os.h 12 KB

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  1. /**************************************************************************/
  2. /* os.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef OS_H
  31. #define OS_H
  32. #include "core/config/engine.h"
  33. #include "core/io/image.h"
  34. #include "core/io/logger.h"
  35. #include "core/os/time_enums.h"
  36. #include "core/string/ustring.h"
  37. #include "core/templates/list.h"
  38. #include "core/templates/vector.h"
  39. #include <stdarg.h>
  40. #include <stdlib.h>
  41. class OS {
  42. static OS *singleton;
  43. static uint64_t target_ticks;
  44. String _execpath;
  45. List<String> _cmdline;
  46. List<String> _user_args;
  47. bool _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
  48. bool low_processor_usage_mode = false;
  49. int low_processor_usage_mode_sleep_usec = 10000;
  50. bool _verbose_stdout = false;
  51. bool _debug_stdout = false;
  52. String _local_clipboard;
  53. int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
  54. bool _allow_hidpi = false;
  55. bool _allow_layered = false;
  56. bool _stdout_enabled = true;
  57. bool _stderr_enabled = true;
  58. bool _writing_movie = false;
  59. CompositeLogger *_logger = nullptr;
  60. bool restart_on_exit = false;
  61. List<String> restart_commandline;
  62. // for the user interface we keep a record of the current display driver
  63. // so we can retrieve the rendering drivers available
  64. int _display_driver_id = -1;
  65. String _current_rendering_driver_name;
  66. String _current_rendering_method;
  67. protected:
  68. void _set_logger(CompositeLogger *p_logger);
  69. public:
  70. typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection);
  71. typedef bool (*HasServerFeatureCallback)(const String &p_feature);
  72. enum RenderThreadMode {
  73. RENDER_THREAD_UNSAFE,
  74. RENDER_THREAD_SAFE,
  75. RENDER_SEPARATE_THREAD
  76. };
  77. protected:
  78. friend class Main;
  79. // Needed by tests to setup command-line args.
  80. friend int test_main(int argc, char *argv[]);
  81. HasServerFeatureCallback has_server_feature_callback = nullptr;
  82. RenderThreadMode _render_thread_mode = RENDER_THREAD_SAFE;
  83. // Functions used by Main to initialize/deinitialize the OS.
  84. void add_logger(Logger *p_logger);
  85. virtual void initialize() = 0;
  86. virtual void initialize_joypads() = 0;
  87. void set_current_rendering_driver_name(String p_driver_name) { _current_rendering_driver_name = p_driver_name; }
  88. void set_current_rendering_method(String p_name) { _current_rendering_method = p_name; }
  89. void set_display_driver_id(int p_display_driver_id) { _display_driver_id = p_display_driver_id; }
  90. virtual void set_main_loop(MainLoop *p_main_loop) = 0;
  91. virtual void delete_main_loop() = 0;
  92. virtual void finalize() = 0;
  93. virtual void finalize_core() = 0;
  94. virtual void set_cmdline(const char *p_execpath, const List<String> &p_args, const List<String> &p_user_args);
  95. virtual bool _check_internal_feature_support(const String &p_feature) = 0;
  96. public:
  97. typedef int64_t ProcessID;
  98. static OS *get_singleton();
  99. String get_current_rendering_driver_name() const { return _current_rendering_driver_name; }
  100. String get_current_rendering_method() const { return _current_rendering_method; }
  101. int get_display_driver_id() const { return _display_driver_id; }
  102. virtual Vector<String> get_video_adapter_driver_info() const = 0;
  103. void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, Logger::ErrorType p_type = Logger::ERR_ERROR);
  104. void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
  105. void print_rich(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
  106. void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
  107. virtual String get_stdin_string() = 0;
  108. virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) = 0; // Should return cryptographically-safe random bytes.
  109. virtual PackedStringArray get_connected_midi_inputs();
  110. virtual void open_midi_inputs();
  111. virtual void close_midi_inputs();
  112. virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
  113. virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) { return ERR_UNAVAILABLE; }
  114. virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
  115. virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
  116. virtual void set_low_processor_usage_mode(bool p_enabled);
  117. virtual bool is_in_low_processor_usage_mode() const;
  118. virtual void set_low_processor_usage_mode_sleep_usec(int p_usec);
  119. virtual int get_low_processor_usage_mode_sleep_usec() const;
  120. virtual Vector<String> get_system_fonts() const { return Vector<String>(); };
  121. virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return String(); };
  122. virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return Vector<String>(); };
  123. virtual String get_executable_path() const;
  124. virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) = 0;
  125. virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) = 0;
  126. virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) { return create_process(get_executable_path(), p_arguments, r_child_id); };
  127. virtual Error kill(const ProcessID &p_pid) = 0;
  128. virtual int get_process_id() const;
  129. virtual bool is_process_running(const ProcessID &p_pid) const = 0;
  130. virtual void vibrate_handheld(int p_duration_ms = 500) {}
  131. virtual Error shell_open(String p_uri);
  132. virtual Error set_cwd(const String &p_cwd);
  133. virtual bool has_environment(const String &p_var) const = 0;
  134. virtual String get_environment(const String &p_var) const = 0;
  135. virtual void set_environment(const String &p_var, const String &p_value) const = 0;
  136. virtual void unset_environment(const String &p_var) const = 0;
  137. virtual String get_name() const = 0;
  138. virtual String get_distribution_name() const = 0;
  139. virtual String get_version() const = 0;
  140. virtual List<String> get_cmdline_args() const { return _cmdline; }
  141. virtual List<String> get_cmdline_user_args() const { return _user_args; }
  142. virtual List<String> get_cmdline_platform_args() const { return List<String>(); }
  143. virtual String get_model_name() const;
  144. bool is_layered_allowed() const { return _allow_layered; }
  145. bool is_hidpi_allowed() const { return _allow_hidpi; }
  146. void ensure_user_data_dir();
  147. virtual MainLoop *get_main_loop() const = 0;
  148. virtual void yield();
  149. struct DateTime {
  150. int64_t year;
  151. Month month;
  152. uint8_t day;
  153. Weekday weekday;
  154. uint8_t hour;
  155. uint8_t minute;
  156. uint8_t second;
  157. bool dst;
  158. };
  159. struct TimeZoneInfo {
  160. int bias;
  161. String name;
  162. };
  163. virtual DateTime get_datetime(bool utc = false) const = 0;
  164. virtual TimeZoneInfo get_time_zone_info() const = 0;
  165. virtual double get_unix_time() const;
  166. virtual void delay_usec(uint32_t p_usec) const = 0;
  167. virtual void add_frame_delay(bool p_can_draw);
  168. virtual uint64_t get_ticks_usec() const = 0;
  169. uint64_t get_ticks_msec() const;
  170. virtual bool is_userfs_persistent() const { return true; }
  171. bool is_stdout_verbose() const;
  172. bool is_stdout_debug_enabled() const;
  173. bool is_stdout_enabled() const;
  174. bool is_stderr_enabled() const;
  175. void set_stdout_enabled(bool p_enabled);
  176. void set_stderr_enabled(bool p_enabled);
  177. virtual void disable_crash_handler() {}
  178. virtual bool is_disable_crash_handler() const { return false; }
  179. virtual void initialize_debugging() {}
  180. virtual uint64_t get_static_memory_usage() const;
  181. virtual uint64_t get_static_memory_peak_usage() const;
  182. virtual uint64_t get_free_static_memory() const;
  183. RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }
  184. virtual String get_locale() const;
  185. String get_locale_language() const;
  186. virtual uint64_t get_embedded_pck_offset() const;
  187. String get_safe_dir_name(const String &p_dir_name, bool p_allow_paths = false) const;
  188. virtual String get_godot_dir_name() const;
  189. virtual String get_data_path() const;
  190. virtual String get_config_path() const;
  191. virtual String get_cache_path() const;
  192. virtual String get_bundle_resource_dir() const;
  193. virtual String get_bundle_icon_path() const;
  194. virtual String get_user_data_dir() const;
  195. virtual String get_resource_dir() const;
  196. enum SystemDir {
  197. SYSTEM_DIR_DESKTOP,
  198. SYSTEM_DIR_DCIM,
  199. SYSTEM_DIR_DOCUMENTS,
  200. SYSTEM_DIR_DOWNLOADS,
  201. SYSTEM_DIR_MOVIES,
  202. SYSTEM_DIR_MUSIC,
  203. SYSTEM_DIR_PICTURES,
  204. SYSTEM_DIR_RINGTONES,
  205. };
  206. virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
  207. virtual Error move_to_trash(const String &p_path) { return FAILED; }
  208. virtual int get_exit_code() const;
  209. // `set_exit_code` should only be used from `SceneTree` (or from a similar
  210. // level, e.g. from the `Main::start` if leaving without creating a `SceneTree`).
  211. // For other components, `SceneTree.quit()` should be used instead.
  212. virtual void set_exit_code(int p_code);
  213. virtual int get_processor_count() const;
  214. virtual String get_processor_name() const;
  215. virtual int get_default_thread_pool_size() const { return get_processor_count(); }
  216. virtual String get_unique_id() const;
  217. bool has_feature(const String &p_feature);
  218. void set_has_server_feature_callback(HasServerFeatureCallback p_callback);
  219. void set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments);
  220. bool is_restart_on_exit_set() const;
  221. List<String> get_restart_on_exit_arguments() const;
  222. virtual bool request_permission(const String &p_name) { return true; }
  223. virtual bool request_permissions() { return true; }
  224. virtual Vector<String> get_granted_permissions() const { return Vector<String>(); }
  225. virtual void process_and_drop_events() {}
  226. enum PreferredTextureFormat {
  227. PREFERRED_TEXTURE_FORMAT_S3TC_BPTC,
  228. PREFERRED_TEXTURE_FORMAT_ETC2_ASTC
  229. };
  230. virtual PreferredTextureFormat get_preferred_texture_format() const;
  231. OS();
  232. virtual ~OS();
  233. };
  234. #endif // OS_H