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- /**************************************************************************/
- /* editor_settings.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_settings.h"
- #include "core/config/project_settings.h"
- #include "core/input/input_event.h"
- #include "core/input/input_map.h"
- #include "core/input/shortcut.h"
- #include "core/io/certs_compressed.gen.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/io/ip.h"
- #include "core/io/resource_loader.h"
- #include "core/io/resource_saver.h"
- #include "core/object/class_db.h"
- #include "core/os/keyboard.h"
- #include "core/os/os.h"
- #include "core/string/translation.h"
- #include "core/version.h"
- #include "editor/editor_node.h"
- #include "editor/editor_paths.h"
- #include "editor/editor_translation.h"
- #include "scene/main/node.h"
- #include "scene/main/scene_tree.h"
- #include "scene/main/window.h"
- // PRIVATE METHODS
- Ref<EditorSettings> EditorSettings::singleton = nullptr;
- // Properties
- bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
- _THREAD_SAFE_METHOD_
- bool changed = _set_only(p_name, p_value);
- if (changed) {
- changed_settings.insert(p_name);
- emit_signal(SNAME("settings_changed"));
- }
- return true;
- }
- bool EditorSettings::_set_only(const StringName &p_name, const Variant &p_value) {
- _THREAD_SAFE_METHOD_
- if (p_name == "shortcuts") {
- Array arr = p_value;
- for (int i = 0; i < arr.size(); i++) {
- Dictionary dict = arr[i];
- String shortcut_name = dict["name"];
- Array shortcut_events = dict["shortcuts"];
- Ref<Shortcut> sc;
- sc.instantiate();
- sc->set_events(shortcut_events);
- add_shortcut(shortcut_name, sc);
- }
- return false;
- } else if (p_name == "builtin_action_overrides") {
- Array actions_arr = p_value;
- for (int i = 0; i < actions_arr.size(); i++) {
- Dictionary action_dict = actions_arr[i];
- String action_name = action_dict["name"];
- Array events = action_dict["events"];
- InputMap *im = InputMap::get_singleton();
- im->action_erase_events(action_name);
- builtin_action_overrides[action_name].clear();
- for (int ev_idx = 0; ev_idx < events.size(); ev_idx++) {
- im->action_add_event(action_name, events[ev_idx]);
- builtin_action_overrides[action_name].push_back(events[ev_idx]);
- }
- }
- return false;
- }
- bool changed = false;
- if (p_value.get_type() == Variant::NIL) {
- if (props.has(p_name)) {
- props.erase(p_name);
- changed = true;
- }
- } else {
- if (props.has(p_name)) {
- if (p_value != props[p_name].variant) {
- props[p_name].variant = p_value;
- changed = true;
- }
- } else {
- props[p_name] = VariantContainer(p_value, last_order++);
- changed = true;
- }
- if (save_changed_setting) {
- if (!props[p_name].save) {
- props[p_name].save = true;
- changed = true;
- }
- }
- }
- return changed;
- }
- bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
- _THREAD_SAFE_METHOD_
- if (p_name == "shortcuts") {
- Array save_array;
- const HashMap<String, List<Ref<InputEvent>>> &builtin_list = InputMap::get_singleton()->get_builtins();
- for (const KeyValue<String, Ref<Shortcut>> &shortcut_definition : shortcuts) {
- Ref<Shortcut> sc = shortcut_definition.value;
- if (builtin_list.has(shortcut_definition.key)) {
- // This shortcut was auto-generated from built in actions: don't save.
- // If the builtin is overridden, it will be saved in the "builtin_action_overrides" section below.
- continue;
- }
- Array shortcut_events = sc->get_events();
- Dictionary dict;
- dict["name"] = shortcut_definition.key;
- dict["shortcuts"] = shortcut_events;
- if (!sc->has_meta("original")) {
- // Getting the meta when it doesn't exist will return an empty array. If the 'shortcut_events' have been cleared,
- // we still want save the shortcut in this case so that shortcuts that the user has customized are not reset,
- // even if the 'original' has not been populated yet. This can happen when calling save() from the Project Manager.
- save_array.push_back(dict);
- continue;
- }
- Array original_events = sc->get_meta("original");
- bool is_same = Shortcut::is_event_array_equal(original_events, shortcut_events);
- if (is_same) {
- continue; // Not changed from default; don't save.
- }
- save_array.push_back(dict);
- }
- r_ret = save_array;
- return true;
- } else if (p_name == "builtin_action_overrides") {
- Array actions_arr;
- for (const KeyValue<String, List<Ref<InputEvent>>> &action_override : builtin_action_overrides) {
- List<Ref<InputEvent>> events = action_override.value;
- Dictionary action_dict;
- action_dict["name"] = action_override.key;
- // Convert the list to an array, and only keep key events as this is for the editor.
- Array events_arr;
- for (const Ref<InputEvent> &ie : events) {
- Ref<InputEventKey> iek = ie;
- if (iek.is_valid()) {
- events_arr.append(iek);
- }
- }
- Array defaults_arr;
- List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins()[action_override.key];
- for (const Ref<InputEvent> &default_input_event : defaults) {
- if (default_input_event.is_valid()) {
- defaults_arr.append(default_input_event);
- }
- }
- bool same = Shortcut::is_event_array_equal(events_arr, defaults_arr);
- // Don't save if same as default.
- if (same) {
- continue;
- }
- action_dict["events"] = events_arr;
- actions_arr.push_back(action_dict);
- }
- r_ret = actions_arr;
- return true;
- }
- const VariantContainer *v = props.getptr(p_name);
- if (!v) {
- WARN_PRINT("EditorSettings::_get - Property not found: " + String(p_name));
- return false;
- }
- r_ret = v->variant;
- return true;
- }
- void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_value) {
- set(p_name, p_value);
- props[p_name].initial = p_value;
- props[p_name].has_default_value = true;
- }
- struct _EVCSort {
- String name;
- Variant::Type type = Variant::Type::NIL;
- int order = 0;
- bool save = false;
- bool restart_if_changed = false;
- bool operator<(const _EVCSort &p_vcs) const { return order < p_vcs.order; }
- };
- void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
- _THREAD_SAFE_METHOD_
- RBSet<_EVCSort> vclist;
- for (const KeyValue<String, VariantContainer> &E : props) {
- const VariantContainer *v = &E.value;
- if (v->hide_from_editor) {
- continue;
- }
- _EVCSort vc;
- vc.name = E.key;
- vc.order = v->order;
- vc.type = v->variant.get_type();
- vc.save = v->save;
- /*if (vc.save) { this should be implemented, but lets do after 3.1 is out.
- if (v->initial.get_type() != Variant::NIL && v->initial == v->variant) {
- vc.save = false;
- }
- }*/
- vc.restart_if_changed = v->restart_if_changed;
- vclist.insert(vc);
- }
- for (const _EVCSort &E : vclist) {
- uint32_t pusage = PROPERTY_USAGE_NONE;
- if (E.save || !optimize_save) {
- pusage |= PROPERTY_USAGE_STORAGE;
- }
- if (!E.name.begins_with("_") && !E.name.begins_with("projects/")) {
- pusage |= PROPERTY_USAGE_EDITOR;
- } else {
- pusage |= PROPERTY_USAGE_STORAGE; //hiddens must always be saved
- }
- PropertyInfo pi(E.type, E.name);
- pi.usage = pusage;
- if (hints.has(E.name)) {
- pi = hints[E.name];
- }
- if (E.restart_if_changed) {
- pi.usage |= PROPERTY_USAGE_RESTART_IF_CHANGED;
- }
- p_list->push_back(pi);
- }
- p_list->push_back(PropertyInfo(Variant::ARRAY, "shortcuts", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); //do not edit
- p_list->push_back(PropertyInfo(Variant::ARRAY, "builtin_action_overrides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- }
- void EditorSettings::_add_property_info_bind(const Dictionary &p_info) {
- ERR_FAIL_COND(!p_info.has("name"));
- ERR_FAIL_COND(!p_info.has("type"));
- PropertyInfo pinfo;
- pinfo.name = p_info["name"];
- ERR_FAIL_COND(!props.has(pinfo.name));
- pinfo.type = Variant::Type(p_info["type"].operator int());
- ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
- if (p_info.has("hint")) {
- pinfo.hint = PropertyHint(p_info["hint"].operator int());
- }
- if (p_info.has("hint_string")) {
- pinfo.hint_string = p_info["hint_string"];
- }
- add_property_hint(pinfo);
- }
- // Default configs
- bool EditorSettings::has_default_value(const String &p_setting) const {
- _THREAD_SAFE_METHOD_
- if (!props.has(p_setting)) {
- return false;
- }
- return props[p_setting].has_default_value;
- }
- void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
- _THREAD_SAFE_METHOD_
- // Sets up the editor setting with a default value and hint PropertyInfo.
- #define EDITOR_SETTING(m_type, m_property_hint, m_name, m_default_value, m_hint_string) \
- _initial_set(m_name, m_default_value); \
- hints[m_name] = PropertyInfo(m_type, m_name, m_property_hint, m_hint_string);
- #define EDITOR_SETTING_USAGE(m_type, m_property_hint, m_name, m_default_value, m_hint_string, m_usage) \
- _initial_set(m_name, m_default_value); \
- hints[m_name] = PropertyInfo(m_type, m_name, m_property_hint, m_hint_string, m_usage);
- /* Languages */
- {
- String lang_hint = "en";
- String host_lang = OS::get_singleton()->get_locale();
- // Skip locales if Text server lack required features.
- Vector<String> locales_to_skip;
- if (!TS->has_feature(TextServer::FEATURE_BIDI_LAYOUT) || !TS->has_feature(TextServer::FEATURE_SHAPING)) {
- locales_to_skip.push_back("ar"); // Arabic
- locales_to_skip.push_back("fa"); // Persian
- locales_to_skip.push_back("ur"); // Urdu
- }
- if (!TS->has_feature(TextServer::FEATURE_BIDI_LAYOUT)) {
- locales_to_skip.push_back("he"); // Hebrew
- }
- if (!TS->has_feature(TextServer::FEATURE_SHAPING)) {
- locales_to_skip.push_back("bn"); // Bengali
- locales_to_skip.push_back("hi"); // Hindi
- locales_to_skip.push_back("ml"); // Malayalam
- locales_to_skip.push_back("si"); // Sinhala
- locales_to_skip.push_back("ta"); // Tamil
- locales_to_skip.push_back("te"); // Telugu
- }
- if (!locales_to_skip.is_empty()) {
- WARN_PRINT("Some locales are not properly supported by selected Text Server and are disabled.");
- }
- String best;
- int best_score = 0;
- for (const String &locale : get_editor_locales()) {
- // Skip locales which we can't render properly (see above comment).
- // Test against language code without regional variants (e.g. ur_PK).
- String lang_code = locale.get_slice("_", 0);
- if (locales_to_skip.has(lang_code)) {
- continue;
- }
- lang_hint += ",";
- lang_hint += locale;
- int score = TranslationServer::get_singleton()->compare_locales(host_lang, locale);
- if (score > 0 && score >= best_score) {
- best = locale;
- best_score = score;
- }
- }
- if (best_score == 0) {
- best = "en";
- }
- EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_ENUM, "interface/editor/editor_language", best, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- }
- /* Interface */
- // Editor
- // Display what the Auto display scale setting effectively corresponds to.
- const String display_scale_hint_string = vformat("Auto (%d%%),75%%,100%%,125%%,150%%,175%%,200%%,Custom", Math::round(get_auto_display_scale() * 100));
- EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/display_scale", 0, display_scale_hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- String ed_screen_hints = "Screen With Mouse Pointer:-4,Screen With Keyboard Focus:-3,Primary Screen:-2"; // Note: Main Window Screen:-1 is not used for the main window.
- for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) {
- ed_screen_hints += ",Screen " + itos(i + 1) + ":" + itos(i);
- }
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/editor_screen", -2, ed_screen_hints)
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/project_manager_screen", -2, ed_screen_hints)
- _initial_set("interface/editor/debug/enable_pseudolocalization", false);
- set_restart_if_changed("interface/editor/debug/enable_pseudolocalization", true);
- // Use pseudolocalization in editor.
- EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/use_embedded_menu", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/expand_to_title", true, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/custom_display_scale", 1.0, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/main_font_size", 14, "8,48,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/code_font_size", 14, "8,48,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/code_font_contextual_ligatures", 1, "Enabled,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set")
- _initial_set("interface/editor/code_font_custom_opentype_features", "");
- _initial_set("interface/editor/code_font_custom_variations", "");
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_antialiasing", 1, "None,Grayscale,LCD Subpixel")
- #ifdef MACOS_ENABLED
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_hinting", 0, "Auto (None),None,Light,Normal")
- #else
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_hinting", 0, "Auto (Light),None,Light,Normal")
- #endif
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_subpixel_positioning", 1, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/main_font", "", "*.ttf,*.otf,*.woff,*.woff2,*.pfb,*.pfm")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/main_font_bold", "", "*.ttf,*.otf,*.woff,*.woff2,*.pfb,*.pfm")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/code_font", "", "*.ttf,*.otf,*.woff,*.woff2,*.pfb,*.pfm")
- EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/low_processor_mode_sleep_usec", 6900, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- // Default unfocused usec sleep is for 10 FPS. Allow an unfocused FPS limit
- // as low as 1 FPS for those who really need low power usage (but don't need
- // to preview particles or shaders while the editor is unfocused). With very
- // low FPS limits, the editor can take a small while to become usable after
- // being focused again, so this should be used at the user's discretion.
- EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/unfocused_low_processor_mode_sleep_usec", 100000, "1,1000000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- _initial_set("interface/editor/separate_distraction_mode", false);
- _initial_set("interface/editor/automatically_open_screenshots", true);
- EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/single_window_mode", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- _initial_set("interface/editor/mouse_extra_buttons_navigate_history", true);
- _initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
- EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/accept_dialog_cancel_ok_buttons", 0,
- vformat("Auto (%s),Cancel First,OK First", DisplayServer::get_singleton()->get_swap_cancel_ok() ? "OK First" : "Cancel First"),
- PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- #ifdef DEV_ENABLED
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/show_internal_errors_in_toast_notifications", 0, "Auto (Enabled),Enabled,Disabled")
- #else
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/show_internal_errors_in_toast_notifications", 0, "Auto (Disabled),Enabled,Disabled")
- #endif
- // Inspector
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/inspector/max_array_dictionary_items_per_page", 20, "10,100,1")
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/inspector/show_low_level_opentype_features", false, "")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/inspector/float_drag_speed", 5.0, "0.1,100,0.01")
- // Theme
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot 2,Gray,Light,Solarized (Dark),Solarized (Light),Black (OLED),Custom")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/theme/icon_and_font_color", 0, "Auto,Dark,Light")
- EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/base_color", Color(0.2, 0.23, 0.31), "")
- EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/accent_color", Color(0.41, 0.61, 0.91), "")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/contrast", 0.3, "-1,1,0.01")
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/theme/draw_extra_borders", false, "")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/icon_saturation", 1.0, "0,2,0.01")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/relationship_line_opacity", 0.1, "0.00,1,0.01")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/theme/border_size", 0, "0,2,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/theme/corner_radius", 3, "0,6,1")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/additional_spacing", 0.0, "0,5,0.1")
- EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/theme/custom_theme", "", "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- // Touchscreen
- bool has_touchscreen_ui = DisplayServer::get_singleton()->is_touchscreen_available();
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/touchscreen/increase_scrollbar_touch_area", has_touchscreen_ui, "")
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/touchscreen/enable_long_press_as_right_click", has_touchscreen_ui, "")
- set_restart_if_changed("interface/touchscreen/enable_long_press_as_right_click", true);
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/touchscreen/enable_pan_and_scale_gestures", has_touchscreen_ui, "")
- set_restart_if_changed("interface/touchscreen/enable_pan_and_scale_gestures", true);
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/touchscreen/scale_gizmo_handles", has_touchscreen_ui ? 3 : 1, "1,5,1")
- // Scene tabs
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/scene_tabs/display_close_button", 1, "Never,If Tab Active,Always"); // TabBar::CloseButtonDisplayPolicy
- _initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
- EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_RANGE, "interface/scene_tabs/maximum_width", 350, "0,9999,1", PROPERTY_USAGE_DEFAULT)
- _initial_set("interface/scene_tabs/show_script_button", false);
- // Multi Window
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/multi_window/enable", true, "");
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/multi_window/restore_windows_on_load", true, "");
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/multi_window/maximize_window", false, "");
- set_restart_if_changed("interface/multi_window/enable", true);
- /* Filesystem */
- // External Programs
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "filesystem/external_programs/raster_image_editor", "", "")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "filesystem/external_programs/vector_image_editor", "", "")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "filesystem/external_programs/audio_editor", "", "")
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "filesystem/external_programs/3d_model_editor", "", "")
- // Directories
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/directories/autoscan_project_path", "", "")
- const String fs_dir_default_project_path = OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS);
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/directories/default_project_path", fs_dir_default_project_path, "")
- // On save
- _initial_set("filesystem/on_save/compress_binary_resources", true);
- _initial_set("filesystem/on_save/safe_save_on_backup_then_rename", true);
- // File dialog
- _initial_set("filesystem/file_dialog/show_hidden_files", false);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "filesystem/file_dialog/display_mode", 0, "Thumbnails,List")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "filesystem/file_dialog/thumbnail_size", 64, "32,128,16")
- /* Docks */
- // SceneTree
- _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- _initial_set("docks/scene_tree/auto_expand_to_selected", true);
- // FileSystem
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "docks/filesystem/thumbnail_size", 64, "32,128,16")
- _initial_set("docks/filesystem/always_show_folders", true);
- _initial_set("docks/filesystem/textfile_extensions", "txt,md,cfg,ini,log,json,yml,yaml,toml");
- // Property editor
- _initial_set("docks/property_editor/auto_refresh_interval", 0.2); //update 5 times per second by default
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "docks/property_editor/subresource_hue_tint", 0.75, "0,1,0.01")
- /* Text editor */
- // Theme
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "text_editor/theme/color_theme", "Default", "Default,Godot 2,Custom")
- // Theme: Highlighting
- _load_godot2_text_editor_theme();
- // Appearance
- // Appearance: Caret
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/appearance/caret/type", 0, "Line,Block")
- _initial_set("text_editor/appearance/caret/caret_blink", true);
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/appearance/caret/caret_blink_interval", 0.5, "0.1,10,0.01")
- _initial_set("text_editor/appearance/caret/highlight_current_line", true);
- _initial_set("text_editor/appearance/caret/highlight_all_occurrences", true);
- // Appearance: Guidelines
- _initial_set("text_editor/appearance/guidelines/show_line_length_guidelines", true);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/guidelines/line_length_guideline_soft_column", 80, "20,160,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/guidelines/line_length_guideline_hard_column", 100, "20,160,1")
- // Appearance: Gutters
- _initial_set("text_editor/appearance/gutters/show_line_numbers", true);
- _initial_set("text_editor/appearance/gutters/line_numbers_zero_padded", false);
- _initial_set("text_editor/appearance/gutters/highlight_type_safe_lines", true);
- _initial_set("text_editor/appearance/gutters/show_info_gutter", true);
- // Appearance: Minimap
- _initial_set("text_editor/appearance/minimap/show_minimap", true);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/minimap/minimap_width", 80, "50,250,1")
- // Appearance: Lines
- _initial_set("text_editor/appearance/lines/code_folding", true);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/appearance/lines/word_wrap", 0, "None,Boundary")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/appearance/lines/autowrap_mode", 3, "Arbitrary:1,Word:2,Word (Smart):3")
- // Appearance: Whitespace
- _initial_set("text_editor/appearance/whitespace/draw_tabs", true);
- _initial_set("text_editor/appearance/whitespace/draw_spaces", false);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/whitespace/line_spacing", 4, "0,50,1")
- // Behavior
- // Behavior: Navigation
- _initial_set("text_editor/behavior/navigation/move_caret_on_right_click", true);
- _initial_set("text_editor/behavior/navigation/scroll_past_end_of_file", false);
- _initial_set("text_editor/behavior/navigation/smooth_scrolling", true);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/behavior/navigation/v_scroll_speed", 80, "1,10000,1")
- _initial_set("text_editor/behavior/navigation/drag_and_drop_selection", true);
- _initial_set("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected", true);
- // Behavior: Indent
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/behavior/indent/type", 0, "Tabs,Spaces")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/behavior/indent/size", 4, "1,64,1") // size of 0 crashes.
- _initial_set("text_editor/behavior/indent/auto_indent", true);
- // Behavior: Files
- _initial_set("text_editor/behavior/files/trim_trailing_whitespace_on_save", false);
- _initial_set("text_editor/behavior/files/autosave_interval_secs", 0);
- _initial_set("text_editor/behavior/files/restore_scripts_on_load", true);
- _initial_set("text_editor/behavior/files/convert_indent_on_save", true);
- _initial_set("text_editor/behavior/files/auto_reload_scripts_on_external_change", false);
- // Script list
- _initial_set("text_editor/script_list/show_members_overview", true);
- _initial_set("text_editor/script_list/sort_members_outline_alphabetically", false);
- // Completion
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/completion/idle_parse_delay", 2.0, "0.1,10,0.01")
- _initial_set("text_editor/completion/auto_brace_complete", true);
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/completion/code_complete_delay", 0.3, "0.01,5,0.01")
- _initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true);
- _initial_set("text_editor/completion/complete_file_paths", true);
- _initial_set("text_editor/completion/add_type_hints", false);
- _initial_set("text_editor/completion/use_single_quotes", false);
- // Help
- _initial_set("text_editor/help/show_help_index", true);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_font_size", 16, "8,48,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_source_font_size", 15, "8,48,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_title_font_size", 23, "8,64,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/help/class_reference_examples", 0, "GDScript,C#,GDScript and C#")
- /* Editors */
- // GridMap
- _initial_set("editors/grid_map/pick_distance", 5000.0);
- // 3D
- EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/primary_grid_color", Color(0.56, 0.56, 0.56, 0.5), "")
- EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/secondary_grid_color", Color(0.38, 0.38, 0.38, 0.5), "")
- // Use a similar color to the 2D editor selection.
- EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/selection_box_color", Color(1.0, 0.5, 0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
- _initial_set("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
- _initial_set("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1));
- _initial_set("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
- // If a line is a multiple of this, it uses the primary grid color.
- // Use a power of 2 value by default as it's more common to use powers of 2 in level design.
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/primary_grid_steps", 8, "1,100,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_size", 200, "1,2000,1")
- // Higher values produce graphical artifacts when far away unless View Z-Far
- // is increased significantly more than it really should need to be.
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_max", 2, "-1,3,1")
- // Lower values produce graphical artifacts regardless of view clipping planes, so limit to -2 as a lower bound.
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_min", 0, "-2,2,1")
- // -0.2 seems like a sensible default. -1.0 gives Blender-like behavior, 0.5 gives huge grids.
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_bias", -0.2, "-1.0,0.5,0.1")
- _initial_set("editors/3d/grid_xz_plane", true);
- _initial_set("editors/3d/grid_xy_plane", false);
- _initial_set("editors/3d/grid_yz_plane", false);
- // Use a lower default FOV for the 3D camera compared to the
- // Camera3D node as the 3D viewport doesn't span the whole screen.
- // This means it's technically viewed from a further distance, which warrants a narrower FOV.
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_fov", 70.0, "1,179,0.1,degrees")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_z_near", 0.05, "0.01,10,0.01,or_greater,suffix:m")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_z_far", 4000.0, "0.1,4000,0.1,or_greater,suffix:m")
- // 3D: Navigation
- _initial_set("editors/3d/navigation/invert_x_axis", false);
- _initial_set("editors/3d/navigation/invert_y_axis", false);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/navigation_scheme", 0, "Godot,Maya,Modo")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/zoom_style", 0, "Vertical,Horizontal")
- _initial_set("editors/3d/navigation/emulate_numpad", false);
- _initial_set("editors/3d/navigation/emulate_3_button_mouse", false);
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/orbit_modifier", 0, "None,Shift,Alt,Meta,Ctrl")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/pan_modifier", 1, "None,Shift,Alt,Meta,Ctrl")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/zoom_modifier", 4, "None,Shift,Alt,Meta,Ctrl")
- _initial_set("editors/3d/navigation/warped_mouse_panning", true);
- // 3D: Navigation feel
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/orbit_sensitivity", 0.25, "0.01,2,0.001")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/orbit_inertia", 0.0, "0,1,0.001")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/translation_inertia", 0.05, "0,1,0.001")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/zoom_inertia", 0.05, "0,1,0.001")
- // 3D: Freelook
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_navigation_scheme", 0, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_sensitivity", 0.25, "0.01,2,0.001")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_inertia", 0.0, "0,1,0.001")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_base_speed", 5.0, "0,10,0.01")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_activation_modifier", 0, "None,Shift,Alt,Meta,Ctrl")
- _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);
- // 2D
- _initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07));
- _initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8));
- _initial_set("editors/2d/smart_snapping_line_color", Color(0.9, 0.1, 0.1));
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/2d/bone_width", 5.0, "0.01,20,0.01,or_greater")
- _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.7));
- _initial_set("editors/2d/bone_color2", Color(0.6, 0.6, 0.6, 0.7));
- _initial_set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.7));
- _initial_set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.7));
- _initial_set("editors/2d/bone_outline_color", Color(0.35, 0.35, 0.35, 0.5));
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/2d/bone_outline_size", 2.0, "0.01,8,0.01,or_greater")
- _initial_set("editors/2d/viewport_border_color", Color(0.4, 0.4, 1.0, 0.4));
- // Panning
- // Enum should be in sync with ControlScheme in ViewPanner.
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/2d_editor_panning_scheme", 0, "Scroll Zooms,Scroll Pans");
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/sub_editors_panning_scheme", 0, "Scroll Zooms,Scroll Pans");
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/animation_editors_panning_scheme", 1, "Scroll Zooms,Scroll Pans");
- _initial_set("editors/panning/simple_panning", false);
- _initial_set("editors/panning/warped_mouse_panning", true);
- _initial_set("editors/panning/2d_editor_pan_speed", 20);
- // Tiles editor
- _initial_set("editors/tiles_editor/display_grid", true);
- _initial_set("editors/tiles_editor/grid_color", Color(1.0, 0.5, 0.2, 0.5));
- // Polygon editor
- _initial_set("editors/polygon_editor/point_grab_radius", has_touchscreen_ui ? 32 : 8);
- _initial_set("editors/polygon_editor/show_previous_outline", true);
- // Animation
- _initial_set("editors/animation/autorename_animation_tracks", true);
- _initial_set("editors/animation/confirm_insert_track", true);
- _initial_set("editors/animation/default_create_bezier_tracks", false);
- _initial_set("editors/animation/default_create_reset_tracks", true);
- _initial_set("editors/animation/onion_layers_past_color", Color(1, 0, 0));
- _initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0));
- // Shader editor
- _initial_set("editors/shader_editor/behavior/files/restore_shaders_on_load", true);
- // Visual editors
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/lines_curvature", 0.5, "0.0,1.0,0.01")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visual_shader/port_preview_size", 160, "100,400,0.01")
- /* Run */
- // Window placement
- #ifndef ANDROID_ENABLED
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/rect", 1, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen")
- // Keep the enum values in sync with the `DisplayServer::SCREEN_` enum.
- String screen_hints = "Same as Editor:-5,Previous Screen:-4,Next Screen:-3,Primary Screen:-2"; // Note: Main Window Screen:-1 is not used for the main window.
- for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) {
- screen_hints += ",Screen " + itos(i + 1) + ":" + itos(i);
- }
- _initial_set("run/window_placement/rect_custom_position", Vector2());
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/screen", -5, screen_hints)
- #endif
- // Should match the ANDROID_WINDOW_* constants in 'platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt'
- String android_window_hints = "Auto (based on screen size):0,Same as Editor:1,Side-by-side with Editor:2";
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/android_window", 0, android_window_hints)
- // Auto save
- _initial_set("run/auto_save/save_before_running", true);
- // Output
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "run/output/font_size", 13, "8,48,1")
- _initial_set("run/output/always_clear_output_on_play", true);
- _initial_set("run/output/always_open_output_on_play", true);
- _initial_set("run/output/always_close_output_on_stop", false);
- /* Network */
- // Debug
- _initial_set("network/debug/remote_host", "127.0.0.1"); // Hints provided in setup_network
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "network/debug/remote_port", 6007, "1,65535,1")
- // SSL
- EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "network/tls/editor_tls_certificates", _SYSTEM_CERTS_PATH, "*.crt,*.pem", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- // Debugger/profiler
- EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "debugger/auto_switch_to_remote_scene_tree", false, "")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "debugger/profiler_frame_history_size", 3600, "60,10000,1")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "debugger/profiler_frame_max_functions", 64, "16,512,1")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "debugger/remote_scene_tree_refresh_interval", 1.0, "0.1,10,0.01,or_greater")
- EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "debugger/remote_inspect_refresh_interval", 0.2, "0.02,10,0.01,or_greater")
- // HTTP Proxy
- _initial_set("network/http_proxy/host", "");
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "network/http_proxy/port", 8080, "1,65535,1")
- /* Extra config */
- // TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "project_manager/sorting_order", 0, "Last Edited,Name,Path")
- #if defined(WEB_ENABLED)
- // Web platform only supports `gl_compatibility`.
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "project_manager/default_renderer", "gl_compatibility", "forward_plus,mobile,gl_compatibility")
- #elif defined(ANDROID_ENABLED)
- // Use more suitable rendering method by default.
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "project_manager/default_renderer", "mobile", "forward_plus,mobile,gl_compatibility")
- #else
- EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "project_manager/default_renderer", "forward_plus", "forward_plus,mobile,gl_compatibility")
- #endif
- if (p_extra_config.is_valid()) {
- if (p_extra_config->has_section("init_projects") && p_extra_config->has_section_key("init_projects", "list")) {
- Vector<String> list = p_extra_config->get_value("init_projects", "list");
- for (int i = 0; i < list.size(); i++) {
- String proj_name = list[i].replace("/", "::");
- set("projects/" + proj_name, list[i]);
- }
- }
- if (p_extra_config->has_section("presets")) {
- List<String> keys;
- p_extra_config->get_section_keys("presets", &keys);
- for (const String &key : keys) {
- Variant val = p_extra_config->get_value("presets", key);
- set(key, val);
- }
- }
- }
- }
- void EditorSettings::_load_godot2_text_editor_theme() {
- // Godot 2 is only a dark theme; it doesn't have a light theme counterpart.
- _initial_set("text_editor/theme/highlighting/symbol_color", Color(0.73, 0.87, 1.0));
- _initial_set("text_editor/theme/highlighting/keyword_color", Color(1.0, 1.0, 0.7));
- _initial_set("text_editor/theme/highlighting/control_flow_keyword_color", Color(1.0, 0.85, 0.7));
- _initial_set("text_editor/theme/highlighting/base_type_color", Color(0.64, 1.0, 0.83));
- _initial_set("text_editor/theme/highlighting/engine_type_color", Color(0.51, 0.83, 1.0));
- _initial_set("text_editor/theme/highlighting/user_type_color", Color(0.42, 0.67, 0.93));
- _initial_set("text_editor/theme/highlighting/comment_color", Color(0.4, 0.4, 0.4));
- _initial_set("text_editor/theme/highlighting/string_color", Color(0.94, 0.43, 0.75));
- _initial_set("text_editor/theme/highlighting/background_color", Color(0.13, 0.12, 0.15));
- _initial_set("text_editor/theme/highlighting/completion_background_color", Color(0.17, 0.16, 0.2));
- _initial_set("text_editor/theme/highlighting/completion_selected_color", Color(0.26, 0.26, 0.27));
- _initial_set("text_editor/theme/highlighting/completion_existing_color", Color(0.87, 0.87, 0.87, 0.13));
- _initial_set("text_editor/theme/highlighting/completion_scroll_color", Color(1, 1, 1, 0.29));
- _initial_set("text_editor/theme/highlighting/completion_scroll_hovered_color", Color(1, 1, 1, 0.4));
- _initial_set("text_editor/theme/highlighting/completion_font_color", Color(0.67, 0.67, 0.67));
- _initial_set("text_editor/theme/highlighting/text_color", Color(0.67, 0.67, 0.67));
- _initial_set("text_editor/theme/highlighting/line_number_color", Color(0.67, 0.67, 0.67, 0.4));
- _initial_set("text_editor/theme/highlighting/safe_line_number_color", Color(0.67, 0.78, 0.67, 0.6));
- _initial_set("text_editor/theme/highlighting/caret_color", Color(0.67, 0.67, 0.67));
- _initial_set("text_editor/theme/highlighting/caret_background_color", Color(0, 0, 0));
- _initial_set("text_editor/theme/highlighting/text_selected_color", Color(0, 0, 0, 0));
- _initial_set("text_editor/theme/highlighting/selection_color", Color(0.41, 0.61, 0.91, 0.35));
- _initial_set("text_editor/theme/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
- _initial_set("text_editor/theme/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
- _initial_set("text_editor/theme/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
- _initial_set("text_editor/theme/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
- _initial_set("text_editor/theme/highlighting/number_color", Color(0.92, 0.58, 0.2));
- _initial_set("text_editor/theme/highlighting/function_color", Color(0.4, 0.64, 0.81));
- _initial_set("text_editor/theme/highlighting/member_variable_color", Color(0.9, 0.31, 0.35));
- _initial_set("text_editor/theme/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
- _initial_set("text_editor/theme/highlighting/bookmark_color", Color(0.08, 0.49, 0.98));
- _initial_set("text_editor/theme/highlighting/breakpoint_color", Color(0.9, 0.29, 0.3));
- _initial_set("text_editor/theme/highlighting/executing_line_color", Color(0.98, 0.89, 0.27));
- _initial_set("text_editor/theme/highlighting/code_folding_color", Color(0.8, 0.8, 0.8, 0.8));
- _initial_set("text_editor/theme/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
- _initial_set("text_editor/theme/highlighting/search_result_border_color", Color(0.41, 0.61, 0.91, 0.38));
- }
- bool EditorSettings::_save_text_editor_theme(String p_file) {
- String theme_section = "color_theme";
- Ref<ConfigFile> cf = memnew(ConfigFile); // hex is better?
- List<String> keys;
- for (const KeyValue<String, VariantContainer> &E : props) {
- keys.push_back(E.key);
- }
- keys.sort();
- for (const String &key : keys) {
- if (key.begins_with("text_editor/theme/highlighting/") && key.find("color") >= 0) {
- cf->set_value(theme_section, key.replace("text_editor/theme/highlighting/", ""), ((Color)props[key].variant).to_html());
- }
- }
- Error err = cf->save(p_file);
- return err == OK;
- }
- bool EditorSettings::_is_default_text_editor_theme(String p_theme_name) {
- return p_theme_name == "default" || p_theme_name == "godot 2" || p_theme_name == "custom";
- }
- // PUBLIC METHODS
- EditorSettings *EditorSettings::get_singleton() {
- return singleton.ptr();
- }
- void EditorSettings::create() {
- // IMPORTANT: create() *must* create a valid EditorSettings singleton,
- // as the rest of the engine code will assume it. As such, it should never
- // return (incl. via ERR_FAIL) without initializing the singleton member.
- if (singleton.ptr()) {
- ERR_PRINT("Can't recreate EditorSettings as it already exists.");
- return;
- }
- GDREGISTER_CLASS(EditorSettings); // Otherwise it can't be unserialized.
- String config_file_path;
- Ref<ConfigFile> extra_config = memnew(ConfigFile);
- if (!EditorPaths::get_singleton()) {
- ERR_PRINT("Bug (please report): EditorPaths haven't been initialized, EditorSettings cannot be created properly.");
- goto fail;
- }
- if (EditorPaths::get_singleton()->is_self_contained()) {
- Error err = extra_config->load(EditorPaths::get_singleton()->get_self_contained_file());
- if (err != OK) {
- ERR_PRINT("Can't load extra config from path: " + EditorPaths::get_singleton()->get_self_contained_file());
- }
- }
- if (EditorPaths::get_singleton()->are_paths_valid()) {
- // Validate editor config file.
- Ref<DirAccess> dir = DirAccess::open(EditorPaths::get_singleton()->get_config_dir());
- String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
- config_file_path = EditorPaths::get_singleton()->get_config_dir().path_join(config_file_name);
- if (!dir->file_exists(config_file_name)) {
- goto fail;
- }
- singleton = ResourceLoader::load(config_file_path, "EditorSettings");
- if (singleton.is_null()) {
- ERR_PRINT("Could not load editor settings from path: " + config_file_path);
- goto fail;
- }
- singleton->save_changed_setting = true;
- print_verbose("EditorSettings: Load OK!");
- singleton->setup_language();
- singleton->setup_network();
- singleton->load_favorites_and_recent_dirs();
- singleton->list_text_editor_themes();
- return;
- }
- fail:
- // patch init projects
- String exe_path = OS::get_singleton()->get_executable_path().get_base_dir();
- if (extra_config->has_section("init_projects")) {
- Vector<String> list = extra_config->get_value("init_projects", "list");
- for (int i = 0; i < list.size(); i++) {
- list.write[i] = exe_path.path_join(list[i]);
- }
- extra_config->set_value("init_projects", "list", list);
- }
- singleton = Ref<EditorSettings>(memnew(EditorSettings));
- singleton->set_path(config_file_path, true);
- singleton->save_changed_setting = true;
- singleton->_load_defaults(extra_config);
- singleton->setup_language();
- singleton->setup_network();
- singleton->list_text_editor_themes();
- }
- void EditorSettings::setup_language() {
- TranslationServer::get_singleton()->set_editor_pseudolocalization(get("interface/editor/debug/enable_pseudolocalization"));
- String lang = get("interface/editor/editor_language");
- if (lang == "en") {
- return; // Default, nothing to do.
- }
- // Load editor translation for configured/detected locale.
- load_editor_translations(lang);
- load_property_translations(lang);
- // Load class reference translation.
- load_doc_translations(lang);
- }
- void EditorSettings::setup_network() {
- List<IPAddress> local_ip;
- IP::get_singleton()->get_local_addresses(&local_ip);
- String hint;
- String current = has_setting("network/debug/remote_host") ? get("network/debug/remote_host") : "";
- String selected = "127.0.0.1";
- // Check that current remote_host is a valid interface address and populate hints.
- for (const IPAddress &ip : local_ip) {
- // link-local IPv6 addresses don't work, skipping them
- if (String(ip).begins_with("fe80:0:0:0:")) { // fe80::/64
- continue;
- }
- // Same goes for IPv4 link-local (APIPA) addresses.
- if (String(ip).begins_with("169.254.")) { // 169.254.0.0/16
- continue;
- }
- // Select current IP (found)
- if (ip == current) {
- selected = ip;
- }
- if (!hint.is_empty()) {
- hint += ",";
- }
- hint += ip;
- }
- // Add hints with valid IP addresses to remote_host property.
- add_property_hint(PropertyInfo(Variant::STRING, "network/debug/remote_host", PROPERTY_HINT_ENUM, hint));
- // Fix potentially invalid remote_host due to network change.
- set("network/debug/remote_host", selected);
- }
- void EditorSettings::save() {
- //_THREAD_SAFE_METHOD_
- if (!singleton.ptr()) {
- return;
- }
- Error err = ResourceSaver::save(singleton);
- if (err != OK) {
- ERR_PRINT("Error saving editor settings to " + singleton->get_path());
- } else {
- singleton->changed_settings.clear();
- print_verbose("EditorSettings: Save OK!");
- }
- }
- PackedStringArray EditorSettings::get_changed_settings() const {
- PackedStringArray arr;
- for (const String &setting : changed_settings) {
- arr.push_back(setting);
- }
- return arr;
- }
- bool EditorSettings::check_changed_settings_in_group(const String &p_setting_prefix) const {
- for (const String &setting : changed_settings) {
- if (setting.begins_with(p_setting_prefix)) {
- return true;
- }
- }
- return false;
- }
- void EditorSettings::mark_setting_changed(const String &p_setting) {
- changed_settings.insert(p_setting);
- }
- void EditorSettings::destroy() {
- if (!singleton.ptr()) {
- return;
- }
- save();
- singleton = Ref<EditorSettings>();
- }
- void EditorSettings::set_optimize_save(bool p_optimize) {
- optimize_save = p_optimize;
- }
- // Properties
- void EditorSettings::set_setting(const String &p_setting, const Variant &p_value) {
- _THREAD_SAFE_METHOD_
- set(p_setting, p_value);
- }
- Variant EditorSettings::get_setting(const String &p_setting) const {
- _THREAD_SAFE_METHOD_
- return get(p_setting);
- }
- bool EditorSettings::has_setting(const String &p_setting) const {
- _THREAD_SAFE_METHOD_
- return props.has(p_setting);
- }
- void EditorSettings::erase(const String &p_setting) {
- _THREAD_SAFE_METHOD_
- props.erase(p_setting);
- }
- void EditorSettings::raise_order(const String &p_setting) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND(!props.has(p_setting));
- props[p_setting].order = ++last_order;
- }
- void EditorSettings::set_restart_if_changed(const StringName &p_setting, bool p_restart) {
- _THREAD_SAFE_METHOD_
- if (!props.has(p_setting)) {
- return;
- }
- props[p_setting].restart_if_changed = p_restart;
- }
- void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool p_update_current) {
- _THREAD_SAFE_METHOD_
- if (!props.has(p_setting)) {
- return;
- }
- props[p_setting].initial = p_value;
- props[p_setting].has_default_value = true;
- if (p_update_current) {
- set(p_setting, p_value);
- }
- }
- Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_restart_if_changed) {
- ERR_FAIL_NULL_V_MSG(EditorSettings::get_singleton(), p_default, "EditorSettings not instantiated yet.");
- Variant ret = p_default;
- if (EditorSettings::get_singleton()->has_setting(p_setting)) {
- ret = EDITOR_GET(p_setting);
- } else {
- EditorSettings::get_singleton()->set_manually(p_setting, p_default);
- EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
- }
- if (!EditorSettings::get_singleton()->has_default_value(p_setting)) {
- EditorSettings::get_singleton()->set_initial_value(p_setting, p_default);
- }
- return ret;
- }
- Variant _EDITOR_GET(const String &p_setting) {
- ERR_FAIL_COND_V(!EditorSettings::get_singleton() || !EditorSettings::get_singleton()->has_setting(p_setting), Variant());
- return EditorSettings::get_singleton()->get(p_setting);
- }
- bool EditorSettings::_property_can_revert(const StringName &p_name) const {
- if (!props.has(p_name)) {
- return false;
- }
- if (!props[p_name].has_default_value) {
- return false;
- }
- return props[p_name].initial != props[p_name].variant;
- }
- bool EditorSettings::_property_get_revert(const StringName &p_name, Variant &r_property) const {
- if (!props.has(p_name) || !props[p_name].has_default_value) {
- return false;
- }
- r_property = props[p_name].initial;
- return true;
- }
- void EditorSettings::add_property_hint(const PropertyInfo &p_hint) {
- _THREAD_SAFE_METHOD_
- hints[p_hint.name] = p_hint;
- }
- // Metadata
- void EditorSettings::set_project_metadata(const String &p_section, const String &p_key, Variant p_data) {
- Ref<ConfigFile> cf = memnew(ConfigFile);
- String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join("project_metadata.cfg");
- Error err;
- err = cf->load(path);
- ERR_FAIL_COND_MSG(err != OK && err != ERR_FILE_NOT_FOUND, "Cannot load editor settings from file '" + path + "'.");
- cf->set_value(p_section, p_key, p_data);
- err = cf->save(path);
- ERR_FAIL_COND_MSG(err != OK, "Cannot save editor settings to file '" + path + "'.");
- }
- Variant EditorSettings::get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const {
- Ref<ConfigFile> cf = memnew(ConfigFile);
- String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join("project_metadata.cfg");
- Error err = cf->load(path);
- if (err != OK) {
- return p_default;
- }
- return cf->get_value(p_section, p_key, p_default);
- }
- void EditorSettings::set_favorites(const Vector<String> &p_favorites) {
- favorites = p_favorites;
- String favorites_file;
- if (Engine::get_singleton()->is_project_manager_hint()) {
- favorites_file = EditorPaths::get_singleton()->get_config_dir().path_join("favorite_dirs");
- } else {
- favorites_file = EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites");
- }
- Ref<FileAccess> f = FileAccess::open(favorites_file, FileAccess::WRITE);
- if (f.is_valid()) {
- for (int i = 0; i < favorites.size(); i++) {
- f->store_line(favorites[i]);
- }
- }
- }
- Vector<String> EditorSettings::get_favorites() const {
- return favorites;
- }
- void EditorSettings::set_recent_dirs(const Vector<String> &p_recent_dirs) {
- recent_dirs = p_recent_dirs;
- String recent_dirs_file;
- if (Engine::get_singleton()->is_project_manager_hint()) {
- recent_dirs_file = EditorPaths::get_singleton()->get_config_dir().path_join("recent_dirs");
- } else {
- recent_dirs_file = EditorPaths::get_singleton()->get_project_settings_dir().path_join("recent_dirs");
- }
- Ref<FileAccess> f = FileAccess::open(recent_dirs_file, FileAccess::WRITE);
- if (f.is_valid()) {
- for (int i = 0; i < recent_dirs.size(); i++) {
- f->store_line(recent_dirs[i]);
- }
- }
- }
- Vector<String> EditorSettings::get_recent_dirs() const {
- return recent_dirs;
- }
- void EditorSettings::load_favorites_and_recent_dirs() {
- String favorites_file;
- String recent_dirs_file;
- if (Engine::get_singleton()->is_project_manager_hint()) {
- favorites_file = EditorPaths::get_singleton()->get_config_dir().path_join("favorite_dirs");
- recent_dirs_file = EditorPaths::get_singleton()->get_config_dir().path_join("recent_dirs");
- } else {
- favorites_file = EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites");
- recent_dirs_file = EditorPaths::get_singleton()->get_project_settings_dir().path_join("recent_dirs");
- }
- Ref<FileAccess> f = FileAccess::open(favorites_file, FileAccess::READ);
- if (f.is_valid()) {
- String line = f->get_line().strip_edges();
- while (!line.is_empty()) {
- favorites.push_back(line);
- line = f->get_line().strip_edges();
- }
- }
- f = FileAccess::open(recent_dirs_file, FileAccess::READ);
- if (f.is_valid()) {
- String line = f->get_line().strip_edges();
- while (!line.is_empty()) {
- recent_dirs.push_back(line);
- line = f->get_line().strip_edges();
- }
- }
- }
- bool EditorSettings::is_dark_theme() {
- int AUTO_COLOR = 0;
- int LIGHT_COLOR = 2;
- Color base_color = get("interface/theme/base_color");
- int icon_font_color_setting = get("interface/theme/icon_and_font_color");
- return (icon_font_color_setting == AUTO_COLOR && base_color.get_luminance() < 0.5) || icon_font_color_setting == LIGHT_COLOR;
- }
- void EditorSettings::list_text_editor_themes() {
- String themes = "Default,Godot 2,Custom";
- Ref<DirAccess> d = DirAccess::open(EditorPaths::get_singleton()->get_text_editor_themes_dir());
- if (d.is_valid()) {
- List<String> custom_themes;
- d->list_dir_begin();
- String file = d->get_next();
- while (!file.is_empty()) {
- if (file.get_extension() == "tet" && !_is_default_text_editor_theme(file.get_basename().to_lower())) {
- custom_themes.push_back(file.get_basename());
- }
- file = d->get_next();
- }
- d->list_dir_end();
- custom_themes.sort();
- for (const String &E : custom_themes) {
- themes += "," + E;
- }
- }
- add_property_hint(PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, themes));
- }
- void EditorSettings::load_text_editor_theme() {
- String p_file = get("text_editor/theme/color_theme");
- if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
- if (p_file == "Godot 2") {
- _load_godot2_text_editor_theme();
- }
- return; // sorry for "Settings changed" console spam
- }
- String theme_path = EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(p_file + ".tet");
- Ref<ConfigFile> cf = memnew(ConfigFile);
- Error err = cf->load(theme_path);
- if (err != OK) {
- return;
- }
- List<String> keys;
- cf->get_section_keys("color_theme", &keys);
- for (const String &key : keys) {
- String val = cf->get_value("color_theme", key);
- // don't load if it's not already there!
- if (has_setting("text_editor/theme/highlighting/" + key)) {
- // make sure it is actually a color
- if (val.is_valid_html_color() && key.find("color") >= 0) {
- props["text_editor/theme/highlighting/" + key].variant = Color::html(val); // change manually to prevent "Settings changed" console spam
- }
- }
- }
- emit_signal(SNAME("settings_changed"));
- // if it doesn't load just use what is currently loaded
- }
- bool EditorSettings::import_text_editor_theme(String p_file) {
- if (!p_file.ends_with(".tet")) {
- return false;
- } else {
- if (p_file.get_file().to_lower() == "default.tet") {
- return false;
- }
- Ref<DirAccess> d = DirAccess::open(EditorPaths::get_singleton()->get_text_editor_themes_dir());
- if (d.is_valid()) {
- d->copy(p_file, EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(p_file.get_file()));
- return true;
- }
- }
- return false;
- }
- bool EditorSettings::save_text_editor_theme() {
- String p_file = get("text_editor/theme/color_theme");
- if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
- return false;
- }
- String theme_path = EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(p_file + ".tet");
- return _save_text_editor_theme(theme_path);
- }
- bool EditorSettings::save_text_editor_theme_as(String p_file) {
- if (!p_file.ends_with(".tet")) {
- p_file += ".tet";
- }
- if (_is_default_text_editor_theme(p_file.get_file().to_lower().trim_suffix(".tet"))) {
- return false;
- }
- if (_save_text_editor_theme(p_file)) {
- // switch to theme is saved in the theme directory
- list_text_editor_themes();
- String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
- if (p_file.get_base_dir() == EditorPaths::get_singleton()->get_text_editor_themes_dir()) {
- _initial_set("text_editor/theme/color_theme", theme_name);
- load_text_editor_theme();
- }
- return true;
- }
- return false;
- }
- bool EditorSettings::is_default_text_editor_theme() {
- String p_file = get("text_editor/theme/color_theme");
- return _is_default_text_editor_theme(p_file.get_file().to_lower());
- }
- Vector<String> EditorSettings::get_script_templates(const String &p_extension, const String &p_custom_path) {
- Vector<String> templates;
- String template_dir = EditorPaths::get_singleton()->get_script_templates_dir();
- if (!p_custom_path.is_empty()) {
- template_dir = p_custom_path;
- }
- Ref<DirAccess> d = DirAccess::open(template_dir);
- if (d.is_valid()) {
- d->list_dir_begin();
- String file = d->get_next();
- while (!file.is_empty()) {
- if (file.get_extension() == p_extension) {
- templates.push_back(file.get_basename());
- }
- file = d->get_next();
- }
- d->list_dir_end();
- }
- return templates;
- }
- String EditorSettings::get_editor_layouts_config() const {
- return EditorPaths::get_singleton()->get_config_dir().path_join("editor_layouts.cfg");
- }
- float EditorSettings::get_auto_display_scale() const {
- #if defined(MACOS_ENABLED) || defined(ANDROID_ENABLED)
- return DisplayServer::get_singleton()->screen_get_max_scale();
- #else
- const int screen = DisplayServer::get_singleton()->window_get_current_screen();
- if (DisplayServer::get_singleton()->screen_get_size(screen) == Vector2i()) {
- // Invalid screen size, skip.
- return 1.0;
- }
- // Use the smallest dimension to use a correct display scale on portrait displays.
- const int smallest_dimension = MIN(DisplayServer::get_singleton()->screen_get_size(screen).x, DisplayServer::get_singleton()->screen_get_size(screen).y);
- if (DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && smallest_dimension >= 1400) {
- // hiDPI display.
- return 2.0;
- } else if (smallest_dimension >= 1700) {
- // Likely a hiDPI display, but we aren't certain due to the returned DPI.
- // Use an intermediate scale to handle this situation.
- return 1.5;
- } else if (smallest_dimension <= 800) {
- // Small loDPI display. Use a smaller display scale so that editor elements fit more easily.
- // Icons won't look great, but this is better than having editor elements overflow from its window.
- return 0.75;
- }
- return 1.0;
- #endif
- }
- // Shortcuts
- void EditorSettings::_add_shortcut_default(const String &p_name, const Ref<Shortcut> &p_shortcut) {
- shortcuts[p_name] = p_shortcut;
- }
- void EditorSettings::add_shortcut(const String &p_name, const Ref<Shortcut> &p_shortcut) {
- shortcuts[p_name] = p_shortcut;
- shortcuts[p_name]->set_meta("customized", true);
- }
- bool EditorSettings::is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const {
- HashMap<String, Ref<Shortcut>>::ConstIterator E = shortcuts.find(p_name);
- ERR_FAIL_COND_V_MSG(!E, false, "Unknown Shortcut: " + p_name + ".");
- return E->value->matches_event(p_event);
- }
- Ref<Shortcut> EditorSettings::get_shortcut(const String &p_name) const {
- HashMap<String, Ref<Shortcut>>::ConstIterator SC = shortcuts.find(p_name);
- if (SC) {
- return SC->value;
- }
- // If no shortcut with the provided name is found in the list, check the built-in shortcuts.
- // Use the first item in the action list for the shortcut event, since a shortcut can only have 1 linked event.
- Ref<Shortcut> sc;
- HashMap<String, List<Ref<InputEvent>>>::ConstIterator builtin_override = builtin_action_overrides.find(p_name);
- if (builtin_override) {
- sc.instantiate();
- sc->set_events_list(&builtin_override->value);
- sc->set_name(InputMap::get_singleton()->get_builtin_display_name(p_name));
- }
- // If there was no override, check the default builtins to see if it has an InputEvent for the provided name.
- if (sc.is_null()) {
- HashMap<String, List<Ref<InputEvent>>>::ConstIterator builtin_default = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(p_name);
- if (builtin_default) {
- sc.instantiate();
- sc->set_events_list(&builtin_default->value);
- sc->set_name(InputMap::get_singleton()->get_builtin_display_name(p_name));
- }
- }
- if (sc.is_valid()) {
- // Add the shortcut to the list.
- shortcuts[p_name] = sc;
- return sc;
- }
- return Ref<Shortcut>();
- }
- void EditorSettings::get_shortcut_list(List<String> *r_shortcuts) {
- for (const KeyValue<String, Ref<Shortcut>> &E : shortcuts) {
- r_shortcuts->push_back(E.key);
- }
- }
- Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
- ERR_FAIL_NULL_V_MSG(EditorSettings::get_singleton(), nullptr, "EditorSettings not instantiated yet.");
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
- ERR_FAIL_COND_V_MSG(!sc.is_valid(), sc, "Used ED_GET_SHORTCUT with invalid shortcut: " + p_path + ".");
- return sc;
- }
- void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode, bool p_physical) {
- ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet.");
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
- ERR_FAIL_COND_MSG(!sc.is_valid(), "Used ED_SHORTCUT_OVERRIDE with invalid shortcut: " + p_path + ".");
- PackedInt32Array arr;
- arr.push_back((int32_t)p_keycode);
- ED_SHORTCUT_OVERRIDE_ARRAY(p_path, p_feature, arr, p_physical);
- }
- void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes, bool p_physical) {
- ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet.");
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
- ERR_FAIL_COND_MSG(!sc.is_valid(), "Used ED_SHORTCUT_OVERRIDE_ARRAY with invalid shortcut: " + p_path + ".");
- // Only add the override if the OS supports the provided feature.
- if (!OS::get_singleton()->has_feature(p_feature)) {
- if (!(p_feature == "macos" && (OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")))) {
- return;
- }
- }
- Array events;
- for (int i = 0; i < p_keycodes.size(); i++) {
- Key keycode = (Key)p_keycodes[i];
- if (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) {
- // Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
- if (keycode == Key::KEY_DELETE) {
- keycode = KeyModifierMask::META | Key::BACKSPACE;
- }
- }
- Ref<InputEventKey> ie;
- if (keycode != Key::NONE) {
- ie = InputEventKey::create_reference(keycode, p_physical);
- events.push_back(ie);
- }
- }
- // Override the existing shortcut only if it wasn't customized by the user.
- if (!sc->has_meta("customized")) {
- sc->set_events(events);
- }
- sc->set_meta("original", events.duplicate(true));
- }
- Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) {
- PackedInt32Array arr;
- arr.push_back((int32_t)p_keycode);
- return ED_SHORTCUT_ARRAY(p_path, p_name, arr, p_physical);
- }
- Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes, bool p_physical) {
- Array events;
- for (int i = 0; i < p_keycodes.size(); i++) {
- Key keycode = (Key)p_keycodes[i];
- if (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) {
- // Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
- if (keycode == Key::KEY_DELETE) {
- keycode = KeyModifierMask::META | Key::BACKSPACE;
- }
- }
- Ref<InputEventKey> ie;
- if (keycode != Key::NONE) {
- ie = InputEventKey::create_reference(keycode, p_physical);
- events.push_back(ie);
- }
- }
- if (!EditorSettings::get_singleton()) {
- Ref<Shortcut> sc;
- sc.instantiate();
- sc->set_name(p_name);
- sc->set_events(events);
- sc->set_meta("original", events.duplicate(true));
- return sc;
- }
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
- if (sc.is_valid()) {
- sc->set_name(p_name); //keep name (the ones that come from disk have no name)
- sc->set_meta("original", events.duplicate(true)); //to compare against changes
- return sc;
- }
- sc.instantiate();
- sc->set_name(p_name);
- sc->set_events(events);
- sc->set_meta("original", events.duplicate(true)); //to compare against changes
- EditorSettings::get_singleton()->_add_shortcut_default(p_path, sc);
- return sc;
- }
- void EditorSettings::set_builtin_action_override(const String &p_name, const TypedArray<InputEvent> &p_events) {
- List<Ref<InputEvent>> event_list;
- // Override the whole list, since events may have their order changed or be added, removed or edited.
- InputMap::get_singleton()->action_erase_events(p_name);
- for (int i = 0; i < p_events.size(); i++) {
- event_list.push_back(p_events[i]);
- InputMap::get_singleton()->action_add_event(p_name, p_events[i]);
- }
- // Check if the provided event array is same as built-in. If it is, it does not need to be added to the overrides.
- // Note that event order must also be the same.
- bool same_as_builtin = true;
- HashMap<String, List<Ref<InputEvent>>>::ConstIterator builtin_default = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(p_name);
- if (builtin_default) {
- const List<Ref<InputEvent>> &builtin_events = builtin_default->value;
- // In the editor we only care about key events.
- List<Ref<InputEventKey>> builtin_key_events;
- for (Ref<InputEventKey> iek : builtin_events) {
- if (iek.is_valid()) {
- builtin_key_events.push_back(iek);
- }
- }
- if (p_events.size() == builtin_key_events.size()) {
- int event_idx = 0;
- // Check equality of each event.
- for (const Ref<InputEventKey> &E : builtin_key_events) {
- if (!E->is_match(p_events[event_idx])) {
- same_as_builtin = false;
- break;
- }
- event_idx++;
- }
- } else {
- same_as_builtin = false;
- }
- }
- if (same_as_builtin && builtin_action_overrides.has(p_name)) {
- builtin_action_overrides.erase(p_name);
- } else {
- builtin_action_overrides[p_name] = event_list;
- }
- // Update the shortcut (if it is used somewhere in the editor) to be the first event of the new list.
- if (shortcuts.has(p_name)) {
- shortcuts[p_name]->set_events_list(&event_list);
- }
- }
- const Array EditorSettings::get_builtin_action_overrides(const String &p_name) const {
- HashMap<String, List<Ref<InputEvent>>>::ConstIterator AO = builtin_action_overrides.find(p_name);
- if (AO) {
- Array event_array;
- List<Ref<InputEvent>> events_list = AO->value;
- for (const Ref<InputEvent> &E : events_list) {
- event_array.push_back(E);
- }
- return event_array;
- }
- return Array();
- }
- void EditorSettings::notify_changes() {
- _THREAD_SAFE_METHOD_
- SceneTree *sml = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
- if (!sml) {
- return;
- }
- Node *root = sml->get_root()->get_child(0);
- if (!root) {
- return;
- }
- root->propagate_notification(NOTIFICATION_EDITOR_SETTINGS_CHANGED);
- }
- void EditorSettings::_bind_methods() {
- ClassDB::bind_method(D_METHOD("has_setting", "name"), &EditorSettings::has_setting);
- ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
- ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
- ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
- ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value", "update_current"), &EditorSettings::set_initial_value);
- ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);
- ClassDB::bind_method(D_METHOD("set_project_metadata", "section", "key", "data"), &EditorSettings::set_project_metadata);
- ClassDB::bind_method(D_METHOD("get_project_metadata", "section", "key", "default"), &EditorSettings::get_project_metadata, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("set_favorites", "dirs"), &EditorSettings::set_favorites);
- ClassDB::bind_method(D_METHOD("get_favorites"), &EditorSettings::get_favorites);
- ClassDB::bind_method(D_METHOD("set_recent_dirs", "dirs"), &EditorSettings::set_recent_dirs);
- ClassDB::bind_method(D_METHOD("get_recent_dirs"), &EditorSettings::get_recent_dirs);
- ClassDB::bind_method(D_METHOD("set_builtin_action_override", "name", "actions_list"), &EditorSettings::set_builtin_action_override);
- ClassDB::bind_method(D_METHOD("check_changed_settings_in_group", "setting_prefix"), &EditorSettings::check_changed_settings_in_group);
- ClassDB::bind_method(D_METHOD("get_changed_settings"), &EditorSettings::get_changed_settings);
- ClassDB::bind_method(D_METHOD("mark_setting_changed", "setting"), &EditorSettings::mark_setting_changed);
- ADD_SIGNAL(MethodInfo("settings_changed"));
- BIND_CONSTANT(NOTIFICATION_EDITOR_SETTINGS_CHANGED);
- }
- EditorSettings::EditorSettings() {
- last_order = 0;
- _load_defaults();
- }
- EditorSettings::~EditorSettings() {
- }
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