExtensionManager::_reload_all_scripts() {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->reload_all_scripts();
- }
- }
- #endif // TOOLS_ENABLED
- void GDExtensionManager::load_extensions() {
- Ref<FileAccess> f = FileAccess::open(GDExtension::get_extension_list_config_file(), FileAccess::READ);
- while (f.is_valid() && !f->eof_reached()) {
- String s = f->get_line().strip_edges();
- if (!s.is_empty()) {
- LoadStatus err = load_extension(s);
- ERR_CONTINUE_MSG(err == LOAD_STATUS_FAILED, vformat("Error loading extension: '%s'.", s));
- }
- }
- OS::get_singleton()->load_platform_gdextensions();
- }
- void GDExtensionManager::reload_extensions() {
- #ifdef TOOLS_ENABLED
- bool reloaded = false;
- for (const KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
- if (!E.value->is_reloadable()) {
- continue;
- }
- if (E.value->has_library_changed()) {
- reloaded = true;
- reload_extension(E.value->get_path());
- }
- }
- if (reloaded) {
- emit_signal("extensions_reloaded");
- // Reload all scripts to clear out old references.
- callable_mp_static(&GDExtensionManager::_reload_all_scripts).call_deferred();
- }
- #endif
- }
- bool GDExtensionManager::ensure_extensions_loaded(const HashSet<String> &p_extensions) {
- Vector<String> extensions_added;
- Vector<String> extensions_removed;
- for (const String &E : p_extensions) {
- if (!is_extension_loaded(E)) {
- extensions_added.push_back(E);
- }
- }
- Vector<String> loaded_extensions = get_loaded_extensions();
- for (const String &loaded_extension : loaded_extensions) {
- if (!p_extensions.has(loaded_extension)) {
- // The extension may not have a .gdextension file.
- const Ref<GDExtension> extension = GDExtensionManager::get_singleton()->get_extension(loaded_extension);
- if (!extension->get_loader()->library_exists()) {
- extensions_removed.push_back(loaded_extension);
- }
- }
- }
- String extension_list_config_file = GDExtension::get_extension_list_config_file();
- if (p_extensions.size()) {
- if (extensions_added.size() || extensions_removed.size()) {
- // Extensions were added or removed.
- Ref<FileAccess> f = FileAccess::open(extension_list_config_file, FileAccess::WRITE);
- for (const String &E : p_extensions) {
- f->store_line(E);
- }
- }
- } else {
- if (loaded_extensions.size() || FileAccess::exists(extension_list_config_file)) {
- // Extensions were removed.
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- da->remove(extension_list_config_file);
- }
- }
- bool needs_restart = false;
- for (const String &extension : extensions_added) {
- GDExtensionManager::LoadStatus st = GDExtensionManager::get_singleton()->load_extension(extension);
- if (st == GDExtensionManager::LOAD_STATUS_NEEDS_RESTART) {
- needs_restart = true;
- }
- }
- for (const String &extension : extensions_removed) {
- GDExtensionManager::LoadStatus st = GDExtensionManager::get_singleton()->unload_extension(extension);
- if (st == GDExtensionManager::LOAD_STATUS_NEEDS_RESTART) {
- needs_restart = true;
- }
- }
- #ifdef TOOLS_ENABLED
- if (extensions_added.size() || extensions_removed.size()) {
- // Emitting extensions_reloaded so EditorNode can reload Inspector and regenerate documentation.
- emit_signal("extensions_reloaded");
- // Reload all scripts to clear out old references.
- callable_mp_static(&GDExtensionManager::_reload_all_scripts).call_deferred();
- }
- #endif
- return needs_restart;
- }
- GDExtensionManager *GDExtensionManager::get_singleton() {
- return singleton;
- }
- void GDExtensionManager::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load_extension", "path"), &GDExtensionManager::load_extension);
- ClassDB::bind_method(D_METHOD("reload_extension", "path"), &GDExtensionManager::reload_extension);
- ClassDB::bind_method(D_METHOD("unload_extension", "path"), &GDExtensionManager::unload_extension);
- ClassDB::bind_method(D_METHOD("is_extension_loaded", "path"), &GDExtensionManager::is_extension_loaded);
- ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &GDExtensionManager::get_loaded_extensions);
- ClassDB::bind_method(D_METHOD("get_extension", "path"), &GDExtensionManager::get_extension);
- BIND_ENUM_CONSTANT(LOAD_STATUS_OK);
- BIND_ENUM_CONSTANT(LOAD_STATUS_FAILED);
- BIND_ENUM_CONSTANT(LOAD_STATUS_ALREADY_LOADED);
- BIND_ENUM_CONSTANT(LOAD_STATUS_NOT_LOADED);
- BIND_ENUM_CONSTANT(LOAD_STATUS_NEEDS_RESTART);
- ADD_SIGNAL(MethodInfo("extensions_reloaded"));
- ADD_SIGNAL(MethodInfo("extension_loaded", PropertyInfo(Variant::OBJECT, "extension", PROPERTY_HINT_RESOURCE_TYPE, "GDExtension")));
- ADD_SIGNAL(MethodInfo("extension_unloading", PropertyInfo(Variant::OBJECT, "extension", PROPERTY_HINT_RESOURCE_TYPE, "GDExtension")));
- }
- GDExtensionManager *GDExtensionManager::singleton = nullptr;
- GDExtensionManager::GDExtensionManager() {
- ERR_FAIL_COND(singleton != nullptr);
- singleton = this;
- #ifndef DISABLE_DEPRECATED
- GDExtensionCompatHashes::initialize();
- #endif
- }
- GDExtensionManager::~GDExtensionManager() {
- if (singleton == this) {
- singleton = nullptr;
- }
- #ifndef DISABLE_DEPRECATED
- GDExtensionCompatHashes::finalize();
- #endif
- }
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