project_settings_editor.cpp 28 KB

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  1. /**************************************************************************/
  2. /* project_settings_editor.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "project_settings_editor.h"
  31. #include "core/config/project_settings.h"
  32. #include "editor/editor_log.h"
  33. #include "editor/editor_node.h"
  34. #include "editor/editor_scale.h"
  35. #include "editor/editor_settings.h"
  36. #include "editor/editor_undo_redo_manager.h"
  37. #include "scene/gui/check_button.h"
  38. #include "servers/movie_writer/movie_writer.h"
  39. ProjectSettingsEditor *ProjectSettingsEditor::singleton = nullptr;
  40. void ProjectSettingsEditor::connect_filesystem_dock_signals(FileSystemDock *p_fs_dock) {
  41. localization_editor->connect_filesystem_dock_signals(p_fs_dock);
  42. }
  43. void ProjectSettingsEditor::popup_project_settings() {
  44. // Restore valid window bounds or pop up at default size.
  45. Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "project_settings", Rect2());
  46. if (saved_size != Rect2()) {
  47. popup(saved_size);
  48. } else {
  49. popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
  50. }
  51. _add_feature_overrides();
  52. general_settings_inspector->update_category_list();
  53. set_process_shortcut_input(true);
  54. localization_editor->update_translations();
  55. autoload_settings->update_autoload();
  56. plugin_settings->update_plugins();
  57. import_defaults_editor->clear();
  58. }
  59. void ProjectSettingsEditor::queue_save() {
  60. EditorNode::get_singleton()->notify_settings_changed();
  61. timer->start();
  62. }
  63. void ProjectSettingsEditor::set_plugins_page() {
  64. tab_container->set_current_tab(tab_container->get_tab_idx_from_control(plugin_settings));
  65. }
  66. void ProjectSettingsEditor::set_general_page(const String &p_category) {
  67. tab_container->set_current_tab(tab_container->get_tab_idx_from_control(general_editor));
  68. general_settings_inspector->set_current_section(p_category);
  69. }
  70. void ProjectSettingsEditor::update_plugins() {
  71. plugin_settings->update_plugins();
  72. }
  73. void ProjectSettingsEditor::_setting_edited(const String &p_name) {
  74. queue_save();
  75. }
  76. void ProjectSettingsEditor::_update_advanced(bool p_is_advanced) {
  77. custom_properties->set_visible(p_is_advanced);
  78. }
  79. void ProjectSettingsEditor::_advanced_toggled(bool p_button_pressed) {
  80. EditorSettings::get_singleton()->set_project_metadata("project_settings", "advanced_mode", p_button_pressed);
  81. _update_advanced(p_button_pressed);
  82. general_settings_inspector->set_restrict_to_basic_settings(!p_button_pressed);
  83. }
  84. void ProjectSettingsEditor::_setting_selected(const String &p_path) {
  85. if (p_path.is_empty()) {
  86. return;
  87. }
  88. property_box->set_text(general_settings_inspector->get_current_section() + "/" + p_path);
  89. _update_property_box(); // set_text doesn't trigger text_changed
  90. }
  91. void ProjectSettingsEditor::_add_setting() {
  92. String setting = _get_setting_name();
  93. // Initialize the property with the default value for the given type.
  94. Callable::CallError ce;
  95. Variant value;
  96. Variant::construct(Variant::Type(type_box->get_selected_id()), value, nullptr, 0, ce);
  97. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  98. undo_redo->create_action(TTR("Add Project Setting"));
  99. undo_redo->add_do_property(ps, setting, value);
  100. undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant());
  101. undo_redo->add_do_method(general_settings_inspector, "update_category_list");
  102. undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
  103. undo_redo->add_do_method(this, "queue_save");
  104. undo_redo->add_undo_method(this, "queue_save");
  105. undo_redo->commit_action();
  106. general_settings_inspector->set_current_section(setting.get_slice("/", 1));
  107. add_button->release_focus();
  108. }
  109. void ProjectSettingsEditor::_delete_setting() {
  110. String setting = _get_setting_name();
  111. Variant value = ps->get(setting);
  112. int order = ps->get_order(setting);
  113. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  114. undo_redo->create_action(TTR("Delete Item"));
  115. undo_redo->add_do_method(ps, "clear", setting);
  116. undo_redo->add_undo_method(ps, "set", setting, value);
  117. undo_redo->add_undo_method(ps, "set_order", setting, order);
  118. undo_redo->add_do_method(general_settings_inspector, "update_category_list");
  119. undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
  120. undo_redo->add_do_method(this, "queue_save");
  121. undo_redo->add_undo_method(this, "queue_save");
  122. undo_redo->commit_action();
  123. property_box->clear();
  124. del_button->release_focus();
  125. }
  126. void ProjectSettingsEditor::_property_box_changed(const String &p_text) {
  127. _update_property_box();
  128. }
  129. void ProjectSettingsEditor::_feature_selected(int p_index) {
  130. Vector<String> t = property_box->get_text().strip_edges().split(".", true, 1);
  131. const String feature = p_index ? "." + feature_box->get_item_text(p_index) : "";
  132. property_box->set_text(t[0] + feature);
  133. _update_property_box();
  134. }
  135. void ProjectSettingsEditor::_update_property_box() {
  136. const String setting = _get_setting_name();
  137. const Vector<String> t = setting.split(".", true, 1);
  138. const String name = t[0];
  139. const String feature = (t.size() == 2) ? t[1] : "";
  140. bool feature_invalid = (t.size() == 2) && (t[1].is_empty());
  141. add_button->set_disabled(true);
  142. del_button->set_disabled(true);
  143. if (!feature.is_empty()) {
  144. feature_invalid = true;
  145. for (int i = 1; i < feature_box->get_item_count(); i++) {
  146. if (feature == feature_box->get_item_text(i)) {
  147. feature_invalid = false;
  148. feature_box->select(i);
  149. break;
  150. }
  151. }
  152. }
  153. if (feature.is_empty() || feature_invalid) {
  154. feature_box->select(0);
  155. }
  156. if (property_box->get_text().is_empty()) {
  157. return;
  158. }
  159. if (ps->has_setting(setting)) {
  160. del_button->set_disabled(ps->is_builtin_setting(setting));
  161. _select_type(ps->get_setting(setting).get_type());
  162. } else {
  163. if (ps->has_setting(name)) {
  164. _select_type(ps->get_setting(name).get_type());
  165. } else {
  166. type_box->select(0);
  167. }
  168. if (feature_invalid) {
  169. return;
  170. }
  171. const Vector<String> names = name.split("/");
  172. for (int i = 0; i < names.size(); i++) {
  173. if (!names[i].is_valid_identifier()) {
  174. return;
  175. }
  176. }
  177. add_button->set_disabled(false);
  178. }
  179. }
  180. void ProjectSettingsEditor::_select_type(Variant::Type p_type) {
  181. type_box->select(type_box->get_item_index(p_type));
  182. }
  183. void ProjectSettingsEditor::shortcut_input(const Ref<InputEvent> &p_event) {
  184. ERR_FAIL_COND(p_event.is_null());
  185. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  186. const Ref<InputEventKey> k = p_event;
  187. if (k.is_valid() && k->is_pressed()) {
  188. bool handled = false;
  189. if (ED_IS_SHORTCUT("ui_undo", p_event)) {
  190. String action = undo_redo->get_current_action_name();
  191. if (!action.is_empty()) {
  192. EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
  193. }
  194. undo_redo->undo();
  195. handled = true;
  196. }
  197. if (ED_IS_SHORTCUT("ui_redo", p_event)) {
  198. undo_redo->redo();
  199. String action = undo_redo->get_current_action_name();
  200. if (!action.is_empty()) {
  201. EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
  202. }
  203. handled = true;
  204. }
  205. if (k->is_match(InputEventKey::create_reference(KeyModifierMask::CMD_OR_CTRL | Key::F))) {
  206. search_box->grab_focus();
  207. search_box->select_all();
  208. handled = true;
  209. }
  210. if (handled) {
  211. set_input_as_handled();
  212. }
  213. }
  214. }
  215. String ProjectSettingsEditor::_get_setting_name() const {
  216. String name = property_box->get_text().strip_edges();
  217. if (!name.contains("/")) {
  218. name = "global/" + name;
  219. }
  220. return name;
  221. }
  222. void ProjectSettingsEditor::_add_feature_overrides() {
  223. HashSet<String> presets;
  224. presets.insert("bptc");
  225. presets.insert("s3tc");
  226. presets.insert("etc");
  227. presets.insert("etc2");
  228. presets.insert("editor");
  229. presets.insert("template_debug");
  230. presets.insert("template_release");
  231. presets.insert("debug");
  232. presets.insert("release");
  233. presets.insert("template");
  234. presets.insert("double");
  235. presets.insert("single");
  236. presets.insert("32");
  237. presets.insert("64");
  238. presets.insert("movie");
  239. EditorExport *ee = EditorExport::get_singleton();
  240. for (int i = 0; i < ee->get_export_platform_count(); i++) {
  241. List<String> p;
  242. ee->get_export_platform(i)->get_platform_features(&p);
  243. for (const String &E : p) {
  244. presets.insert(E);
  245. }
  246. }
  247. for (int i = 0; i < ee->get_export_preset_count(); i++) {
  248. List<String> p;
  249. ee->get_export_preset(i)->get_platform()->get_preset_features(ee->get_export_preset(i), &p);
  250. for (const String &E : p) {
  251. presets.insert(E);
  252. }
  253. String custom = ee->get_export_preset(i)->get_custom_features();
  254. Vector<String> custom_list = custom.split(",");
  255. for (int j = 0; j < custom_list.size(); j++) {
  256. String f = custom_list[j].strip_edges();
  257. if (!f.is_empty()) {
  258. presets.insert(f);
  259. }
  260. }
  261. }
  262. feature_box->clear();
  263. feature_box->add_item(TTR("(All)"), 0); // So it is always on top.
  264. int id = 1;
  265. for (const String &E : presets) {
  266. feature_box->add_item(E, id++);
  267. }
  268. }
  269. void ProjectSettingsEditor::_editor_restart() {
  270. ProjectSettings::get_singleton()->save();
  271. EditorNode::get_singleton()->save_all_scenes();
  272. EditorNode::get_singleton()->restart_editor();
  273. }
  274. void ProjectSettingsEditor::_editor_restart_request() {
  275. restart_container->show();
  276. }
  277. void ProjectSettingsEditor::_editor_restart_close() {
  278. restart_container->hide();
  279. }
  280. void ProjectSettingsEditor::_action_added(const String &p_name) {
  281. String name = "input/" + p_name;
  282. ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(name),
  283. "An action with this name already exists.");
  284. Dictionary action;
  285. action["events"] = Array();
  286. action["deadzone"] = 0.5f;
  287. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  288. undo_redo->create_action(TTR("Add Input Action"));
  289. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, action);
  290. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name);
  291. undo_redo->add_do_method(this, "_update_action_map_editor");
  292. undo_redo->add_undo_method(this, "_update_action_map_editor");
  293. undo_redo->add_do_method(this, "queue_save");
  294. undo_redo->add_undo_method(this, "queue_save");
  295. undo_redo->commit_action();
  296. }
  297. void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionary &p_action) {
  298. const String property_name = "input/" + p_name;
  299. Dictionary old_val = GLOBAL_GET(property_name);
  300. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  301. if (old_val["deadzone"] != p_action["deadzone"]) {
  302. // Deadzone Changed
  303. undo_redo->create_action(TTR("Change Action deadzone"));
  304. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  305. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  306. } else {
  307. // Events changed
  308. undo_redo->create_action(TTR("Change Input Action Event(s)"));
  309. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  310. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  311. }
  312. undo_redo->add_do_method(this, "_update_action_map_editor");
  313. undo_redo->add_undo_method(this, "_update_action_map_editor");
  314. undo_redo->add_do_method(this, "queue_save");
  315. undo_redo->add_undo_method(this, "queue_save");
  316. undo_redo->commit_action();
  317. }
  318. void ProjectSettingsEditor::_action_removed(const String &p_name) {
  319. const String property_name = "input/" + p_name;
  320. Dictionary old_val = GLOBAL_GET(property_name);
  321. int order = ProjectSettings::get_singleton()->get_order(property_name);
  322. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  323. undo_redo->create_action(TTR("Erase Input Action"));
  324. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property_name);
  325. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  326. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", property_name, order);
  327. undo_redo->add_do_method(this, "_update_action_map_editor");
  328. undo_redo->add_undo_method(this, "_update_action_map_editor");
  329. undo_redo->add_do_method(this, "queue_save");
  330. undo_redo->add_undo_method(this, "queue_save");
  331. undo_redo->commit_action();
  332. }
  333. void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const String &p_new_name) {
  334. const String old_property_name = "input/" + p_old_name;
  335. const String new_property_name = "input/" + p_new_name;
  336. ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(new_property_name),
  337. "An action with this name already exists.");
  338. int order = ProjectSettings::get_singleton()->get_order(old_property_name);
  339. Dictionary action = GLOBAL_GET(old_property_name);
  340. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  341. undo_redo->create_action(TTR("Rename Input Action"));
  342. // Do: clear old, set new
  343. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", old_property_name);
  344. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", new_property_name, action);
  345. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", new_property_name, order);
  346. // Undo: clear new, set old
  347. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", new_property_name);
  348. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", old_property_name, action);
  349. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", old_property_name, order);
  350. undo_redo->add_do_method(this, "_update_action_map_editor");
  351. undo_redo->add_undo_method(this, "_update_action_map_editor");
  352. undo_redo->add_do_method(this, "queue_save");
  353. undo_redo->add_undo_method(this, "queue_save");
  354. undo_redo->commit_action();
  355. }
  356. void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const String &p_relative_to, bool p_before) {
  357. const String action_name = "input/" + p_action_name;
  358. const String target_name = "input/" + p_relative_to;
  359. // It is much easier to rebuild the custom "input" properties rather than messing around with the "order" values of them.
  360. Variant action_value = ps->get(action_name);
  361. Variant target_value = ps->get(target_name);
  362. List<PropertyInfo> props;
  363. HashMap<String, Variant> action_values;
  364. ProjectSettings::get_singleton()->get_property_list(&props);
  365. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  366. undo_redo->create_action(TTR("Update Input Action Order"));
  367. for (const PropertyInfo &prop : props) {
  368. // Skip builtins and non-inputs
  369. if (ProjectSettings::get_singleton()->is_builtin_setting(prop.name) || !prop.name.begins_with("input/")) {
  370. continue;
  371. }
  372. action_values.insert(prop.name, ps->get(prop.name));
  373. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", prop.name);
  374. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", prop.name);
  375. }
  376. for (const KeyValue<String, Variant> &E : action_values) {
  377. String name = E.key;
  378. const Variant &value = E.value;
  379. if (name == target_name) {
  380. if (p_before) {
  381. // Insert before target
  382. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  383. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  384. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  385. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  386. } else {
  387. // Insert after target
  388. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  389. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  390. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  391. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  392. }
  393. } else if (name != action_name) {
  394. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, value);
  395. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", name, value);
  396. }
  397. }
  398. undo_redo->add_do_method(this, "_update_action_map_editor");
  399. undo_redo->add_undo_method(this, "_update_action_map_editor");
  400. undo_redo->add_do_method(this, "queue_save");
  401. undo_redo->add_undo_method(this, "queue_save");
  402. undo_redo->commit_action();
  403. }
  404. void ProjectSettingsEditor::_update_action_map_editor() {
  405. Vector<ActionMapEditor::ActionInfo> actions;
  406. List<PropertyInfo> props;
  407. ProjectSettings::get_singleton()->get_property_list(&props);
  408. const Ref<Texture2D> builtin_icon = get_theme_icon(SNAME("PinPressed"), SNAME("EditorIcons"));
  409. for (const PropertyInfo &E : props) {
  410. const String property_name = E.name;
  411. if (!property_name.begins_with("input/")) {
  412. continue;
  413. }
  414. // Strip the "input/" from the left.
  415. String display_name = property_name.substr(String("input/").size() - 1);
  416. Dictionary action = GLOBAL_GET(property_name);
  417. ActionMapEditor::ActionInfo action_info;
  418. action_info.action = action;
  419. action_info.editable = true;
  420. action_info.name = display_name;
  421. const bool is_builtin_input = ProjectSettings::get_singleton()->get_input_presets().find(property_name) != nullptr;
  422. if (is_builtin_input) {
  423. action_info.editable = false;
  424. action_info.icon = builtin_icon;
  425. action_info.has_initial = true;
  426. action_info.action_initial = ProjectSettings::get_singleton()->property_get_revert(property_name);
  427. }
  428. actions.push_back(action_info);
  429. }
  430. action_map_editor->update_action_list(actions);
  431. }
  432. void ProjectSettingsEditor::_update_theme() {
  433. search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
  434. restart_close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons")));
  435. restart_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
  436. restart_icon->set_texture(get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
  437. restart_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
  438. type_box->clear();
  439. for (int i = 0; i < Variant::VARIANT_MAX; i++) {
  440. if (i == Variant::NIL || i == Variant::OBJECT || i == Variant::CALLABLE || i == Variant::SIGNAL || i == Variant::RID) {
  441. // These types can't be serialized properly, so skip them.
  442. continue;
  443. }
  444. String type = Variant::get_type_name(Variant::Type(i));
  445. type_box->add_icon_item(get_theme_icon(type, SNAME("EditorIcons")), type, i);
  446. }
  447. }
  448. void ProjectSettingsEditor::_input_filter_focused() {
  449. set_close_on_escape(false);
  450. }
  451. void ProjectSettingsEditor::_input_filter_unfocused() {
  452. set_close_on_escape(true);
  453. }
  454. void ProjectSettingsEditor::_notification(int p_what) {
  455. switch (p_what) {
  456. case NOTIFICATION_VISIBILITY_CHANGED: {
  457. if (!is_visible()) {
  458. EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "project_settings", Rect2(get_position(), get_size()));
  459. }
  460. } break;
  461. case NOTIFICATION_ENTER_TREE: {
  462. general_settings_inspector->edit(ps);
  463. _update_action_map_editor();
  464. _update_theme();
  465. } break;
  466. case NOTIFICATION_THEME_CHANGED: {
  467. _update_theme();
  468. } break;
  469. }
  470. }
  471. void ProjectSettingsEditor::_bind_methods() {
  472. ClassDB::bind_method(D_METHOD("queue_save"), &ProjectSettingsEditor::queue_save);
  473. ClassDB::bind_method(D_METHOD("_update_action_map_editor"), &ProjectSettingsEditor::_update_action_map_editor);
  474. }
  475. ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
  476. singleton = this;
  477. set_title(TTR("Project Settings (project.godot)"));
  478. ps = ProjectSettings::get_singleton();
  479. data = p_data;
  480. tab_container = memnew(TabContainer);
  481. tab_container->set_use_hidden_tabs_for_min_size(true);
  482. tab_container->set_theme_type_variation("TabContainerOdd");
  483. add_child(tab_container);
  484. general_editor = memnew(VBoxContainer);
  485. general_editor->set_name(TTR("General"));
  486. general_editor->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
  487. general_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  488. tab_container->add_child(general_editor);
  489. HBoxContainer *search_bar = memnew(HBoxContainer);
  490. general_editor->add_child(search_bar);
  491. search_box = memnew(LineEdit);
  492. search_box->set_placeholder(TTR("Filter Settings"));
  493. search_box->set_clear_button_enabled(true);
  494. search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  495. search_bar->add_child(search_box);
  496. advanced = memnew(CheckButton);
  497. advanced->set_text(TTR("Advanced Settings"));
  498. advanced->connect("toggled", callable_mp(this, &ProjectSettingsEditor::_advanced_toggled));
  499. search_bar->add_child(advanced);
  500. custom_properties = memnew(HBoxContainer);
  501. general_editor->add_child(custom_properties);
  502. property_box = memnew(LineEdit);
  503. property_box->set_placeholder(TTR("Select a Setting or Type its Name"));
  504. property_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  505. property_box->connect("text_changed", callable_mp(this, &ProjectSettingsEditor::_property_box_changed));
  506. custom_properties->add_child(property_box);
  507. feature_box = memnew(OptionButton);
  508. feature_box->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
  509. feature_box->connect("item_selected", callable_mp(this, &ProjectSettingsEditor::_feature_selected));
  510. custom_properties->add_child(feature_box);
  511. type_box = memnew(OptionButton);
  512. type_box->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
  513. custom_properties->add_child(type_box);
  514. add_button = memnew(Button);
  515. add_button->set_text(TTR("Add"));
  516. add_button->set_disabled(true);
  517. add_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_add_setting));
  518. custom_properties->add_child(add_button);
  519. del_button = memnew(Button);
  520. del_button->set_text(TTR("Delete"));
  521. del_button->set_disabled(true);
  522. del_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_delete_setting));
  523. custom_properties->add_child(del_button);
  524. general_settings_inspector = memnew(SectionedInspector);
  525. general_settings_inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  526. general_settings_inspector->register_search_box(search_box);
  527. general_settings_inspector->get_inspector()->set_use_filter(true);
  528. general_settings_inspector->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_setting_selected));
  529. general_settings_inspector->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_setting_edited));
  530. general_settings_inspector->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
  531. general_editor->add_child(general_settings_inspector);
  532. restart_container = memnew(PanelContainer);
  533. general_editor->add_child(restart_container);
  534. HBoxContainer *restart_hb = memnew(HBoxContainer);
  535. restart_container->hide();
  536. restart_container->add_child(restart_hb);
  537. restart_icon = memnew(TextureRect);
  538. restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
  539. restart_hb->add_child(restart_icon);
  540. restart_label = memnew(Label);
  541. restart_label->set_text(TTR("Changed settings will be applied to the editor after restarting."));
  542. restart_hb->add_child(restart_label);
  543. restart_hb->add_spacer();
  544. Button *restart_button = memnew(Button);
  545. restart_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart));
  546. restart_hb->add_child(restart_button);
  547. restart_button->set_text(TTR("Save & Restart"));
  548. restart_close_button = memnew(Button);
  549. restart_close_button->set_flat(true);
  550. restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
  551. restart_hb->add_child(restart_close_button);
  552. action_map_editor = memnew(ActionMapEditor);
  553. action_map_editor->set_name(TTR("Input Map"));
  554. action_map_editor->connect("action_added", callable_mp(this, &ProjectSettingsEditor::_action_added));
  555. action_map_editor->connect("action_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
  556. action_map_editor->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed));
  557. action_map_editor->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed));
  558. action_map_editor->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered));
  559. action_map_editor->connect(SNAME("filter_focused"), callable_mp(this, &ProjectSettingsEditor::_input_filter_focused));
  560. action_map_editor->connect(SNAME("filter_unfocused"), callable_mp(this, &ProjectSettingsEditor::_input_filter_unfocused));
  561. tab_container->add_child(action_map_editor);
  562. localization_editor = memnew(LocalizationEditor);
  563. localization_editor->set_name(TTR("Localization"));
  564. localization_editor->connect("localization_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  565. tab_container->add_child(localization_editor);
  566. autoload_settings = memnew(EditorAutoloadSettings);
  567. autoload_settings->set_name(TTR("Autoload"));
  568. autoload_settings->connect("autoload_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  569. tab_container->add_child(autoload_settings);
  570. shaders_global_shader_uniforms_editor = memnew(ShaderGlobalsEditor);
  571. shaders_global_shader_uniforms_editor->set_name(TTR("Shader Globals"));
  572. shaders_global_shader_uniforms_editor->connect("globals_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  573. tab_container->add_child(shaders_global_shader_uniforms_editor);
  574. plugin_settings = memnew(EditorPluginSettings);
  575. plugin_settings->set_name(TTR("Plugins"));
  576. tab_container->add_child(plugin_settings);
  577. timer = memnew(Timer);
  578. timer->set_wait_time(1.5);
  579. timer->connect("timeout", callable_mp(ps, &ProjectSettings::save));
  580. timer->set_one_shot(true);
  581. add_child(timer);
  582. set_ok_button_text(TTR("Close"));
  583. set_hide_on_ok(true);
  584. bool use_advanced = EditorSettings::get_singleton()->get_project_metadata("project_settings", "advanced_mode", false);
  585. if (use_advanced) {
  586. advanced->set_pressed(true);
  587. }
  588. _update_advanced(use_advanced);
  589. general_settings_inspector->set_restrict_to_basic_settings(!use_advanced);
  590. import_defaults_editor = memnew(ImportDefaultsEditor);
  591. import_defaults_editor->set_name(TTR("Import Defaults"));
  592. tab_container->add_child(import_defaults_editor);
  593. import_defaults_editor->connect("project_settings_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  594. MovieWriter::set_extensions_hint(); // ensure extensions are properly displayed.
  595. }