os_android.cpp 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757
  1. /**************************************************************************/
  2. /* os_android.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "os_android.h"
  31. #include "core/config/project_settings.h"
  32. #include "drivers/unix/dir_access_unix.h"
  33. #include "drivers/unix/file_access_unix.h"
  34. #include "main/main.h"
  35. #include "platform/android/display_server_android.h"
  36. #include "scene/main/scene_tree.h"
  37. #include "servers/rendering_server.h"
  38. #include "dir_access_jandroid.h"
  39. #include "file_access_android.h"
  40. #include "file_access_filesystem_jandroid.h"
  41. #include "net_socket_android.h"
  42. #include <dlfcn.h>
  43. #include <sys/system_properties.h>
  44. #include "java_godot_io_wrapper.h"
  45. #include "java_godot_wrapper.h"
  46. const char *OS_Android::ANDROID_EXEC_PATH = "apk";
  47. String _remove_symlink(const String &dir) {
  48. // Workaround for Android 6.0+ using a symlink.
  49. // Save the current directory.
  50. char current_dir_name[2048];
  51. getcwd(current_dir_name, 2048);
  52. // Change directory to the external data directory.
  53. chdir(dir.utf8().get_data());
  54. // Get the actual directory without the potential symlink.
  55. char dir_name_wihout_symlink[2048];
  56. getcwd(dir_name_wihout_symlink, 2048);
  57. // Convert back to a String.
  58. String dir_without_symlink(dir_name_wihout_symlink);
  59. // Restore original current directory.
  60. chdir(current_dir_name);
  61. return dir_without_symlink;
  62. }
  63. class AndroidLogger : public Logger {
  64. public:
  65. virtual void logv(const char *p_format, va_list p_list, bool p_err) {
  66. __android_log_vprint(p_err ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
  67. }
  68. virtual ~AndroidLogger() {}
  69. };
  70. void OS_Android::alert(const String &p_alert, const String &p_title) {
  71. ERR_FAIL_NULL(godot_java);
  72. godot_java->alert(p_alert, p_title);
  73. }
  74. void OS_Android::initialize_core() {
  75. OS_Unix::initialize_core();
  76. #ifdef TOOLS_ENABLED
  77. FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
  78. #else
  79. if (use_apk_expansion) {
  80. FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
  81. } else {
  82. FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
  83. }
  84. #endif
  85. FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
  86. FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_FILESYSTEM);
  87. #ifdef TOOLS_ENABLED
  88. DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
  89. #else
  90. if (use_apk_expansion) {
  91. DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
  92. } else {
  93. DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
  94. }
  95. #endif
  96. DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
  97. DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_FILESYSTEM);
  98. NetSocketAndroid::make_default();
  99. }
  100. void OS_Android::initialize() {
  101. initialize_core();
  102. }
  103. void OS_Android::initialize_joypads() {
  104. Input::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping());
  105. // This queries/updates the currently connected devices/joypads.
  106. godot_java->init_input_devices();
  107. }
  108. void OS_Android::set_main_loop(MainLoop *p_main_loop) {
  109. main_loop = p_main_loop;
  110. }
  111. void OS_Android::delete_main_loop() {
  112. if (main_loop) {
  113. memdelete(main_loop);
  114. main_loop = nullptr;
  115. }
  116. }
  117. void OS_Android::finalize() {
  118. }
  119. OS_Android *OS_Android::get_singleton() {
  120. return static_cast<OS_Android *>(OS::get_singleton());
  121. }
  122. GodotJavaWrapper *OS_Android::get_godot_java() {
  123. return godot_java;
  124. }
  125. GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
  126. return godot_io_java;
  127. }
  128. bool OS_Android::request_permission(const String &p_name) {
  129. return godot_java->request_permission(p_name);
  130. }
  131. bool OS_Android::request_permissions() {
  132. return godot_java->request_permissions();
  133. }
  134. Vector<String> OS_Android::get_granted_permissions() const {
  135. return godot_java->get_granted_permissions();
  136. }
  137. Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
  138. String path = p_path;
  139. if (!FileAccess::exists(path)) {
  140. path = p_path.get_file();
  141. }
  142. p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
  143. ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
  144. if (r_resolved_path != nullptr) {
  145. *r_resolved_path = path;
  146. }
  147. return OK;
  148. }
  149. String OS_Android::get_name() const {
  150. return "Android";
  151. }
  152. String OS_Android::get_system_property(const char *key) const {
  153. static String value;
  154. char value_str[PROP_VALUE_MAX];
  155. if (__system_property_get(key, value_str)) {
  156. value = String(value_str);
  157. }
  158. return value;
  159. }
  160. String OS_Android::get_distribution_name() const {
  161. if (!get_system_property("ro.havoc.version").is_empty()) {
  162. return "Havoc OS";
  163. } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
  164. return "Pixel Extended";
  165. } else if (!get_system_property("org.pixelexperience.version").is_empty()) {
  166. return "Pixel Experience";
  167. } else if (!get_system_property("ro.potato.version").is_empty()) {
  168. return "POSP";
  169. } else if (!get_system_property("ro.xtended.version").is_empty()) {
  170. return "Project-Xtended";
  171. } else if (!get_system_property("org.evolution.version").is_empty()) {
  172. return "Evolution X";
  173. } else if (!get_system_property("ro.corvus.version").is_empty()) {
  174. return "Corvus-Q";
  175. } else if (!get_system_property("ro.pa.version").is_empty()) {
  176. return "Paranoid Android";
  177. } else if (!get_system_property("ro.crdroid.version").is_empty()) {
  178. return "crDroid Android";
  179. } else if (!get_system_property("ro.syberia.version").is_empty()) {
  180. return "Syberia Project";
  181. } else if (!get_system_property("ro.arrow.version").is_empty()) {
  182. return "ArrowOS";
  183. } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
  184. return "LineageOS";
  185. }
  186. if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
  187. return vformat("%s %s", get_name(), "Custom ROM");
  188. }
  189. // Handles stock Android.
  190. return get_name();
  191. }
  192. String OS_Android::get_version() const {
  193. const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
  194. "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
  195. "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
  196. for (int i = 0; i < roms.size(); i++) {
  197. static String rom_version = get_system_property(roms[i]);
  198. if (!rom_version.is_empty()) {
  199. return rom_version;
  200. }
  201. }
  202. static String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
  203. if (!mod_version.is_empty()) {
  204. return mod_version;
  205. }
  206. // Handles stock Android.
  207. static String sdk_version = get_system_property("ro.build.version.sdk_int");
  208. static String build = get_system_property("ro.build.version.incremental");
  209. if (!sdk_version.is_empty()) {
  210. if (!build.is_empty()) {
  211. return vformat("%s.%s", sdk_version, build);
  212. }
  213. return sdk_version;
  214. }
  215. return "";
  216. }
  217. MainLoop *OS_Android::get_main_loop() const {
  218. return main_loop;
  219. }
  220. void OS_Android::main_loop_begin() {
  221. if (main_loop) {
  222. main_loop->initialize();
  223. }
  224. }
  225. bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) {
  226. if (!main_loop) {
  227. return false;
  228. }
  229. DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag();
  230. DisplayServerAndroid::get_singleton()->process_events();
  231. uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn();
  232. bool exit = Main::iteration();
  233. if (r_should_swap_buffers) {
  234. *r_should_swap_buffers = !is_in_low_processor_usage_mode() ||
  235. DisplayServerAndroid::get_singleton()->should_swap_buffers() ||
  236. RenderingServer::get_singleton()->has_changed() ||
  237. current_frames_drawn != Engine::get_singleton()->get_frames_drawn();
  238. }
  239. return exit;
  240. }
  241. void OS_Android::main_loop_end() {
  242. if (main_loop) {
  243. SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
  244. if (scene_tree) {
  245. scene_tree->quit();
  246. }
  247. main_loop->finalize();
  248. }
  249. }
  250. void OS_Android::main_loop_focusout() {
  251. DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
  252. audio_driver_android.set_pause(true);
  253. }
  254. void OS_Android::main_loop_focusin() {
  255. DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
  256. audio_driver_android.set_pause(false);
  257. }
  258. Error OS_Android::shell_open(String p_uri) {
  259. return godot_io_java->open_uri(p_uri);
  260. }
  261. String OS_Android::get_resource_dir() const {
  262. #ifdef TOOLS_ENABLED
  263. return OS_Unix::get_resource_dir();
  264. #else
  265. return "/"; //android has its own filesystem for resources inside the APK
  266. #endif
  267. }
  268. String OS_Android::get_locale() const {
  269. String locale = godot_io_java->get_locale();
  270. if (!locale.is_empty()) {
  271. return locale;
  272. }
  273. return OS_Unix::get_locale();
  274. }
  275. String OS_Android::get_model_name() const {
  276. String model = godot_io_java->get_model();
  277. if (!model.is_empty()) {
  278. return model;
  279. }
  280. return OS_Unix::get_model_name();
  281. }
  282. String OS_Android::get_data_path() const {
  283. return get_user_data_dir();
  284. }
  285. void OS_Android::_load_system_font_config() {
  286. font_aliases.clear();
  287. fonts.clear();
  288. font_names.clear();
  289. Ref<XMLParser> parser;
  290. parser.instantiate();
  291. Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml"));
  292. if (err == OK) {
  293. bool in_font_node = false;
  294. String fb, fn;
  295. FontInfo fi;
  296. while (parser->read() == OK) {
  297. if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
  298. in_font_node = false;
  299. if (parser->get_node_name() == "familyset") {
  300. int ver = parser->has_attribute("version") ? parser->get_named_attribute_value("version").to_int() : 0;
  301. if (ver < 21) {
  302. ERR_PRINT(vformat("Unsupported font config version %s", ver));
  303. break;
  304. }
  305. } else if (parser->get_node_name() == "alias") {
  306. String name = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
  307. String to = parser->has_attribute("to") ? parser->get_named_attribute_value("to").strip_edges() : String();
  308. if (!name.is_empty() && !to.is_empty()) {
  309. font_aliases[name] = to;
  310. }
  311. } else if (parser->get_node_name() == "family") {
  312. fn = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
  313. String lang_code = parser->has_attribute("lang") ? parser->get_named_attribute_value("lang").strip_edges() : String();
  314. Vector<String> lang_codes = lang_code.split(",");
  315. for (int i = 0; i < lang_codes.size(); i++) {
  316. Vector<String> lang_code_elements = lang_codes[i].split("-");
  317. if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") {
  318. // Add missing script codes.
  319. if (lang_code_elements[0] == "ko") {
  320. fi.script.insert("Hani");
  321. fi.script.insert("Hang");
  322. }
  323. if (lang_code_elements[0] == "ja") {
  324. fi.script.insert("Hani");
  325. fi.script.insert("Kana");
  326. fi.script.insert("Hira");
  327. }
  328. if (!lang_code_elements[0].is_empty()) {
  329. fi.lang.insert(lang_code_elements[0]);
  330. }
  331. }
  332. if (lang_code_elements.size() >= 2) {
  333. // Add common codes for variants and remove variants not supported by HarfBuzz/ICU.
  334. if (lang_code_elements[1] == "Aran") {
  335. fi.script.insert("Arab");
  336. }
  337. if (lang_code_elements[1] == "Cyrs") {
  338. fi.script.insert("Cyrl");
  339. }
  340. if (lang_code_elements[1] == "Hanb") {
  341. fi.script.insert("Hani");
  342. fi.script.insert("Bopo");
  343. }
  344. if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") {
  345. fi.script.insert("Hani");
  346. }
  347. if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") {
  348. fi.script.insert("Syrc");
  349. }
  350. if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") {
  351. fi.script.insert(lang_code_elements[1]);
  352. }
  353. }
  354. }
  355. } else if (parser->get_node_name() == "font") {
  356. in_font_node = true;
  357. fb = parser->has_attribute("fallbackFor") ? parser->get_named_attribute_value("fallbackFor").strip_edges() : String();
  358. fi.weight = parser->has_attribute("weight") ? parser->get_named_attribute_value("weight").to_int() : 400;
  359. fi.italic = parser->has_attribute("style") && parser->get_named_attribute_value("style").strip_edges() == "italic";
  360. }
  361. }
  362. if (parser->get_node_type() == XMLParser::NODE_TEXT) {
  363. if (in_font_node) {
  364. fi.filename = parser->get_node_data().strip_edges();
  365. fi.font_name = fn;
  366. if (!fb.is_empty() && fn.is_empty()) {
  367. fi.font_name = fb;
  368. fi.priority = 2;
  369. }
  370. if (fi.font_name.is_empty()) {
  371. fi.font_name = "sans-serif";
  372. fi.priority = 5;
  373. }
  374. if (fi.font_name.ends_with("-condensed")) {
  375. fi.stretch = 75;
  376. fi.font_name = fi.font_name.trim_suffix("-condensed");
  377. }
  378. fonts.push_back(fi);
  379. font_names.insert(fi.font_name);
  380. }
  381. }
  382. if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
  383. in_font_node = false;
  384. if (parser->get_node_name() == "font") {
  385. fb = String();
  386. fi.font_name = String();
  387. fi.priority = 0;
  388. fi.weight = 400;
  389. fi.stretch = 100;
  390. fi.italic = false;
  391. } else if (parser->get_node_name() == "family") {
  392. fi = FontInfo();
  393. fn = String();
  394. }
  395. }
  396. }
  397. parser->close();
  398. } else {
  399. ERR_PRINT("Unable to load font config");
  400. }
  401. font_config_loaded = true;
  402. }
  403. Vector<String> OS_Android::get_system_fonts() const {
  404. if (!font_config_loaded) {
  405. const_cast<OS_Android *>(this)->_load_system_font_config();
  406. }
  407. Vector<String> ret;
  408. for (const String &E : font_names) {
  409. ret.push_back(E);
  410. }
  411. return ret;
  412. }
  413. Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
  414. if (!font_config_loaded) {
  415. const_cast<OS_Android *>(this)->_load_system_font_config();
  416. }
  417. String font_name = p_font_name.to_lower();
  418. if (font_aliases.has(font_name)) {
  419. font_name = font_aliases[font_name];
  420. }
  421. String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
  422. String lang_prefix = p_locale.split("_")[0];
  423. Vector<String> ret;
  424. int best_score = 0;
  425. for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
  426. int score = 0;
  427. if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) {
  428. continue;
  429. }
  430. float sim = E->get().font_name.similarity(font_name);
  431. if (sim > 0.0) {
  432. score += (60 * sim + 5 - E->get().priority);
  433. }
  434. if (E->get().lang.has(p_locale)) {
  435. score += 120;
  436. } else if (E->get().lang.has(lang_prefix)) {
  437. score += 115;
  438. }
  439. if (E->get().script.has(p_script)) {
  440. score += 240;
  441. }
  442. score += (20 - Math::abs(E->get().weight - p_weight) / 50);
  443. score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
  444. if (E->get().italic == p_italic) {
  445. score += 30;
  446. }
  447. if (score > best_score) {
  448. best_score = score;
  449. if (ret.find(root.path_join(E->get().filename)) < 0) {
  450. ret.insert(0, root.path_join(E->get().filename));
  451. }
  452. } else if (score == best_score || E->get().script.is_empty()) {
  453. if (ret.find(root.path_join(E->get().filename)) < 0) {
  454. ret.push_back(root.path_join(E->get().filename));
  455. }
  456. }
  457. if (score >= 490) {
  458. break; // Perfect match.
  459. }
  460. }
  461. return ret;
  462. }
  463. String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
  464. if (!font_config_loaded) {
  465. const_cast<OS_Android *>(this)->_load_system_font_config();
  466. }
  467. String font_name = p_font_name.to_lower();
  468. if (font_aliases.has(font_name)) {
  469. font_name = font_aliases[font_name];
  470. }
  471. String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
  472. int best_score = 0;
  473. const List<FontInfo>::Element *best_match = nullptr;
  474. for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
  475. int score = 0;
  476. if (E->get().font_name == font_name) {
  477. score += (65 - E->get().priority);
  478. }
  479. score += (20 - Math::abs(E->get().weight - p_weight) / 50);
  480. score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
  481. if (E->get().italic == p_italic) {
  482. score += 30;
  483. }
  484. if (score >= 60 && score > best_score) {
  485. best_score = score;
  486. best_match = E;
  487. }
  488. if (score >= 140) {
  489. break; // Perfect match.
  490. }
  491. }
  492. if (best_match) {
  493. return root.path_join(best_match->get().filename);
  494. }
  495. return String();
  496. }
  497. String OS_Android::get_executable_path() const {
  498. // Since unix process creation is restricted on Android, we bypass
  499. // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH.
  500. // Detection of ANDROID_EXEC_PATH allows to handle process creation in an Android compliant
  501. // manner.
  502. return OS::get_executable_path();
  503. }
  504. String OS_Android::get_user_data_dir() const {
  505. if (!data_dir_cache.is_empty()) {
  506. return data_dir_cache;
  507. }
  508. String data_dir = godot_io_java->get_user_data_dir();
  509. if (!data_dir.is_empty()) {
  510. data_dir_cache = _remove_symlink(data_dir);
  511. return data_dir_cache;
  512. }
  513. return ".";
  514. }
  515. String OS_Android::get_cache_path() const {
  516. if (!cache_dir_cache.is_empty()) {
  517. return cache_dir_cache;
  518. }
  519. String cache_dir = godot_io_java->get_cache_dir();
  520. if (!cache_dir.is_empty()) {
  521. cache_dir_cache = _remove_symlink(cache_dir);
  522. return cache_dir_cache;
  523. }
  524. return ".";
  525. }
  526. String OS_Android::get_unique_id() const {
  527. String unique_id = godot_io_java->get_unique_id();
  528. if (!unique_id.is_empty()) {
  529. return unique_id;
  530. }
  531. return OS::get_unique_id();
  532. }
  533. String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
  534. return godot_io_java->get_system_dir(p_dir, p_shared_storage);
  535. }
  536. Error OS_Android::move_to_trash(const String &p_path) {
  537. Ref<DirAccess> da_ref = DirAccess::create_for_path(p_path);
  538. if (da_ref.is_null()) {
  539. return FAILED;
  540. }
  541. // Check if it's a directory
  542. if (da_ref->dir_exists(p_path)) {
  543. Error err = da_ref->change_dir(p_path);
  544. if (err) {
  545. return err;
  546. }
  547. // This is directory, let's erase its contents
  548. err = da_ref->erase_contents_recursive();
  549. if (err) {
  550. return err;
  551. }
  552. // Remove the top directory
  553. return da_ref->remove(p_path);
  554. } else if (da_ref->file_exists(p_path)) {
  555. // This is a file, let's remove it.
  556. return da_ref->remove(p_path);
  557. } else {
  558. return FAILED;
  559. }
  560. }
  561. void OS_Android::set_display_size(const Size2i &p_size) {
  562. display_size = p_size;
  563. }
  564. Size2i OS_Android::get_display_size() const {
  565. return display_size;
  566. }
  567. void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
  568. #if defined(GLES3_ENABLED)
  569. ERR_FAIL_NULL(p_gl_extensions);
  570. gl_extensions = p_gl_extensions;
  571. #endif
  572. }
  573. void OS_Android::set_native_window(ANativeWindow *p_native_window) {
  574. #if defined(VULKAN_ENABLED)
  575. native_window = p_native_window;
  576. #endif
  577. }
  578. ANativeWindow *OS_Android::get_native_window() const {
  579. #if defined(VULKAN_ENABLED)
  580. return native_window;
  581. #else
  582. return nullptr;
  583. #endif
  584. }
  585. void OS_Android::vibrate_handheld(int p_duration_ms) {
  586. godot_java->vibrate(p_duration_ms);
  587. }
  588. String OS_Android::get_config_path() const {
  589. return get_user_data_dir().path_join("config");
  590. }
  591. bool OS_Android::_check_internal_feature_support(const String &p_feature) {
  592. if (p_feature == "system_fonts") {
  593. return true;
  594. }
  595. if (p_feature == "mobile") {
  596. return true;
  597. }
  598. #if defined(__aarch64__)
  599. if (p_feature == "arm64-v8a" || p_feature == "arm64") {
  600. return true;
  601. }
  602. #elif defined(__ARM_ARCH_7A__)
  603. if (p_feature == "armeabi-v7a" || p_feature == "armeabi" || p_feature == "arm32") {
  604. return true;
  605. }
  606. #elif defined(__arm__)
  607. if (p_feature == "armeabi" || p_feature == "arm") {
  608. return true;
  609. }
  610. #endif
  611. return false;
  612. }
  613. OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
  614. display_size.width = DEFAULT_WINDOW_WIDTH;
  615. display_size.height = DEFAULT_WINDOW_HEIGHT;
  616. use_apk_expansion = p_use_apk_expansion;
  617. main_loop = nullptr;
  618. #if defined(GLES3_ENABLED)
  619. gl_extensions = nullptr;
  620. #endif
  621. #if defined(VULKAN_ENABLED)
  622. native_window = nullptr;
  623. #endif
  624. godot_java = p_godot_java;
  625. godot_io_java = p_godot_io_java;
  626. Vector<Logger *> loggers;
  627. loggers.push_back(memnew(AndroidLogger));
  628. _set_logger(memnew(CompositeLogger(loggers)));
  629. AudioDriverManager::add_driver(&audio_driver_android);
  630. DisplayServerAndroid::register_android_driver();
  631. }
  632. Error OS_Android::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
  633. if (p_path == ANDROID_EXEC_PATH) {
  634. return create_instance(p_arguments);
  635. } else {
  636. return OS_Unix::execute(p_path, p_arguments, r_pipe, r_exitcode, read_stderr, p_pipe_mutex, p_open_console);
  637. }
  638. }
  639. Error OS_Android::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
  640. if (p_path == ANDROID_EXEC_PATH) {
  641. return create_instance(p_arguments, r_child_id);
  642. } else {
  643. return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console);
  644. }
  645. }
  646. Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
  647. int instance_id = godot_java->create_new_godot_instance(p_arguments);
  648. if (r_child_id) {
  649. *r_child_id = instance_id;
  650. }
  651. return OK;
  652. }
  653. Error OS_Android::kill(const ProcessID &p_pid) {
  654. if (godot_java->force_quit(nullptr, p_pid)) {
  655. return OK;
  656. }
  657. return OS_Unix::kill(p_pid);
  658. }
  659. OS_Android::~OS_Android() {
  660. }