command_queue_mt.cpp 3.0 KB

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  1. /**************************************************************************/
  2. /* command_queue_mt.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "command_queue_mt.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/os/os.h"
  33. void CommandQueueMT::lock() {
  34. mutex.lock();
  35. }
  36. void CommandQueueMT::unlock() {
  37. mutex.unlock();
  38. }
  39. void CommandQueueMT::wait_for_flush() {
  40. // wait one millisecond for a flush to happen
  41. OS::get_singleton()->delay_usec(1000);
  42. }
  43. CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() {
  44. int idx = -1;
  45. while (true) {
  46. lock();
  47. for (int i = 0; i < SYNC_SEMAPHORES; i++) {
  48. if (!sync_sems[i].in_use) {
  49. sync_sems[i].in_use = true;
  50. idx = i;
  51. break;
  52. }
  53. }
  54. unlock();
  55. if (idx == -1) {
  56. wait_for_flush();
  57. } else {
  58. break;
  59. }
  60. }
  61. return &sync_sems[idx];
  62. }
  63. CommandQueueMT::CommandQueueMT(bool p_sync) {
  64. if (p_sync) {
  65. sync = memnew(Semaphore);
  66. }
  67. }
  68. CommandQueueMT::~CommandQueueMT() {
  69. if (sync) {
  70. memdelete(sync);
  71. }
  72. }