Rémi Verschelde 7e74568709 FBX: Disable importer when canceling FBX2glTF setup 2 年之前
..
doc_classes 9e6f0ee9c7 Document GLTFNode and some of GLTFState 2 年之前
editor e3e117cac5 Fix blend-file import when using custom color management in blender 2 年之前
extensions e290448fe3 Fix glTF mesh importer not freeing nodes correctly on import 2 年之前
structures 84658b47ca Remove unused joint boolean in GLTFNode 2 年之前
README.md 7b8f9a0e8e GLTF: Organize structures into a subfolder 3 年之前
SCsub 39facb35a0 SCons: Unify tools/target build type configuration 3 年之前
config.py c1a600545c GLTF imports & exports material texture filters 3 年之前
gltf_defines.h d95794ec8a One Copyright Update to rule them all 2 年之前
gltf_document.cpp 90dbf3bd38 Get the unlit / unshaded extension when importing GLTF and set it when exporting 2 年之前
gltf_document.h dbc1e94695 Fixes for gltf export. 2 年之前
gltf_state.cpp 9a031806bd GLTF: Delete unused skeleton_to_node 2 年之前
gltf_state.h 9a031806bd GLTF: Delete unused skeleton_to_node 2 年之前
gltf_template_convert.h d95794ec8a One Copyright Update to rule them all 2 年之前
register_types.cpp 7e74568709 FBX: Disable importer when canceling FBX2glTF setup 2 年之前
register_types.h d95794ec8a One Copyright Update to rule them all 2 年之前

README.md

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.