gd_script.cpp 41 KB

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  1. /*************************************************************************/
  2. /* gd_script.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "gd_script.h"
  30. #include "globals.h"
  31. #include "global_constants.h"
  32. #include "gd_compiler.h"
  33. #include "os/file_access.h"
  34. #include "io/file_access_encrypted.h"
  35. #include "os/os.h"
  36. ///////////////////////////
  37. GDNativeClass::GDNativeClass(const StringName& p_name) {
  38. name=p_name;
  39. }
  40. /*void GDNativeClass::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount){
  41. }*/
  42. bool GDNativeClass::_get(const StringName& p_name,Variant &r_ret) const {
  43. bool ok;
  44. int v = ObjectTypeDB::get_integer_constant(name, p_name, &ok);
  45. if (ok) {
  46. r_ret=v;
  47. return true;
  48. } else {
  49. return false;
  50. }
  51. }
  52. void GDNativeClass::_bind_methods() {
  53. ObjectTypeDB::bind_method(_MD("new"),&GDNativeClass::_new);
  54. }
  55. Variant GDNativeClass::_new() {
  56. Object *o = instance();
  57. if (!o) {
  58. ERR_EXPLAIN("Class type: '"+String(name)+"' is not instantiable.");
  59. ERR_FAIL_COND_V(!o,Variant());
  60. }
  61. Reference *ref = o->cast_to<Reference>();
  62. if (ref) {
  63. return REF(ref);
  64. } else {
  65. return o;
  66. }
  67. }
  68. Object *GDNativeClass::instance() {
  69. return ObjectTypeDB::instance(name);
  70. }
  71. GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError& r_error) {
  72. /* STEP 1, CREATE */
  73. GDInstance* instance = memnew( GDInstance );
  74. instance->base_ref=p_isref;
  75. instance->members.resize(member_indices.size());
  76. instance->script=Ref<GDScript>(this);
  77. instance->owner=p_owner;
  78. #ifdef DEBUG_ENABLED
  79. //needed for hot reloading
  80. for(Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
  81. instance->member_indices_cache[E->key()]=E->get().index;
  82. }
  83. #endif
  84. instance->owner->set_script_instance(instance);
  85. /* STEP 2, INITIALIZE AND CONSRTUCT */
  86. instances.insert(instance->owner);
  87. initializer->call(instance,p_args,p_argcount,r_error);
  88. if (r_error.error!=Variant::CallError::CALL_OK) {
  89. instance->script=Ref<GDScript>();
  90. instance->owner->set_script_instance(NULL);
  91. instances.erase(p_owner);
  92. ERR_FAIL_COND_V(r_error.error!=Variant::CallError::CALL_OK, NULL); //error constructing
  93. }
  94. //@TODO make thread safe
  95. return instance;
  96. }
  97. Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError& r_error) {
  98. /* STEP 1, CREATE */
  99. if (!valid) {
  100. r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
  101. return Variant();
  102. }
  103. r_error.error=Variant::CallError::CALL_OK;
  104. REF ref;
  105. Object *owner=NULL;
  106. GDScript *_baseptr=this;
  107. while (_baseptr->_base) {
  108. _baseptr=_baseptr->_base;
  109. }
  110. ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
  111. owner=_baseptr->native->instance();
  112. Reference *r=owner->cast_to<Reference>();
  113. if (r) {
  114. ref=REF(r);
  115. }
  116. GDInstance* instance = _create_instance(p_args,p_argcount,owner,r!=NULL,r_error);
  117. if (!instance) {
  118. if (ref.is_null()) {
  119. memdelete(owner); //no owner, sorry
  120. }
  121. return Variant();
  122. }
  123. if (ref.is_valid()) {
  124. return ref;
  125. } else {
  126. return owner;
  127. }
  128. }
  129. bool GDScript::can_instance() const {
  130. //return valid; //any script in GDscript can instance
  131. return valid || (!tool && !ScriptServer::is_scripting_enabled());
  132. }
  133. StringName GDScript::get_instance_base_type() const {
  134. if (native.is_valid())
  135. return native->get_name();
  136. if (base.is_valid())
  137. return base->get_instance_base_type();
  138. return StringName();
  139. }
  140. struct _GDScriptMemberSort {
  141. int index;
  142. StringName name;
  143. _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort& p_member) const { return index < p_member.index; }
  144. };
  145. #ifdef TOOLS_ENABLED
  146. void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
  147. placeholders.erase(p_placeholder);
  148. }
  149. /*
  150. void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
  151. List<PropertyInfo> plist;
  152. GDScript *scr=this;
  153. Map<StringName,Variant> default_values;
  154. while(scr) {
  155. Vector<_GDScriptMemberSort> msort;
  156. for(Map<StringName,PropertyInfo>::Element *E=scr->member_info.front();E;E=E->next()) {
  157. _GDScriptMemberSort ms;
  158. ERR_CONTINUE(!scr->member_indices.has(E->key()));
  159. ms.index=scr->member_indices[E->key()].index;
  160. ms.name=E->key();
  161. msort.push_back(ms);
  162. }
  163. msort.sort();
  164. msort.invert();
  165. for(int i=0;i<msort.size();i++) {
  166. plist.push_front(scr->member_info[msort[i].name]);
  167. if (scr->member_default_values.has(msort[i].name))
  168. default_values[msort[i].name]=scr->member_default_values[msort[i].name];
  169. else {
  170. Variant::CallError err;
  171. default_values[msort[i].name]=Variant::construct(scr->member_info[msort[i].name].type,NULL,0,err);
  172. }
  173. }
  174. scr=scr->_base;
  175. }
  176. p_placeholder->update(plist,default_values);
  177. }*/
  178. #endif
  179. bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const {
  180. #ifdef TOOLS_ENABLED
  181. //for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
  182. // print_line("\t"+String(String(I->key())+":"+String(I->get())));
  183. //}
  184. const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property);
  185. if (E) {
  186. r_value=E->get();
  187. return true;
  188. }
  189. if (base_cache.is_valid()) {
  190. return base_cache->get_property_default_value(p_property,r_value);
  191. }
  192. #endif
  193. return false;
  194. }
  195. ScriptInstance* GDScript::instance_create(Object *p_this) {
  196. if (!tool && !ScriptServer::is_scripting_enabled()) {
  197. #ifdef TOOLS_ENABLED
  198. //instance a fake script for editing the values
  199. //plist.invert();
  200. /*print_line("CREATING PLACEHOLDER");
  201. for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
  202. print_line(E->get().name);
  203. }*/
  204. PlaceHolderScriptInstance *si = memnew( PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(),Ref<Script>(this),p_this) );
  205. placeholders.insert(si);
  206. //_update_placeholder(si);
  207. _update_exports();
  208. return si;
  209. #else
  210. return NULL;
  211. #endif
  212. }
  213. GDScript *top=this;
  214. while(top->_base)
  215. top=top->_base;
  216. if (top->native.is_valid()) {
  217. if (!ObjectTypeDB::is_type(p_this->get_type_name(),top->native->get_name())) {
  218. if (ScriptDebugger::get_singleton()) {
  219. GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),0,"Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
  220. }
  221. ERR_EXPLAIN("Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
  222. ERR_FAIL_V(NULL);
  223. }
  224. }
  225. Variant::CallError unchecked_error;
  226. return _create_instance(NULL,0,p_this,p_this->cast_to<Reference>(),unchecked_error);
  227. }
  228. bool GDScript::instance_has(const Object *p_this) const {
  229. return instances.has((Object*)p_this);
  230. }
  231. bool GDScript::has_source_code() const {
  232. return source!="";
  233. }
  234. String GDScript::get_source_code() const {
  235. return source;
  236. }
  237. void GDScript::set_source_code(const String& p_code) {
  238. if (source==p_code)
  239. return;
  240. source=p_code;
  241. #ifdef TOOLS_ENABLED
  242. source_changed_cache=true;
  243. //print_line("SC CHANGED "+get_path());
  244. #endif
  245. }
  246. #ifdef TOOLS_ENABLED
  247. void GDScript::_update_exports_values(Map<StringName,Variant>& values, List<PropertyInfo> &propnames) {
  248. if (base_cache.is_valid()) {
  249. base_cache->_update_exports_values(values,propnames);
  250. }
  251. for(Map<StringName,Variant>::Element *E=member_default_values_cache.front();E;E=E->next()) {
  252. values[E->key()]=E->get();
  253. }
  254. for (List<PropertyInfo>::Element *E=members_cache.front();E;E=E->next()) {
  255. propnames.push_back(E->get());
  256. }
  257. }
  258. #endif
  259. bool GDScript::_update_exports() {
  260. #ifdef TOOLS_ENABLED
  261. bool changed=false;
  262. if (source_changed_cache) {
  263. //print_line("updating source for "+get_path());
  264. source_changed_cache=false;
  265. changed=true;
  266. String basedir=path;
  267. if (basedir=="")
  268. basedir=get_path();
  269. if (basedir!="")
  270. basedir=basedir.get_base_dir();
  271. GDParser parser;
  272. Error err = parser.parse(source,basedir,true,path);
  273. if (err==OK) {
  274. const GDParser::Node* root = parser.get_parse_tree();
  275. ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,false);
  276. const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root);
  277. if (base_cache.is_valid()) {
  278. base_cache->inheriters_cache.erase(get_instance_ID());
  279. base_cache=Ref<GDScript>();
  280. }
  281. if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) {
  282. String path = c->extends_file;
  283. if (path.is_rel_path()) {
  284. String base = get_path();
  285. if (base=="" || base.is_rel_path()) {
  286. ERR_PRINT(("Could not resolve relative path for parent class: "+path).utf8().get_data());
  287. } else {
  288. path=base.get_base_dir().plus_file(path);
  289. }
  290. }
  291. if (path!=get_path()) {
  292. Ref<GDScript> bf = ResourceLoader::load(path);
  293. if (bf.is_valid()) {
  294. //print_line("parent is: "+bf->get_path());
  295. base_cache=bf;
  296. bf->inheriters_cache.insert(get_instance_ID());
  297. //bf->_update_exports(p_instances,true,false);
  298. }
  299. } else {
  300. ERR_PRINT(("Path extending itself in "+path).utf8().get_data());
  301. }
  302. }
  303. members_cache.clear();;
  304. member_default_values_cache.clear();
  305. for(int i=0;i<c->variables.size();i++) {
  306. if (c->variables[i]._export.type==Variant::NIL)
  307. continue;
  308. members_cache.push_back(c->variables[i]._export);
  309. //print_line("found "+c->variables[i]._export.name);
  310. member_default_values_cache[c->variables[i].identifier]=c->variables[i].default_value;
  311. }
  312. _signals.clear();
  313. for(int i=0;i<c->_signals.size();i++) {
  314. _signals[c->_signals[i].name]=c->_signals[i].arguments;
  315. }
  316. }
  317. } else {
  318. //print_line("unchaged is "+get_path());
  319. }
  320. if (base_cache.is_valid()) {
  321. if (base_cache->_update_exports()) {
  322. changed = true;
  323. }
  324. }
  325. if (/*changed &&*/ placeholders.size()) { //hm :(
  326. //print_line("updating placeholders for "+get_path());
  327. //update placeholders if any
  328. Map<StringName,Variant> values;
  329. List<PropertyInfo> propnames;
  330. _update_exports_values(values,propnames);
  331. for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
  332. E->get()->update(propnames,values);
  333. }
  334. }
  335. return changed;
  336. #endif
  337. return false;
  338. }
  339. void GDScript::update_exports() {
  340. #ifdef TOOLS_ENABLED
  341. _update_exports();
  342. Set<ObjectID> copy=inheriters_cache; //might get modified
  343. //print_line("update exports for "+get_path()+" ic: "+itos(copy.size()));
  344. for(Set<ObjectID>::Element *E=copy.front();E;E=E->next()) {
  345. Object *id=ObjectDB::get_instance(E->get());
  346. if (!id)
  347. continue;
  348. GDScript *s=id->cast_to<GDScript>();
  349. if (!s)
  350. continue;
  351. s->update_exports();
  352. }
  353. #endif
  354. }
  355. void GDScript::_set_subclass_path(Ref<GDScript>& p_sc,const String& p_path) {
  356. p_sc->path=p_path;
  357. for(Map<StringName,Ref<GDScript> >::Element *E=p_sc->subclasses.front();E;E=E->next()) {
  358. _set_subclass_path(E->get(),p_path);
  359. }
  360. }
  361. Error GDScript::reload(bool p_keep_state) {
  362. ERR_FAIL_COND_V(!p_keep_state && instances.size(),ERR_ALREADY_IN_USE);
  363. String basedir=path;
  364. if (basedir=="")
  365. basedir=get_path();
  366. if (basedir!="")
  367. basedir=basedir.get_base_dir();
  368. valid=false;
  369. GDParser parser;
  370. Error err = parser.parse(source,basedir,false,path);
  371. if (err) {
  372. if (ScriptDebugger::get_singleton()) {
  373. GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),parser.get_error_line(),"Parser Error: "+parser.get_error());
  374. }
  375. _err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
  376. ERR_FAIL_V(ERR_PARSE_ERROR);
  377. }
  378. bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script();
  379. GDCompiler compiler;
  380. err = compiler.compile(&parser,this,p_keep_state);
  381. if (err) {
  382. if (can_run) {
  383. if (ScriptDebugger::get_singleton()) {
  384. GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),compiler.get_error_line(),"Parser Error: "+compiler.get_error());
  385. }
  386. _err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
  387. ERR_FAIL_V(ERR_COMPILATION_FAILED);
  388. } else {
  389. return err;
  390. }
  391. }
  392. valid=true;
  393. for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
  394. _set_subclass_path(E->get(),path);
  395. }
  396. #ifdef TOOLS_ENABLED
  397. /*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
  398. _update_placeholder(E->get());
  399. }*/
  400. #endif
  401. return OK;
  402. }
  403. String GDScript::get_node_type() const {
  404. return ""; // ?
  405. }
  406. ScriptLanguage *GDScript::get_language() const {
  407. return GDScriptLanguage::get_singleton();
  408. }
  409. Variant GDScript::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
  410. GDScript *top=this;
  411. while(top) {
  412. Map<StringName,GDFunction*>::Element *E=top->member_functions.find(p_method);
  413. if (E) {
  414. if (!E->get()->is_static()) {
  415. WARN_PRINT(String("Can't call non-static function: '"+String(p_method)+"' in script.").utf8().get_data());
  416. }
  417. return E->get()->call(NULL,p_args,p_argcount,r_error);
  418. }
  419. top=top->_base;
  420. }
  421. //none found, regular
  422. return Script::call(p_method,p_args,p_argcount,r_error);
  423. }
  424. bool GDScript::_get(const StringName& p_name,Variant &r_ret) const {
  425. {
  426. const GDScript *top=this;
  427. while(top) {
  428. {
  429. const Map<StringName,Variant>::Element *E=top->constants.find(p_name);
  430. if (E) {
  431. r_ret= E->get();
  432. return true;
  433. }
  434. }
  435. {
  436. const Map<StringName,Ref<GDScript> >::Element *E=subclasses.find(p_name);
  437. if (E) {
  438. r_ret=E->get();
  439. return true;
  440. }
  441. }
  442. top=top->_base;
  443. }
  444. if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
  445. r_ret=get_source_code();
  446. return true;
  447. }
  448. }
  449. return false;
  450. }
  451. bool GDScript::_set(const StringName& p_name, const Variant& p_value) {
  452. if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
  453. set_source_code(p_value);
  454. reload();
  455. } else
  456. return false;
  457. return true;
  458. }
  459. void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
  460. p_properties->push_back( PropertyInfo(Variant::STRING,"script/source",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) );
  461. }
  462. void GDScript::_bind_methods() {
  463. ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"new",&GDScript::_new,MethodInfo("new"));
  464. ObjectTypeDB::bind_method(_MD("get_as_byte_code"),&GDScript::get_as_byte_code);
  465. }
  466. Vector<uint8_t> GDScript::get_as_byte_code() const {
  467. GDTokenizerBuffer tokenizer;
  468. return tokenizer.parse_code_string(source);
  469. };
  470. Error GDScript::load_byte_code(const String& p_path) {
  471. Vector<uint8_t> bytecode;
  472. if (p_path.ends_with("gde")) {
  473. FileAccess *fa = FileAccess::open(p_path,FileAccess::READ);
  474. ERR_FAIL_COND_V(!fa,ERR_CANT_OPEN);
  475. FileAccessEncrypted *fae = memnew( FileAccessEncrypted );
  476. ERR_FAIL_COND_V(!fae,ERR_CANT_OPEN);
  477. Vector<uint8_t> key;
  478. key.resize(32);
  479. for(int i=0;i<key.size();i++) {
  480. key[i]=script_encryption_key[i];
  481. }
  482. Error err = fae->open_and_parse(fa,key,FileAccessEncrypted::MODE_READ);
  483. ERR_FAIL_COND_V(err,err);
  484. bytecode.resize(fae->get_len());
  485. fae->get_buffer(bytecode.ptr(),bytecode.size());
  486. memdelete(fae);
  487. } else {
  488. bytecode = FileAccess::get_file_as_array(p_path);
  489. }
  490. ERR_FAIL_COND_V(bytecode.size()==0,ERR_PARSE_ERROR);
  491. path=p_path;
  492. String basedir=path;
  493. if (basedir=="")
  494. basedir=get_path();
  495. if (basedir!="")
  496. basedir=basedir.get_base_dir();
  497. valid=false;
  498. GDParser parser;
  499. Error err = parser.parse_bytecode(bytecode,basedir,get_path());
  500. if (err) {
  501. _err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
  502. ERR_FAIL_V(ERR_PARSE_ERROR);
  503. }
  504. GDCompiler compiler;
  505. err = compiler.compile(&parser,this);
  506. if (err) {
  507. _err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
  508. ERR_FAIL_V(ERR_COMPILATION_FAILED);
  509. }
  510. valid=true;
  511. for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
  512. _set_subclass_path(E->get(),path);
  513. }
  514. return OK;
  515. }
  516. Error GDScript::load_source_code(const String& p_path) {
  517. DVector<uint8_t> sourcef;
  518. Error err;
  519. FileAccess *f=FileAccess::open(p_path,FileAccess::READ,&err);
  520. if (err) {
  521. ERR_FAIL_COND_V(err,err);
  522. }
  523. int len = f->get_len();
  524. sourcef.resize(len+1);
  525. DVector<uint8_t>::Write w = sourcef.write();
  526. int r = f->get_buffer(w.ptr(),len);
  527. f->close();
  528. memdelete(f);
  529. ERR_FAIL_COND_V(r!=len,ERR_CANT_OPEN);
  530. w[len]=0;
  531. String s;
  532. if (s.parse_utf8((const char*)w.ptr())) {
  533. ERR_EXPLAIN("Script '"+p_path+"' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
  534. ERR_FAIL_V(ERR_INVALID_DATA);
  535. }
  536. source=s;
  537. #ifdef TOOLS_ENABLED
  538. source_changed_cache=true;
  539. #endif
  540. //print_line("LSC :"+get_path());
  541. path=p_path;
  542. return OK;
  543. }
  544. const Map<StringName,GDFunction*>& GDScript::debug_get_member_functions() const {
  545. return member_functions;
  546. }
  547. StringName GDScript::debug_get_member_by_index(int p_idx) const {
  548. for(const Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
  549. if (E->get().index==p_idx)
  550. return E->key();
  551. }
  552. return "<error>";
  553. }
  554. Ref<GDScript> GDScript::get_base() const {
  555. return base;
  556. }
  557. bool GDScript::has_script_signal(const StringName& p_signal) const {
  558. if (_signals.has(p_signal))
  559. return true;
  560. if (base.is_valid()) {
  561. return base->has_script_signal(p_signal);
  562. }
  563. #ifdef TOOLS_ENABLED
  564. else if (base_cache.is_valid()){
  565. return base_cache->has_script_signal(p_signal);
  566. }
  567. #endif
  568. return false;
  569. }
  570. void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
  571. for(const Map<StringName,Vector<StringName> >::Element *E=_signals.front();E;E=E->next()) {
  572. MethodInfo mi;
  573. mi.name=E->key();
  574. for(int i=0;i<E->get().size();i++) {
  575. PropertyInfo arg;
  576. arg.name=E->get()[i];
  577. mi.arguments.push_back(arg);
  578. }
  579. r_signals->push_back(mi);
  580. }
  581. if (base.is_valid()) {
  582. base->get_script_signal_list(r_signals);
  583. }
  584. #ifdef TOOLS_ENABLED
  585. else if (base_cache.is_valid()){
  586. base_cache->get_script_signal_list(r_signals);
  587. }
  588. #endif
  589. }
  590. GDScript::GDScript() : script_list(this) {
  591. _static_ref=this;
  592. valid=false;
  593. subclass_count=0;
  594. initializer=NULL;
  595. _base=NULL;
  596. _owner=NULL;
  597. tool=false;
  598. #ifdef TOOLS_ENABLED
  599. source_changed_cache=false;
  600. #endif
  601. #ifdef DEBUG_ENABLED
  602. if (GDScriptLanguage::get_singleton()->lock) {
  603. GDScriptLanguage::get_singleton()->lock->lock();
  604. }
  605. GDScriptLanguage::get_singleton()->script_list.add(&script_list);
  606. if (GDScriptLanguage::get_singleton()->lock) {
  607. GDScriptLanguage::get_singleton()->lock->unlock();
  608. }
  609. #endif
  610. }
  611. GDScript::~GDScript() {
  612. for (Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
  613. memdelete( E->get() );
  614. }
  615. #ifdef DEBUG_ENABLED
  616. if (GDScriptLanguage::get_singleton()->lock) {
  617. GDScriptLanguage::get_singleton()->lock->lock();
  618. }
  619. GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
  620. if (GDScriptLanguage::get_singleton()->lock) {
  621. GDScriptLanguage::get_singleton()->lock->unlock();
  622. }
  623. #endif
  624. }
  625. //////////////////////////////
  626. // INSTANCE //
  627. //////////////////////////////
  628. bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
  629. //member
  630. {
  631. const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
  632. if (E) {
  633. if (E->get().setter) {
  634. const Variant *val=&p_value;
  635. Variant::CallError err;
  636. call(E->get().setter,&val,1,err);
  637. if (err.error==Variant::CallError::CALL_OK) {
  638. return true; //function exists, call was successful
  639. }
  640. }
  641. else
  642. members[E->get().index] = p_value;
  643. return true;
  644. }
  645. }
  646. GDScript *sptr=script.ptr();
  647. while(sptr) {
  648. Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
  649. if (E) {
  650. Variant name=p_name;
  651. const Variant *args[2]={&name,&p_value};
  652. Variant::CallError err;
  653. Variant ret = E->get()->call(this,(const Variant**)args,2,err);
  654. if (err.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::BOOL && ret.operator bool())
  655. return true;
  656. }
  657. sptr = sptr->_base;
  658. }
  659. return false;
  660. }
  661. bool GDInstance::get(const StringName& p_name, Variant &r_ret) const {
  662. const GDScript *sptr=script.ptr();
  663. while(sptr) {
  664. {
  665. const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
  666. if (E) {
  667. if (E->get().getter) {
  668. Variant::CallError err;
  669. r_ret=const_cast<GDInstance*>(this)->call(E->get().getter,NULL,0,err);
  670. if (err.error==Variant::CallError::CALL_OK) {
  671. return true;
  672. }
  673. }
  674. r_ret=members[E->get().index];
  675. return true; //index found
  676. }
  677. }
  678. {
  679. const Map<StringName,Variant>::Element *E = script->constants.find(p_name);
  680. if (E) {
  681. r_ret=E->get();
  682. return true; //index found
  683. }
  684. }
  685. {
  686. const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
  687. if (E) {
  688. Variant name=p_name;
  689. const Variant *args[1]={&name};
  690. Variant::CallError err;
  691. Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),(const Variant**)args,1,err);
  692. if (err.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) {
  693. r_ret=ret;
  694. return true;
  695. }
  696. }
  697. }
  698. sptr = sptr->_base;
  699. }
  700. return false;
  701. }
  702. Variant::Type GDInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const {
  703. const GDScript *sptr=script.ptr();
  704. while(sptr) {
  705. if (sptr->member_info.has(p_name)) {
  706. if (r_is_valid)
  707. *r_is_valid=true;
  708. return sptr->member_info[p_name].type;
  709. }
  710. sptr = sptr->_base;
  711. }
  712. if (r_is_valid)
  713. *r_is_valid=false;
  714. return Variant::NIL;
  715. }
  716. void GDInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  717. // exported members, not doen yet!
  718. const GDScript *sptr=script.ptr();
  719. List<PropertyInfo> props;
  720. while(sptr) {
  721. const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
  722. if (E) {
  723. Variant::CallError err;
  724. Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),NULL,0,err);
  725. if (err.error==Variant::CallError::CALL_OK) {
  726. if (ret.get_type()!=Variant::ARRAY) {
  727. ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
  728. ERR_FAIL();
  729. }
  730. Array arr = ret;
  731. for(int i=0;i<arr.size();i++) {
  732. Dictionary d = arr[i];
  733. ERR_CONTINUE(!d.has("name"));
  734. ERR_CONTINUE(!d.has("type"));
  735. PropertyInfo pinfo;
  736. pinfo.type = Variant::Type( d["type"].operator int());
  737. ERR_CONTINUE(pinfo.type<0 || pinfo.type>=Variant::VARIANT_MAX );
  738. pinfo.name = d["name"];
  739. ERR_CONTINUE(pinfo.name=="");
  740. if (d.has("hint"))
  741. pinfo.hint=PropertyHint(d["hint"].operator int());
  742. if (d.has("hint_string"))
  743. pinfo.hint_string=d["hint_string"];
  744. if (d.has("usage"))
  745. pinfo.usage=d["usage"];
  746. props.push_back(pinfo);
  747. }
  748. }
  749. }
  750. //instance a fake script for editing the values
  751. Vector<_GDScriptMemberSort> msort;
  752. for(Map<StringName,PropertyInfo>::Element *E=sptr->member_info.front();E;E=E->next()) {
  753. _GDScriptMemberSort ms;
  754. ERR_CONTINUE(!sptr->member_indices.has(E->key()));
  755. ms.index=sptr->member_indices[E->key()].index;
  756. ms.name=E->key();
  757. msort.push_back(ms);
  758. }
  759. msort.sort();
  760. msort.invert();
  761. for(int i=0;i<msort.size();i++) {
  762. props.push_front(sptr->member_info[msort[i].name]);
  763. }
  764. #if 0
  765. if (sptr->member_functions.has("_get_property_list")) {
  766. Variant::CallError err;
  767. GDFunction *f = const_cast<GDFunction*>(sptr->member_functions["_get_property_list"]);
  768. Variant plv = f->call(const_cast<GDInstance*>(this),NULL,0,err);
  769. if (plv.get_type()!=Variant::ARRAY) {
  770. ERR_PRINT("_get_property_list: expected array returned");
  771. } else {
  772. Array pl=plv;
  773. for(int i=0;i<pl.size();i++) {
  774. Dictionary p = pl[i];
  775. PropertyInfo pinfo;
  776. if (!p.has("name")) {
  777. ERR_PRINT("_get_property_list: expected 'name' key of type string.")
  778. continue;
  779. }
  780. if (!p.has("type")) {
  781. ERR_PRINT("_get_property_list: expected 'type' key of type integer.")
  782. continue;
  783. }
  784. pinfo.name=p["name"];
  785. pinfo.type=Variant::Type(int(p["type"]));
  786. if (p.has("hint"))
  787. pinfo.hint=PropertyHint(int(p["hint"]));
  788. if (p.has("hint_string"))
  789. pinfo.hint_string=p["hint_string"];
  790. if (p.has("usage"))
  791. pinfo.usage=p["usage"];
  792. props.push_back(pinfo);
  793. }
  794. }
  795. }
  796. #endif
  797. sptr = sptr->_base;
  798. }
  799. //props.invert();
  800. for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
  801. p_properties->push_back(E->get());
  802. }
  803. }
  804. void GDInstance::get_method_list(List<MethodInfo> *p_list) const {
  805. const GDScript *sptr=script.ptr();
  806. while(sptr) {
  807. for (Map<StringName,GDFunction*>::Element *E = sptr->member_functions.front();E;E=E->next()) {
  808. MethodInfo mi;
  809. mi.name=E->key();
  810. mi.flags|=METHOD_FLAG_FROM_SCRIPT;
  811. for(int i=0;i<E->get()->get_argument_count();i++)
  812. mi.arguments.push_back(PropertyInfo(Variant::NIL,"arg"+itos(i)));
  813. p_list->push_back(mi);
  814. }
  815. sptr = sptr->_base;
  816. }
  817. }
  818. bool GDInstance::has_method(const StringName& p_method) const {
  819. const GDScript *sptr=script.ptr();
  820. while(sptr) {
  821. const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
  822. if (E)
  823. return true;
  824. sptr = sptr->_base;
  825. }
  826. return false;
  827. }
  828. Variant GDInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
  829. //printf("calling %ls:%i method %ls\n", script->get_path().c_str(), -1, String(p_method).c_str());
  830. GDScript *sptr=script.ptr();
  831. while(sptr) {
  832. Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
  833. if (E) {
  834. return E->get()->call(this,p_args,p_argcount,r_error);
  835. }
  836. sptr = sptr->_base;
  837. }
  838. r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
  839. return Variant();
  840. }
  841. void GDInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
  842. GDScript *sptr=script.ptr();
  843. Variant::CallError ce;
  844. while(sptr) {
  845. Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
  846. if (E) {
  847. E->get()->call(this,p_args,p_argcount,ce);
  848. }
  849. sptr = sptr->_base;
  850. }
  851. }
  852. void GDInstance::_ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
  853. if (sptr->_base)
  854. _ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
  855. Variant::CallError ce;
  856. Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
  857. if (E) {
  858. E->get()->call(this,p_args,p_argcount,ce);
  859. }
  860. }
  861. void GDInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
  862. if (script.ptr()) {
  863. _ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
  864. }
  865. }
  866. void GDInstance::notification(int p_notification) {
  867. //notification is not virutal, it gets called at ALL levels just like in C.
  868. Variant value=p_notification;
  869. const Variant *args[1]={&value };
  870. GDScript *sptr=script.ptr();
  871. while(sptr) {
  872. Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
  873. if (E) {
  874. Variant::CallError err;
  875. E->get()->call(this,args,1,err);
  876. if (err.error!=Variant::CallError::CALL_OK) {
  877. //print error about notification call
  878. }
  879. }
  880. sptr = sptr->_base;
  881. }
  882. }
  883. Ref<Script> GDInstance::get_script() const {
  884. return script;
  885. }
  886. ScriptLanguage *GDInstance::get_language() {
  887. return GDScriptLanguage::get_singleton();
  888. }
  889. void GDInstance::reload_members() {
  890. #ifdef DEBUG_ENABLED
  891. members.resize(script->member_indices.size()); //resize
  892. Vector<Variant> new_members;
  893. new_members.resize(script->member_indices.size());
  894. //pass the values to the new indices
  895. for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
  896. if (member_indices_cache.has(E->key())) {
  897. Variant value = members[member_indices_cache[E->key()]];
  898. new_members[E->get().index]=value;
  899. }
  900. }
  901. //apply
  902. members=new_members;
  903. //pass the values to the new indices
  904. member_indices_cache.clear();
  905. for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
  906. member_indices_cache[E->key()]=E->get().index;
  907. }
  908. #endif
  909. }
  910. GDInstance::GDInstance() {
  911. owner=NULL;
  912. base_ref=false;
  913. }
  914. GDInstance::~GDInstance() {
  915. if (script.is_valid() && owner) {
  916. script->instances.erase(owner);
  917. }
  918. }
  919. /************* SCRIPT LANGUAGE **************/
  920. /************* SCRIPT LANGUAGE **************/
  921. /************* SCRIPT LANGUAGE **************/
  922. /************* SCRIPT LANGUAGE **************/
  923. /************* SCRIPT LANGUAGE **************/
  924. GDScriptLanguage *GDScriptLanguage::singleton=NULL;
  925. String GDScriptLanguage::get_name() const {
  926. return "GDScript";
  927. }
  928. /* LANGUAGE FUNCTIONS */
  929. void GDScriptLanguage::_add_global(const StringName& p_name,const Variant& p_value) {
  930. if (globals.has(p_name)) {
  931. //overwrite existing
  932. global_array[globals[p_name]]=p_value;
  933. return;
  934. }
  935. globals[p_name]=global_array.size();
  936. global_array.push_back(p_value);
  937. _global_array=global_array.ptr();
  938. }
  939. void GDScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
  940. _add_global(p_variable,p_value);
  941. }
  942. void GDScriptLanguage::init() {
  943. //populate global constants
  944. int gcc=GlobalConstants::get_global_constant_count();
  945. for(int i=0;i<gcc;i++) {
  946. _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)),GlobalConstants::get_global_constant_value(i));
  947. }
  948. _add_global(StaticCString::create("PI"),Math_PI);
  949. //populate native classes
  950. List<StringName> class_list;
  951. ObjectTypeDB::get_type_list(&class_list);
  952. for(List<StringName>::Element *E=class_list.front();E;E=E->next()) {
  953. StringName n = E->get();
  954. String s = String(n);
  955. if (s.begins_with("_"))
  956. n=s.substr(1,s.length());
  957. if (globals.has(n))
  958. continue;
  959. Ref<GDNativeClass> nc = memnew( GDNativeClass(E->get()) );
  960. _add_global(n,nc);
  961. }
  962. //populate singletons
  963. List<Globals::Singleton> singletons;
  964. Globals::get_singleton()->get_singletons(&singletons);
  965. for(List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
  966. _add_global(E->get().name,E->get().ptr);
  967. }
  968. }
  969. String GDScriptLanguage::get_type() const {
  970. return "GDScript";
  971. }
  972. String GDScriptLanguage::get_extension() const {
  973. return "gd";
  974. }
  975. Error GDScriptLanguage::execute_file(const String& p_path) {
  976. // ??
  977. return OK;
  978. }
  979. void GDScriptLanguage::finish() {
  980. }
  981. void GDScriptLanguage::profiling_start() {
  982. #ifdef DEBUG_ENABLED
  983. if (lock) {
  984. lock->lock();
  985. }
  986. SelfList<GDFunction> *elem=function_list.first();
  987. while(elem) {
  988. elem->self()->profile.call_count=0;
  989. elem->self()->profile.self_time=0;
  990. elem->self()->profile.total_time=0;
  991. elem->self()->profile.frame_call_count=0;
  992. elem->self()->profile.frame_self_time=0;
  993. elem->self()->profile.frame_total_time=0;
  994. elem->self()->profile.last_frame_call_count=0;
  995. elem->self()->profile.last_frame_self_time=0;
  996. elem->self()->profile.last_frame_total_time=0;
  997. elem=elem->next();
  998. }
  999. profiling=true;
  1000. if (lock) {
  1001. lock->unlock();
  1002. }
  1003. #endif
  1004. }
  1005. void GDScriptLanguage::profiling_stop() {
  1006. #ifdef DEBUG_ENABLED
  1007. if (lock) {
  1008. lock->lock();
  1009. }
  1010. profiling=false;
  1011. if (lock) {
  1012. lock->unlock();
  1013. }
  1014. #endif
  1015. }
  1016. int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
  1017. int current=0;
  1018. #ifdef DEBUG_ENABLED
  1019. if (lock) {
  1020. lock->lock();
  1021. }
  1022. SelfList<GDFunction> *elem=function_list.first();
  1023. while(elem) {
  1024. if (current>=p_info_max)
  1025. break;
  1026. p_info_arr[current].call_count=elem->self()->profile.call_count;
  1027. p_info_arr[current].self_time=elem->self()->profile.self_time;
  1028. p_info_arr[current].total_time=elem->self()->profile.total_time;
  1029. p_info_arr[current].signature=elem->self()->profile.signature;
  1030. elem=elem->next();
  1031. current++;
  1032. }
  1033. if (lock) {
  1034. lock->unlock();
  1035. }
  1036. #endif
  1037. return current;
  1038. }
  1039. int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
  1040. int current=0;
  1041. #ifdef DEBUG_ENABLED
  1042. if (lock) {
  1043. lock->lock();
  1044. }
  1045. SelfList<GDFunction> *elem=function_list.first();
  1046. while(elem) {
  1047. if (current>=p_info_max)
  1048. break;
  1049. if (elem->self()->profile.last_frame_call_count>0) {
  1050. p_info_arr[current].call_count=elem->self()->profile.last_frame_call_count;
  1051. p_info_arr[current].self_time=elem->self()->profile.last_frame_self_time;
  1052. p_info_arr[current].total_time=elem->self()->profile.last_frame_total_time;
  1053. p_info_arr[current].signature=elem->self()->profile.signature;
  1054. //print_line(String(elem->self()->profile.signature)+": "+itos(elem->self()->profile.last_frame_call_count));
  1055. current++;
  1056. }
  1057. elem=elem->next();
  1058. }
  1059. if (lock) {
  1060. lock->unlock();
  1061. }
  1062. #endif
  1063. return current;
  1064. }
  1065. struct GDScriptDepSort {
  1066. //must support sorting so inheritance works properly (parent must be reloaded first)
  1067. bool operator()(const Ref<GDScript> &A, const Ref<GDScript>& B) const {
  1068. if (A==B)
  1069. return false; //shouldn't happen but..
  1070. const GDScript *I=B->get_base().ptr();
  1071. while(I) {
  1072. if (I==A.ptr()) {
  1073. // A is a base of B
  1074. return true;
  1075. }
  1076. I=I->get_base().ptr();
  1077. }
  1078. return false; //not a base
  1079. }
  1080. };
  1081. void GDScriptLanguage::reload_all_scripts() {
  1082. #ifdef DEBUG_ENABLED
  1083. print_line("RELOAD ALL SCRIPTS");
  1084. if (lock) {
  1085. lock->lock();
  1086. }
  1087. List<Ref<GDScript> > scripts;
  1088. SelfList<GDScript> *elem=script_list.first();
  1089. while(elem) {
  1090. if (elem->self()->get_path().is_resource_file()) {
  1091. print_line("FOUND: "+elem->self()->get_path());
  1092. scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
  1093. }
  1094. elem=elem->next();
  1095. }
  1096. if (lock) {
  1097. lock->unlock();
  1098. }
  1099. //as scripts are going to be reloaded, must proceed without locking here
  1100. scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
  1101. for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
  1102. print_line("RELOADING: "+E->get()->get_path());
  1103. E->get()->load_source_code(E->get()->get_path());
  1104. E->get()->reload(true);
  1105. }
  1106. #endif
  1107. }
  1108. void GDScriptLanguage::frame() {
  1109. // print_line("calls: "+itos(calls));
  1110. calls=0;
  1111. #ifdef DEBUG_ENABLED
  1112. if (profiling) {
  1113. if (lock) {
  1114. lock->lock();
  1115. }
  1116. SelfList<GDFunction> *elem=function_list.first();
  1117. while(elem) {
  1118. elem->self()->profile.last_frame_call_count=elem->self()->profile.frame_call_count;
  1119. elem->self()->profile.last_frame_self_time=elem->self()->profile.frame_self_time;
  1120. elem->self()->profile.last_frame_total_time=elem->self()->profile.frame_total_time;
  1121. elem->self()->profile.frame_call_count=0;
  1122. elem->self()->profile.frame_self_time=0;
  1123. elem->self()->profile.frame_total_time=0;
  1124. elem=elem->next();
  1125. }
  1126. if (lock) {
  1127. lock->unlock();
  1128. }
  1129. }
  1130. #endif
  1131. }
  1132. /* EDITOR FUNCTIONS */
  1133. void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
  1134. static const char *_reserved_words[]={
  1135. // operators
  1136. "and",
  1137. "in",
  1138. "not",
  1139. "or",
  1140. // types and values
  1141. "false",
  1142. "float",
  1143. "int",
  1144. "null",
  1145. "PI",
  1146. "self",
  1147. "true",
  1148. // functions
  1149. "assert",
  1150. "breakpoint",
  1151. "class",
  1152. "extends",
  1153. "func",
  1154. "preload",
  1155. "setget",
  1156. "signal",
  1157. "tool",
  1158. "yield",
  1159. // var
  1160. "const",
  1161. "enum",
  1162. "export",
  1163. "onready",
  1164. "static",
  1165. "var",
  1166. // control flow
  1167. "break",
  1168. "continue",
  1169. "if",
  1170. "elif",
  1171. "else",
  1172. "for",
  1173. "pass",
  1174. "return",
  1175. "while",
  1176. 0};
  1177. const char **w=_reserved_words;
  1178. while (*w) {
  1179. p_words->push_back(*w);
  1180. w++;
  1181. }
  1182. for(int i=0;i<GDFunctions::FUNC_MAX;i++) {
  1183. p_words->push_back(GDFunctions::get_func_name(GDFunctions::Function(i)));
  1184. }
  1185. }
  1186. GDScriptLanguage::GDScriptLanguage() {
  1187. calls=0;
  1188. ERR_FAIL_COND(singleton);
  1189. singleton=this;
  1190. strings._init = StaticCString::create("_init");
  1191. strings._notification = StaticCString::create("_notification");
  1192. strings._set= StaticCString::create("_set");
  1193. strings._get= StaticCString::create("_get");
  1194. strings._get_property_list= StaticCString::create("_get_property_list");
  1195. strings._script_source=StaticCString::create("script/source");
  1196. _debug_parse_err_line=-1;
  1197. _debug_parse_err_file="";
  1198. #ifdef NO_THREADS
  1199. lock=NULL;
  1200. #else
  1201. lock = Mutex::create();
  1202. #endif
  1203. profiling=false;
  1204. script_frame_time=0;
  1205. _debug_call_stack_pos=0;
  1206. int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024);
  1207. if (ScriptDebugger::get_singleton()) {
  1208. //debugging enabled!
  1209. _debug_max_call_stack = dmcs;
  1210. if (_debug_max_call_stack<1024)
  1211. _debug_max_call_stack=1024;
  1212. _call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 );
  1213. } else {
  1214. _debug_max_call_stack=0;
  1215. _call_stack=NULL;
  1216. }
  1217. }
  1218. GDScriptLanguage::~GDScriptLanguage() {
  1219. if (lock) {
  1220. memdelete(lock);
  1221. lock=NULL;
  1222. }
  1223. if (_call_stack) {
  1224. memdelete_arr(_call_stack);
  1225. }
  1226. singleton=NULL;
  1227. }
  1228. /*************** RESOURCE ***************/
  1229. RES ResourceFormatLoaderGDScript::load(const String &p_path, const String& p_original_path, Error *r_error) {
  1230. if (r_error)
  1231. *r_error=ERR_FILE_CANT_OPEN;
  1232. GDScript *script = memnew( GDScript );
  1233. Ref<GDScript> scriptres(script);
  1234. if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) {
  1235. script->set_script_path(p_original_path); // script needs this.
  1236. script->set_path(p_original_path);
  1237. Error err = script->load_byte_code(p_path);
  1238. if (err!=OK) {
  1239. ERR_FAIL_COND_V(err!=OK, RES());
  1240. }
  1241. } else {
  1242. Error err = script->load_source_code(p_path);
  1243. if (err!=OK) {
  1244. ERR_FAIL_COND_V(err!=OK, RES());
  1245. }
  1246. script->set_script_path(p_original_path); // script needs this.
  1247. script->set_path(p_original_path);
  1248. //script->set_name(p_path.get_file());
  1249. script->reload();
  1250. }
  1251. if (r_error)
  1252. *r_error=OK;
  1253. return scriptres;
  1254. }
  1255. void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
  1256. p_extensions->push_back("gd");
  1257. p_extensions->push_back("gdc");
  1258. p_extensions->push_back("gde");
  1259. }
  1260. bool ResourceFormatLoaderGDScript::handles_type(const String& p_type) const {
  1261. return (p_type=="Script" || p_type=="GDScript");
  1262. }
  1263. String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
  1264. String el = p_path.extension().to_lower();
  1265. if (el=="gd" || el=="gdc" || el=="gde")
  1266. return "GDScript";
  1267. return "";
  1268. }
  1269. Error ResourceFormatSaverGDScript::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
  1270. Ref<GDScript> sqscr = p_resource;
  1271. ERR_FAIL_COND_V(sqscr.is_null(),ERR_INVALID_PARAMETER);
  1272. String source = sqscr->get_source_code();
  1273. Error err;
  1274. FileAccess *file = FileAccess::open(p_path,FileAccess::WRITE,&err);
  1275. if (err) {
  1276. ERR_FAIL_COND_V(err,err);
  1277. }
  1278. file->store_string(source);
  1279. if (file->get_error()!=OK && file->get_error()!=ERR_FILE_EOF) {
  1280. memdelete(file);
  1281. return ERR_CANT_CREATE;
  1282. }
  1283. file->close();
  1284. memdelete(file);
  1285. return OK;
  1286. }
  1287. void ResourceFormatSaverGDScript::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
  1288. if (p_resource->cast_to<GDScript>()) {
  1289. p_extensions->push_back("gd");
  1290. }
  1291. }
  1292. bool ResourceFormatSaverGDScript::recognize(const RES& p_resource) const {
  1293. return p_resource->cast_to<GDScript>()!=NULL;
  1294. }