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- /**************************************************************************/
- /* texture.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "texture.h"
- #include "core/core_string_names.h"
- #include "core/io/image_loader.h"
- #include "core/io/marshalls.h"
- #include "core/math/geometry_2d.h"
- #include "core/os/os.h"
- #include "scene/resources/bit_map.h"
- #include "scene/resources/mesh.h"
- #include "servers/camera/camera_feed.h"
- int Texture2D::get_width() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
- return ret;
- }
- int Texture2D::get_height() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
- return ret;
- }
- Size2 Texture2D::get_size() const {
- return Size2(get_width(), get_height());
- }
- bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
- bool ret = true;
- GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
- return ret;
- }
- bool Texture2D::has_alpha() const {
- bool ret = true;
- GDVIRTUAL_CALL(_has_alpha, ret);
- return ret;
- }
- void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if (GDVIRTUAL_CALL(_draw, p_canvas_item, p_pos, p_modulate, p_transpose)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose);
- }
- void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if (GDVIRTUAL_CALL(_draw_rect, p_canvas_item, p_rect, p_tile, p_modulate, p_transpose)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose);
- }
- void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if (GDVIRTUAL_CALL(_draw_rect_region, p_canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- r_rect = p_rect;
- r_src_rect = p_src_rect;
- return true;
- }
- Ref<Resource> Texture2D::create_placeholder() const {
- Ref<PlaceholderTexture2D> placeholder;
- placeholder.instantiate();
- placeholder->set_size(get_size());
- return placeholder;
- }
- void Texture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
- ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
- ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image);
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2D::create_placeholder);
- ADD_GROUP("", "");
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_is_pixel_opaque, "x", "y");
- GDVIRTUAL_BIND(_has_alpha);
- GDVIRTUAL_BIND(_draw, "to_canvas_item", "pos", "modulate", "transpose")
- GDVIRTUAL_BIND(_draw_rect, "to_canvas_item", "rect", "tile", "modulate", "transpose")
- GDVIRTUAL_BIND(_draw_rect_region, "to_canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv");
- }
- Texture2D::Texture2D() {
- }
- /////////////////////
- void ImageTexture::reload_from_file() {
- String path = ResourceLoader::path_remap(get_path());
- if (!path.is_resource_file()) {
- return;
- }
- Ref<Image> img;
- img.instantiate();
- if (ImageLoader::load_image(path, img) == OK) {
- set_image(img);
- } else {
- Resource::reload_from_file();
- notify_property_list_changed();
- emit_changed();
- }
- }
- bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "image") {
- set_image(p_value);
- return true;
- }
- return false;
- }
- bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "image") {
- r_ret = get_image();
- return true;
- }
- return false;
- }
- void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("image"), PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
- }
- Ref<ImageTexture> ImageTexture::create_from_image(const Ref<Image> &p_image) {
- ERR_FAIL_COND_V_MSG(p_image.is_null() || p_image->is_empty(), Ref<ImageTexture>(), "Invalid image");
- Ref<ImageTexture> image_texture;
- image_texture.instantiate();
- image_texture->set_image(p_image);
- return image_texture;
- }
- void ImageTexture::set_image(const Ref<Image> &p_image) {
- ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
- w = p_image->get_width();
- h = p_image->get_height();
- format = p_image->get_format();
- mipmaps = p_image->has_mipmaps();
- if (texture.is_null()) {
- texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
- } else {
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
- RenderingServer::get_singleton()->texture_replace(texture, new_texture);
- }
- notify_property_list_changed();
- emit_changed();
- image_stored = true;
- }
- Image::Format ImageTexture::get_format() const {
- return format;
- }
- void ImageTexture::update(const Ref<Image> &p_image) {
- ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image");
- ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized.");
- ERR_FAIL_COND_MSG(p_image->get_width() != w || p_image->get_height() != h,
- "The new image dimensions must match the texture size.");
- ERR_FAIL_COND_MSG(p_image->get_format() != format,
- "The new image format must match the texture's image format.");
- ERR_FAIL_COND_MSG(mipmaps != p_image->has_mipmaps(),
- "The new image mipmaps configuration must match the texture's image mipmaps configuration");
- RS::get_singleton()->texture_2d_update(texture, p_image);
- notify_property_list_changed();
- emit_changed();
- alpha_cache.unref();
- image_stored = true;
- }
- Ref<Image> ImageTexture::get_image() const {
- if (image_stored) {
- return RenderingServer::get_singleton()->texture_2d_get(texture);
- } else {
- return Ref<Image>();
- }
- }
- int ImageTexture::get_width() const {
- return w;
- }
- int ImageTexture::get_height() const {
- return h;
- }
- RID ImageTexture::get_rid() const {
- if (texture.is_null()) {
- //we are in trouble, create something temporary
- texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
- }
- return texture;
- }
- bool ImageTexture::has_alpha() const {
- return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
- }
- void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
- }
- void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
- }
- void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
- if (!alpha_cache.is_valid()) {
- Ref<Image> img = get_image();
- if (img.is_valid()) {
- if (img->is_compressed()) { //must decompress, if compressed
- Ref<Image> decom = img->duplicate();
- decom->decompress();
- img = decom;
- }
- alpha_cache.instantiate();
- alpha_cache->create_from_image_alpha(img);
- }
- }
- if (alpha_cache.is_valid()) {
- int aw = int(alpha_cache->get_size().width);
- int ah = int(alpha_cache->get_size().height);
- if (aw == 0 || ah == 0) {
- return true;
- }
- int x = p_x * aw / w;
- int y = p_y * ah / h;
- x = CLAMP(x, 0, aw);
- y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(x, y);
- }
- return true;
- }
- void ImageTexture::set_size_override(const Size2i &p_size) {
- Size2i s = p_size;
- if (s.x != 0) {
- w = s.x;
- }
- if (s.y != 0) {
- h = s.y;
- }
- RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
- }
- void ImageTexture::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- void ImageTexture::_bind_methods() {
- ClassDB::bind_static_method("ImageTexture", D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
- ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
- ClassDB::bind_method(D_METHOD("set_image", "image"), &ImageTexture::set_image);
- ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update);
- ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
- }
- ImageTexture::ImageTexture() {}
- ImageTexture::~ImageTexture() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RenderingServer::get_singleton()->free(texture);
- }
- }
- /////////////////////
- void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
- if (p_data.size() == 0) {
- return; //nothing to do
- }
- const uint8_t *data = p_data.ptr();
- uint32_t data_size = p_data.size();
- ERR_FAIL_COND(data_size < 20);
- compression_mode = CompressionMode(decode_uint32(data + 0));
- format = Image::Format(decode_uint32(data + 4));
- uint32_t mipmap_count = decode_uint32(data + 8);
- size.width = decode_uint32(data + 12);
- size.height = decode_uint32(data + 16);
- mipmaps = mipmap_count > 1;
- data += 20;
- data_size -= 20;
- Ref<Image> image;
- switch (compression_mode) {
- case COMPRESSION_MODE_LOSSLESS:
- case COMPRESSION_MODE_LOSSY: {
- Vector<uint8_t> image_data;
- ERR_FAIL_COND(data_size < 4);
- for (uint32_t i = 0; i < mipmap_count; i++) {
- uint32_t mipsize = decode_uint32(data);
- data += 4;
- data_size -= 4;
- ERR_FAIL_COND(mipsize < data_size);
- Ref<Image> img = memnew(Image(data, data_size));
- ERR_FAIL_COND(img->is_empty());
- if (img->get_format() != format) { // May happen due to webp/png in the tiny mipmaps.
- img->convert(format);
- }
- image_data.append_array(img->get_data());
- data += mipsize;
- data_size -= mipsize;
- }
- image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, image_data)));
- } break;
- case COMPRESSION_MODE_BASIS_UNIVERSAL: {
- ERR_FAIL_COND(!Image::basis_universal_unpacker_ptr);
- image = Image::basis_universal_unpacker_ptr(data, data_size);
- } break;
- case COMPRESSION_MODE_S3TC:
- case COMPRESSION_MODE_ETC2:
- case COMPRESSION_MODE_BPTC: {
- image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, p_data.slice(20))));
- } break;
- }
- ERR_FAIL_COND(image.is_null());
- if (texture.is_null()) {
- texture = RenderingServer::get_singleton()->texture_2d_create(image);
- } else {
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(image);
- RenderingServer::get_singleton()->texture_replace(texture, new_texture);
- }
- image_stored = true;
- RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
- alpha_cache.unref();
- if (keep_all_compressed_buffers || keep_compressed_buffer) {
- compressed_buffer = p_data;
- } else {
- compressed_buffer.clear();
- }
- }
- PortableCompressedTexture2D::CompressionMode PortableCompressedTexture2D::get_compression_mode() const {
- return compression_mode;
- }
- Vector<uint8_t> PortableCompressedTexture2D::_get_data() const {
- return compressed_buffer;
- }
- void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, CompressionMode p_compression_mode, bool p_normal_map, float p_lossy_quality) {
- ERR_FAIL_COND(p_image.is_null() || p_image->is_empty());
- Vector<uint8_t> buffer;
- buffer.resize(20);
- encode_uint32(p_compression_mode, buffer.ptrw());
- encode_uint32(p_image->get_format(), buffer.ptrw() + 4);
- encode_uint32(p_image->get_mipmap_count() + 1, buffer.ptrw() + 8);
- encode_uint32(p_image->get_width(), buffer.ptrw() + 12);
- encode_uint32(p_image->get_height(), buffer.ptrw() + 16);
- switch (p_compression_mode) {
- case COMPRESSION_MODE_LOSSLESS:
- case COMPRESSION_MODE_LOSSY: {
- for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
- Vector<uint8_t> data;
- if (p_compression_mode == COMPRESSION_MODE_LOSSY) {
- data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
- } else {
- data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
- }
- int data_len = data.size();
- buffer.resize(buffer.size() + 4);
- encode_uint32(data_len, buffer.ptrw() + buffer.size() - 4);
- buffer.append_array(data);
- }
- } break;
- case COMPRESSION_MODE_BASIS_UNIVERSAL: {
- Image::UsedChannels uc = p_image->detect_used_channels(p_normal_map ? Image::COMPRESS_SOURCE_NORMAL : Image::COMPRESS_SOURCE_GENERIC);
- Vector<uint8_t> budata = Image::basis_universal_packer(p_image, uc);
- buffer.append_array(budata);
- } break;
- case COMPRESSION_MODE_S3TC:
- case COMPRESSION_MODE_ETC2:
- case COMPRESSION_MODE_BPTC: {
- Ref<Image> copy = p_image->duplicate();
- switch (p_compression_mode) {
- case COMPRESSION_MODE_S3TC:
- copy->compress(Image::COMPRESS_S3TC);
- break;
- case COMPRESSION_MODE_ETC2:
- copy->compress(Image::COMPRESS_ETC2);
- break;
- case COMPRESSION_MODE_BPTC:
- copy->compress(Image::COMPRESS_BPTC);
- break;
- default: {
- };
- }
- buffer.append_array(copy->get_data());
- } break;
- }
- _set_data(buffer);
- }
- Image::Format PortableCompressedTexture2D::get_format() const {
- return format;
- }
- Ref<Image> PortableCompressedTexture2D::get_image() const {
- if (image_stored) {
- return RenderingServer::get_singleton()->texture_2d_get(texture);
- } else {
- return Ref<Image>();
- }
- }
- int PortableCompressedTexture2D::get_width() const {
- return size.width;
- }
- int PortableCompressedTexture2D::get_height() const {
- return size.height;
- }
- RID PortableCompressedTexture2D::get_rid() const {
- if (texture.is_null()) {
- //we are in trouble, create something temporary
- texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
- }
- return texture;
- }
- bool PortableCompressedTexture2D::has_alpha() const {
- return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
- }
- void PortableCompressedTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if (size.width == 0 || size.height == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), texture, false, p_modulate, p_transpose);
- }
- void PortableCompressedTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if (size.width == 0 || size.height == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
- }
- void PortableCompressedTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if (size.width == 0 || size.height == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool PortableCompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
- if (!alpha_cache.is_valid()) {
- Ref<Image> img = get_image();
- if (img.is_valid()) {
- if (img->is_compressed()) { //must decompress, if compressed
- Ref<Image> decom = img->duplicate();
- decom->decompress();
- img = decom;
- }
- alpha_cache.instantiate();
- alpha_cache->create_from_image_alpha(img);
- }
- }
- if (alpha_cache.is_valid()) {
- int aw = int(alpha_cache->get_size().width);
- int ah = int(alpha_cache->get_size().height);
- if (aw == 0 || ah == 0) {
- return true;
- }
- int x = p_x * aw / size.width;
- int y = p_y * ah / size.height;
- x = CLAMP(x, 0, aw);
- y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(x, y);
- }
- return true;
- }
- void PortableCompressedTexture2D::set_size_override(const Size2 &p_size) {
- size_override = p_size;
- RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
- }
- Size2 PortableCompressedTexture2D::get_size_override() const {
- return size_override;
- }
- void PortableCompressedTexture2D::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- bool PortableCompressedTexture2D::keep_all_compressed_buffers = false;
- void PortableCompressedTexture2D::set_keep_all_compressed_buffers(bool p_keep) {
- keep_all_compressed_buffers = p_keep;
- }
- bool PortableCompressedTexture2D::is_keeping_all_compressed_buffers() {
- return keep_all_compressed_buffers;
- }
- void PortableCompressedTexture2D::set_keep_compressed_buffer(bool p_keep) {
- keep_compressed_buffer = p_keep;
- if (!p_keep) {
- compressed_buffer.clear();
- }
- }
- bool PortableCompressedTexture2D::is_keeping_compressed_buffer() const {
- return keep_compressed_buffer;
- }
- void PortableCompressedTexture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_from_image", "image", "compression_mode", "normal_map", "lossy_quality"), &PortableCompressedTexture2D::create_from_image, DEFVAL(false), DEFVAL(0.8));
- ClassDB::bind_method(D_METHOD("get_format"), &PortableCompressedTexture2D::get_format);
- ClassDB::bind_method(D_METHOD("get_compression_mode"), &PortableCompressedTexture2D::get_compression_mode);
- ClassDB::bind_method(D_METHOD("set_size_override", "size"), &PortableCompressedTexture2D::set_size_override);
- ClassDB::bind_method(D_METHOD("get_size_override"), &PortableCompressedTexture2D::get_size_override);
- ClassDB::bind_method(D_METHOD("set_keep_compressed_buffer", "keep"), &PortableCompressedTexture2D::set_keep_compressed_buffer);
- ClassDB::bind_method(D_METHOD("is_keeping_compressed_buffer"), &PortableCompressedTexture2D::is_keeping_compressed_buffer);
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &PortableCompressedTexture2D::_set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &PortableCompressedTexture2D::_get_data);
- ClassDB::bind_static_method("PortableCompressedTexture2D", D_METHOD("set_keep_all_compressed_buffers", "keep"), &PortableCompressedTexture2D::set_keep_all_compressed_buffers);
- ClassDB::bind_static_method("PortableCompressedTexture2D", D_METHOD("is_keeping_all_compressed_buffers"), &PortableCompressedTexture2D::is_keeping_all_compressed_buffers);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_data", "_get_data");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size_override", PROPERTY_HINT_NONE, "suffix:px"), "set_size_override", "get_size_override");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_compressed_buffer"), "set_keep_compressed_buffer", "is_keeping_compressed_buffer");
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_LOSSLESS);
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_LOSSY);
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_BASIS_UNIVERSAL);
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_S3TC);
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_ETC2);
- BIND_ENUM_CONSTANT(COMPRESSION_MODE_BPTC);
- }
- PortableCompressedTexture2D::PortableCompressedTexture2D() {}
- PortableCompressedTexture2D::~PortableCompressedTexture2D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RenderingServer::get_singleton()->free(texture);
- }
- }
- //////////////////////////////////////////
- Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_size_limit) {
- uint32_t data_format = f->get_32();
- uint32_t w = f->get_16();
- uint32_t h = f->get_16();
- uint32_t mipmaps = f->get_32();
- Image::Format format = Image::Format(f->get_32());
- if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP) {
- //look for a PNG or WebP file inside
- int sw = w;
- int sh = h;
- //mipmaps need to be read independently, they will be later combined
- Vector<Ref<Image>> mipmap_images;
- uint64_t total_size = 0;
- bool first = true;
- for (uint32_t i = 0; i < mipmaps + 1; i++) {
- uint32_t size = f->get_32();
- if (p_size_limit > 0 && i < (mipmaps - 1) && (sw > p_size_limit || sh > p_size_limit)) {
- //can't load this due to size limit
- sw = MAX(sw >> 1, 1);
- sh = MAX(sh >> 1, 1);
- f->seek(f->get_position() + size);
- continue;
- }
- Vector<uint8_t> pv;
- pv.resize(size);
- {
- uint8_t *wr = pv.ptrw();
- f->get_buffer(wr, size);
- }
- Ref<Image> img;
- if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) {
- img = Image::png_unpacker(pv);
- } else if (data_format == DATA_FORMAT_WEBP && Image::webp_unpacker) {
- img = Image::webp_unpacker(pv);
- }
- if (img.is_null() || img->is_empty()) {
- ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>());
- }
- if (first) {
- //format will actually be the format of the first image,
- //as it may have changed on compression
- format = img->get_format();
- first = false;
- } else if (img->get_format() != format) {
- img->convert(format); //all needs to be the same format
- }
- total_size += img->get_data().size();
- mipmap_images.push_back(img);
- sw = MAX(sw >> 1, 1);
- sh = MAX(sh >> 1, 1);
- }
- //print_line("mipmap read total: " + itos(mipmap_images.size()));
- Ref<Image> image;
- image.instantiate();
- if (mipmap_images.size() == 1) {
- //only one image (which will most likely be the case anyway for this format)
- image = mipmap_images[0];
- return image;
- } else {
- //rarer use case, but needs to be supported
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
- {
- uint8_t *wr = img_data.ptrw();
- int ofs = 0;
- for (int i = 0; i < mipmap_images.size(); i++) {
- Vector<uint8_t> id = mipmap_images[i]->get_data();
- int len = id.size();
- const uint8_t *r = id.ptr();
- memcpy(&wr[ofs], r, len);
- ofs += len;
- }
- }
- image->set_data(w, h, true, mipmap_images[0]->get_format(), img_data);
- return image;
- }
- } else if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
- int sw = w;
- int sh = h;
- uint32_t size = f->get_32();
- if (p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
- //can't load this due to size limit
- sw = MAX(sw >> 1, 1);
- sh = MAX(sh >> 1, 1);
- f->seek(f->get_position() + size);
- return Ref<Image>();
- }
- Vector<uint8_t> pv;
- pv.resize(size);
- {
- uint8_t *wr = pv.ptrw();
- f->get_buffer(wr, size);
- }
- Ref<Image> img;
- img = Image::basis_universal_unpacker(pv);
- if (img.is_null() || img->is_empty()) {
- ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>());
- }
- format = img->get_format();
- sw = MAX(sw >> 1, 1);
- sh = MAX(sh >> 1, 1);
- return img;
- } else if (data_format == DATA_FORMAT_IMAGE) {
- int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false);
- for (uint32_t i = 0; i < mipmaps + 1; i++) {
- int tw, th;
- int ofs = Image::get_image_mipmap_offset_and_dimensions(w, h, format, i, tw, th);
- if (p_size_limit > 0 && i < mipmaps && (p_size_limit > tw || p_size_limit > th)) {
- if (ofs) {
- f->seek(f->get_position() + ofs);
- }
- continue; //oops, size limit enforced, go to next
- }
- Vector<uint8_t> data;
- data.resize(size - ofs);
- {
- uint8_t *wr = data.ptrw();
- f->get_buffer(wr, data.size());
- }
- Ref<Image> image = Image::create_from_data(tw, th, mipmaps - i ? true : false, format, data);
- return image;
- }
- }
- return Ref<Image>();
- }
- void CompressedTexture2D::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- void CompressedTexture2D::_requested_3d(void *p_ud) {
- CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
- Ref<CompressedTexture2D> ctex(ct);
- ERR_FAIL_COND(!request_3d_callback);
- request_3d_callback(ctex);
- }
- void CompressedTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
- CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
- Ref<CompressedTexture2D> ctex(ct);
- ERR_FAIL_COND(!request_roughness_callback);
- request_roughness_callback(ctex, p_normal_path, p_roughness_channel);
- }
- void CompressedTexture2D::_requested_normal(void *p_ud) {
- CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
- Ref<CompressedTexture2D> ctex(ct);
- ERR_FAIL_COND(!request_normal_callback);
- request_normal_callback(ctex);
- }
- CompressedTexture2D::TextureFormatRequestCallback CompressedTexture2D::request_3d_callback = nullptr;
- CompressedTexture2D::TextureFormatRoughnessRequestCallback CompressedTexture2D::request_roughness_callback = nullptr;
- CompressedTexture2D::TextureFormatRequestCallback CompressedTexture2D::request_normal_callback = nullptr;
- Image::Format CompressedTexture2D::get_format() const {
- return format;
- }
- Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
- alpha_cache.unref();
- ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
- uint8_t header[4];
- f->get_buffer(header, 4);
- if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') {
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is corrupt (Bad header).");
- }
- uint32_t version = f->get_32();
- if (version > FORMAT_VERSION) {
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
- }
- r_width = f->get_32();
- r_height = f->get_32();
- uint32_t df = f->get_32(); //data format
- //skip reserved
- mipmap_limit = int(f->get_32());
- //reserved
- f->get_32();
- f->get_32();
- f->get_32();
- #ifdef TOOLS_ENABLED
- r_request_3d = request_3d_callback && df & FORMAT_BIT_DETECT_3D;
- r_request_roughness = request_roughness_callback && df & FORMAT_BIT_DETECT_ROUGNESS;
- r_request_normal = request_normal_callback && df & FORMAT_BIT_DETECT_NORMAL;
- #else
- r_request_3d = false;
- r_request_roughness = false;
- r_request_normal = false;
- #endif
- if (!(df & FORMAT_BIT_STREAM)) {
- p_size_limit = 0;
- }
- image = load_image_from_file(f, p_size_limit);
- if (image.is_null() || image->is_empty()) {
- return ERR_CANT_OPEN;
- }
- return OK;
- }
- Error CompressedTexture2D::load(const String &p_path) {
- int lw, lh;
- Ref<Image> image;
- image.instantiate();
- bool request_3d;
- bool request_normal;
- bool request_roughness;
- int mipmap_limit;
- Error err = _load_data(p_path, lw, lh, image, request_3d, request_normal, request_roughness, mipmap_limit);
- if (err) {
- return err;
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_create(image);
- }
- if (lw || lh) {
- RS::get_singleton()->texture_set_size_override(texture, lw, lh);
- }
- w = lw;
- h = lh;
- path_to_file = p_path;
- format = image->get_format();
- if (get_path().is_empty()) {
- //temporarily set path if no path set for resource, helps find errors
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- #ifdef TOOLS_ENABLED
- if (request_3d) {
- //print_line("request detect 3D at " + p_path);
- RS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this);
- } else {
- //print_line("not requesting detect 3D at " + p_path);
- RS::get_singleton()->texture_set_detect_3d_callback(texture, nullptr, nullptr);
- }
- if (request_roughness) {
- //print_line("request detect srgb at " + p_path);
- RS::get_singleton()->texture_set_detect_roughness_callback(texture, _requested_roughness, this);
- } else {
- //print_line("not requesting detect srgb at " + p_path);
- RS::get_singleton()->texture_set_detect_roughness_callback(texture, nullptr, nullptr);
- }
- if (request_normal) {
- //print_line("request detect srgb at " + p_path);
- RS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
- } else {
- //print_line("not requesting detect normal at " + p_path);
- RS::get_singleton()->texture_set_detect_normal_callback(texture, nullptr, nullptr);
- }
- #endif
- notify_property_list_changed();
- emit_changed();
- return OK;
- }
- String CompressedTexture2D::get_load_path() const {
- return path_to_file;
- }
- int CompressedTexture2D::get_width() const {
- return w;
- }
- int CompressedTexture2D::get_height() const {
- return h;
- }
- RID CompressedTexture2D::get_rid() const {
- if (!texture.is_valid()) {
- texture = RS::get_singleton()->texture_2d_placeholder_create();
- }
- return texture;
- }
- void CompressedTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
- }
- void CompressedTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
- }
- void CompressedTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if ((w | h) == 0) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool CompressedTexture2D::has_alpha() const {
- return false;
- }
- Ref<Image> CompressedTexture2D::get_image() const {
- if (texture.is_valid()) {
- return RS::get_singleton()->texture_2d_get(texture);
- } else {
- return Ref<Image>();
- }
- }
- bool CompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
- if (!alpha_cache.is_valid()) {
- Ref<Image> img = get_image();
- if (img.is_valid()) {
- if (img->is_compressed()) { //must decompress, if compressed
- Ref<Image> decom = img->duplicate();
- decom->decompress();
- img = decom;
- }
- alpha_cache.instantiate();
- alpha_cache->create_from_image_alpha(img);
- }
- }
- if (alpha_cache.is_valid()) {
- int aw = int(alpha_cache->get_size().width);
- int ah = int(alpha_cache->get_size().height);
- if (aw == 0 || ah == 0) {
- return true;
- }
- int x = p_x * aw / w;
- int y = p_y * ah / h;
- x = CLAMP(x, 0, aw);
- y = CLAMP(y, 0, ah);
- return alpha_cache->get_bit(x, y);
- }
- return true;
- }
- void CompressedTexture2D::reload_from_file() {
- String path = get_path();
- if (!path.is_resource_file()) {
- return;
- }
- path = ResourceLoader::path_remap(path); //remap for translation
- path = ResourceLoader::import_remap(path); //remap for import
- if (!path.is_resource_file()) {
- return;
- }
- load(path);
- }
- void CompressedTexture2D::_validate_property(PropertyInfo &p_property) const {
- }
- void CompressedTexture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load", "path"), &CompressedTexture2D::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &CompressedTexture2D::get_load_path);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.ctex"), "load", "get_load_path");
- }
- CompressedTexture2D::CompressedTexture2D() {}
- CompressedTexture2D::~CompressedTexture2D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- Ref<Resource> ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- Ref<CompressedTexture2D> st;
- st.instantiate();
- Error err = st->load(p_path);
- if (r_error) {
- *r_error = err;
- }
- if (err != OK) {
- return Ref<Resource>();
- }
- return st;
- }
- void ResourceFormatLoaderCompressedTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("ctex");
- }
- bool ResourceFormatLoaderCompressedTexture2D::handles_type(const String &p_type) const {
- return p_type == "CompressedTexture2D";
- }
- String ResourceFormatLoaderCompressedTexture2D::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "ctex") {
- return "CompressedTexture2D";
- }
- return "";
- }
- ////////////////////////////////////
- TypedArray<Image> Texture3D::_get_datai() const {
- Vector<Ref<Image>> data = get_data();
- TypedArray<Image> ret;
- ret.resize(data.size());
- for (int i = 0; i < data.size(); i++) {
- ret[i] = data[i];
- }
- return ret;
- }
- Image::Format Texture3D::get_format() const {
- Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
- return ret;
- }
- int Texture3D::get_width() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
- return ret;
- }
- int Texture3D::get_height() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
- return ret;
- }
- int Texture3D::get_depth() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
- return ret;
- }
- bool Texture3D::has_mipmaps() const {
- bool ret = false;
- GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
- return ret;
- }
- Vector<Ref<Image>> Texture3D::get_data() const {
- TypedArray<Image> ret;
- GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
- }
- void Texture3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
- ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height);
- ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
- ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
- ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_datai);
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture3D::create_placeholder);
- GDVIRTUAL_BIND(_get_format);
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_get_depth);
- GDVIRTUAL_BIND(_has_mipmaps);
- GDVIRTUAL_BIND(_get_data);
- }
- Ref<Resource> Texture3D::create_placeholder() const {
- Ref<PlaceholderTexture3D> placeholder;
- placeholder.instantiate();
- placeholder->set_size(Vector3i(get_width(), get_height(), get_depth()));
- return placeholder;
- }
- //////////////////////////////////////////
- Image::Format ImageTexture3D::get_format() const {
- return format;
- }
- int ImageTexture3D::get_width() const {
- return width;
- }
- int ImageTexture3D::get_height() const {
- return height;
- }
- int ImageTexture3D::get_depth() const {
- return depth;
- }
- bool ImageTexture3D::has_mipmaps() const {
- return mipmaps;
- }
- Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) {
- Vector<Ref<Image>> images;
- images.resize(p_data.size());
- for (int i = 0; i < images.size(); i++) {
- images.write[i] = p_data[i];
- }
- return create(p_format, p_width, p_height, p_depth, p_mipmaps, images);
- }
- void ImageTexture3D::_update(const TypedArray<Image> &p_data) {
- Vector<Ref<Image>> images;
- images.resize(p_data.size());
- for (int i = 0; i < images.size(); i++) {
- images.write[i] = p_data[i];
- }
- return update(images);
- }
- Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
- RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
- ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE);
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_replace(texture, tex);
- } else {
- texture = tex;
- }
- format = p_format;
- width = p_width;
- height = p_height;
- depth = p_depth;
- mipmaps = p_mipmaps;
- return OK;
- }
- void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) {
- ERR_FAIL_COND(!texture.is_valid());
- RenderingServer::get_singleton()->texture_3d_update(texture, p_data);
- }
- Vector<Ref<Image>> ImageTexture3D::get_data() const {
- ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>());
- return RS::get_singleton()->texture_3d_get(texture);
- }
- RID ImageTexture3D::get_rid() const {
- if (!texture.is_valid()) {
- texture = RS::get_singleton()->texture_3d_placeholder_create();
- }
- return texture;
- }
- void ImageTexture3D::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- void ImageTexture3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create);
- ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update);
- }
- ImageTexture3D::ImageTexture3D() {
- }
- ImageTexture3D::~ImageTexture3D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- ////////////////////////////////////////////
- void CompressedTexture3D::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- Image::Format CompressedTexture3D::get_format() const {
- return format;
- }
- Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
- uint8_t header[4];
- f->get_buffer(header, 4);
- ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED);
- //stored as compressed textures (used for lossless and lossy compression)
- uint32_t version = f->get_32();
- if (version > FORMAT_VERSION) {
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
- }
- r_depth = f->get_32(); //depth
- f->get_32(); //ignored (mode)
- f->get_32(); // ignored (data format)
- f->get_32(); //ignored
- int mipmap_count = f->get_32();
- f->get_32(); //ignored
- f->get_32(); //ignored
- r_mipmaps = mipmap_count != 0;
- r_data.clear();
- for (int i = 0; i < (r_depth + mipmap_count); i++) {
- Ref<Image> image = CompressedTexture2D::load_image_from_file(f, 0);
- ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
- if (i == 0) {
- r_format = image->get_format();
- r_width = image->get_width();
- r_height = image->get_height();
- }
- r_data.push_back(image);
- }
- return OK;
- }
- Error CompressedTexture3D::load(const String &p_path) {
- Vector<Ref<Image>> data;
- int tw, th, td;
- Image::Format tfmt;
- bool tmm;
- Error err = _load_data(p_path, data, tfmt, tw, th, td, tmm);
- if (err) {
- return err;
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
- }
- w = tw;
- h = th;
- d = td;
- mipmaps = tmm;
- format = tfmt;
- path_to_file = p_path;
- if (get_path().is_empty()) {
- //temporarily set path if no path set for resource, helps find errors
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- notify_property_list_changed();
- emit_changed();
- return OK;
- }
- String CompressedTexture3D::get_load_path() const {
- return path_to_file;
- }
- int CompressedTexture3D::get_width() const {
- return w;
- }
- int CompressedTexture3D::get_height() const {
- return h;
- }
- int CompressedTexture3D::get_depth() const {
- return d;
- }
- bool CompressedTexture3D::has_mipmaps() const {
- return mipmaps;
- }
- RID CompressedTexture3D::get_rid() const {
- if (!texture.is_valid()) {
- texture = RS::get_singleton()->texture_3d_placeholder_create();
- }
- return texture;
- }
- Vector<Ref<Image>> CompressedTexture3D::get_data() const {
- if (texture.is_valid()) {
- return RS::get_singleton()->texture_3d_get(texture);
- } else {
- return Vector<Ref<Image>>();
- }
- }
- void CompressedTexture3D::reload_from_file() {
- String path = get_path();
- if (!path.is_resource_file()) {
- return;
- }
- path = ResourceLoader::path_remap(path); //remap for translation
- path = ResourceLoader::import_remap(path); //remap for import
- if (!path.is_resource_file()) {
- return;
- }
- load(path);
- }
- void CompressedTexture3D::_validate_property(PropertyInfo &p_property) const {
- }
- void CompressedTexture3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load", "path"), &CompressedTexture3D::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &CompressedTexture3D::get_load_path);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.ctex"), "load", "get_load_path");
- }
- CompressedTexture3D::CompressedTexture3D() {}
- CompressedTexture3D::~CompressedTexture3D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- /////////////////////////////
- Ref<Resource> ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- Ref<CompressedTexture3D> st;
- st.instantiate();
- Error err = st->load(p_path);
- if (r_error) {
- *r_error = err;
- }
- if (err != OK) {
- return Ref<Resource>();
- }
- return st;
- }
- void ResourceFormatLoaderCompressedTexture3D::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("ctex3d");
- }
- bool ResourceFormatLoaderCompressedTexture3D::handles_type(const String &p_type) const {
- return p_type == "CompressedTexture3D";
- }
- String ResourceFormatLoaderCompressedTexture3D::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "ctex3d") {
- return "CompressedTexture3D";
- }
- return "";
- }
- ////////////////////////////////////////////
- int AtlasTexture::get_width() const {
- if (region.size.width == 0) {
- if (atlas.is_valid()) {
- return atlas->get_width();
- }
- return 1;
- } else {
- return region.size.width + margin.size.width;
- }
- }
- int AtlasTexture::get_height() const {
- if (region.size.height == 0) {
- if (atlas.is_valid()) {
- return atlas->get_height();
- }
- return 1;
- } else {
- return region.size.height + margin.size.height;
- }
- }
- RID AtlasTexture::get_rid() const {
- if (atlas.is_valid()) {
- return atlas->get_rid();
- }
- return RID();
- }
- bool AtlasTexture::has_alpha() const {
- if (atlas.is_valid()) {
- return atlas->has_alpha();
- }
- return false;
- }
- void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
- ERR_FAIL_COND(p_atlas == this);
- if (atlas == p_atlas) {
- return;
- }
- // Support recursive AtlasTextures.
- if (Ref<AtlasTexture>(atlas).is_valid()) {
- atlas->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
- }
- atlas = p_atlas;
- if (Ref<AtlasTexture>(atlas).is_valid()) {
- atlas->connect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
- }
- emit_changed();
- }
- Ref<Texture2D> AtlasTexture::get_atlas() const {
- return atlas;
- }
- void AtlasTexture::set_region(const Rect2 &p_region) {
- if (region == p_region) {
- return;
- }
- region = p_region;
- emit_changed();
- }
- Rect2 AtlasTexture::get_region() const {
- return region;
- }
- void AtlasTexture::set_margin(const Rect2 &p_margin) {
- if (margin == p_margin) {
- return;
- }
- margin = p_margin;
- emit_changed();
- }
- Rect2 AtlasTexture::get_margin() const {
- return margin;
- }
- void AtlasTexture::set_filter_clip(const bool p_enable) {
- filter_clip = p_enable;
- emit_changed();
- }
- bool AtlasTexture::has_filter_clip() const {
- return filter_clip;
- }
- void AtlasTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
- ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
- ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
- ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
- ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin);
- ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin);
- ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip);
- ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas");
- ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region", PROPERTY_HINT_NONE, "suffix:px"), "set_region", "get_region");
- ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin", PROPERTY_HINT_NONE, "suffix:px"), "set_margin", "get_margin");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
- }
- void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if (!atlas.is_valid()) {
- return;
- }
- Rect2 rc = region;
- if (rc.size.width == 0) {
- rc.size.width = atlas->get_width();
- }
- if (rc.size.height == 0) {
- rc.size.height = atlas->get_height();
- }
- atlas->draw_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), rc, p_modulate, p_transpose, filter_clip);
- }
- void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if (!atlas.is_valid()) {
- return;
- }
- Rect2 rc = region;
- if (rc.size.width == 0) {
- rc.size.width = atlas->get_width();
- }
- if (rc.size.height == 0) {
- rc.size.height = atlas->get_height();
- }
- Vector2 scale = p_rect.size / (region.size + margin.size);
- Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);
- atlas->draw_rect_region(p_canvas_item, dr, rc, p_modulate, p_transpose, filter_clip);
- }
- void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- //this might not necessarily work well if using a rect, needs to be fixed properly
- if (!atlas.is_valid()) {
- return;
- }
- Rect2 dr;
- Rect2 src_c;
- get_rect_region(p_rect, p_src_rect, dr, src_c);
- atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip);
- }
- bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- if (!atlas.is_valid()) {
- return false;
- }
- Rect2 src = p_src_rect;
- if (src.size == Size2()) {
- src.size = region.size;
- }
- Vector2 scale = p_rect.size / src.size;
- src.position += (region.position - margin.position);
- Rect2 src_clipped = region.intersection(src);
- if (src_clipped.size == Size2()) {
- return false;
- }
- Vector2 ofs = (src_clipped.position - src.position);
- if (scale.x < 0) {
- ofs.x += (src_clipped.size.x - src.size.x);
- }
- if (scale.y < 0) {
- ofs.y += (src_clipped.size.y - src.size.y);
- }
- r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale);
- r_src_rect = src_clipped;
- return true;
- }
- bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
- if (!atlas.is_valid()) {
- return true;
- }
- int x = p_x + region.position.x - margin.position.x;
- int y = p_y + region.position.y - margin.position.y;
- // margin edge may outside of atlas
- if (x < 0 || x >= atlas->get_width()) {
- return false;
- }
- if (y < 0 || y >= atlas->get_height()) {
- return false;
- }
- return atlas->is_pixel_opaque(x, y);
- }
- Ref<Image> AtlasTexture::get_image() const {
- if (!atlas.is_valid() || !atlas->get_image().is_valid()) {
- return Ref<Image>();
- }
- return atlas->get_image()->get_region(region);
- }
- AtlasTexture::AtlasTexture() {}
- /////////////////////////////////////////
- int MeshTexture::get_width() const {
- return size.width;
- }
- int MeshTexture::get_height() const {
- return size.height;
- }
- RID MeshTexture::get_rid() const {
- return RID();
- }
- bool MeshTexture::has_alpha() const {
- return false;
- }
- void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
- mesh = p_mesh;
- }
- Ref<Mesh> MeshTexture::get_mesh() const {
- return mesh;
- }
- void MeshTexture::set_image_size(const Size2 &p_size) {
- size = p_size;
- }
- Size2 MeshTexture::get_image_size() const {
- return size;
- }
- void MeshTexture::set_base_texture(const Ref<Texture2D> &p_texture) {
- base_texture = p_texture;
- }
- Ref<Texture2D> MeshTexture::get_base_texture() const {
- return base_texture;
- }
- void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if (mesh.is_null() || base_texture.is_null()) {
- return;
- }
- Transform2D xform;
- xform.set_origin(p_pos);
- if (p_transpose) {
- SWAP(xform.columns[0][1], xform.columns[1][0]);
- SWAP(xform.columns[0][0], xform.columns[1][1]);
- }
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
- }
- void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if (mesh.is_null() || base_texture.is_null()) {
- return;
- }
- Transform2D xform;
- Vector2 origin = p_rect.position;
- if (p_rect.size.x < 0) {
- origin.x += size.x;
- }
- if (p_rect.size.y < 0) {
- origin.y += size.y;
- }
- xform.set_origin(origin);
- xform.set_scale(p_rect.size / size);
- if (p_transpose) {
- SWAP(xform.columns[0][1], xform.columns[1][0]);
- SWAP(xform.columns[0][0], xform.columns[1][1]);
- }
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
- }
- void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if (mesh.is_null() || base_texture.is_null()) {
- return;
- }
- Transform2D xform;
- Vector2 origin = p_rect.position;
- if (p_rect.size.x < 0) {
- origin.x += size.x;
- }
- if (p_rect.size.y < 0) {
- origin.y += size.y;
- }
- xform.set_origin(origin);
- xform.set_scale(p_rect.size / size);
- if (p_transpose) {
- SWAP(xform.columns[0][1], xform.columns[1][0]);
- SWAP(xform.columns[0][0], xform.columns[1][1]);
- }
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
- }
- bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- r_rect = p_rect;
- r_src_rect = p_src_rect;
- return true;
- }
- bool MeshTexture::is_pixel_opaque(int p_x, int p_y) const {
- return true;
- }
- void MeshTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh);
- ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size);
- ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size);
- ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture);
- ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base_texture", "get_base_texture");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1,suffix:px"), "set_image_size", "get_image_size");
- }
- MeshTexture::MeshTexture() {
- }
- //////////////////////////////////////////
- void CurveTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
- ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
- ClassDB::bind_method(D_METHOD("set_texture_mode", "texture_mode"), &CurveTexture::set_texture_mode);
- ClassDB::bind_method(D_METHOD("get_texture_mode"), &CurveTexture::get_texture_mode);
- ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096,suffix:px"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
- BIND_ENUM_CONSTANT(TEXTURE_MODE_RGB);
- BIND_ENUM_CONSTANT(TEXTURE_MODE_RED);
- }
- void CurveTexture::set_width(int p_width) {
- ERR_FAIL_COND(p_width < 32 || p_width > 4096);
- if (_width == p_width) {
- return;
- }
- _width = p_width;
- _update();
- }
- int CurveTexture::get_width() const {
- return _width;
- }
- void CurveTexture::ensure_default_setup(float p_min, float p_max) {
- if (_curve.is_null()) {
- Ref<Curve> curve = Ref<Curve>(memnew(Curve));
- curve->add_point(Vector2(0, 1));
- curve->add_point(Vector2(1, 1));
- curve->set_min_value(p_min);
- curve->set_max_value(p_max);
- set_curve(curve);
- // Min and max is 0..1 by default
- }
- }
- void CurveTexture::set_curve(Ref<Curve> p_curve) {
- if (_curve != p_curve) {
- if (_curve.is_valid()) {
- _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
- }
- _curve = p_curve;
- if (_curve.is_valid()) {
- _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
- }
- _update();
- }
- }
- void CurveTexture::_update() {
- Vector<uint8_t> data;
- data.resize(_width * sizeof(float) * (texture_mode == TEXTURE_MODE_RGB ? 3 : 1));
- // The array is locked in that scope
- {
- uint8_t *wd8 = data.ptrw();
- float *wd = (float *)wd8;
- if (_curve.is_valid()) {
- Curve &curve = **_curve;
- for (int i = 0; i < _width; ++i) {
- float t = i / static_cast<float>(_width);
- if (texture_mode == TEXTURE_MODE_RGB) {
- wd[i * 3 + 0] = curve.sample_baked(t);
- wd[i * 3 + 1] = wd[i * 3 + 0];
- wd[i * 3 + 2] = wd[i * 3 + 0];
- } else {
- wd[i] = curve.sample_baked(t);
- }
- }
- } else {
- for (int i = 0; i < _width; ++i) {
- if (texture_mode == TEXTURE_MODE_RGB) {
- wd[i * 3 + 0] = 0;
- wd[i * 3 + 1] = 0;
- wd[i * 3 + 2] = 0;
- } else {
- wd[i] = 0;
- }
- }
- }
- }
- Ref<Image> image = memnew(Image(_width, 1, false, texture_mode == TEXTURE_MODE_RGB ? Image::FORMAT_RGBF : Image::FORMAT_RF, data));
- if (_texture.is_valid()) {
- if (_current_texture_mode != texture_mode || _current_width != _width) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(_texture, new_texture);
- } else {
- RS::get_singleton()->texture_2d_update(_texture, image);
- }
- } else {
- _texture = RS::get_singleton()->texture_2d_create(image);
- }
- _current_texture_mode = texture_mode;
- _current_width = _width;
- emit_changed();
- }
- Ref<Curve> CurveTexture::get_curve() const {
- return _curve;
- }
- void CurveTexture::set_texture_mode(TextureMode p_mode) {
- ERR_FAIL_COND(p_mode < TEXTURE_MODE_RGB || p_mode > TEXTURE_MODE_RED);
- if (texture_mode == p_mode) {
- return;
- }
- texture_mode = p_mode;
- _update();
- }
- CurveTexture::TextureMode CurveTexture::get_texture_mode() const {
- return texture_mode;
- }
- RID CurveTexture::get_rid() const {
- if (!_texture.is_valid()) {
- _texture = RS::get_singleton()->texture_2d_placeholder_create();
- }
- return _texture;
- }
- CurveTexture::CurveTexture() {}
- CurveTexture::~CurveTexture() {
- if (_texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(_texture);
- }
- }
- //////////////////
- void CurveXYZTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveXYZTexture::set_width);
- ClassDB::bind_method(D_METHOD("set_curve_x", "curve"), &CurveXYZTexture::set_curve_x);
- ClassDB::bind_method(D_METHOD("get_curve_x"), &CurveXYZTexture::get_curve_x);
- ClassDB::bind_method(D_METHOD("set_curve_y", "curve"), &CurveXYZTexture::set_curve_y);
- ClassDB::bind_method(D_METHOD("get_curve_y"), &CurveXYZTexture::get_curve_y);
- ClassDB::bind_method(D_METHOD("set_curve_z", "curve"), &CurveXYZTexture::set_curve_z);
- ClassDB::bind_method(D_METHOD("get_curve_z"), &CurveXYZTexture::get_curve_z);
- ClassDB::bind_method(D_METHOD("_update"), &CurveXYZTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096,suffix:px"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
- }
- void CurveXYZTexture::set_width(int p_width) {
- ERR_FAIL_COND(p_width < 32 || p_width > 4096);
- if (_width == p_width) {
- return;
- }
- _width = p_width;
- _update();
- }
- int CurveXYZTexture::get_width() const {
- return _width;
- }
- void CurveXYZTexture::ensure_default_setup(float p_min, float p_max) {
- if (_curve_x.is_null()) {
- Ref<Curve> curve = Ref<Curve>(memnew(Curve));
- curve->add_point(Vector2(0, 1));
- curve->add_point(Vector2(1, 1));
- curve->set_min_value(p_min);
- curve->set_max_value(p_max);
- set_curve_x(curve);
- }
- if (_curve_y.is_null()) {
- Ref<Curve> curve = Ref<Curve>(memnew(Curve));
- curve->add_point(Vector2(0, 1));
- curve->add_point(Vector2(1, 1));
- curve->set_min_value(p_min);
- curve->set_max_value(p_max);
- set_curve_y(curve);
- }
- if (_curve_z.is_null()) {
- Ref<Curve> curve = Ref<Curve>(memnew(Curve));
- curve->add_point(Vector2(0, 1));
- curve->add_point(Vector2(1, 1));
- curve->set_min_value(p_min);
- curve->set_max_value(p_max);
- set_curve_z(curve);
- }
- }
- void CurveXYZTexture::set_curve_x(Ref<Curve> p_curve) {
- if (_curve_x != p_curve) {
- if (_curve_x.is_valid()) {
- _curve_x->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
- }
- _curve_x = p_curve;
- if (_curve_x.is_valid()) {
- _curve_x->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), CONNECT_REFERENCE_COUNTED);
- }
- _update();
- }
- }
- void CurveXYZTexture::set_curve_y(Ref<Curve> p_curve) {
- if (_curve_y != p_curve) {
- if (_curve_y.is_valid()) {
- _curve_y->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
- }
- _curve_y = p_curve;
- if (_curve_y.is_valid()) {
- _curve_y->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), CONNECT_REFERENCE_COUNTED);
- }
- _update();
- }
- }
- void CurveXYZTexture::set_curve_z(Ref<Curve> p_curve) {
- if (_curve_z != p_curve) {
- if (_curve_z.is_valid()) {
- _curve_z->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
- }
- _curve_z = p_curve;
- if (_curve_z.is_valid()) {
- _curve_z->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), CONNECT_REFERENCE_COUNTED);
- }
- _update();
- }
- }
- void CurveXYZTexture::_update() {
- Vector<uint8_t> data;
- data.resize(_width * sizeof(float) * 3);
- // The array is locked in that scope
- {
- uint8_t *wd8 = data.ptrw();
- float *wd = (float *)wd8;
- if (_curve_x.is_valid()) {
- Curve &curve_x = **_curve_x;
- for (int i = 0; i < _width; ++i) {
- float t = i / static_cast<float>(_width);
- wd[i * 3 + 0] = curve_x.sample_baked(t);
- }
- } else {
- for (int i = 0; i < _width; ++i) {
- wd[i * 3 + 0] = 0;
- }
- }
- if (_curve_y.is_valid()) {
- Curve &curve_y = **_curve_y;
- for (int i = 0; i < _width; ++i) {
- float t = i / static_cast<float>(_width);
- wd[i * 3 + 1] = curve_y.sample_baked(t);
- }
- } else {
- for (int i = 0; i < _width; ++i) {
- wd[i * 3 + 1] = 0;
- }
- }
- if (_curve_z.is_valid()) {
- Curve &curve_z = **_curve_z;
- for (int i = 0; i < _width; ++i) {
- float t = i / static_cast<float>(_width);
- wd[i * 3 + 2] = curve_z.sample_baked(t);
- }
- } else {
- for (int i = 0; i < _width; ++i) {
- wd[i * 3 + 2] = 0;
- }
- }
- }
- Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RGBF, data));
- if (_texture.is_valid()) {
- if (_current_width != _width) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(_texture, new_texture);
- } else {
- RS::get_singleton()->texture_2d_update(_texture, image);
- }
- } else {
- _texture = RS::get_singleton()->texture_2d_create(image);
- }
- _current_width = _width;
- emit_changed();
- }
- Ref<Curve> CurveXYZTexture::get_curve_x() const {
- return _curve_x;
- }
- Ref<Curve> CurveXYZTexture::get_curve_y() const {
- return _curve_y;
- }
- Ref<Curve> CurveXYZTexture::get_curve_z() const {
- return _curve_z;
- }
- RID CurveXYZTexture::get_rid() const {
- if (!_texture.is_valid()) {
- _texture = RS::get_singleton()->texture_2d_placeholder_create();
- }
- return _texture;
- }
- CurveXYZTexture::CurveXYZTexture() {}
- CurveXYZTexture::~CurveXYZTexture() {
- if (_texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(_texture);
- }
- }
- //////////////////
- GradientTexture1D::GradientTexture1D() {
- _queue_update();
- }
- GradientTexture1D::~GradientTexture1D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- void GradientTexture1D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture1D::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture1D::get_gradient);
- ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture1D::set_width);
- // The `get_width()` method is already exposed by the parent class Texture2D.
- ClassDB::bind_method(D_METHOD("set_use_hdr", "enabled"), &GradientTexture1D::set_use_hdr);
- ClassDB::bind_method(D_METHOD("is_using_hdr"), &GradientTexture1D::is_using_hdr);
- ClassDB::bind_method(D_METHOD("_update"), &GradientTexture1D::_update);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
- }
- void GradientTexture1D::set_gradient(Ref<Gradient> p_gradient) {
- if (p_gradient == gradient) {
- return;
- }
- if (gradient.is_valid()) {
- gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture1D::_update));
- }
- gradient = p_gradient;
- if (gradient.is_valid()) {
- gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture1D::_update));
- }
- _update();
- emit_changed();
- }
- Ref<Gradient> GradientTexture1D::get_gradient() const {
- return gradient;
- }
- void GradientTexture1D::_queue_update() {
- if (update_pending) {
- return;
- }
- update_pending = true;
- call_deferred(SNAME("_update"));
- }
- void GradientTexture1D::_update() {
- update_pending = false;
- if (gradient.is_null()) {
- return;
- }
- if (use_hdr) {
- // High dynamic range.
- Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBAF));
- Gradient &g = **gradient;
- // `create()` isn't available for non-uint8_t data, so fill in the data manually.
- for (int i = 0; i < width; i++) {
- float ofs = float(i) / (width - 1);
- image->set_pixel(i, 0, g.get_color_at_offset(ofs));
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_create(image);
- }
- } else {
- // Low dynamic range. "Overbright" colors will be clamped.
- Vector<uint8_t> data;
- data.resize(width * 4);
- {
- uint8_t *wd8 = data.ptrw();
- Gradient &g = **gradient;
- for (int i = 0; i < width; i++) {
- float ofs = float(i) / (width - 1);
- Color color = g.get_color_at_offset(ofs);
- wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255));
- wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255));
- wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255));
- wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255));
- }
- }
- Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_create(image);
- }
- }
- emit_changed();
- }
- void GradientTexture1D::set_width(int p_width) {
- ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range.");
- width = p_width;
- _queue_update();
- }
- int GradientTexture1D::get_width() const {
- return width;
- }
- void GradientTexture1D::set_use_hdr(bool p_enabled) {
- if (p_enabled == use_hdr) {
- return;
- }
- use_hdr = p_enabled;
- _queue_update();
- }
- bool GradientTexture1D::is_using_hdr() const {
- return use_hdr;
- }
- Ref<Image> GradientTexture1D::get_image() const {
- if (!texture.is_valid()) {
- return Ref<Image>();
- }
- return RenderingServer::get_singleton()->texture_2d_get(texture);
- }
- //////////////////
- GradientTexture2D::GradientTexture2D() {
- _queue_update();
- }
- GradientTexture2D::~GradientTexture2D() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- void GradientTexture2D::set_gradient(Ref<Gradient> p_gradient) {
- if (gradient == p_gradient) {
- return;
- }
- if (gradient.is_valid()) {
- gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture2D::_queue_update));
- }
- gradient = p_gradient;
- if (gradient.is_valid()) {
- gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture2D::_queue_update));
- }
- _update();
- emit_changed();
- }
- Ref<Gradient> GradientTexture2D::get_gradient() const {
- return gradient;
- }
- void GradientTexture2D::_queue_update() {
- if (update_pending) {
- return;
- }
- update_pending = true;
- call_deferred(SNAME("_update"));
- }
- void GradientTexture2D::_update() {
- update_pending = false;
- if (gradient.is_null()) {
- return;
- }
- Ref<Image> image;
- image.instantiate();
- if (gradient->get_point_count() <= 1) { // No need to interpolate.
- image->initialize_data(width, height, false, (use_hdr) ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8);
- image->fill((gradient->get_point_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
- } else {
- if (use_hdr) {
- image->initialize_data(width, height, false, Image::FORMAT_RGBAF);
- Gradient &g = **gradient;
- // `create()` isn't available for non-uint8_t data, so fill in the data manually.
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- float ofs = _get_gradient_offset_at(x, y);
- image->set_pixel(x, y, g.get_color_at_offset(ofs));
- }
- }
- } else {
- Vector<uint8_t> data;
- data.resize(width * height * 4);
- {
- uint8_t *wd8 = data.ptrw();
- Gradient &g = **gradient;
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- float ofs = _get_gradient_offset_at(x, y);
- const Color &c = g.get_color_at_offset(ofs);
- wd8[(x + (y * width)) * 4 + 0] = uint8_t(CLAMP(c.r * 255.0, 0, 255));
- wd8[(x + (y * width)) * 4 + 1] = uint8_t(CLAMP(c.g * 255.0, 0, 255));
- wd8[(x + (y * width)) * 4 + 2] = uint8_t(CLAMP(c.b * 255.0, 0, 255));
- wd8[(x + (y * width)) * 4 + 3] = uint8_t(CLAMP(c.a * 255.0, 0, 255));
- }
- }
- }
- image->set_data(width, height, false, Image::FORMAT_RGBA8, data);
- }
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_create(image);
- }
- emit_changed();
- }
- float GradientTexture2D::_get_gradient_offset_at(int x, int y) const {
- if (fill_to == fill_from) {
- return 0;
- }
- float ofs = 0;
- Vector2 pos;
- if (width > 1) {
- pos.x = static_cast<float>(x) / (width - 1);
- }
- if (height > 1) {
- pos.y = static_cast<float>(y) / (height - 1);
- }
- if (fill == Fill::FILL_LINEAR) {
- Vector2 segment[2];
- segment[0] = fill_from;
- segment[1] = fill_to;
- Vector2 closest = Geometry2D::get_closest_point_to_segment_uncapped(pos, &segment[0]);
- ofs = (closest - fill_from).length() / (fill_to - fill_from).length();
- if ((closest - fill_from).dot(fill_to - fill_from) < 0) {
- ofs *= -1;
- }
- } else if (fill == Fill::FILL_RADIAL) {
- ofs = (pos - fill_from).length() / (fill_to - fill_from).length();
- }
- if (repeat == Repeat::REPEAT_NONE) {
- ofs = CLAMP(ofs, 0.0, 1.0);
- } else if (repeat == Repeat::REPEAT) {
- ofs = Math::fmod(ofs, 1.0f);
- if (ofs < 0) {
- ofs = 1 + ofs;
- }
- } else if (repeat == Repeat::REPEAT_MIRROR) {
- ofs = Math::abs(ofs);
- ofs = Math::fmod(ofs, 2.0f);
- if (ofs > 1.0) {
- ofs = 2.0 - ofs;
- }
- }
- return ofs;
- }
- void GradientTexture2D::set_width(int p_width) {
- ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range.");
- width = p_width;
- _queue_update();
- }
- int GradientTexture2D::get_width() const {
- return width;
- }
- void GradientTexture2D::set_height(int p_height) {
- ERR_FAIL_COND_MSG(p_height <= 0 || p_height > 16384, "Texture dimensions have to be within 1 to 16384 range.");
- height = p_height;
- _queue_update();
- }
- int GradientTexture2D::get_height() const {
- return height;
- }
- void GradientTexture2D::set_use_hdr(bool p_enabled) {
- if (p_enabled == use_hdr) {
- return;
- }
- use_hdr = p_enabled;
- _queue_update();
- }
- bool GradientTexture2D::is_using_hdr() const {
- return use_hdr;
- }
- void GradientTexture2D::set_fill_from(Vector2 p_fill_from) {
- fill_from = p_fill_from;
- _queue_update();
- }
- Vector2 GradientTexture2D::get_fill_from() const {
- return fill_from;
- }
- void GradientTexture2D::set_fill_to(Vector2 p_fill_to) {
- fill_to = p_fill_to;
- _queue_update();
- }
- Vector2 GradientTexture2D::get_fill_to() const {
- return fill_to;
- }
- void GradientTexture2D::set_fill(Fill p_fill) {
- fill = p_fill;
- _queue_update();
- }
- GradientTexture2D::Fill GradientTexture2D::get_fill() const {
- return fill;
- }
- void GradientTexture2D::set_repeat(Repeat p_repeat) {
- repeat = p_repeat;
- _queue_update();
- }
- GradientTexture2D::Repeat GradientTexture2D::get_repeat() const {
- return repeat;
- }
- RID GradientTexture2D::get_rid() const {
- if (!texture.is_valid()) {
- texture = RS::get_singleton()->texture_2d_placeholder_create();
- }
- return texture;
- }
- Ref<Image> GradientTexture2D::get_image() const {
- if (!texture.is_valid()) {
- return Ref<Image>();
- }
- return RenderingServer::get_singleton()->texture_2d_get(texture);
- }
- void GradientTexture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture2D::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture2D::get_gradient);
- ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture2D::set_width);
- ClassDB::bind_method(D_METHOD("set_height", "height"), &GradientTexture2D::set_height);
- ClassDB::bind_method(D_METHOD("set_use_hdr", "enabled"), &GradientTexture2D::set_use_hdr);
- ClassDB::bind_method(D_METHOD("is_using_hdr"), &GradientTexture2D::is_using_hdr);
- ClassDB::bind_method(D_METHOD("set_fill", "fill"), &GradientTexture2D::set_fill);
- ClassDB::bind_method(D_METHOD("get_fill"), &GradientTexture2D::get_fill);
- ClassDB::bind_method(D_METHOD("set_fill_from", "fill_from"), &GradientTexture2D::set_fill_from);
- ClassDB::bind_method(D_METHOD("get_fill_from"), &GradientTexture2D::get_fill_from);
- ClassDB::bind_method(D_METHOD("set_fill_to", "fill_to"), &GradientTexture2D::set_fill_to);
- ClassDB::bind_method(D_METHOD("get_fill_to"), &GradientTexture2D::get_fill_to);
- ClassDB::bind_method(D_METHOD("set_repeat", "repeat"), &GradientTexture2D::set_repeat);
- ClassDB::bind_method(D_METHOD("get_repeat"), &GradientTexture2D::get_repeat);
- ClassDB::bind_method(D_METHOD("_update"), &GradientTexture2D::_update);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_height", "get_height");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
- ADD_GROUP("Fill", "fill_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "fill", PROPERTY_HINT_ENUM, "Linear,Radial"), "set_fill", "get_fill");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fill_from"), "set_fill_from", "get_fill_from");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fill_to"), "set_fill_to", "get_fill_to");
- ADD_GROUP("Repeat", "repeat_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "repeat", PROPERTY_HINT_ENUM, "No Repeat,Repeat,Mirror Repeat"), "set_repeat", "get_repeat");
- BIND_ENUM_CONSTANT(FILL_LINEAR);
- BIND_ENUM_CONSTANT(FILL_RADIAL);
- BIND_ENUM_CONSTANT(REPEAT_NONE);
- BIND_ENUM_CONSTANT(REPEAT);
- BIND_ENUM_CONSTANT(REPEAT_MIRROR);
- }
- //////////////////////////////////////
- void AnimatedTexture::_update_proxy() {
- RWLockRead r(rw_lock);
- float delta;
- if (prev_ticks == 0) {
- delta = 0;
- prev_ticks = OS::get_singleton()->get_ticks_usec();
- } else {
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- delta = float(double(ticks - prev_ticks) / 1000000.0);
- prev_ticks = ticks;
- }
- time += delta;
- float speed = speed_scale == 0 ? 0 : abs(1.0 / speed_scale);
- int iter_max = frame_count;
- while (iter_max && !pause) {
- float frame_limit = frames[current_frame].duration * speed;
- if (time > frame_limit) {
- if (speed_scale > 0.0) {
- current_frame++;
- } else {
- current_frame--;
- }
- if (current_frame >= frame_count) {
- if (one_shot) {
- current_frame = frame_count - 1;
- } else {
- current_frame = 0;
- }
- } else if (current_frame < 0) {
- if (one_shot) {
- current_frame = 0;
- } else {
- current_frame = frame_count - 1;
- }
- }
- time -= frame_limit;
- } else {
- break;
- }
- iter_max--;
- }
- if (frames[current_frame].texture.is_valid()) {
- RenderingServer::get_singleton()->texture_proxy_update(proxy, frames[current_frame].texture->get_rid());
- }
- }
- void AnimatedTexture::set_frames(int p_frames) {
- ERR_FAIL_COND(p_frames < 1 || p_frames > MAX_FRAMES);
- RWLockWrite r(rw_lock);
- frame_count = p_frames;
- }
- int AnimatedTexture::get_frames() const {
- return frame_count;
- }
- void AnimatedTexture::set_current_frame(int p_frame) {
- ERR_FAIL_COND(p_frame < 0 || p_frame >= frame_count);
- RWLockWrite r(rw_lock);
- current_frame = p_frame;
- time = 0;
- }
- int AnimatedTexture::get_current_frame() const {
- return current_frame;
- }
- void AnimatedTexture::set_pause(bool p_pause) {
- RWLockWrite r(rw_lock);
- pause = p_pause;
- }
- bool AnimatedTexture::get_pause() const {
- return pause;
- }
- void AnimatedTexture::set_one_shot(bool p_one_shot) {
- RWLockWrite r(rw_lock);
- one_shot = p_one_shot;
- }
- bool AnimatedTexture::get_one_shot() const {
- return one_shot;
- }
- void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
- ERR_FAIL_COND(p_texture == this);
- ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
- RWLockWrite w(rw_lock);
- frames[p_frame].texture = p_texture;
- }
- Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const {
- ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>());
- RWLockRead r(rw_lock);
- return frames[p_frame].texture;
- }
- void AnimatedTexture::set_frame_duration(int p_frame, float p_duration) {
- ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
- RWLockRead r(rw_lock);
- frames[p_frame].duration = p_duration;
- }
- float AnimatedTexture::get_frame_duration(int p_frame) const {
- ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);
- RWLockRead r(rw_lock);
- return frames[p_frame].duration;
- }
- void AnimatedTexture::set_speed_scale(float p_scale) {
- ERR_FAIL_COND(p_scale < -1000 || p_scale >= 1000);
- speed_scale = p_scale;
- }
- float AnimatedTexture::get_speed_scale() const {
- return speed_scale;
- }
- int AnimatedTexture::get_width() const {
- RWLockRead r(rw_lock);
- if (!frames[current_frame].texture.is_valid()) {
- return 1;
- }
- return frames[current_frame].texture->get_width();
- }
- int AnimatedTexture::get_height() const {
- RWLockRead r(rw_lock);
- if (!frames[current_frame].texture.is_valid()) {
- return 1;
- }
- return frames[current_frame].texture->get_height();
- }
- RID AnimatedTexture::get_rid() const {
- return proxy;
- }
- bool AnimatedTexture::has_alpha() const {
- RWLockRead r(rw_lock);
- if (!frames[current_frame].texture.is_valid()) {
- return false;
- }
- return frames[current_frame].texture->has_alpha();
- }
- Ref<Image> AnimatedTexture::get_image() const {
- RWLockRead r(rw_lock);
- if (!frames[current_frame].texture.is_valid()) {
- return Ref<Image>();
- }
- return frames[current_frame].texture->get_image();
- }
- bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
- RWLockRead r(rw_lock);
- if (frames[current_frame].texture.is_valid()) {
- return frames[current_frame].texture->is_pixel_opaque(p_x, p_y);
- }
- return true;
- }
- void AnimatedTexture::_validate_property(PropertyInfo &p_property) const {
- String prop = p_property.name;
- if (prop.begins_with("frame_")) {
- int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
- if (frame >= frame_count) {
- p_property.usage = PROPERTY_USAGE_NONE;
- }
- }
- }
- void AnimatedTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);
- ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);
- ClassDB::bind_method(D_METHOD("set_current_frame", "frame"), &AnimatedTexture::set_current_frame);
- ClassDB::bind_method(D_METHOD("get_current_frame"), &AnimatedTexture::get_current_frame);
- ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause);
- ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause);
- ClassDB::bind_method(D_METHOD("set_one_shot", "one_shot"), &AnimatedTexture::set_one_shot);
- ClassDB::bind_method(D_METHOD("get_one_shot"), &AnimatedTexture::get_one_shot);
- ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &AnimatedTexture::set_speed_scale);
- ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedTexture::get_speed_scale);
- ClassDB::bind_method(D_METHOD("set_frame_texture", "frame", "texture"), &AnimatedTexture::set_frame_texture);
- ClassDB::bind_method(D_METHOD("get_frame_texture", "frame"), &AnimatedTexture::get_frame_texture);
- ClassDB::bind_method(D_METHOD("set_frame_duration", "frame", "duration"), &AnimatedTexture::set_frame_duration);
- ClassDB::bind_method(D_METHOD("get_frame_duration", "frame"), &AnimatedTexture::get_frame_duration);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-60,60,0.1,or_greater,or_lesser"), "set_speed_scale", "get_speed_scale");
- for (int i = 0; i < MAX_FRAMES; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/duration", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater,suffix:s", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_duration", "get_frame_duration", i);
- }
- BIND_CONSTANT(MAX_FRAMES);
- }
- AnimatedTexture::AnimatedTexture() {
- //proxy = RS::get_singleton()->texture_create();
- proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
- proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
- RenderingServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);
- RenderingServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
- }
- AnimatedTexture::~AnimatedTexture() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(proxy);
- RS::get_singleton()->free(proxy_ph);
- }
- ///////////////////////////////
- Image::Format TextureLayered::get_format() const {
- Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
- return ret;
- }
- TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret = LAYERED_TYPE_2D_ARRAY;
- GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
- return (LayeredType)ret;
- }
- int TextureLayered::get_width() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
- return ret;
- }
- int TextureLayered::get_height() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
- return ret;
- }
- int TextureLayered::get_layers() const {
- int ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
- return ret;
- }
- bool TextureLayered::has_mipmaps() const {
- bool ret = false;
- GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
- return ret;
- }
- Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
- Ref<Image> ret;
- GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
- return ret;
- }
- void TextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
- ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
- ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
- ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
- ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
- GDVIRTUAL_BIND(_get_format);
- GDVIRTUAL_BIND(_get_layered_type);
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_get_layers);
- GDVIRTUAL_BIND(_has_mipmaps);
- GDVIRTUAL_BIND(_get_layer_data, "layer_index");
- }
- ///////////////////////////////
- Image::Format ImageTextureLayered::get_format() const {
- return format;
- }
- int ImageTextureLayered::get_width() const {
- return width;
- }
- int ImageTextureLayered::get_height() const {
- return height;
- }
- int ImageTextureLayered::get_layers() const {
- return layers;
- }
- bool ImageTextureLayered::has_mipmaps() const {
- return mipmaps;
- }
- ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
- return layered_type;
- }
- Error ImageTextureLayered::_create_from_images(const TypedArray<Image> &p_images) {
- Vector<Ref<Image>> images;
- for (int i = 0; i < p_images.size(); i++) {
- Ref<Image> img = p_images[i];
- ERR_FAIL_COND_V(img.is_null(), ERR_INVALID_PARAMETER);
- images.push_back(img);
- }
- return create_from_images(images);
- }
- TypedArray<Image> ImageTextureLayered::_get_images() const {
- TypedArray<Image> images;
- for (int i = 0; i < layers; i++) {
- images.push_back(get_layer_data(i));
- }
- return images;
- }
- void ImageTextureLayered::_set_images(const TypedArray<Image> &p_images) {
- ERR_FAIL_COND(_create_from_images(p_images) != OK);
- }
- Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
- int new_layers = p_images.size();
- ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
- if (layered_type == LAYERED_TYPE_CUBEMAP) {
- ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
- "Cubemaps require exactly 6 layers");
- } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
- ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
- "Cubemap array layers must be a multiple of 6");
- }
- ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER);
- Image::Format new_format = p_images[0]->get_format();
- int new_width = p_images[0]->get_width();
- int new_height = p_images[0]->get_height();
- bool new_mipmaps = p_images[0]->has_mipmaps();
- for (int i = 1; i < p_images.size(); i++) {
- ERR_FAIL_COND_V_MSG(p_images[i]->get_format() != new_format, ERR_INVALID_PARAMETER,
- "All images must share the same format");
- ERR_FAIL_COND_V_MSG(p_images[i]->get_width() != new_width || p_images[i]->get_height() != new_height, ERR_INVALID_PARAMETER,
- "All images must share the same dimensions");
- ERR_FAIL_COND_V_MSG(p_images[i]->has_mipmaps() != new_mipmaps, ERR_INVALID_PARAMETER,
- "All images must share the usage of mipmaps");
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
- ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
- ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
- }
- format = new_format;
- width = new_width;
- height = new_height;
- layers = new_layers;
- mipmaps = new_mipmaps;
- return OK;
- }
- void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
- ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized.");
- ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image.");
- ERR_FAIL_COND_MSG(p_image->get_format() != format, "Image format must match texture's image format.");
- ERR_FAIL_COND_MSG(p_image->get_width() != width || p_image->get_height() != height, "Image size must match texture's image size.");
- ERR_FAIL_COND_MSG(p_image->has_mipmaps() != mipmaps, "Image mipmap configuration must match texture's image mipmap configuration.");
- ERR_FAIL_INDEX_MSG(p_layer, layers, "Layer index is out of bounds.");
- RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
- }
- Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
- ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
- return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
- }
- RID ImageTextureLayered::get_rid() const {
- if (texture.is_null()) {
- texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
- }
- return texture;
- }
- void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RS::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- void ImageTextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
- ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
- ClassDB::bind_method(D_METHOD("_set_images", "images"), &ImageTextureLayered::_set_images);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_ARRAY_TYPE, "Image", PROPERTY_USAGE_INTERNAL), "_set_images", "_get_images");
- }
- ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
- layered_type = p_layered_type;
- }
- ImageTextureLayered::~ImageTextureLayered() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- void Texture2DArray::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2DArray::create_placeholder);
- }
- Ref<Resource> Texture2DArray::create_placeholder() const {
- Ref<PlaceholderTexture2DArray> placeholder;
- placeholder.instantiate();
- placeholder->set_size(Size2i(get_width(), get_height()));
- placeholder->set_layers(get_layers());
- return placeholder;
- }
- void Cubemap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Cubemap::create_placeholder);
- }
- Ref<Resource> Cubemap::create_placeholder() const {
- Ref<PlaceholderCubemap> placeholder;
- placeholder.instantiate();
- placeholder->set_size(Size2i(get_width(), get_height()));
- placeholder->set_layers(get_layers());
- return placeholder;
- }
- void CubemapArray::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_placeholder"), &CubemapArray::create_placeholder);
- }
- Ref<Resource> CubemapArray::create_placeholder() const {
- Ref<PlaceholderCubemapArray> placeholder;
- placeholder.instantiate();
- placeholder->set_size(Size2i(get_width(), get_height()));
- placeholder->set_layers(get_layers());
- return placeholder;
- }
- ///////////////////////////////////////////
- void CompressedTextureLayered::set_path(const String &p_path, bool p_take_over) {
- if (texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- Resource::set_path(p_path, p_take_over);
- }
- Image::Format CompressedTextureLayered::get_format() const {
- return format;
- }
- Error CompressedTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
- ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
- uint8_t header[4];
- f->get_buffer(header, 4);
- if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture layered file is corrupt (Bad header).");
- }
- uint32_t version = f->get_32();
- if (version > FORMAT_VERSION) {
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
- }
- uint32_t layer_count = f->get_32(); //layer count
- uint32_t type = f->get_32(); //layer count
- ERR_FAIL_COND_V((int)type != layered_type, ERR_INVALID_DATA);
- uint32_t df = f->get_32(); //data format
- mipmap_limit = int(f->get_32());
- //reserved
- f->get_32();
- f->get_32();
- f->get_32();
- if (!(df & FORMAT_BIT_STREAM)) {
- p_size_limit = 0;
- }
- images.resize(layer_count);
- for (uint32_t i = 0; i < layer_count; i++) {
- Ref<Image> image = CompressedTexture2D::load_image_from_file(f, p_size_limit);
- ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
- images.write[i] = image;
- }
- return OK;
- }
- Error CompressedTextureLayered::load(const String &p_path) {
- Vector<Ref<Image>> images;
- int mipmap_limit;
- Error err = _load_data(p_path, images, mipmap_limit);
- if (err) {
- return err;
- }
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
- }
- w = images[0]->get_width();
- h = images[0]->get_height();
- mipmaps = images[0]->has_mipmaps();
- format = images[0]->get_format();
- layers = images.size();
- path_to_file = p_path;
- if (get_path().is_empty()) {
- //temporarily set path if no path set for resource, helps find errors
- RenderingServer::get_singleton()->texture_set_path(texture, p_path);
- }
- notify_property_list_changed();
- emit_changed();
- return OK;
- }
- String CompressedTextureLayered::get_load_path() const {
- return path_to_file;
- }
- int CompressedTextureLayered::get_width() const {
- return w;
- }
- int CompressedTextureLayered::get_height() const {
- return h;
- }
- int CompressedTextureLayered::get_layers() const {
- return layers;
- }
- bool CompressedTextureLayered::has_mipmaps() const {
- return mipmaps;
- }
- TextureLayered::LayeredType CompressedTextureLayered::get_layered_type() const {
- return layered_type;
- }
- RID CompressedTextureLayered::get_rid() const {
- if (!texture.is_valid()) {
- texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
- }
- return texture;
- }
- Ref<Image> CompressedTextureLayered::get_layer_data(int p_layer) const {
- if (texture.is_valid()) {
- return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
- } else {
- return Ref<Image>();
- }
- }
- void CompressedTextureLayered::reload_from_file() {
- String path = get_path();
- if (!path.is_resource_file()) {
- return;
- }
- path = ResourceLoader::path_remap(path); //remap for translation
- path = ResourceLoader::import_remap(path); //remap for import
- if (!path.is_resource_file()) {
- return;
- }
- load(path);
- }
- void CompressedTextureLayered::_validate_property(PropertyInfo &p_property) const {
- }
- void CompressedTextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load", "path"), &CompressedTextureLayered::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &CompressedTextureLayered::get_load_path);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.ctex"), "load", "get_load_path");
- }
- CompressedTextureLayered::CompressedTextureLayered(LayeredType p_type) {
- layered_type = p_type;
- }
- CompressedTextureLayered::~CompressedTextureLayered() {
- if (texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(texture);
- }
- }
- /////////////////////////////////////////////////
- Ref<Resource> ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- Ref<CompressedTextureLayered> ct;
- if (p_path.get_extension().to_lower() == "ctexarray") {
- Ref<CompressedTexture2DArray> c;
- c.instantiate();
- ct = c;
- } else if (p_path.get_extension().to_lower() == "ccube") {
- Ref<CompressedCubemap> c;
- c.instantiate();
- ct = c;
- } else if (p_path.get_extension().to_lower() == "ccubearray") {
- Ref<CompressedCubemapArray> c;
- c.instantiate();
- ct = c;
- } else {
- if (r_error) {
- *r_error = ERR_FILE_UNRECOGNIZED;
- }
- return Ref<Resource>();
- }
- Error err = ct->load(p_path);
- if (r_error) {
- *r_error = err;
- }
- if (err != OK) {
- return Ref<Resource>();
- }
- return ct;
- }
- void ResourceFormatLoaderCompressedTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("ctexarray");
- p_extensions->push_back("ccube");
- p_extensions->push_back("ccubearray");
- }
- bool ResourceFormatLoaderCompressedTextureLayered::handles_type(const String &p_type) const {
- return p_type == "CompressedTexture2DArray" || p_type == "CompressedCubemap" || p_type == "CompressedCubemapArray";
- }
- String ResourceFormatLoaderCompressedTextureLayered::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "ctexarray") {
- return "CompressedTexture2DArray";
- }
- if (p_path.get_extension().to_lower() == "ccube") {
- return "CompressedCubemap";
- }
- if (p_path.get_extension().to_lower() == "ccubearray") {
- return "CompressedCubemapArray";
- }
- return "";
- }
- ///////////////////////////////
- void CameraTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id);
- ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id);
- ClassDB::bind_method(D_METHOD("set_which_feed", "which_feed"), &CameraTexture::set_which_feed);
- ClassDB::bind_method(D_METHOD("get_which_feed"), &CameraTexture::get_which_feed);
- ClassDB::bind_method(D_METHOD("set_camera_active", "active"), &CameraTexture::set_camera_active);
- ClassDB::bind_method(D_METHOD("get_camera_active"), &CameraTexture::get_camera_active);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id"), "set_camera_feed_id", "get_camera_feed_id");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed"), "set_which_feed", "get_which_feed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active"), "set_camera_active", "get_camera_active");
- }
- int CameraTexture::get_width() const {
- Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
- if (feed.is_valid()) {
- return feed->get_base_width();
- } else {
- return 0;
- }
- }
- int CameraTexture::get_height() const {
- Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
- if (feed.is_valid()) {
- return feed->get_base_height();
- } else {
- return 0;
- }
- }
- bool CameraTexture::has_alpha() const {
- return false;
- }
- RID CameraTexture::get_rid() const {
- Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
- if (feed.is_valid()) {
- return feed->get_texture(which_feed);
- } else {
- if (_texture.is_null()) {
- _texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
- }
- return _texture;
- }
- }
- Ref<Image> CameraTexture::get_image() const {
- // not (yet) supported
- return Ref<Image>();
- }
- void CameraTexture::set_camera_feed_id(int p_new_id) {
- camera_feed_id = p_new_id;
- notify_property_list_changed();
- }
- int CameraTexture::get_camera_feed_id() const {
- return camera_feed_id;
- }
- void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) {
- which_feed = p_which;
- notify_property_list_changed();
- }
- CameraServer::FeedImage CameraTexture::get_which_feed() const {
- return which_feed;
- }
- void CameraTexture::set_camera_active(bool p_active) {
- Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
- if (feed.is_valid()) {
- feed->set_active(p_active);
- notify_property_list_changed();
- }
- }
- bool CameraTexture::get_camera_active() const {
- Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
- if (feed.is_valid()) {
- return feed->is_active();
- } else {
- return false;
- }
- }
- CameraTexture::CameraTexture() {}
- CameraTexture::~CameraTexture() {
- if (_texture.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RenderingServer::get_singleton()->free(_texture);
- }
- }
- ///////////////////////////
- void PlaceholderTexture2D::set_size(Size2 p_size) {
- size = p_size;
- }
- int PlaceholderTexture2D::get_width() const {
- return size.width;
- }
- int PlaceholderTexture2D::get_height() const {
- return size.height;
- }
- bool PlaceholderTexture2D::has_alpha() const {
- return false;
- }
- Ref<Image> PlaceholderTexture2D::get_image() const {
- return Ref<Image>();
- }
- RID PlaceholderTexture2D::get_rid() const {
- return rid;
- }
- void PlaceholderTexture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
- }
- PlaceholderTexture2D::PlaceholderTexture2D() {
- rid = RS::get_singleton()->texture_2d_placeholder_create();
- }
- PlaceholderTexture2D::~PlaceholderTexture2D() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(rid);
- }
- ///////////////////////////////////////////////
- void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
- size = p_size;
- }
- Vector3i PlaceholderTexture3D::get_size() const {
- return size;
- }
- Image::Format PlaceholderTexture3D::get_format() const {
- return Image::FORMAT_RGB8;
- }
- int PlaceholderTexture3D::get_width() const {
- return size.x;
- }
- int PlaceholderTexture3D::get_height() const {
- return size.y;
- }
- int PlaceholderTexture3D::get_depth() const {
- return size.z;
- }
- bool PlaceholderTexture3D::has_mipmaps() const {
- return false;
- }
- Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {
- return Vector<Ref<Image>>();
- }
- void PlaceholderTexture3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture3D::set_size);
- ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTexture3D::get_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
- }
- PlaceholderTexture3D::PlaceholderTexture3D() {
- rid = RS::get_singleton()->texture_3d_placeholder_create();
- }
- PlaceholderTexture3D::~PlaceholderTexture3D() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(rid);
- }
- /////////////////////////////////////////////////
- void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
- size = p_size;
- }
- Size2i PlaceholderTextureLayered::get_size() const {
- return size;
- }
- void PlaceholderTextureLayered::set_layers(int p_layers) {
- layers = p_layers;
- }
- Image::Format PlaceholderTextureLayered::get_format() const {
- return Image::FORMAT_RGB8;
- }
- TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {
- return layered_type;
- }
- int PlaceholderTextureLayered::get_width() const {
- return size.x;
- }
- int PlaceholderTextureLayered::get_height() const {
- return size.y;
- }
- int PlaceholderTextureLayered::get_layers() const {
- return layers;
- }
- bool PlaceholderTextureLayered::has_mipmaps() const {
- return false;
- }
- Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {
- return Ref<Image>();
- }
- void PlaceholderTextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTextureLayered::set_size);
- ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTextureLayered::get_size);
- ClassDB::bind_method(D_METHOD("set_layers", "layers"), &PlaceholderTextureLayered::set_layers);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_RANGE, "1,4096"), "set_layers", "get_layers");
- }
- PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
- layered_type = p_type;
- rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
- }
- PlaceholderTextureLayered::~PlaceholderTextureLayered() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(rid);
- }
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