gdscript_translation_parser_plugin.h 3.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. /*************************************************************************/
  2. /* gdscript_translation_parser_plugin.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
  31. #define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
  32. #include "editor/editor_translation_parser.h"
  33. #include "modules/regex/regex.h"
  34. class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
  35. GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
  36. // Regex and search patterns that are used to match translation strings.
  37. const String text = "((?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*)";
  38. const String tr_pattern = "tr[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"(?:[\\s\\\\]*,[\\s\\\\]*\"" + text + "\")?[\\s\\\\]*\\)";
  39. const String trn_pattern = "tr_n[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\\\]*,[\\s\\\\]*\"" + text + "\".*?(?:\"" + text + "\"[\\s\\\\]*)?\\)";
  40. RegEx regex;
  41. Vector<String> patterns;
  42. Vector<String> file_dialog_patterns;
  43. void _parse_file_dialog(const String &p_source_code, Vector<String> *r_output);
  44. void _get_captured_strings(const Array &p_results, Vector<String> *r_output);
  45. void _handle_tr_pattern(const String &p_source_code, const String &p_pattern, Vector<Vector<String>> *r_ids_ctx_plural);
  46. public:
  47. virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) override;
  48. virtual void get_recognized_extensions(List<String> *r_extensions) const override;
  49. GDScriptEditorTranslationParserPlugin();
  50. };
  51. #endif // GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H