register_types.cpp 3.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273
  1. /**************************************************************************/
  2. /* register_types.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "register_types.h"
  31. #include "image_loader_svg.h"
  32. #include <thorvg.h>
  33. #ifdef THREADS_ENABLED
  34. #define TVG_THREADS 1
  35. #else
  36. #define TVG_THREADS 0
  37. #endif
  38. static Ref<ImageLoaderSVG> image_loader_svg;
  39. void initialize_svg_module(ModuleInitializationLevel p_level) {
  40. if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
  41. return;
  42. }
  43. tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
  44. if (tvg::Initializer::init(tvgEngine, TVG_THREADS) != tvg::Result::Success) {
  45. return;
  46. }
  47. image_loader_svg.instantiate();
  48. ImageLoader::add_image_format_loader(image_loader_svg);
  49. }
  50. void uninitialize_svg_module(ModuleInitializationLevel p_level) {
  51. if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
  52. return;
  53. }
  54. if (image_loader_svg.is_null()) {
  55. // It failed to initialize so it was not added.
  56. return;
  57. }
  58. ImageLoader::remove_image_format_loader(image_loader_svg);
  59. image_loader_svg.unref();
  60. tvg::Initializer::term(tvg::CanvasEngine::Sw);
  61. }