rendering_server_canvas.cpp 52 KB

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  1. /*************************************************************************/
  2. /* rendering_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "rendering_server_canvas.h"
  31. #include "core/math/geometry_2d.h"
  32. #include "rendering_server_globals.h"
  33. #include "rendering_server_raster.h"
  34. #include "rendering_server_viewport.h"
  35. static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
  36. void RenderingServerCanvas::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_directional_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel) {
  37. RENDER_TIMESTAMP("Cull CanvasItem Tree");
  38. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  40. for (int i = 0; i < p_child_item_count; i++) {
  41. _cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  42. }
  43. if (p_canvas_item) {
  44. _cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  45. }
  46. RasterizerCanvas::Item *list = nullptr;
  47. RasterizerCanvas::Item *list_end = nullptr;
  48. for (int i = 0; i < z_range; i++) {
  49. if (!z_list[i]) {
  50. continue;
  51. }
  52. if (!list) {
  53. list = z_list[i];
  54. list_end = z_last_list[i];
  55. } else {
  56. list_end->next = z_list[i];
  57. list_end = z_last_list[i];
  58. }
  59. }
  60. RENDER_TIMESTAMP("Render Canvas Items");
  61. bool sdf_flag;
  62. RSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_directional_lights, p_transform, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, sdf_flag);
  63. if (sdf_flag) {
  64. sdf_used = true;
  65. }
  66. }
  67. void _collect_ysort_children(RenderingServerCanvas::Item *p_canvas_item, Transform2D p_transform, RenderingServerCanvas::Item *p_material_owner, RenderingServerCanvas::Item **r_items, int &r_index) {
  68. int child_item_count = p_canvas_item->child_items.size();
  69. RenderingServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  70. for (int i = 0; i < child_item_count; i++) {
  71. if (child_items[i]->visible) {
  72. if (r_items) {
  73. r_items[r_index] = child_items[i];
  74. child_items[i]->ysort_xform = p_transform;
  75. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  76. child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
  77. child_items[i]->ysort_index = r_index;
  78. }
  79. r_index++;
  80. if (child_items[i]->sort_y) {
  81. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
  82. }
  83. }
  84. }
  85. }
  86. void _mark_ysort_dirty(RenderingServerCanvas::Item *ysort_owner, RID_PtrOwner<RenderingServerCanvas::Item> &canvas_item_owner) {
  87. do {
  88. ysort_owner->ysort_children_count = -1;
  89. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr;
  90. } while (ysort_owner && ysort_owner->sort_y);
  91. }
  92. void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  93. Item *ci = p_canvas_item;
  94. if (!ci->visible) {
  95. return;
  96. }
  97. if (ci->children_order_dirty) {
  98. ci->child_items.sort_custom<ItemIndexSort>();
  99. ci->children_order_dirty = false;
  100. }
  101. Rect2 rect = ci->get_rect();
  102. Transform2D xform = ci->xform;
  103. if (snapping_2d_transforms_to_pixel) {
  104. xform.elements[2] = xform.elements[2].floor();
  105. }
  106. xform = p_transform * xform;
  107. Rect2 global_rect = xform.xform(rect);
  108. global_rect.position += p_clip_rect.position;
  109. if (ci->use_parent_material && p_material_owner) {
  110. ci->material_owner = p_material_owner;
  111. } else {
  112. p_material_owner = ci;
  113. ci->material_owner = nullptr;
  114. }
  115. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  116. if (modulate.a < 0.007) {
  117. return;
  118. }
  119. int child_item_count = ci->child_items.size();
  120. Item **child_items = ci->child_items.ptrw();
  121. if (ci->clip) {
  122. if (p_canvas_clip != nullptr) {
  123. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  124. } else {
  125. ci->final_clip_rect = global_rect;
  126. }
  127. ci->final_clip_owner = ci;
  128. } else {
  129. ci->final_clip_owner = p_canvas_clip;
  130. }
  131. if (ci->sort_y) {
  132. if (ci->ysort_children_count == -1) {
  133. ci->ysort_children_count = 0;
  134. _collect_ysort_children(ci, Transform2D(), p_material_owner, nullptr, ci->ysort_children_count);
  135. }
  136. child_item_count = ci->ysort_children_count;
  137. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  138. int i = 0;
  139. _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
  140. SortArray<Item *, ItemPtrSort> sorter;
  141. sorter.sort(child_items, child_item_count);
  142. }
  143. if (ci->z_relative) {
  144. p_z = CLAMP(p_z + ci->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX);
  145. } else {
  146. p_z = ci->z_index;
  147. }
  148. RasterizerCanvas::Item *canvas_group_from = nullptr;
  149. bool use_canvas_group = ci->canvas_group != nullptr && (ci->canvas_group->fit_empty || ci->commands != nullptr);
  150. if (use_canvas_group) {
  151. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  152. canvas_group_from = z_last_list[zidx];
  153. }
  154. for (int i = 0; i < child_item_count; i++) {
  155. if ((!child_items[i]->behind && !use_canvas_group) || (ci->sort_y && child_items[i]->sort_y)) {
  156. continue;
  157. }
  158. if (ci->sort_y) {
  159. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  160. } else {
  161. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  162. }
  163. }
  164. if (ci->copy_back_buffer) {
  165. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  166. }
  167. if (use_canvas_group) {
  168. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  169. if (canvas_group_from == nullptr) {
  170. // no list before processing this item, means must put stuff in group from the beginning of list.
  171. canvas_group_from = z_list[zidx];
  172. } else {
  173. // there was a list before processing, so begin group from this one.
  174. canvas_group_from = canvas_group_from->next;
  175. }
  176. if (canvas_group_from) {
  177. // Has a place to begin the group from!
  178. //compute a global rect (in global coords) for children in the same z layer
  179. Rect2 rect_accum;
  180. RasterizerCanvas::Item *c = canvas_group_from;
  181. while (c) {
  182. if (c == canvas_group_from) {
  183. rect_accum = c->global_rect_cache;
  184. } else {
  185. rect_accum = rect_accum.merge(c->global_rect_cache);
  186. }
  187. c = c->next;
  188. }
  189. // We have two choices now, if user has drawn something, we must assume users wants to draw the "mask", so compute the size based on this.
  190. // If nothing has been drawn, we just take it over and draw it ourselves.
  191. if (ci->canvas_group->fit_empty && (ci->commands == nullptr ||
  192. (ci->commands->next == nullptr && ci->commands->type == Item::Command::TYPE_RECT && (static_cast<Item::CommandRect *>(ci->commands)->flags & RasterizerCanvas::CANVAS_RECT_IS_GROUP)))) {
  193. // No commands, or sole command is the one used to draw, so we (re)create the draw command.
  194. ci->clear();
  195. if (rect_accum == Rect2()) {
  196. rect_accum.size = Size2(1, 1);
  197. }
  198. rect_accum = rect_accum.grow(ci->canvas_group->fit_margin);
  199. //draw it?
  200. RasterizerCanvas::Item::CommandRect *crect = ci->alloc_command<RasterizerCanvas::Item::CommandRect>();
  201. crect->flags = RasterizerCanvas::CANVAS_RECT_IS_GROUP; // so we can recognize it later
  202. crect->rect = xform.affine_inverse().xform(rect_accum);
  203. crect->modulate = Color(1, 1, 1, 1);
  204. //the global rect is used to do the copying, so update it
  205. global_rect = rect_accum.grow(ci->canvas_group->clear_margin); //grow again by clear margin
  206. global_rect.position += p_clip_rect.position;
  207. } else {
  208. global_rect.position -= p_clip_rect.position;
  209. global_rect = global_rect.merge(rect_accum); //must use both rects for this
  210. global_rect = global_rect.grow(ci->canvas_group->clear_margin); //grow by clear margin
  211. global_rect.position += p_clip_rect.position;
  212. }
  213. // Very important that this is cleared after used in RasterizerCanvas to avoid
  214. // potential crashes.
  215. canvas_group_from->canvas_group_owner = ci;
  216. }
  217. }
  218. if (ci->update_when_visible) {
  219. RenderingServerRaster::redraw_request();
  220. }
  221. if ((ci->commands != nullptr && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
  222. //something to draw?
  223. ci->final_transform = xform;
  224. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  225. ci->global_rect_cache = global_rect;
  226. ci->global_rect_cache.position -= p_clip_rect.position;
  227. ci->light_masked = false;
  228. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  229. if (z_last_list[zidx]) {
  230. z_last_list[zidx]->next = ci;
  231. z_last_list[zidx] = ci;
  232. } else {
  233. z_list[zidx] = ci;
  234. z_last_list[zidx] = ci;
  235. }
  236. ci->z_final = p_z;
  237. ci->next = nullptr;
  238. }
  239. for (int i = 0; i < child_item_count; i++) {
  240. if (child_items[i]->behind || use_canvas_group || (ci->sort_y && child_items[i]->sort_y)) {
  241. continue;
  242. }
  243. if (ci->sort_y) {
  244. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  245. } else {
  246. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  247. }
  248. }
  249. }
  250. void RenderingServerCanvas::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_directional_lights, const Rect2 &p_clip_rect, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_transforms_to_pixel, bool p_snap_2d_vertices_to_pixel) {
  251. RENDER_TIMESTAMP(">Render Canvas");
  252. sdf_used = false;
  253. snapping_2d_transforms_to_pixel = p_snap_2d_transforms_to_pixel;
  254. if (p_canvas->children_order_dirty) {
  255. p_canvas->child_items.sort();
  256. p_canvas->children_order_dirty = false;
  257. }
  258. int l = p_canvas->child_items.size();
  259. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  260. bool has_mirror = false;
  261. for (int i = 0; i < l; i++) {
  262. if (ci[i].mirror.x || ci[i].mirror.y) {
  263. has_mirror = true;
  264. break;
  265. }
  266. }
  267. if (!has_mirror) {
  268. _render_canvas_item_tree(p_render_target, ci, l, nullptr, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel);
  269. } else {
  270. //used for parallaxlayer mirroring
  271. for (int i = 0; i < l; i++) {
  272. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  273. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel);
  274. //mirroring (useful for scrolling backgrounds)
  275. if (ci2.mirror.x != 0) {
  276. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  277. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel);
  278. }
  279. if (ci2.mirror.y != 0) {
  280. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  281. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel);
  282. }
  283. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  284. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  285. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel);
  286. }
  287. }
  288. }
  289. RENDER_TIMESTAMP("<End Render Canvas");
  290. }
  291. bool RenderingServerCanvas::was_sdf_used() {
  292. return sdf_used;
  293. }
  294. RID RenderingServerCanvas::canvas_create() {
  295. Canvas *canvas = memnew(Canvas);
  296. ERR_FAIL_COND_V(!canvas, RID());
  297. RID rid = canvas_owner.make_rid(canvas);
  298. return rid;
  299. }
  300. void RenderingServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  301. Canvas *canvas = canvas_owner.getornull(p_canvas);
  302. ERR_FAIL_COND(!canvas);
  303. Item *canvas_item = canvas_item_owner.getornull(p_item);
  304. ERR_FAIL_COND(!canvas_item);
  305. int idx = canvas->find_item(canvas_item);
  306. ERR_FAIL_COND(idx == -1);
  307. canvas->child_items.write[idx].mirror = p_mirroring;
  308. }
  309. void RenderingServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  310. Canvas *canvas = canvas_owner.getornull(p_canvas);
  311. ERR_FAIL_COND(!canvas);
  312. canvas->modulate = p_color;
  313. }
  314. void RenderingServerCanvas::canvas_set_disable_scale(bool p_disable) {
  315. disable_scale = p_disable;
  316. }
  317. void RenderingServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
  318. Canvas *canvas = canvas_owner.getornull(p_canvas);
  319. ERR_FAIL_COND(!canvas);
  320. canvas->parent = p_parent;
  321. canvas->parent_scale = p_scale;
  322. }
  323. RID RenderingServerCanvas::canvas_item_create() {
  324. Item *canvas_item = memnew(Item);
  325. ERR_FAIL_COND_V(!canvas_item, RID());
  326. return canvas_item_owner.make_rid(canvas_item);
  327. }
  328. void RenderingServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  329. Item *canvas_item = canvas_item_owner.getornull(p_item);
  330. ERR_FAIL_COND(!canvas_item);
  331. if (canvas_item->parent.is_valid()) {
  332. if (canvas_owner.owns(canvas_item->parent)) {
  333. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  334. canvas->erase_item(canvas_item);
  335. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  336. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  337. item_owner->child_items.erase(canvas_item);
  338. if (item_owner->sort_y) {
  339. _mark_ysort_dirty(item_owner, canvas_item_owner);
  340. }
  341. }
  342. canvas_item->parent = RID();
  343. }
  344. if (p_parent.is_valid()) {
  345. if (canvas_owner.owns(p_parent)) {
  346. Canvas *canvas = canvas_owner.getornull(p_parent);
  347. Canvas::ChildItem ci;
  348. ci.item = canvas_item;
  349. canvas->child_items.push_back(ci);
  350. canvas->children_order_dirty = true;
  351. } else if (canvas_item_owner.owns(p_parent)) {
  352. Item *item_owner = canvas_item_owner.getornull(p_parent);
  353. item_owner->child_items.push_back(canvas_item);
  354. item_owner->children_order_dirty = true;
  355. if (item_owner->sort_y) {
  356. _mark_ysort_dirty(item_owner, canvas_item_owner);
  357. }
  358. } else {
  359. ERR_FAIL_MSG("Invalid parent.");
  360. }
  361. }
  362. canvas_item->parent = p_parent;
  363. }
  364. void RenderingServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  365. Item *canvas_item = canvas_item_owner.getornull(p_item);
  366. ERR_FAIL_COND(!canvas_item);
  367. canvas_item->visible = p_visible;
  368. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  369. }
  370. void RenderingServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  371. Item *canvas_item = canvas_item_owner.getornull(p_item);
  372. ERR_FAIL_COND(!canvas_item);
  373. canvas_item->light_mask = p_mask;
  374. }
  375. void RenderingServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  376. Item *canvas_item = canvas_item_owner.getornull(p_item);
  377. ERR_FAIL_COND(!canvas_item);
  378. canvas_item->xform = p_transform;
  379. }
  380. void RenderingServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  381. Item *canvas_item = canvas_item_owner.getornull(p_item);
  382. ERR_FAIL_COND(!canvas_item);
  383. canvas_item->clip = p_clip;
  384. }
  385. void RenderingServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  386. Item *canvas_item = canvas_item_owner.getornull(p_item);
  387. ERR_FAIL_COND(!canvas_item);
  388. canvas_item->distance_field = p_enable;
  389. }
  390. void RenderingServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  391. Item *canvas_item = canvas_item_owner.getornull(p_item);
  392. ERR_FAIL_COND(!canvas_item);
  393. canvas_item->custom_rect = p_custom_rect;
  394. canvas_item->rect = p_rect;
  395. }
  396. void RenderingServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  397. Item *canvas_item = canvas_item_owner.getornull(p_item);
  398. ERR_FAIL_COND(!canvas_item);
  399. canvas_item->modulate = p_color;
  400. }
  401. void RenderingServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  402. Item *canvas_item = canvas_item_owner.getornull(p_item);
  403. ERR_FAIL_COND(!canvas_item);
  404. canvas_item->self_modulate = p_color;
  405. }
  406. void RenderingServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  407. Item *canvas_item = canvas_item_owner.getornull(p_item);
  408. ERR_FAIL_COND(!canvas_item);
  409. canvas_item->behind = p_enable;
  410. }
  411. void RenderingServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  412. Item *canvas_item = canvas_item_owner.getornull(p_item);
  413. ERR_FAIL_COND(!canvas_item);
  414. canvas_item->update_when_visible = p_update;
  415. }
  416. void RenderingServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
  417. Item *canvas_item = canvas_item_owner.getornull(p_item);
  418. ERR_FAIL_COND(!canvas_item);
  419. Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
  420. ERR_FAIL_COND(!line);
  421. if (p_width > 1.001) {
  422. Vector2 t = (p_from - p_to).tangent().normalized();
  423. line->points[0] = p_from + t * p_width;
  424. line->points[1] = p_from - t * p_width;
  425. line->points[2] = p_to - t * p_width;
  426. line->points[3] = p_to + t * p_width;
  427. line->point_count = 4;
  428. } else {
  429. line->point_count = 2;
  430. line->points[0] = p_from;
  431. line->points[1] = p_to;
  432. }
  433. for (uint32_t i = 0; i < line->point_count; i++) {
  434. line->colors[i] = p_color;
  435. }
  436. }
  437. void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  438. ERR_FAIL_COND(p_points.size() < 2);
  439. Item *canvas_item = canvas_item_owner.getornull(p_item);
  440. ERR_FAIL_COND(!canvas_item);
  441. Vector<int> indices;
  442. int pc = p_points.size();
  443. int pc2 = pc * 2;
  444. Vector2 prev_t;
  445. int j2;
  446. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  447. ERR_FAIL_COND(!pline);
  448. PackedColorArray colors;
  449. PackedVector2Array points;
  450. colors.resize(pc2);
  451. points.resize(pc2);
  452. Vector2 *points_ptr = points.ptrw();
  453. Color *colors_ptr = colors.ptrw();
  454. if (p_antialiased) {
  455. PackedColorArray colors_top;
  456. PackedVector2Array points_top;
  457. colors_top.resize(pc2);
  458. points_top.resize(pc2);
  459. PackedColorArray colors_bottom;
  460. PackedVector2Array points_bottom;
  461. colors_bottom.resize(pc2);
  462. points_bottom.resize(pc2);
  463. Item::CommandPolygon *pline_top = canvas_item->alloc_command<Item::CommandPolygon>();
  464. ERR_FAIL_COND(!pline_top);
  465. Item::CommandPolygon *pline_bottom = canvas_item->alloc_command<Item::CommandPolygon>();
  466. ERR_FAIL_COND(!pline_bottom);
  467. //make three trianglestrip's for drawing the antialiased line...
  468. Vector2 *points_top_ptr = points_top.ptrw();
  469. Vector2 *points_bottom_ptr = points_bottom.ptrw();
  470. Color *colors_top_ptr = colors_top.ptrw();
  471. Color *colors_bottom_ptr = colors_bottom.ptrw();
  472. for (int i = 0, j = 0; i < pc; i++, j += 2) {
  473. Vector2 t;
  474. if (i == pc - 1) {
  475. t = prev_t;
  476. } else {
  477. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  478. if (i == 0) {
  479. prev_t = t;
  480. }
  481. }
  482. j2 = j + 1;
  483. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  484. Vector2 pos = p_points[i];
  485. points_ptr[j] = pos + tangent;
  486. points_ptr[j2] = pos - tangent;
  487. points_top_ptr[j] = pos + tangent + tangent;
  488. points_top_ptr[j2] = pos + tangent;
  489. points_bottom_ptr[j] = pos - tangent;
  490. points_bottom_ptr[j2] = pos - tangent - tangent;
  491. Color color = p_colors[i];
  492. Color color2 = Color(color.r, color.g, color.b, 0);
  493. colors_ptr[j] = color;
  494. colors_ptr[j2] = color;
  495. colors_top_ptr[j] = color2;
  496. colors_top_ptr[j2] = color;
  497. colors_bottom_ptr[j] = color;
  498. colors_bottom_ptr[j2] = color2;
  499. prev_t = t;
  500. }
  501. pline_top->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
  502. pline_top->polygon.create(indices, points_top, colors_top);
  503. pline_bottom->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
  504. pline_bottom->polygon.create(indices, points_bottom, colors_bottom);
  505. } else {
  506. //make a trianglestrip for drawing the line...
  507. for (int i = 0, j = 0; i < pc; i++, j += 2) {
  508. Vector2 t;
  509. if (i == pc - 1) {
  510. t = prev_t;
  511. } else {
  512. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  513. if (i == 0) {
  514. prev_t = t;
  515. }
  516. }
  517. j2 = j + 1;
  518. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  519. Vector2 pos = p_points[j];
  520. Color color = p_colors[j2];
  521. points_ptr[j] = pos + tangent;
  522. points_ptr[j2] = pos - tangent;
  523. colors_ptr[j] = color;
  524. colors_ptr[j2] = color;
  525. prev_t = t;
  526. }
  527. }
  528. pline->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
  529. pline->polygon.create(indices, points, colors);
  530. }
  531. void RenderingServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  532. ERR_FAIL_COND(p_points.size() < 2);
  533. Item *canvas_item = canvas_item_owner.getornull(p_item);
  534. ERR_FAIL_COND(!canvas_item);
  535. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  536. ERR_FAIL_COND(!pline);
  537. if (true || p_width <= 1) {
  538. #define TODO make thick lines possible
  539. pline->primitive = RS::PRIMITIVE_LINES;
  540. pline->polygon.create(Vector<int>(), p_points, p_colors);
  541. } else {
  542. }
  543. }
  544. void RenderingServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  545. Item *canvas_item = canvas_item_owner.getornull(p_item);
  546. ERR_FAIL_COND(!canvas_item);
  547. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  548. ERR_FAIL_COND(!rect);
  549. rect->modulate = p_color;
  550. rect->rect = p_rect;
  551. }
  552. void RenderingServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  553. Item *canvas_item = canvas_item_owner.getornull(p_item);
  554. ERR_FAIL_COND(!canvas_item);
  555. Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>();
  556. ERR_FAIL_COND(!circle);
  557. circle->primitive = RS::PRIMITIVE_TRIANGLES;
  558. Vector<int> indices;
  559. Vector<Vector2> points;
  560. static const int circle_points = 64;
  561. points.resize(circle_points);
  562. for (int i = 0; i < circle_points; i++) {
  563. float angle = (i / float(circle_points)) * 2 * Math_PI;
  564. points.write[i].x = Math::cos(angle) * p_radius;
  565. points.write[i].y = Math::sin(angle) * p_radius;
  566. points.write[i] += p_pos;
  567. }
  568. indices.resize((circle_points - 2) * 3);
  569. for (int i = 0; i < circle_points - 2; i++) {
  570. indices.write[i * 3 + 0] = 0;
  571. indices.write[i * 3 + 1] = i + 1;
  572. indices.write[i * 3 + 2] = i + 2;
  573. }
  574. Vector<Color> color;
  575. color.push_back(p_color);
  576. circle->polygon.create(indices, points, color);
  577. }
  578. void RenderingServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) {
  579. Item *canvas_item = canvas_item_owner.getornull(p_item);
  580. ERR_FAIL_COND(!canvas_item);
  581. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  582. ERR_FAIL_COND(!rect);
  583. rect->modulate = p_modulate;
  584. rect->rect = p_rect;
  585. rect->flags = 0;
  586. if (p_tile) {
  587. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  588. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  589. rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
  590. }
  591. if (p_rect.size.x < 0) {
  592. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  593. rect->rect.size.x = -rect->rect.size.x;
  594. }
  595. if (p_rect.size.y < 0) {
  596. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  597. rect->rect.size.y = -rect->rect.size.y;
  598. }
  599. if (p_transpose) {
  600. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  601. SWAP(rect->rect.size.x, rect->rect.size.y);
  602. }
  603. rect->texture = p_texture;
  604. }
  605. void RenderingServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) {
  606. Item *canvas_item = canvas_item_owner.getornull(p_item);
  607. ERR_FAIL_COND(!canvas_item);
  608. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  609. ERR_FAIL_COND(!rect);
  610. rect->modulate = p_modulate;
  611. rect->rect = p_rect;
  612. rect->texture = p_texture;
  613. rect->source = p_src_rect;
  614. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  615. if (p_rect.size.x < 0) {
  616. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  617. rect->rect.size.x = -rect->rect.size.x;
  618. }
  619. if (p_src_rect.size.x < 0) {
  620. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  621. rect->source.size.x = -rect->source.size.x;
  622. }
  623. if (p_rect.size.y < 0) {
  624. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  625. rect->rect.size.y = -rect->rect.size.y;
  626. }
  627. if (p_src_rect.size.y < 0) {
  628. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  629. rect->source.size.y = -rect->source.size.y;
  630. }
  631. if (p_transpose) {
  632. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  633. SWAP(rect->rect.size.x, rect->rect.size.y);
  634. }
  635. if (p_clip_uv) {
  636. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  637. }
  638. }
  639. void RenderingServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode, RS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) {
  640. Item *canvas_item = canvas_item_owner.getornull(p_item);
  641. ERR_FAIL_COND(!canvas_item);
  642. Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>();
  643. ERR_FAIL_COND(!style);
  644. style->texture = p_texture;
  645. style->rect = p_rect;
  646. style->source = p_source;
  647. style->draw_center = p_draw_center;
  648. style->color = p_modulate;
  649. style->margin[MARGIN_LEFT] = p_topleft.x;
  650. style->margin[MARGIN_TOP] = p_topleft.y;
  651. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  652. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  653. style->axis_x = p_x_axis_mode;
  654. style->axis_y = p_y_axis_mode;
  655. }
  656. void RenderingServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width) {
  657. uint32_t pc = p_points.size();
  658. ERR_FAIL_COND(pc == 0 || pc > 4);
  659. Item *canvas_item = canvas_item_owner.getornull(p_item);
  660. ERR_FAIL_COND(!canvas_item);
  661. Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>();
  662. ERR_FAIL_COND(!prim);
  663. for (int i = 0; i < p_points.size(); i++) {
  664. prim->points[i] = p_points[i];
  665. if (i < p_uvs.size()) {
  666. prim->uvs[i] = p_uvs[i];
  667. }
  668. if (i < p_colors.size()) {
  669. prim->colors[i] = p_colors[i];
  670. } else if (p_colors.size()) {
  671. prim->colors[i] = p_colors[0];
  672. } else {
  673. prim->colors[i] = Color(1, 1, 1, 1);
  674. }
  675. }
  676. prim->point_count = p_points.size();
  677. prim->texture = p_texture;
  678. }
  679. void RenderingServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) {
  680. Item *canvas_item = canvas_item_owner.getornull(p_item);
  681. ERR_FAIL_COND(!canvas_item);
  682. #ifdef DEBUG_ENABLED
  683. int pointcount = p_points.size();
  684. ERR_FAIL_COND(pointcount < 3);
  685. int color_size = p_colors.size();
  686. int uv_size = p_uvs.size();
  687. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  688. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  689. #endif
  690. Vector<int> indices = Geometry2D::triangulate_polygon(p_points);
  691. ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
  692. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  693. ERR_FAIL_COND(!polygon);
  694. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  695. polygon->texture = p_texture;
  696. polygon->polygon.create(indices, p_points, p_colors, p_uvs);
  697. }
  698. void RenderingServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count) {
  699. Item *canvas_item = canvas_item_owner.getornull(p_item);
  700. ERR_FAIL_COND(!canvas_item);
  701. int vertex_count = p_points.size();
  702. ERR_FAIL_COND(vertex_count == 0);
  703. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  704. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  705. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  706. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  707. Vector<int> indices = p_indices;
  708. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  709. ERR_FAIL_COND(!polygon);
  710. polygon->texture = p_texture;
  711. polygon->polygon.create(indices, p_points, p_colors, p_uvs, p_bones, p_weights);
  712. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  713. }
  714. void RenderingServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  715. Item *canvas_item = canvas_item_owner.getornull(p_item);
  716. ERR_FAIL_COND(!canvas_item);
  717. Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>();
  718. ERR_FAIL_COND(!tr);
  719. tr->xform = p_transform;
  720. }
  721. void RenderingServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture) {
  722. Item *canvas_item = canvas_item_owner.getornull(p_item);
  723. ERR_FAIL_COND(!canvas_item);
  724. Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>();
  725. ERR_FAIL_COND(!m);
  726. m->mesh = p_mesh;
  727. m->texture = p_texture;
  728. m->transform = p_transform;
  729. m->modulate = p_modulate;
  730. }
  731. void RenderingServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture) {
  732. Item *canvas_item = canvas_item_owner.getornull(p_item);
  733. ERR_FAIL_COND(!canvas_item);
  734. Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>();
  735. ERR_FAIL_COND(!part);
  736. part->particles = p_particles;
  737. part->texture = p_texture;
  738. //take the chance and request processing for them, at least once until they become visible again
  739. RSG::storage->particles_request_process(p_particles);
  740. }
  741. void RenderingServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture) {
  742. Item *canvas_item = canvas_item_owner.getornull(p_item);
  743. ERR_FAIL_COND(!canvas_item);
  744. Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>();
  745. ERR_FAIL_COND(!mm);
  746. mm->multimesh = p_mesh;
  747. mm->texture = p_texture;
  748. }
  749. void RenderingServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  750. Item *canvas_item = canvas_item_owner.getornull(p_item);
  751. ERR_FAIL_COND(!canvas_item);
  752. Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>();
  753. ERR_FAIL_COND(!ci);
  754. ci->ignore = p_ignore;
  755. }
  756. void RenderingServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  757. Item *canvas_item = canvas_item_owner.getornull(p_item);
  758. ERR_FAIL_COND(!canvas_item);
  759. canvas_item->sort_y = p_enable;
  760. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  761. }
  762. void RenderingServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  763. ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX);
  764. Item *canvas_item = canvas_item_owner.getornull(p_item);
  765. ERR_FAIL_COND(!canvas_item);
  766. canvas_item->z_index = p_z;
  767. }
  768. void RenderingServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  769. Item *canvas_item = canvas_item_owner.getornull(p_item);
  770. ERR_FAIL_COND(!canvas_item);
  771. canvas_item->z_relative = p_enable;
  772. }
  773. void RenderingServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  774. Item *canvas_item = canvas_item_owner.getornull(p_item);
  775. ERR_FAIL_COND(!canvas_item);
  776. canvas_item->skeleton = p_skeleton;
  777. }
  778. void RenderingServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  779. Item *canvas_item = canvas_item_owner.getornull(p_item);
  780. ERR_FAIL_COND(!canvas_item);
  781. if (p_enable && (canvas_item->copy_back_buffer == nullptr)) {
  782. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  783. }
  784. if (!p_enable && (canvas_item->copy_back_buffer != nullptr)) {
  785. memdelete(canvas_item->copy_back_buffer);
  786. canvas_item->copy_back_buffer = nullptr;
  787. }
  788. if (p_enable) {
  789. canvas_item->copy_back_buffer->rect = p_rect;
  790. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  791. }
  792. }
  793. void RenderingServerCanvas::canvas_item_clear(RID p_item) {
  794. Item *canvas_item = canvas_item_owner.getornull(p_item);
  795. ERR_FAIL_COND(!canvas_item);
  796. canvas_item->clear();
  797. }
  798. void RenderingServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  799. Item *canvas_item = canvas_item_owner.getornull(p_item);
  800. ERR_FAIL_COND(!canvas_item);
  801. canvas_item->index = p_index;
  802. if (canvas_item_owner.owns(canvas_item->parent)) {
  803. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  804. canvas_item_parent->children_order_dirty = true;
  805. return;
  806. }
  807. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  808. if (canvas) {
  809. canvas->children_order_dirty = true;
  810. return;
  811. }
  812. }
  813. void RenderingServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  814. Item *canvas_item = canvas_item_owner.getornull(p_item);
  815. ERR_FAIL_COND(!canvas_item);
  816. canvas_item->material = p_material;
  817. }
  818. void RenderingServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  819. Item *canvas_item = canvas_item_owner.getornull(p_item);
  820. ERR_FAIL_COND(!canvas_item);
  821. canvas_item->use_parent_material = p_enable;
  822. }
  823. void RenderingServerCanvas::canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin, bool p_fit_empty, float p_fit_margin, bool p_blur_mipmaps) {
  824. Item *canvas_item = canvas_item_owner.getornull(p_item);
  825. ERR_FAIL_COND(!canvas_item);
  826. if (p_mode == RS::CANVAS_GROUP_MODE_DISABLED) {
  827. if (canvas_item->canvas_group != nullptr) {
  828. memdelete(canvas_item->canvas_group);
  829. canvas_item->canvas_group = nullptr;
  830. }
  831. } else {
  832. if (canvas_item->canvas_group == nullptr) {
  833. canvas_item->canvas_group = memnew(RasterizerCanvas::Item::CanvasGroup);
  834. }
  835. canvas_item->canvas_group->mode = p_mode;
  836. canvas_item->canvas_group->fit_empty = p_fit_empty;
  837. canvas_item->canvas_group->fit_margin = p_fit_margin;
  838. canvas_item->canvas_group->blur_mipmaps = p_blur_mipmaps;
  839. canvas_item->canvas_group->clear_margin = p_clear_margin;
  840. }
  841. }
  842. RID RenderingServerCanvas::canvas_light_create() {
  843. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  844. clight->light_internal = RSG::canvas_render->light_create();
  845. return canvas_light_owner.make_rid(clight);
  846. }
  847. void RenderingServerCanvas::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) {
  848. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  849. ERR_FAIL_COND(!clight);
  850. if (clight->mode == p_mode) {
  851. return;
  852. }
  853. RID canvas = clight->canvas;
  854. if (canvas.is_valid()) {
  855. canvas_light_attach_to_canvas(p_light, RID());
  856. }
  857. clight->mode = p_mode;
  858. if (canvas.is_valid()) {
  859. canvas_light_attach_to_canvas(p_light, canvas);
  860. }
  861. }
  862. void RenderingServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  863. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  864. ERR_FAIL_COND(!clight);
  865. if (clight->canvas.is_valid()) {
  866. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  867. if (clight->mode == RS::CANVAS_LIGHT_MODE_POINT) {
  868. canvas->lights.erase(clight);
  869. } else {
  870. canvas->directional_lights.erase(clight);
  871. }
  872. }
  873. if (!canvas_owner.owns(p_canvas)) {
  874. p_canvas = RID();
  875. }
  876. clight->canvas = p_canvas;
  877. if (clight->canvas.is_valid()) {
  878. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  879. if (clight->mode == RS::CANVAS_LIGHT_MODE_POINT) {
  880. canvas->lights.insert(clight);
  881. } else {
  882. canvas->directional_lights.insert(clight);
  883. }
  884. }
  885. }
  886. void RenderingServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  887. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  888. ERR_FAIL_COND(!clight);
  889. clight->enabled = p_enabled;
  890. }
  891. void RenderingServerCanvas::canvas_light_set_texture_scale(RID p_light, float p_scale) {
  892. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  893. ERR_FAIL_COND(!clight);
  894. clight->scale = p_scale;
  895. }
  896. void RenderingServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  897. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  898. ERR_FAIL_COND(!clight);
  899. clight->xform = p_transform;
  900. }
  901. void RenderingServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  902. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  903. ERR_FAIL_COND(!clight);
  904. if (clight->texture == p_texture) {
  905. return;
  906. }
  907. clight->texture = p_texture;
  908. clight->version++;
  909. RSG::canvas_render->light_set_texture(clight->light_internal, p_texture);
  910. }
  911. void RenderingServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  912. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  913. ERR_FAIL_COND(!clight);
  914. clight->texture_offset = p_offset;
  915. }
  916. void RenderingServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  917. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  918. ERR_FAIL_COND(!clight);
  919. clight->color = p_color;
  920. }
  921. void RenderingServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  922. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  923. ERR_FAIL_COND(!clight);
  924. clight->height = p_height;
  925. }
  926. void RenderingServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  927. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  928. ERR_FAIL_COND(!clight);
  929. clight->energy = p_energy;
  930. }
  931. void RenderingServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  932. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  933. ERR_FAIL_COND(!clight);
  934. clight->z_min = p_min_z;
  935. clight->z_max = p_max_z;
  936. }
  937. void RenderingServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  938. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  939. ERR_FAIL_COND(!clight);
  940. clight->layer_max = p_max_layer;
  941. clight->layer_min = p_min_layer;
  942. }
  943. void RenderingServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  944. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  945. ERR_FAIL_COND(!clight);
  946. clight->item_mask = p_mask;
  947. }
  948. void RenderingServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  949. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  950. ERR_FAIL_COND(!clight);
  951. clight->item_shadow_mask = p_mask;
  952. }
  953. void RenderingServerCanvas::canvas_light_set_directional_distance(RID p_light, float p_distance) {
  954. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  955. ERR_FAIL_COND(!clight);
  956. clight->directional_distance = p_distance;
  957. }
  958. void RenderingServerCanvas::canvas_light_set_blend_mode(RID p_light, RS::CanvasLightBlendMode p_mode) {
  959. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  960. ERR_FAIL_COND(!clight);
  961. clight->blend_mode = p_mode;
  962. }
  963. void RenderingServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  964. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  965. ERR_FAIL_COND(!clight);
  966. if (clight->use_shadow == p_enabled) {
  967. return;
  968. }
  969. clight->use_shadow = p_enabled;
  970. clight->version++;
  971. RSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow);
  972. }
  973. void RenderingServerCanvas::canvas_light_set_shadow_filter(RID p_light, RS::CanvasLightShadowFilter p_filter) {
  974. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  975. ERR_FAIL_COND(!clight);
  976. clight->shadow_filter = p_filter;
  977. }
  978. void RenderingServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  979. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  980. ERR_FAIL_COND(!clight);
  981. clight->shadow_color = p_color;
  982. }
  983. void RenderingServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  984. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  985. ERR_FAIL_COND(!clight);
  986. clight->shadow_smooth = p_smooth;
  987. }
  988. RID RenderingServerCanvas::canvas_light_occluder_create() {
  989. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  990. return canvas_light_occluder_owner.make_rid(occluder);
  991. }
  992. void RenderingServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  993. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  994. ERR_FAIL_COND(!occluder);
  995. if (occluder->canvas.is_valid()) {
  996. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  997. canvas->occluders.erase(occluder);
  998. }
  999. if (!canvas_owner.owns(p_canvas)) {
  1000. p_canvas = RID();
  1001. }
  1002. occluder->canvas = p_canvas;
  1003. if (occluder->canvas.is_valid()) {
  1004. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  1005. canvas->occluders.insert(occluder);
  1006. }
  1007. }
  1008. void RenderingServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  1009. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1010. ERR_FAIL_COND(!occluder);
  1011. occluder->enabled = p_enabled;
  1012. }
  1013. void RenderingServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  1014. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1015. ERR_FAIL_COND(!occluder);
  1016. if (occluder->polygon.is_valid()) {
  1017. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  1018. if (occluder_poly) {
  1019. occluder_poly->owners.erase(occluder);
  1020. }
  1021. }
  1022. occluder->polygon = p_polygon;
  1023. occluder->occluder = RID();
  1024. if (occluder->polygon.is_valid()) {
  1025. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  1026. if (!occluder_poly) {
  1027. occluder->polygon = RID();
  1028. ERR_FAIL_COND(!occluder_poly);
  1029. } else {
  1030. occluder_poly->owners.insert(occluder);
  1031. occluder->occluder = occluder_poly->occluder;
  1032. occluder->aabb_cache = occluder_poly->aabb;
  1033. occluder->cull_cache = occluder_poly->cull_mode;
  1034. }
  1035. }
  1036. }
  1037. void RenderingServerCanvas::canvas_light_occluder_set_as_sdf_collision(RID p_occluder, bool p_enable) {
  1038. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1039. ERR_FAIL_COND(!occluder);
  1040. }
  1041. void RenderingServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  1042. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1043. ERR_FAIL_COND(!occluder);
  1044. occluder->xform = p_xform;
  1045. }
  1046. void RenderingServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  1047. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1048. ERR_FAIL_COND(!occluder);
  1049. occluder->light_mask = p_mask;
  1050. }
  1051. RID RenderingServerCanvas::canvas_occluder_polygon_create() {
  1052. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  1053. occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create();
  1054. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  1055. }
  1056. void RenderingServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) {
  1057. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  1058. ERR_FAIL_COND(!occluder_poly);
  1059. uint32_t pc = p_shape.size();
  1060. ERR_FAIL_COND(pc < 2);
  1061. occluder_poly->aabb = Rect2();
  1062. const Vector2 *r = p_shape.ptr();
  1063. for (uint32_t i = 0; i < pc; i++) {
  1064. if (i == 0) {
  1065. occluder_poly->aabb.position = r[i];
  1066. } else {
  1067. occluder_poly->aabb.expand_to(r[i]);
  1068. }
  1069. }
  1070. RSG::canvas_render->occluder_polygon_set_shape(occluder_poly->occluder, p_shape, p_closed);
  1071. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  1072. E->get()->aabb_cache = occluder_poly->aabb;
  1073. }
  1074. }
  1075. void RenderingServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode) {
  1076. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  1077. ERR_FAIL_COND(!occluder_poly);
  1078. occluder_poly->cull_mode = p_mode;
  1079. RSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode);
  1080. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  1081. E->get()->cull_cache = p_mode;
  1082. }
  1083. }
  1084. void RenderingServerCanvas::canvas_set_shadow_texture_size(int p_size) {
  1085. RSG::canvas_render->set_shadow_texture_size(p_size);
  1086. }
  1087. RID RenderingServerCanvas::canvas_texture_create() {
  1088. return RSG::storage->canvas_texture_create();
  1089. }
  1090. void RenderingServerCanvas::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) {
  1091. RSG::storage->canvas_texture_set_channel(p_canvas_texture, p_channel, p_texture);
  1092. }
  1093. void RenderingServerCanvas::canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) {
  1094. RSG::storage->canvas_texture_set_shading_parameters(p_canvas_texture, p_base_color, p_shininess);
  1095. }
  1096. void RenderingServerCanvas::canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter) {
  1097. RSG::storage->canvas_texture_set_texture_filter(p_canvas_texture, p_filter);
  1098. }
  1099. void RenderingServerCanvas::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat) {
  1100. RSG::storage->canvas_texture_set_texture_repeat(p_canvas_texture, p_repeat);
  1101. }
  1102. void RenderingServerCanvas::canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) {
  1103. Item *ci = canvas_item_owner.getornull(p_item);
  1104. ERR_FAIL_COND(!ci);
  1105. ci->texture_filter = p_filter;
  1106. }
  1107. void RenderingServerCanvas::canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) {
  1108. Item *ci = canvas_item_owner.getornull(p_item);
  1109. ERR_FAIL_COND(!ci);
  1110. ci->texture_repeat = p_repeat;
  1111. }
  1112. bool RenderingServerCanvas::free(RID p_rid) {
  1113. if (canvas_owner.owns(p_rid)) {
  1114. Canvas *canvas = canvas_owner.getornull(p_rid);
  1115. ERR_FAIL_COND_V(!canvas, false);
  1116. while (canvas->viewports.size()) {
  1117. RenderingServerViewport::Viewport *vp = RSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get());
  1118. ERR_FAIL_COND_V(!vp, true);
  1119. Map<RID, RenderingServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  1120. ERR_FAIL_COND_V(!E, true);
  1121. vp->canvas_map.erase(p_rid);
  1122. canvas->viewports.erase(canvas->viewports.front());
  1123. }
  1124. for (int i = 0; i < canvas->child_items.size(); i++) {
  1125. canvas->child_items[i].item->parent = RID();
  1126. }
  1127. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  1128. E->get()->canvas = RID();
  1129. }
  1130. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  1131. E->get()->canvas = RID();
  1132. }
  1133. canvas_owner.free(p_rid);
  1134. memdelete(canvas);
  1135. } else if (canvas_item_owner.owns(p_rid)) {
  1136. Item *canvas_item = canvas_item_owner.getornull(p_rid);
  1137. ERR_FAIL_COND_V(!canvas_item, true);
  1138. if (canvas_item->parent.is_valid()) {
  1139. if (canvas_owner.owns(canvas_item->parent)) {
  1140. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  1141. canvas->erase_item(canvas_item);
  1142. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1143. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  1144. item_owner->child_items.erase(canvas_item);
  1145. if (item_owner->sort_y) {
  1146. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1147. }
  1148. }
  1149. }
  1150. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1151. canvas_item->child_items[i]->parent = RID();
  1152. }
  1153. /*
  1154. if (canvas_item->material) {
  1155. canvas_item->material->owners.erase(canvas_item);
  1156. }
  1157. */
  1158. canvas_item_owner.free(p_rid);
  1159. memdelete(canvas_item);
  1160. } else if (canvas_light_owner.owns(p_rid)) {
  1161. RasterizerCanvas::Light *canvas_light = canvas_light_owner.getornull(p_rid);
  1162. ERR_FAIL_COND_V(!canvas_light, true);
  1163. if (canvas_light->canvas.is_valid()) {
  1164. Canvas *canvas = canvas_owner.getornull(canvas_light->canvas);
  1165. if (canvas) {
  1166. canvas->lights.erase(canvas_light);
  1167. }
  1168. }
  1169. RSG::canvas_render->free(canvas_light->light_internal);
  1170. canvas_light_owner.free(p_rid);
  1171. memdelete(canvas_light);
  1172. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1173. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid);
  1174. ERR_FAIL_COND_V(!occluder, true);
  1175. if (occluder->polygon.is_valid()) {
  1176. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon);
  1177. if (occluder_poly) {
  1178. occluder_poly->owners.erase(occluder);
  1179. }
  1180. }
  1181. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1182. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  1183. canvas->occluders.erase(occluder);
  1184. }
  1185. canvas_light_occluder_owner.free(p_rid);
  1186. memdelete(occluder);
  1187. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1188. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid);
  1189. ERR_FAIL_COND_V(!occluder_poly, true);
  1190. RSG::canvas_render->free(occluder_poly->occluder);
  1191. while (occluder_poly->owners.size()) {
  1192. occluder_poly->owners.front()->get()->polygon = RID();
  1193. occluder_poly->owners.erase(occluder_poly->owners.front());
  1194. }
  1195. canvas_light_occluder_polygon_owner.free(p_rid);
  1196. memdelete(occluder_poly);
  1197. } else {
  1198. return false;
  1199. }
  1200. return true;
  1201. }
  1202. RenderingServerCanvas::RenderingServerCanvas() {
  1203. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1204. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1205. disable_scale = false;
  1206. }
  1207. RenderingServerCanvas::~RenderingServerCanvas() {
  1208. memfree(z_list);
  1209. memfree(z_last_list);
  1210. }