clayjohn 51fd44318f Avoid default fallback material when using world_vertex_coords 1 year ago
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SCsub 58ff0dac1a Create mobile renderer 4 years ago
render_forward_mobile.cpp 51fd44318f Avoid default fallback material when using world_vertex_coords 1 year ago
render_forward_mobile.h d95794ec8a One Copyright Update to rule them all 2 years ago
scene_shader_forward_mobile.cpp 51fd44318f Avoid default fallback material when using world_vertex_coords 1 year ago
scene_shader_forward_mobile.h ca23d06a31 Re-implement the PSSM_SPLITS debug option 2 years ago