wsl_client.cpp 11 KB

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  1. /*************************************************************************/
  2. /* wsl_client.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef JAVASCRIPT_ENABLED
  31. #include "wsl_client.h"
  32. #include "core/io/ip.h"
  33. #include "core/project_settings.h"
  34. void WSLClient::_do_handshake() {
  35. if (_requested < _request.size() - 1) {
  36. int sent = 0;
  37. Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent);
  38. // Sending handshake failed
  39. if (err != OK) {
  40. disconnect_from_host();
  41. _on_error();
  42. return;
  43. }
  44. _requested += sent;
  45. } else {
  46. int read = 0;
  47. while (true) {
  48. if (_resp_pos >= WSL_MAX_HEADER_SIZE) {
  49. // Header is too big
  50. disconnect_from_host();
  51. _on_error();
  52. ERR_EXPLAIN("Response headers too big");
  53. ERR_FAIL();
  54. }
  55. Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read);
  56. if (err == ERR_FILE_EOF) {
  57. // We got a disconnect.
  58. disconnect_from_host();
  59. _on_error();
  60. return;
  61. } else if (err != OK) {
  62. // Got some error.
  63. disconnect_from_host();
  64. _on_error();
  65. return;
  66. } else if (read != 1) {
  67. // Busy, wait next poll.
  68. break;
  69. }
  70. // Check "\r\n\r\n" header terminator
  71. char *r = (char *)_resp_buf;
  72. int l = _resp_pos;
  73. if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
  74. r[l - 3] = '\0';
  75. String protocol;
  76. // Response is over, verify headers and create peer.
  77. if (!_verify_headers(protocol)) {
  78. disconnect_from_host();
  79. _on_error();
  80. ERR_EXPLAIN("Invalid response headers");
  81. ERR_FAIL();
  82. }
  83. // Create peer.
  84. WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
  85. data->obj = this;
  86. data->conn = _connection;
  87. data->is_server = false;
  88. data->id = 1;
  89. _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
  90. _on_connect(protocol);
  91. break;
  92. }
  93. _resp_pos += 1;
  94. }
  95. }
  96. }
  97. bool WSLClient::_verify_headers(String &r_protocol) {
  98. String s = (char *)_resp_buf;
  99. Vector<String> psa = s.split("\r\n");
  100. int len = psa.size();
  101. if (len < 4) {
  102. ERR_EXPLAIN("Not enough response headers.");
  103. ERR_FAIL_V(false);
  104. }
  105. Vector<String> req = psa[0].split(" ", false);
  106. if (req.size() < 2) {
  107. ERR_EXPLAIN("Invalid protocol or status code.");
  108. ERR_FAIL_V(false);
  109. }
  110. // Wrong protocol
  111. if (req[0] != "HTTP/1.1" || req[1] != "101") {
  112. ERR_EXPLAIN("Invalid protocol or status code.");
  113. ERR_FAIL_V(false);
  114. }
  115. Map<String, String> headers;
  116. for (int i = 1; i < len; i++) {
  117. Vector<String> header = psa[i].split(":", false, 1);
  118. if (header.size() != 2) {
  119. ERR_EXPLAIN("Invalid header -> " + psa[i]);
  120. ERR_FAIL_V(false);
  121. }
  122. String name = header[0].to_lower();
  123. String value = header[1].strip_edges();
  124. if (headers.has(name))
  125. headers[name] += "," + value;
  126. else
  127. headers[name] = value;
  128. }
  129. #define _WLS_EXPLAIN(NAME, VALUE) \
  130. ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'");
  131. #define _WLS_CHECK(NAME, VALUE) \
  132. _WLS_EXPLAIN(NAME, VALUE); \
  133. ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false);
  134. #define _WLS_CHECK_NC(NAME, VALUE) \
  135. _WLS_EXPLAIN(NAME, VALUE); \
  136. ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false);
  137. _WLS_CHECK("connection", "upgrade");
  138. _WLS_CHECK("upgrade", "websocket");
  139. _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
  140. if (_protocols.size() == 0) {
  141. // We didn't request a custom protocol
  142. ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
  143. } else {
  144. ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false);
  145. r_protocol = headers["sec-websocket-protocol"];
  146. bool valid = false;
  147. for (int i = 0; i < _protocols.size(); i++) {
  148. if (_protocols[i] != r_protocol)
  149. continue;
  150. valid = true;
  151. break;
  152. }
  153. if (!valid)
  154. return false;
  155. }
  156. #undef _WLS_CHECK_NC
  157. #undef _WLS_CHECK
  158. #undef _WLS_EXPLAIN
  159. return true;
  160. }
  161. Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
  162. ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE);
  163. _peer = Ref<WSLPeer>(memnew(WSLPeer));
  164. IP_Address addr;
  165. if (!p_host.is_valid_ip_address()) {
  166. addr = IP::get_singleton()->resolve_hostname(p_host);
  167. } else {
  168. addr = p_host;
  169. }
  170. ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER);
  171. String port = "";
  172. if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) {
  173. port = ":" + itos(p_port);
  174. }
  175. Error err = _tcp->connect_to_host(addr, p_port);
  176. if (err != OK) {
  177. _on_error();
  178. _tcp->disconnect_from_host();
  179. return err;
  180. }
  181. _connection = _tcp;
  182. _use_ssl = p_ssl;
  183. _host = p_host;
  184. _protocols = p_protocols;
  185. _key = WSLPeer::generate_key();
  186. // TODO custom extra headers (allow overriding this too?)
  187. String request = "GET " + p_path + " HTTP/1.1\r\n";
  188. request += "Host: " + p_host + port + "\r\n";
  189. request += "Upgrade: websocket\r\n";
  190. request += "Connection: Upgrade\r\n";
  191. request += "Sec-WebSocket-Key: " + _key + "\r\n";
  192. request += "Sec-WebSocket-Version: 13\r\n";
  193. if (p_protocols.size() > 0) {
  194. request += "Sec-WebSocket-Protocol: ";
  195. for (int i = 0; i < p_protocols.size(); i++) {
  196. if (i != 0)
  197. request += ",";
  198. request += p_protocols[i];
  199. }
  200. request += "\r\n";
  201. }
  202. request += "\r\n";
  203. _request = request.utf8();
  204. return OK;
  205. }
  206. int WSLClient::get_max_packet_size() const {
  207. return (1 << _out_buf_size) - PROTO_SIZE;
  208. }
  209. void WSLClient::poll() {
  210. if (_peer->is_connected_to_host()) {
  211. _peer->poll();
  212. if (!_peer->is_connected_to_host()) {
  213. _on_disconnect(_peer->close_code != -1);
  214. disconnect_from_host();
  215. }
  216. return;
  217. }
  218. if (_connection.is_null())
  219. return; // Not connected.
  220. switch (_tcp->get_status()) {
  221. case StreamPeerTCP::STATUS_NONE:
  222. // Clean close
  223. _on_error();
  224. disconnect_from_host();
  225. break;
  226. case StreamPeerTCP::STATUS_CONNECTED: {
  227. Ref<StreamPeerSSL> ssl;
  228. if (_use_ssl) {
  229. if (_connection == _tcp) {
  230. // Start SSL handshake
  231. ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
  232. ERR_EXPLAIN("SSL is not available in this build");
  233. ERR_FAIL_COND(ssl.is_null());
  234. ssl->set_blocking_handshake_enabled(false);
  235. if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) {
  236. _on_error();
  237. disconnect_from_host();
  238. return;
  239. }
  240. _connection = ssl;
  241. } else {
  242. ssl = static_cast<Ref<StreamPeerSSL> >(_connection);
  243. ERR_FAIL_COND(ssl.is_null()); // Bug?
  244. ssl->poll();
  245. }
  246. if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING)
  247. return; // Need more polling.
  248. else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
  249. _on_error();
  250. disconnect_from_host();
  251. return; // Error.
  252. }
  253. }
  254. // Do websocket handshake.
  255. _do_handshake();
  256. } break;
  257. case StreamPeerTCP::STATUS_ERROR:
  258. _on_error();
  259. disconnect_from_host();
  260. break;
  261. case StreamPeerTCP::STATUS_CONNECTING:
  262. break; // Wait for connection
  263. }
  264. }
  265. Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const {
  266. ERR_FAIL_COND_V(p_peer_id != 1, NULL);
  267. return _peer;
  268. }
  269. NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const {
  270. if (_peer->is_connected_to_host())
  271. return CONNECTION_CONNECTED;
  272. if (_tcp->is_connected_to_host())
  273. return CONNECTION_CONNECTING;
  274. return CONNECTION_DISCONNECTED;
  275. }
  276. void WSLClient::disconnect_from_host(int p_code, String p_reason) {
  277. _peer->close(p_code, p_reason);
  278. _connection = Ref<StreamPeer>(NULL);
  279. _tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
  280. _key = "";
  281. _host = "";
  282. _protocols.resize(0);
  283. _use_ssl = false;
  284. _request = "";
  285. _requested = 0;
  286. memset(_resp_buf, 0, sizeof(_resp_buf));
  287. _resp_pos = 0;
  288. }
  289. IP_Address WSLClient::get_connected_host() const {
  290. return IP_Address();
  291. }
  292. uint16_t WSLClient::get_connected_port() const {
  293. return 1025;
  294. }
  295. Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
  296. ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting");
  297. ERR_FAIL_COND_V(_connection.is_valid(), FAILED);
  298. _in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
  299. _in_pkt_size = nearest_shift(p_in_packets - 1);
  300. _out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
  301. _out_pkt_size = nearest_shift(p_out_packets - 1);
  302. return OK;
  303. }
  304. WSLClient::WSLClient() {
  305. _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10;
  306. _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1);
  307. _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10;
  308. _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1);
  309. _peer.instance();
  310. _tcp.instance();
  311. disconnect_from_host();
  312. }
  313. WSLClient::~WSLClient() {
  314. _peer->close_now();
  315. _peer->invalidate();
  316. disconnect_from_host();
  317. }
  318. #endif // JAVASCRIPT_ENABLED