Allen Pestaluky c5cf73a2e7 Optimize AgX tonemapper's handling of negative values il y a 8 mois
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fsr2 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 11 mois
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 11 mois
blur_raster.glsl 6e7d87fb25 Use fullscreen tri instead of quad il y a 2 ans
blur_raster_inc.glsl 385ee5c70b Implement Physical Light Units as an optional setting. il y a 3 ans
bokeh_dof.glsl d950f5f838 Use Reverse Z for the depth buffer il y a 1 an
bokeh_dof_inc.glsl 385ee5c70b Implement Physical Light Units as an optional setting. il y a 3 ans
bokeh_dof_raster.glsl f134769506 Fix various typos il y a 8 mois
copy.glsl de42258154 Optimizing glow behaviour il y a 1 an
copy_to_fb.glsl 226ca2f04c Fix issue with copy shader not working in multiview il y a 1 an
cube_to_dp.glsl 5216ef5f9c Add dependency detection improvements to the render graph. il y a 10 mois
cubemap_downsampler.glsl 6224b00365 Moved cube_to_dp and cubemap logic into CopyEffects il y a 3 ans
cubemap_downsampler_inc.glsl 6224b00365 Moved cube_to_dp and cubemap logic into CopyEffects il y a 3 ans
cubemap_downsampler_raster.glsl e3b8af723e Fix cubemap downsampler logic il y a 1 an
cubemap_filter.glsl 03c83cea1e Style: Enable clang-format's `InsertBraces` config il y a 8 mois
cubemap_filter_raster.glsl 03c83cea1e Style: Enable clang-format's `InsertBraces` config il y a 8 mois
cubemap_roughness.glsl 6224b00365 Moved cube_to_dp and cubemap logic into CopyEffects il y a 3 ans
cubemap_roughness_inc.glsl b2b89d7294 Properly remap roughness when reading from radiance map il y a 2 ans
cubemap_roughness_raster.glsl 6e7d87fb25 Use fullscreen tri instead of quad il y a 2 ans
fsr_upscale.glsl d95794ec8a One Copyright Update to rule them all il y a 2 ans
luminance_reduce.glsl 9b549231e4 Move luminance effect into its own class and use new buffers system il y a 2 ans
luminance_reduce_raster.glsl 6e7d87fb25 Use fullscreen tri instead of quad il y a 2 ans
luminance_reduce_raster_inc.glsl e8a4b45ce4 Style: Add 19.1.0 LLVM options to `.clang-format` il y a 9 mois
motion_vector_inc.glsl 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
motion_vectors.glsl 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
motion_vectors_store.glsl 11dc4f2e5e Metal: Add MetalFX upscaling support il y a 8 mois
resolve.glsl 997810e417 Split GI effects and fix stereoscopic rendering of GI effects il y a 3 ans
roughness_limiter.glsl a8ec72cf94 Move roughness limiter and sort into their own classes il y a 2 ans
screen_space_reflection.glsl b99d0d778a Use transformed roughness instead of raw roughness to calculate roughness fade in SSR il y a 1 an
screen_space_reflection_filter.glsl eefcb5ed67 Move screen space effects into a separate class il y a 3 ans
screen_space_reflection_inc.glsl 56ed2cb6d1 Fix SSR orientation issues when using orthogonal camera il y a 1 an
screen_space_reflection_scale.glsl d950f5f838 Use Reverse Z for the depth buffer il y a 1 an
shadow_frustum.glsl d9eb9665da Draw frustum splices ontop of direction shadow atlas for debug purposes il y a 2 ans
sort.glsl 03c83cea1e Style: Enable clang-format's `InsertBraces` config il y a 8 mois
specular_merge.glsl 10a8b88165 Fix SSR not working properly in stereo il y a 1 an
ss_effects_downsample.glsl e0f736ec10 Properly linearize depth buffer for SSAO when using orthogonal camera il y a 1 an
ssao.glsl 32c83a228d Style: Add `WARNING:` as new comment admonition il y a 11 mois
ssao_blur.glsl eefcb5ed67 Move screen space effects into a separate class il y a 3 ans
ssao_importance_map.glsl 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 2 ans
ssao_interleave.glsl 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 2 ans
ssil.glsl 32c83a228d Style: Add `WARNING:` as new comment admonition il y a 11 mois
ssil_blur.glsl 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 2 ans
ssil_importance_map.glsl 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 2 ans
ssil_interleave.glsl 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 2 ans
subsurface_scattering.glsl 3376b9166b Fix SSS with reverse-z il y a 9 mois
taa_resolve.glsl 03c83cea1e Style: Enable clang-format's `InsertBraces` config il y a 8 mois
tonemap.glsl c5cf73a2e7 Optimize AgX tonemapper's handling of negative values il y a 7 mois
vrs.glsl 4b070e8031 Fix various typos with codespell il y a 1 an