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- /**************************************************************************/
- /* graph_edit.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GRAPH_EDIT_H
- #define GRAPH_EDIT_H
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/graph_node.h"
- #include "scene/gui/label.h"
- #include "scene/gui/scroll_bar.h"
- #include "scene/gui/spin_box.h"
- class GraphEdit;
- class ViewPanner;
- class GraphEditFilter : public Control {
- GDCLASS(GraphEditFilter, Control);
- friend class GraphEdit;
- friend class GraphEditMinimap;
- GraphEdit *ge = nullptr;
- virtual bool has_point(const Point2 &p_point) const override;
- public:
- GraphEditFilter(GraphEdit *p_edit);
- };
- class GraphEditMinimap : public Control {
- GDCLASS(GraphEditMinimap, Control);
- friend class GraphEdit;
- friend class GraphEditFilter;
- GraphEdit *ge = nullptr;
- protected:
- public:
- GraphEditMinimap(GraphEdit *p_edit);
- void update_minimap();
- Rect2 get_camera_rect();
- private:
- Vector2 minimap_padding;
- Vector2 minimap_offset;
- Vector2 graph_proportions;
- Vector2 graph_padding;
- Vector2 camera_position;
- Vector2 camera_size;
- bool is_pressing;
- bool is_resizing;
- Vector2 _get_render_size();
- Vector2 _get_graph_offset();
- Vector2 _get_graph_size();
- Vector2 _convert_from_graph_position(const Vector2 &p_position);
- Vector2 _convert_to_graph_position(const Vector2 &p_position);
- virtual void gui_input(const Ref<InputEvent> &p_ev) override;
- void _adjust_graph_scroll(const Vector2 &p_offset);
- };
- class GraphEdit : public Control {
- GDCLASS(GraphEdit, Control);
- public:
- struct Connection {
- StringName from;
- StringName to;
- int from_port = 0;
- int to_port = 0;
- float activity = 0.0;
- };
- // Should be in sync with ControlScheme in ViewPanner.
- enum PanningScheme {
- SCROLL_ZOOMS,
- SCROLL_PANS,
- };
- private:
- Label *zoom_label = nullptr;
- Button *zoom_minus = nullptr;
- Button *zoom_reset = nullptr;
- Button *zoom_plus = nullptr;
- Button *snap_button = nullptr;
- SpinBox *snap_amount = nullptr;
- Button *minimap_button = nullptr;
- Button *layout_button = nullptr;
- HScrollBar *h_scroll = nullptr;
- VScrollBar *v_scroll = nullptr;
- float port_hotzone_inner_extent = 0.0;
- float port_hotzone_outer_extent = 0.0;
- Ref<ViewPanner> panner;
- bool warped_panning = true;
- void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event);
- void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event);
- bool arrange_nodes_button_hidden = false;
- bool connecting = false;
- StringName connecting_from;
- bool connecting_out = false;
- int connecting_index = 0;
- int connecting_type = 0;
- Color connecting_color;
- bool connecting_target = false;
- Vector2 connecting_to;
- StringName connecting_target_to;
- int connecting_target_index = 0;
- bool just_disconnected = false;
- bool connecting_valid = false;
- Vector2 click_pos;
- PanningScheme panning_scheme = SCROLL_ZOOMS;
- bool dragging = false;
- bool just_selected = false;
- bool moving_selection = false;
- Vector2 drag_accum;
- float zoom = 1.0;
- float zoom_step = 1.2;
- // Proper values set in constructor.
- float zoom_min = 0.0;
- float zoom_max = 0.0;
- void _zoom_minus();
- void _zoom_reset();
- void _zoom_plus();
- void _update_zoom_label();
- bool box_selecting = false;
- bool box_selection_mode_additive = false;
- Point2 box_selecting_from;
- Point2 box_selecting_to;
- Rect2 box_selecting_rect;
- List<GraphNode *> previous_selected;
- bool setting_scroll_ofs = false;
- bool right_disconnects = false;
- bool updating = false;
- bool awaiting_scroll_offset_update = false;
- List<Connection> connections;
- float lines_thickness = 2.0f;
- float lines_curvature = 0.5f;
- bool lines_antialiased = true;
- PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
- void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom);
- void _graph_node_selected(Node *p_gn);
- void _graph_node_deselected(Node *p_gn);
- void _graph_node_raised(Node *p_gn);
- void _graph_node_moved(Node *p_gn);
- void _graph_node_slot_updated(int p_index, Node *p_gn);
- void _update_scroll();
- void _scroll_moved(double);
- virtual void gui_input(const Ref<InputEvent> &p_ev) override;
- Control *connections_layer = nullptr;
- GraphEditFilter *top_layer = nullptr;
- GraphEditMinimap *minimap = nullptr;
- void _top_layer_input(const Ref<InputEvent> &p_ev);
- bool is_in_input_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
- bool is_in_output_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
- bool is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left);
- void _top_layer_draw();
- void _connections_layer_draw();
- void _minimap_draw();
- void _update_scroll_offset();
- TypedArray<Dictionary> _get_connection_list() const;
- bool lines_on_bg = false;
- struct ConnType {
- union {
- struct {
- uint32_t type_a;
- uint32_t type_b;
- };
- uint64_t key = 0;
- };
- static uint32_t hash(const ConnType &p_conn) {
- return hash_one_uint64(p_conn.key);
- }
- bool operator==(const ConnType &p_type) const {
- return key == p_type.key;
- }
- ConnType(uint32_t a = 0, uint32_t b = 0) {
- type_a = a;
- type_b = b;
- }
- };
- HashSet<ConnType, ConnType> valid_connection_types;
- HashSet<int> valid_left_disconnect_types;
- HashSet<int> valid_right_disconnect_types;
- HashMap<StringName, Vector<GraphNode *>> comment_enclosed_nodes;
- void _update_comment_enclosed_nodes_list(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes);
- void _set_drag_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, bool p_drag);
- void _set_position_of_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, Vector2 p_pos);
- HBoxContainer *zoom_hb = nullptr;
- friend class GraphEditFilter;
- bool _filter_input(const Point2 &p_point);
- void _snap_toggled();
- void _snap_value_changed(double);
- friend class GraphEditMinimap;
- void _minimap_toggled();
- bool _check_clickable_control(Control *p_control, const Vector2 &r_mouse_pos, const Vector2 &p_offset);
- bool arranging_graph = false;
- enum SET_OPERATIONS {
- IS_EQUAL,
- IS_SUBSET,
- DIFFERENCE,
- UNION,
- };
- int _set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v);
- HashMap<int, Vector<StringName>> _layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
- Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings);
- void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes);
- void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
- void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
- float _calculate_threshold(StringName p_v, StringName p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions);
- void _place_block(StringName p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions);
- protected:
- static void _bind_methods();
- virtual void add_child_notify(Node *p_child) override;
- virtual void remove_child_notify(Node *p_child) override;
- void _notification(int p_what);
- GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2)
- GDVIRTUAL3R(bool, _is_in_input_hotzone, Object *, int, Vector2)
- GDVIRTUAL3R(bool, _is_in_output_hotzone, Object *, int, Vector2)
- GDVIRTUAL4R(bool, _is_node_hover_valid, StringName, int, StringName, int);
- public:
- PackedStringArray get_configuration_warnings() const override;
- Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
- bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
- void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
- void clear_connections();
- void force_connection_drag_end();
- virtual bool is_node_hover_valid(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
- void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity);
- void add_valid_connection_type(int p_type, int p_with_type);
- void remove_valid_connection_type(int p_type, int p_with_type);
- bool is_valid_connection_type(int p_type, int p_with_type) const;
- void set_panning_scheme(PanningScheme p_scheme);
- PanningScheme get_panning_scheme() const;
- void set_zoom(float p_zoom);
- void set_zoom_custom(float p_zoom, const Vector2 &p_center);
- float get_zoom() const;
- void set_zoom_min(float p_zoom_min);
- float get_zoom_min() const;
- void set_zoom_max(float p_zoom_max);
- float get_zoom_max() const;
- void set_zoom_step(float p_zoom_step);
- float get_zoom_step() const;
- void set_show_zoom_label(bool p_enable);
- bool is_showing_zoom_label() const;
- void set_minimap_size(Vector2 p_size);
- Vector2 get_minimap_size() const;
- void set_minimap_opacity(float p_opacity);
- float get_minimap_opacity() const;
- void set_minimap_enabled(bool p_enable);
- bool is_minimap_enabled() const;
- void set_arrange_nodes_button_hidden(bool p_enable);
- bool is_arrange_nodes_button_hidden() const;
- GraphEditFilter *get_top_layer() const { return top_layer; }
- GraphEditMinimap *get_minimap() const { return minimap; }
- void get_connection_list(List<Connection> *r_connections) const;
- void set_right_disconnects(bool p_enable);
- bool is_right_disconnects_enabled() const;
- void add_valid_right_disconnect_type(int p_type);
- void remove_valid_right_disconnect_type(int p_type);
- void add_valid_left_disconnect_type(int p_type);
- void remove_valid_left_disconnect_type(int p_type);
- void set_scroll_ofs(const Vector2 &p_ofs);
- Vector2 get_scroll_ofs() const;
- void set_selected(Node *p_child);
- void set_use_snap(bool p_enable);
- bool is_using_snap() const;
- int get_snap() const;
- void set_snap(int p_snap);
- void set_connection_lines_curvature(float p_curvature);
- float get_connection_lines_curvature() const;
- void set_connection_lines_thickness(float p_thickness);
- float get_connection_lines_thickness() const;
- void set_connection_lines_antialiased(bool p_antialiased);
- bool is_connection_lines_antialiased() const;
- HBoxContainer *get_zoom_hbox();
- Ref<ViewPanner> get_panner();
- void set_warped_panning(bool p_warped);
- void arrange_nodes();
- GraphEdit();
- };
- VARIANT_ENUM_CAST(GraphEdit::PanningScheme);
- #endif // GRAPH_EDIT_H
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