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- /**************************************************************************/
- /* object.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/extension/gdextension_interface.gen.h"
- #include "core/object/gdtype.h"
- #include "core/object/message_queue.h"
- #include "core/object/object_id.h"
- #include "core/os/spin_lock.h"
- #include "core/templates/hash_map.h"
- #include "core/templates/hash_set.h"
- #include "core/templates/list.h"
- #include "core/templates/safe_refcount.h"
- #include "core/variant/variant.h"
- template <typename T>
- class TypedArray;
- template <typename T>
- class Ref;
- enum PropertyHint {
- PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_less][,prefer_slider][,hide_control][,radians_as_degrees][,degrees][,exp][,suffix:<keyword>] range.
- PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
- PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
- PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "positive_only" to exclude in-out and out-in. (ie: "attenuation,positive_only")
- PROPERTY_HINT_LINK,
- PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
- PROPERTY_HINT_LAYERS_2D_RENDER,
- PROPERTY_HINT_LAYERS_2D_PHYSICS,
- PROPERTY_HINT_LAYERS_2D_NAVIGATION,
- PROPERTY_HINT_LAYERS_3D_RENDER,
- PROPERTY_HINT_LAYERS_3D_PHYSICS,
- PROPERTY_HINT_LAYERS_3D_NAVIGATION,
- PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_DIR, ///< a directory path must be passed
- PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
- PROPERTY_HINT_RESOURCE_TYPE, ///< a comma-separated resource object type, e.g. "NoiseTexture,GradientTexture2D". Subclasses can be excluded with a "-" prefix if placed *after* the base class, e.g. "Texture2D,-MeshTexture".
- PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
- PROPERTY_HINT_EXPRESSION, ///< used for string properties that can contain multiple lines
- PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
- PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
- PROPERTY_HINT_OBJECT_ID,
- PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
- PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, // Deprecated.
- PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
- PROPERTY_HINT_NODE_PATH_VALID_TYPES,
- PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
- PROPERTY_HINT_GLOBAL_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
- PROPERTY_HINT_INT_IS_OBJECTID, // Deprecated.
- PROPERTY_HINT_INT_IS_POINTER,
- PROPERTY_HINT_ARRAY_TYPE,
- PROPERTY_HINT_LOCALE_ID,
- PROPERTY_HINT_LOCALIZABLE_STRING,
- PROPERTY_HINT_NODE_TYPE, ///< a node object type
- PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor.
- PROPERTY_HINT_PASSWORD,
- PROPERTY_HINT_LAYERS_AVOIDANCE,
- PROPERTY_HINT_DICTIONARY_TYPE,
- PROPERTY_HINT_TOOL_BUTTON,
- PROPERTY_HINT_ONESHOT, ///< the property will be changed by self after setting, such as AudioStreamPlayer.playing, Particles.emitting.
- PROPERTY_HINT_NO_NODEPATH, /// < this property will not contain a NodePath, regardless of type (Array, Dictionary, List, etc.). Needed for SceneTreeDock.
- PROPERTY_HINT_GROUP_ENABLE, ///< used to make the property's group checkable. Only use for boolean types.
- PROPERTY_HINT_INPUT_NAME,
- PROPERTY_HINT_FILE_PATH,
- PROPERTY_HINT_MAX,
- };
- enum PropertyUsageFlags {
- PROPERTY_USAGE_NONE = 0,
- PROPERTY_USAGE_STORAGE = 1 << 1,
- PROPERTY_USAGE_EDITOR = 1 << 2,
- PROPERTY_USAGE_INTERNAL = 1 << 3,
- PROPERTY_USAGE_CHECKABLE = 1 << 4, // Used for editing global variables.
- PROPERTY_USAGE_CHECKED = 1 << 5, // Used for editing global variables.
- PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor.
- PROPERTY_USAGE_CATEGORY = 1 << 7,
- PROPERTY_USAGE_SUBGROUP = 1 << 8,
- PROPERTY_USAGE_CLASS_IS_BITFIELD = 1 << 9,
- PROPERTY_USAGE_NO_INSTANCE_STATE = 1 << 10,
- PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11,
- PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12,
- PROPERTY_USAGE_STORE_IF_NULL = 1 << 13,
- PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 14,
- PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 15, // Deprecated.
- PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 16,
- PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 17,
- PROPERTY_USAGE_ARRAY = 1 << 18, // Used in the inspector to group properties as elements of an array.
- PROPERTY_USAGE_ALWAYS_DUPLICATE = 1 << 19, // When duplicating a resource, always duplicate, even with subresource duplication disabled.
- PROPERTY_USAGE_NEVER_DUPLICATE = 1 << 20, // When duplicating a resource, never duplicate, even with subresource duplication enabled.
- PROPERTY_USAGE_HIGH_END_GFX = 1 << 21,
- PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22,
- PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23,
- PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player.
- PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // Deprecated.
- PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor.
- PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected.
- PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector.
- PROPERTY_USAGE_SECRET = 1 << 29, // Export preset credentials that should be stored separately from the rest of the export config.
- PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
- PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
- };
- #define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
- #define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter))
- #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter), m_index)
- #define ADD_PROPERTY_DEFAULT(m_property, m_default) ::ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
- #define ADD_GROUP(m_name, m_prefix) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
- #define ADD_GROUP_INDENT(m_name, m_prefix, m_depth) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix, m_depth)
- #define ADD_SUBGROUP(m_name, m_prefix) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
- #define ADD_SUBGROUP_INDENT(m_name, m_prefix, m_depth) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix, m_depth)
- #define ADD_LINKED_PROPERTY(m_property, m_linked_property) ::ClassDB::add_linked_property(get_class_static(), m_property, m_linked_property)
- #ifdef TOOLS_ENABLED
- #define ADD_CLASS_DEPENDENCY(m_class) ::ClassDB::add_class_dependency(get_class_static(), m_class)
- #else
- #define ADD_CLASS_DEPENDENCY(m_class)
- #endif
- #define ADD_ARRAY_COUNT(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, StringName(m_count_property_setter), StringName(m_count_property_getter), m_prefix)
- #define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, StringName(m_count_property_setter), StringName(m_count_property_getter), m_prefix, m_property_usage_flags)
- #define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix)
- // Helper macro to use with PROPERTY_HINT_ARRAY_TYPE for arrays of specific resources:
- // PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")
- #define MAKE_RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
- struct PropertyInfo {
- Variant::Type type = Variant::NIL;
- String name;
- StringName class_name; // For classes
- PropertyHint hint = PROPERTY_HINT_NONE;
- String hint_string;
- uint32_t usage = PROPERTY_USAGE_DEFAULT;
- // If you are thinking about adding another member to this class, ask the maintainer (Juan) first.
- _FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const {
- PropertyInfo pi = *this;
- pi.usage |= p_fl;
- return pi;
- }
- operator Dictionary() const;
- static PropertyInfo from_dict(const Dictionary &p_dict);
- PropertyInfo() {}
- PropertyInfo(const Variant::Type p_type, const String &p_name, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", const uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
- type(p_type),
- name(p_name),
- hint(p_hint),
- hint_string(p_hint_string),
- usage(p_usage) {
- if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
- class_name = hint_string;
- } else {
- class_name = p_class_name;
- }
- }
- PropertyInfo(const StringName &p_class_name) :
- type(Variant::OBJECT),
- class_name(p_class_name) {}
- explicit PropertyInfo(const GDExtensionPropertyInfo &pinfo) :
- type((Variant::Type)pinfo.type),
- name(*reinterpret_cast<StringName *>(pinfo.name)),
- class_name(*reinterpret_cast<StringName *>(pinfo.class_name)),
- hint((PropertyHint)pinfo.hint),
- hint_string(*reinterpret_cast<String *>(pinfo.hint_string)),
- usage(pinfo.usage) {}
- bool operator==(const PropertyInfo &p_info) const {
- return ((type == p_info.type) &&
- (name == p_info.name) &&
- (class_name == p_info.class_name) &&
- (hint == p_info.hint) &&
- (hint_string == p_info.hint_string) &&
- (usage == p_info.usage));
- }
- bool operator<(const PropertyInfo &p_info) const {
- return name < p_info.name;
- }
- };
- TypedArray<Dictionary> convert_property_list(const List<PropertyInfo> *p_list);
- TypedArray<Dictionary> convert_property_list(const Vector<PropertyInfo> &p_vector);
- enum MethodFlags {
- METHOD_FLAG_NORMAL = 1,
- METHOD_FLAG_EDITOR = 2,
- METHOD_FLAG_CONST = 4,
- METHOD_FLAG_VIRTUAL = 8,
- METHOD_FLAG_VARARG = 16,
- METHOD_FLAG_STATIC = 32,
- METHOD_FLAG_OBJECT_CORE = 64,
- METHOD_FLAG_VIRTUAL_REQUIRED = 128,
- METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
- };
- struct MethodInfo {
- String name;
- PropertyInfo return_val;
- uint32_t flags = METHOD_FLAGS_DEFAULT;
- int id = 0;
- Vector<PropertyInfo> arguments;
- Vector<Variant> default_arguments;
- int return_val_metadata = 0;
- Vector<int> arguments_metadata;
- int get_argument_meta(int p_arg) const {
- ERR_FAIL_COND_V(p_arg < -1 || p_arg > arguments.size(), 0);
- if (p_arg == -1) {
- return return_val_metadata;
- }
- return arguments_metadata.size() > p_arg ? arguments_metadata[p_arg] : 0;
- }
- inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id && name == p_method.name; }
- inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
- operator Dictionary() const;
- static MethodInfo from_dict(const Dictionary &p_dict);
- uint32_t get_compatibility_hash() const;
- MethodInfo() {}
- explicit MethodInfo(const GDExtensionMethodInfo &pinfo) :
- name(*reinterpret_cast<StringName *>(pinfo.name)),
- return_val(PropertyInfo(pinfo.return_value)),
- flags(pinfo.flags),
- id(pinfo.id) {
- for (uint32_t i = 0; i < pinfo.argument_count; i++) {
- arguments.push_back(PropertyInfo(pinfo.arguments[i]));
- }
- const Variant *def_values = (const Variant *)pinfo.default_arguments;
- for (uint32_t j = 0; j < pinfo.default_argument_count; j++) {
- default_arguments.push_back(def_values[j]);
- }
- }
- MethodInfo(const String &p_name) { name = p_name; }
- template <typename... VarArgs>
- MethodInfo(const String &p_name, VarArgs... p_params) {
- name = p_name;
- arguments = Vector<PropertyInfo>{ p_params... };
- }
- MethodInfo(Variant::Type ret) { return_val.type = ret; }
- MethodInfo(Variant::Type ret, const String &p_name) {
- return_val.type = ret;
- name = p_name;
- }
- template <typename... VarArgs>
- MethodInfo(Variant::Type ret, const String &p_name, VarArgs... p_params) {
- name = p_name;
- return_val.type = ret;
- arguments = Vector<PropertyInfo>{ p_params... };
- }
- MethodInfo(const PropertyInfo &p_ret, const String &p_name) {
- return_val = p_ret;
- name = p_name;
- }
- template <typename... VarArgs>
- MethodInfo(const PropertyInfo &p_ret, const String &p_name, VarArgs... p_params) {
- return_val = p_ret;
- name = p_name;
- arguments = Vector<PropertyInfo>{ p_params... };
- }
- };
- // API used to extend in GDExtension and other C compatible compiled languages.
- class MethodBind;
- class GDExtension;
- struct ObjectGDExtension {
- GDExtension *library = nullptr;
- ObjectGDExtension *parent = nullptr;
- List<ObjectGDExtension *> children;
- StringName parent_class_name;
- StringName class_name;
- bool editor_class = false;
- bool reloadable = false;
- bool is_virtual = false;
- bool is_abstract = false;
- bool is_exposed = true;
- #ifdef TOOLS_ENABLED
- bool is_runtime = false;
- bool is_placeholder = false;
- #endif
- #ifndef DISABLE_DEPRECATED
- bool legacy_unexposed_class = false;
- #endif // DISABLE_DEPRECATED
- GDExtensionClassSet set;
- GDExtensionClassGet get;
- GDExtensionClassGetPropertyList get_property_list;
- GDExtensionClassFreePropertyList2 free_property_list2;
- GDExtensionClassPropertyCanRevert property_can_revert;
- GDExtensionClassPropertyGetRevert property_get_revert;
- GDExtensionClassValidateProperty validate_property;
- #ifndef DISABLE_DEPRECATED
- GDExtensionClassNotification notification;
- GDExtensionClassFreePropertyList free_property_list;
- #endif // DISABLE_DEPRECATED
- GDExtensionClassNotification2 notification2;
- GDExtensionClassToString to_string;
- GDExtensionClassReference reference;
- GDExtensionClassReference unreference;
- GDExtensionClassGetRID get_rid;
- void *class_userdata = nullptr;
- #ifndef DISABLE_DEPRECATED
- GDExtensionClassCreateInstance create_instance;
- #endif // DISABLE_DEPRECATED
- GDExtensionClassCreateInstance2 create_instance2;
- GDExtensionClassFreeInstance free_instance;
- #ifndef DISABLE_DEPRECATED
- GDExtensionClassGetVirtual get_virtual;
- GDExtensionClassGetVirtualCallData get_virtual_call_data;
- #endif // DISABLE_DEPRECATED
- GDExtensionClassGetVirtual2 get_virtual2;
- GDExtensionClassGetVirtualCallData2 get_virtual_call_data2;
- GDExtensionClassCallVirtualWithData call_virtual_with_data;
- GDExtensionClassRecreateInstance recreate_instance;
- #ifdef TOOLS_ENABLED
- void *tracking_userdata = nullptr;
- void (*track_instance)(void *p_userdata, void *p_instance) = nullptr;
- void (*untrack_instance)(void *p_userdata, void *p_instance) = nullptr;
- #endif
- /// A type for this Object extension.
- /// This is not exposed through the GDExtension API (yet) so it is inferred from above parameters.
- const GDType *gdtype;
- void create_gdtype();
- void destroy_gdtype();
- ~ObjectGDExtension();
- };
- #define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
- #define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call(__VA_ARGS__)
- #ifdef DEBUG_ENABLED
- #define GDVIRTUAL_BIND(m_name, ...) ::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), true, sarray(__VA_ARGS__));
- #else
- #define GDVIRTUAL_BIND(m_name, ...)
- #endif // DEBUG_ENABLED
- #define GDVIRTUAL_BIND_COMPAT(m_alias, ...) ::ClassDB::add_virtual_compatibility_method(get_class_static(), _gdvirtual_##m_alias##_get_method_info(), true, sarray(__VA_ARGS__));
- #define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
- #define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
- /*
- * The following is an incomprehensible blob of hacks and workarounds to
- * compensate for many of the fallacies in C++. As a plus, this macro pretty
- * much alone defines the object model.
- */
- /// `GDSOFTCLASS` provides `Object` functionality, such as being able to use `Object::cast_to()`.
- /// Use this for `Object` subclasses that are not registered in `ClassDB` (use `GDCLASS` otherwise).
- #define GDSOFTCLASS(m_class, m_inherits) \
- public: \
- using self_type = m_class; \
- using super_type = m_inherits; \
- static _FORCE_INLINE_ void *get_class_ptr_static() { \
- static int ptr; \
- return &ptr; \
- } \
- virtual bool is_class_ptr(void *p_ptr) const override { \
- return (p_ptr == get_class_ptr_static()) || m_inherits::is_class_ptr(p_ptr); \
- } \
- \
- protected: \
- _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
- return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
- } \
- virtual bool _getv(const StringName &p_name, Variant &r_ret) const override { \
- if (m_class::_get_get() != m_inherits::_get_get()) { \
- if (_get(p_name, r_ret)) { \
- return true; \
- } \
- } \
- return m_inherits::_getv(p_name, r_ret); \
- } \
- _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
- return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
- } \
- virtual bool _setv(const StringName &p_name, const Variant &p_property) override { \
- if (m_inherits::_setv(p_name, p_property)) { \
- return true; \
- } \
- if (m_class::_get_set() != m_inherits::_get_set()) { \
- return _set(p_name, p_property); \
- } \
- return false; \
- } \
- _FORCE_INLINE_ void (Object::*_get_validate_property() const)(PropertyInfo & p_property) const { \
- return (void (Object::*)(PropertyInfo &) const) & m_class::_validate_property; \
- } \
- virtual void _validate_propertyv(PropertyInfo &p_property) const override { \
- m_inherits::_validate_propertyv(p_property); \
- if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
- _validate_property(p_property); \
- } \
- } \
- _FORCE_INLINE_ bool (Object::*_get_property_can_revert() const)(const StringName &p_name) const { \
- return (bool (Object::*)(const StringName &) const) & m_class::_property_can_revert; \
- } \
- virtual bool _property_can_revertv(const StringName &p_name) const override { \
- if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \
- if (_property_can_revert(p_name)) { \
- return true; \
- } \
- } \
- return m_inherits::_property_can_revertv(p_name); \
- } \
- _FORCE_INLINE_ bool (Object::*_get_property_get_revert() const)(const StringName &p_name, Variant &) const { \
- return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_property_get_revert; \
- } \
- virtual bool _property_get_revertv(const StringName &p_name, Variant &r_ret) const override { \
- if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \
- if (_property_get_revert(p_name, r_ret)) { \
- return true; \
- } \
- } \
- return m_inherits::_property_get_revertv(p_name, r_ret); \
- } \
- _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
- return (void (Object::*)(int)) & m_class::_notification; \
- } \
- virtual void _notification_forwardv(int p_notification) override { \
- m_inherits::_notification_forwardv(p_notification); \
- if (m_class::_get_notification() != m_inherits::_get_notification()) { \
- _notification(p_notification); \
- } \
- } \
- virtual void _notification_backwardv(int p_notification) override { \
- if (m_class::_get_notification() != m_inherits::_get_notification()) { \
- _notification(p_notification); \
- } \
- m_inherits::_notification_backwardv(p_notification); \
- } \
- \
- private:
- /// `GDSOFTCLASS` provides `Object` functionality, such as being able to use `Object::cast_to()`.
- /// Use this for `Object` subclasses that are registered in `ObjectDB` (use `GDSOFTCLASS` otherwise).
- #define GDCLASS(m_class, m_inherits) \
- GDSOFTCLASS(m_class, m_inherits) \
- private: \
- void operator=(const m_class &p_rval) {} \
- friend class ::ClassDB; \
- \
- public: \
- virtual const GDType &_get_typev() const override { \
- return get_gdtype_static(); \
- } \
- static const GDType &get_gdtype_static() { \
- static GDType *_class_static; \
- if (unlikely(!_class_static)) { \
- assign_type_static(&_class_static, #m_class, &super_type::get_gdtype_static()); \
- } \
- return *_class_static; \
- } \
- static const StringName &get_class_static() { \
- return get_gdtype_static().get_name(); \
- } \
- \
- protected: \
- _FORCE_INLINE_ static void (*_get_bind_methods())() { \
- return &m_class::_bind_methods; \
- } \
- _FORCE_INLINE_ static void (*_get_bind_compatibility_methods())() { \
- return &m_class::_bind_compatibility_methods; \
- } \
- \
- public: \
- static void initialize_class() { \
- static bool initialized = false; \
- if (initialized) { \
- return; \
- } \
- m_inherits::initialize_class(); \
- _add_class_to_classdb(get_gdtype_static(), &super_type::get_gdtype_static()); \
- if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
- _bind_methods(); \
- } \
- if (m_class::_get_bind_compatibility_methods() != m_inherits::_get_bind_compatibility_methods()) { \
- _bind_compatibility_methods(); \
- } \
- initialized = true; \
- } \
- \
- protected: \
- virtual void _initialize_classv() override { \
- initialize_class(); \
- } \
- _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
- return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
- } \
- virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const override { \
- if (!p_reversed) { \
- m_inherits::_get_property_listv(p_list, p_reversed); \
- } \
- p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, get_class_static(), PROPERTY_USAGE_CATEGORY)); \
- _get_property_list_from_classdb(#m_class, p_list, true, this); \
- if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
- _get_property_list(p_list); \
- } \
- if (p_reversed) { \
- m_inherits::_get_property_listv(p_list, p_reversed); \
- } \
- } \
- \
- private:
- #define OBJ_SAVE_TYPE(m_class) \
- public: \
- virtual String get_save_class() const override { \
- return #m_class; \
- } \
- \
- private:
- class ClassDB;
- class ScriptInstance;
- class Object {
- public:
- typedef Object self_type;
- enum ConnectFlags {
- CONNECT_DEFERRED = 1,
- CONNECT_PERSIST = 2, // Hint for scene to save this connection.
- CONNECT_ONE_SHOT = 4,
- CONNECT_REFERENCE_COUNTED = 8,
- CONNECT_APPEND_SOURCE_OBJECT = 16,
- CONNECT_INHERITED = 32, // Used in editor builds.
- };
- // Store on each object a bitfield to quickly test whether it is derived from some "key" classes
- // that are commonly tested in performance sensitive code.
- // Ensure unsigned to bitpack.
- enum class AncestralClass : unsigned int {
- REF_COUNTED = 1 << 0,
- NODE = 1 << 1,
- RESOURCE = 1 << 2,
- SCRIPT = 1 << 3,
- CANVAS_ITEM = 1 << 4,
- CONTROL = 1 << 5,
- NODE_2D = 1 << 6,
- COLLISION_OBJECT_2D = 1 << 7,
- AREA_2D = 1 << 8,
- NODE_3D = 1 << 9,
- VISUAL_INSTANCE_3D = 1 << 10,
- GEOMETRY_INSTANCE_3D = 1 << 11,
- COLLISION_OBJECT_3D = 1 << 12,
- PHYSICS_BODY_3D = 1 << 13,
- MESH_INSTANCE_3D = 1 << 14,
- };
- static constexpr AncestralClass static_ancestral_class = (AncestralClass)0;
- struct Connection {
- ::Signal signal;
- Callable callable;
- uint32_t flags = 0;
- bool operator<(const Connection &p_conn) const;
- operator Variant() const;
- Connection() {}
- Connection(const Variant &p_variant);
- };
- private:
- #ifdef DEBUG_ENABLED
- friend struct _ObjectDebugLock;
- #endif // DEBUG_ENABLED
- friend bool predelete_handler(Object *);
- friend void postinitialize_handler(Object *);
- ObjectGDExtension *_extension = nullptr;
- GDExtensionClassInstancePtr _extension_instance = nullptr;
- struct SignalData {
- struct Slot {
- int reference_count = 0;
- Connection conn;
- List<Connection>::Element *cE = nullptr;
- };
- MethodInfo user;
- HashMap<Callable, Slot> slot_map;
- bool removable = false;
- };
- friend struct _ObjectSignalLock;
- mutable Mutex *signal_mutex = nullptr;
- HashMap<StringName, SignalData> signal_map;
- List<Connection> connections;
- #ifdef DEBUG_ENABLED
- SafeRefCount _lock_index;
- #endif // DEBUG_ENABLED
- ObjectID _instance_id;
- bool _predelete();
- void _initialize();
- void _postinitialize();
- uint32_t _ancestry : 15;
- bool _block_signals : 1;
- bool _can_translate : 1;
- bool _emitting : 1;
- bool _predelete_ok : 1;
- public:
- bool _is_queued_for_deletion : 1; // Set to true by SceneTree::queue_delete().
- private:
- #ifdef TOOLS_ENABLED
- bool _edited : 1;
- uint32_t _edited_version = 0;
- HashSet<String> editor_section_folding;
- #endif
- ScriptInstance *script_instance = nullptr;
- HashMap<StringName, Variant> metadata;
- HashMap<StringName, Variant *> metadata_properties;
- mutable const GDType *_gdtype_ptr = nullptr;
- void _reset_gdtype() const;
- void _add_user_signal(const String &p_name, const Array &p_args = Array());
- bool _has_user_signal(const StringName &p_name) const;
- void _remove_user_signal(const StringName &p_name);
- Error _emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- TypedArray<Dictionary> _get_signal_list() const;
- TypedArray<Dictionary> _get_signal_connection_list(const StringName &p_signal) const;
- TypedArray<Dictionary> _get_incoming_connections() const;
- void _set_bind(const StringName &p_set, const Variant &p_value);
- Variant _get_bind(const StringName &p_name) const;
- void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
- Variant _get_indexed_bind(const NodePath &p_name) const;
- int _get_method_argument_count_bind(const StringName &p_name) const;
- _FORCE_INLINE_ void _construct_object(bool p_reference);
- friend class RefCounted;
- BinaryMutex _instance_binding_mutex;
- struct InstanceBinding {
- void *binding = nullptr;
- void *token = nullptr;
- GDExtensionInstanceBindingFreeCallback free_callback = nullptr;
- GDExtensionInstanceBindingReferenceCallback reference_callback = nullptr;
- };
- InstanceBinding *_instance_bindings = nullptr;
- uint32_t _instance_binding_count = 0;
- Object(bool p_reference);
- protected:
- StringName _translation_domain;
- _FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
- bool can_die = true;
- if (_instance_bindings) {
- MutexLock instance_binding_lock(_instance_binding_mutex);
- for (uint32_t i = 0; i < _instance_binding_count; i++) {
- if (_instance_bindings[i].reference_callback) {
- if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
- can_die = false;
- }
- }
- }
- }
- return can_die;
- }
- // Used in gdvirtual.gen.inc
- void _gdvirtual_init_method_ptr(uint32_t p_compat_hash, void *&r_fn_ptr, const StringName &p_fn_name, bool p_compat) const;
- friend class GDExtensionMethodBind;
- _ALWAYS_INLINE_ const ObjectGDExtension *_get_extension() const { return _extension; }
- _ALWAYS_INLINE_ GDExtensionClassInstancePtr _get_extension_instance() const { return _extension_instance; }
- virtual void _initialize_classv() { initialize_class(); }
- virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; }
- virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; }
- virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {}
- virtual void _validate_propertyv(PropertyInfo &p_property) const {}
- virtual bool _property_can_revertv(const StringName &p_name) const { return false; }
- virtual bool _property_get_revertv(const StringName &p_name, Variant &r_property) const { return false; }
- void _notification_forward(int p_notification);
- void _notification_backward(int p_notification);
- virtual void _notification_forwardv(int p_notification) {}
- virtual void _notification_backwardv(int p_notification) {}
- virtual String _to_string();
- static void _bind_methods();
- static void _bind_compatibility_methods() {}
- bool _set(const StringName &p_name, const Variant &p_property) { return false; }
- bool _get(const StringName &p_name, Variant &r_property) const { return false; }
- void _get_property_list(List<PropertyInfo> *p_list) const {}
- void _validate_property(PropertyInfo &p_property) const {}
- bool _property_can_revert(const StringName &p_name) const { return false; }
- bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
- void _notification(int p_notification) {}
- _FORCE_INLINE_ static void (*_get_bind_methods())() {
- return &Object::_bind_methods;
- }
- _FORCE_INLINE_ static void (*_get_bind_compatibility_methods())() {
- return &Object::_bind_compatibility_methods;
- }
- _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
- return &Object::_get;
- }
- _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
- return &Object::_set;
- }
- _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
- return &Object::_get_property_list;
- }
- _FORCE_INLINE_ void (Object::*_get_validate_property() const)(PropertyInfo &p_property) const {
- return &Object::_validate_property;
- }
- _FORCE_INLINE_ bool (Object::*_get_property_can_revert() const)(const StringName &p_name) const {
- return &Object::_property_can_revert;
- }
- _FORCE_INLINE_ bool (Object::*_get_property_get_revert() const)(const StringName &p_name, Variant &) const {
- return &Object::_property_get_revert;
- }
- _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
- return &Object::_notification;
- }
- Variant _call_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual const GDType &_get_typev() const { return get_gdtype_static(); }
- TypedArray<StringName> _get_meta_list_bind() const;
- TypedArray<Dictionary> _get_property_list_bind() const;
- TypedArray<Dictionary> _get_method_list_bind() const;
- void _clear_internal_resource_paths(const Variant &p_var);
- friend class ::ClassDB;
- friend class PlaceholderExtensionInstance;
- static void _add_class_to_classdb(const GDType &p_class, const GDType *p_inherits);
- static void _get_property_list_from_classdb(const StringName &p_class, List<PropertyInfo> *p_list, bool p_no_inheritance, const Object *p_validator);
- bool _disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force = false);
- void _define_ancestry(AncestralClass p_class) { _ancestry |= (uint32_t)p_class; }
- // Prefer using derives_from.
- bool _has_ancestry(AncestralClass p_class) const { return _ancestry & (uint32_t)p_class; }
- virtual bool _uses_signal_mutex() const;
- // Internal helper to get the current locale, taking into account the translation domain.
- String _get_locale() const;
- #ifdef TOOLS_ENABLED
- struct VirtualMethodTracker {
- void **method;
- VirtualMethodTracker *next;
- };
- mutable VirtualMethodTracker *virtual_method_list = nullptr;
- #endif
- public: // Should be protected, but bug in clang++.
- static void initialize_class();
- _FORCE_INLINE_ static void register_custom_data_to_otdb() {}
- public:
- void notify_property_list_changed();
- static void *get_class_ptr_static() {
- static int ptr;
- return &ptr;
- }
- void detach_from_objectdb();
- _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
- template <typename T, typename O>
- static T *cast_to(O *p_object) {
- // This is like dynamic_cast, but faster.
- // The reason is that we can assume no virtual and multiple inheritance.
- return p_object && p_object->template derives_from<T, O>() ? static_cast<T *>(p_object) : nullptr;
- }
- template <typename T, typename O>
- static const T *cast_to(const O *p_object) {
- return p_object && p_object->template derives_from<T, O>() ? static_cast<const T *>(p_object) : nullptr;
- }
- // cast_to versions for types that implicitly convert to Object.
- template <typename T>
- static T *cast_to(Object *p_object) {
- return p_object && p_object->template derives_from<T, Object>() ? static_cast<T *>(p_object) : nullptr;
- }
- template <typename T>
- static const T *cast_to(const Object *p_object) {
- return p_object && p_object->template derives_from<T, Object>() ? static_cast<const T *>(p_object) : nullptr;
- }
- enum {
- NOTIFICATION_POSTINITIALIZE = 0,
- NOTIFICATION_PREDELETE = 1,
- NOTIFICATION_EXTENSION_RELOADED = 2,
- // Internal notification to send after NOTIFICATION_PREDELETE, not bound to scripting.
- NOTIFICATION_PREDELETE_CLEANUP = 3,
- };
- /* TYPE API */
- static void assign_type_static(GDType **type_ptr, const char *p_name, const GDType *super_type);
- static const GDType &get_gdtype_static() {
- static GDType *_class_static;
- if (unlikely(!_class_static)) {
- assign_type_static(&_class_static, "Object", nullptr);
- }
- return *_class_static;
- }
- const GDType &get_gdtype() const;
- static const StringName &get_class_static() { return get_gdtype_static().get_name(); }
- _FORCE_INLINE_ String get_class() const { return get_class_name(); }
- virtual String get_save_class() const { return get_class(); } //class stored when saving
- bool is_class(const String &p_class) const;
- virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
- template <typename T, typename O>
- bool derives_from() const;
- const StringName &get_class_name() const;
- StringName get_class_name_for_extension(const GDExtension *p_library) const;
- /* IAPI */
- void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
- Variant get(const StringName &p_name, bool *r_valid = nullptr) const;
- void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr);
- Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const;
- void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
- void validate_property(PropertyInfo &p_property) const;
- bool property_can_revert(const StringName &p_name) const;
- Variant property_get_revert(const StringName &p_name) const;
- bool has_method(const StringName &p_method) const;
- int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
- void get_method_list(List<MethodInfo> *p_list) const;
- Variant callv(const StringName &p_method, const Array &p_args);
- virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- template <typename... VarArgs>
- Variant call(const StringName &p_method, VarArgs... p_args) {
- Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
- const Variant *argptrs[sizeof...(p_args) + 1];
- for (uint32_t i = 0; i < sizeof...(p_args); i++) {
- argptrs[i] = &args[i];
- }
- Callable::CallError cerr;
- const Variant ret = callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr);
- return (cerr.error == Callable::CallError::CALL_OK) ? ret : Variant();
- }
- // Depending on the boolean, we call either the virtual function _notification_backward or _notification_forward.
- // - Forward calls subclasses in descending order (e.g. Object -> Node -> Node3D -> extension -> script).
- // Backward calls subclasses in descending order (e.g. script -> extension -> Node3D -> Node -> Object).
- _FORCE_INLINE_ void notification(int p_notification, bool p_reversed = false) {
- if (p_reversed) {
- _notification_backward(p_notification);
- } else {
- _notification_forward(p_notification);
- }
- }
- String to_string();
- // Used mainly by script, get and set all INCLUDING string.
- virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
- virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr);
- /* SCRIPT */
- // When in debug, some non-virtual functions can be overridden.
- #ifdef DEBUG_ENABLED
- #define DEBUG_VIRTUAL virtual
- #else
- #define DEBUG_VIRTUAL
- #endif // DEBUG_ENABLED
- DEBUG_VIRTUAL void set_script(const Variant &p_script);
- DEBUG_VIRTUAL Variant get_script() const;
- DEBUG_VIRTUAL bool has_meta(const StringName &p_name) const;
- DEBUG_VIRTUAL void set_meta(const StringName &p_name, const Variant &p_value);
- DEBUG_VIRTUAL void remove_meta(const StringName &p_name);
- DEBUG_VIRTUAL Variant get_meta(const StringName &p_name, const Variant &p_default = Variant()) const;
- DEBUG_VIRTUAL void get_meta_list(List<StringName> *p_list) const;
- DEBUG_VIRTUAL void merge_meta_from(const Object *p_src);
- #ifdef TOOLS_ENABLED
- void set_edited(bool p_edited);
- bool is_edited() const;
- // This function is used to check when something changed beyond a point, it's used mainly for generating previews.
- uint32_t get_edited_version() const;
- #endif
- void set_script_instance(ScriptInstance *p_instance);
- _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
- void add_user_signal(const MethodInfo &p_signal);
- template <typename... VarArgs>
- Error emit_signal(const StringName &p_name, VarArgs... p_args) {
- Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
- const Variant *argptrs[sizeof...(p_args) + 1];
- for (uint32_t i = 0; i < sizeof...(p_args); i++) {
- argptrs[i] = &args[i];
- }
- return emit_signalp(p_name, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
- }
- DEBUG_VIRTUAL Error emit_signalp(const StringName &p_name, const Variant **p_args, int p_argcount);
- DEBUG_VIRTUAL bool has_signal(const StringName &p_name) const;
- DEBUG_VIRTUAL void get_signal_list(List<MethodInfo> *p_signals) const;
- DEBUG_VIRTUAL void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
- DEBUG_VIRTUAL void get_all_signal_connections(List<Connection> *p_connections) const;
- DEBUG_VIRTUAL int get_persistent_signal_connection_count() const;
- DEBUG_VIRTUAL uint32_t get_signal_connection_flags(const StringName &p_name, const Callable &p_callable) const;
- DEBUG_VIRTUAL void get_signals_connected_to_this(List<Connection> *p_connections) const;
- DEBUG_VIRTUAL Error connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags = 0);
- DEBUG_VIRTUAL void disconnect(const StringName &p_signal, const Callable &p_callable);
- DEBUG_VIRTUAL bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
- DEBUG_VIRTUAL bool has_connections(const StringName &p_signal) const;
- template <typename... VarArgs>
- void call_deferred(const StringName &p_name, VarArgs... p_args) {
- MessageQueue::get_singleton()->push_call(this, p_name, p_args...);
- }
- void set_deferred(const StringName &p_property, const Variant &p_value);
- void set_block_signals(bool p_block);
- bool is_blocking_signals() const;
- Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const;
- Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const;
- // Translate message (internationalization).
- String tr(const StringName &p_message, const StringName &p_context = "") const;
- String tr_n(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const;
- bool is_queued_for_deletion() const;
- _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
- _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
- virtual StringName get_translation_domain() const;
- virtual void set_translation_domain(const StringName &p_domain);
- #ifdef TOOLS_ENABLED
- virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
- void editor_set_section_unfold(const String &p_section, bool p_unfolded, bool p_initializing = false);
- bool editor_is_section_unfolded(const String &p_section);
- const HashSet<String> &editor_get_section_folding() const { return editor_section_folding; }
- void editor_clear_section_folding() { editor_section_folding.clear(); }
- #endif
- // Used by script languages to store binding data.
- void *get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks);
- // Used on creation by binding only.
- void set_instance_binding(void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks);
- bool has_instance_binding(void *p_token);
- void free_instance_binding(void *p_token);
- #ifdef TOOLS_ENABLED
- void clear_internal_extension();
- void reset_internal_extension(ObjectGDExtension *p_extension);
- bool is_extension_placeholder() const { return _extension && _extension->is_placeholder; }
- #endif
- void clear_internal_resource_paths();
- _ALWAYS_INLINE_ bool is_ref_counted() const { return _has_ancestry(AncestralClass::REF_COUNTED); }
- void cancel_free();
- Object();
- virtual ~Object();
- };
- bool predelete_handler(Object *p_object);
- void postinitialize_handler(Object *p_object);
- template <typename T, typename O>
- bool Object::derives_from() const {
- if constexpr (std::is_base_of_v<T, O>) {
- // We derive statically from T (or are the same class), so casting to it is trivial.
- return true;
- } else {
- static_assert(std::is_base_of_v<Object, O>, "derives_from can only be used with Object subclasses.");
- static_assert(std::is_base_of_v<O, T>, "Cannot cast argument to T because T does not derive from the argument's known class.");
- static_assert(std::is_same_v<std::decay_t<T>, typename T::self_type>, "T must use GDCLASS or GDSOFTCLASS.");
- // If there is an explicitly set ancestral class on the type, we can use that.
- if constexpr (T::static_ancestral_class != T::super_type::static_ancestral_class) {
- return _has_ancestry(T::static_ancestral_class);
- } else {
- return is_class_ptr(T::get_class_ptr_static());
- }
- }
- }
- class ObjectDB {
- // This needs to add up to 63, 1 bit is for reference.
- #define OBJECTDB_VALIDATOR_BITS 39
- #define OBJECTDB_VALIDATOR_MASK ((uint64_t(1) << OBJECTDB_VALIDATOR_BITS) - 1)
- #define OBJECTDB_SLOT_MAX_COUNT_BITS 24
- #define OBJECTDB_SLOT_MAX_COUNT_MASK ((uint64_t(1) << OBJECTDB_SLOT_MAX_COUNT_BITS) - 1)
- #define OBJECTDB_REFERENCE_BIT (uint64_t(1) << (OBJECTDB_SLOT_MAX_COUNT_BITS + OBJECTDB_VALIDATOR_BITS))
- struct ObjectSlot { // 128 bits per slot.
- uint64_t validator : OBJECTDB_VALIDATOR_BITS;
- uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
- uint64_t is_ref_counted : 1;
- Object *object = nullptr;
- };
- static SpinLock spin_lock;
- static uint32_t slot_count;
- static uint32_t slot_max;
- static ObjectSlot *object_slots;
- static uint64_t validator_counter;
- friend class Object;
- friend void unregister_core_types();
- static void cleanup();
- static ObjectID add_instance(Object *p_object);
- static void remove_instance(Object *p_object);
- friend void register_core_types();
- static void setup();
- public:
- typedef void (*DebugFunc)(Object *p_obj, void *p_user_data);
- _ALWAYS_INLINE_ static Object *get_instance(ObjectID p_instance_id) {
- uint64_t id = p_instance_id;
- uint32_t slot = id & OBJECTDB_SLOT_MAX_COUNT_MASK;
- ERR_FAIL_COND_V(slot >= slot_max, nullptr); // This should never happen unless RID is corrupted.
- spin_lock.lock();
- uint64_t validator = (id >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
- if (unlikely(object_slots[slot].validator != validator)) {
- spin_lock.unlock();
- return nullptr;
- }
- Object *object = object_slots[slot].object;
- spin_lock.unlock();
- return object;
- }
- template <typename T>
- _ALWAYS_INLINE_ static T *get_instance(ObjectID p_instance_id) {
- return Object::cast_to<T>(get_instance(p_instance_id));
- }
- template <typename T>
- _ALWAYS_INLINE_ static Ref<T> get_ref(ObjectID p_instance_id); // Defined in ref_counted.h
- static void debug_objects(DebugFunc p_func, void *p_user_data);
- static int get_object_count();
- };
- // Using `RequiredResult<T>` as the return type indicates that null will only be returned in the case of an error.
- // This allows GDExtension language bindings to use the appropriate error handling mechanism for that language
- // when null is returned (for example, throwing an exception), rather than simply returning the value.
- template <typename T>
- class RequiredResult {
- static_assert(!is_fully_defined_v<T> || std::is_base_of_v<Object, T>, "T must be an Object subtype");
- public:
- using element_type = T;
- using ptr_type = std::conditional_t<std::is_base_of_v<RefCounted, T>, Ref<T>, T *>;
- private:
- ptr_type _value = ptr_type();
- public:
- _FORCE_INLINE_ RequiredResult() = default;
- RequiredResult(const RequiredResult &p_other) = default;
- RequiredResult(RequiredResult &&p_other) = default;
- RequiredResult &operator=(const RequiredResult &p_other) = default;
- RequiredResult &operator=(RequiredResult &&p_other) = default;
- _FORCE_INLINE_ RequiredResult(std::nullptr_t) :
- RequiredResult() {}
- _FORCE_INLINE_ RequiredResult &operator=(std::nullptr_t) { _value = nullptr; }
- // These functions should not be called directly, they are only for internal use.
- _FORCE_INLINE_ ptr_type _internal_ptr_dont_use() const { return _value; }
- _FORCE_INLINE_ static RequiredResult<T> _err_return_dont_use() { return RequiredResult<T>(); }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult(const RequiredResult<T_Other> &p_other) :
- _value(p_other._value) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(const RequiredResult<T_Other> &p_other) {
- _value = p_other._value;
- return *this;
- }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult(T_Other *p_ptr) :
- _value(p_ptr) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(T_Other *p_ptr) {
- _value = p_ptr;
- return *this;
- }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult(const Ref<T_Other> &p_ref) :
- _value(p_ref) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(const Ref<T_Other> &p_ref) {
- _value = p_ref;
- return *this;
- }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult(Ref<T_Other> &&p_ref) :
- _value(std::move(p_ref)) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(Ref<T_Other> &&p_ref) {
- _value = std::move(p_ref);
- return &this;
- }
- template <typename U = T, std::enable_if_t<std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredResult(const Variant &p_variant) :
- _value(Object::cast_to<T>(p_variant.get_validated_object())) {}
- template <typename U = T, std::enable_if_t<std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(const Variant &p_variant) {
- _value = Object::cast_to<T>(p_variant.get_validated_object());
- return *this;
- }
- template <typename U = T, std::enable_if_t<!std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredResult(const Variant &p_variant) :
- _value(Object::cast_to<T>(p_variant.operator Object *())) {}
- template <typename U = T, std::enable_if_t<!std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredResult &operator=(const Variant &p_variant) {
- _value = Object::cast_to<T>(p_variant.operator Object *());
- return *this;
- }
- template <typename U = T, std::enable_if_t<std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ element_type *ptr() const {
- return *_value;
- }
- template <typename U = T, std::enable_if_t<!std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ element_type *ptr() const {
- return _value;
- }
- _FORCE_INLINE_ operator ptr_type() const {
- return _value;
- }
- template <typename U = T, typename T_Other, std::enable_if_t<std::is_base_of_v<RefCounted, U> && std::is_base_of_v<U, T_Other>, int> = 0>
- _FORCE_INLINE_ operator Ref<T_Other>() const {
- return Ref<T_Other>(_value);
- }
- _FORCE_INLINE_ element_type *operator*() const {
- return ptr();
- }
- _FORCE_INLINE_ element_type *operator->() const {
- return ptr();
- }
- };
- // Using `RequiredParam<T>` as an argument type indicates that passing null as that parameter is an error,
- // that will prevent the method from doing its intended function.
- // This allows GDExtension bindings to use language-specific mechanisms to prevent users from passing null,
- // because it is never valid to do so.
- template <typename T>
- class RequiredParam {
- static_assert(!is_fully_defined_v<T> || std::is_base_of_v<Object, T>, "T must be an Object subtype");
- public:
- static constexpr bool is_ref = std::is_base_of_v<RefCounted, T>;
- using element_type = T;
- using extracted_type = std::conditional_t<is_ref, const Ref<T> &, T *>;
- using persistent_type = std::conditional_t<is_ref, Ref<T>, T *>;
- private:
- T *_value = nullptr;
- _FORCE_INLINE_ RequiredParam() = default;
- public:
- // These functions should not be called directly, they are only for internal use.
- _FORCE_INLINE_ extracted_type _internal_ptr_dont_use() const {
- if constexpr (is_ref) {
- // Pretend _value is a Ref, for ease of use with existing `const Ref &` accepting APIs.
- // This only works as long as Ref is internally T *.
- // The double indirection should be optimized away by the compiler.
- static_assert(sizeof(Ref<T>) == sizeof(T *));
- return *((const Ref<T> *)&_value);
- } else {
- return _value;
- }
- }
- _FORCE_INLINE_ bool _is_null_dont_use() const { return _value == nullptr; }
- _FORCE_INLINE_ static RequiredParam<T> _err_return_dont_use() { return RequiredParam<T>(); }
- // Prevent erroneously assigning null values by explicitly removing nullptr constructor/assignment.
- RequiredParam(std::nullptr_t) = delete;
- RequiredParam &operator=(std::nullptr_t) = delete;
- RequiredParam(const RequiredParam &p_other) = default;
- RequiredParam(RequiredParam &&p_other) = default;
- RequiredParam &operator=(const RequiredParam &p_other) = default;
- RequiredParam &operator=(RequiredParam &&p_other) = default;
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam(const RequiredParam<T_Other> &p_other) :
- _value(p_other._internal_ptr_dont_use()) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam &operator=(const RequiredParam<T_Other> &p_other) {
- _value = p_other._internal_ptr_dont_use();
- return *this;
- }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam(T_Other *p_ptr) :
- _value(p_ptr) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam &operator=(T_Other *p_ptr) {
- _value = p_ptr;
- return *this;
- }
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam(const Ref<T_Other> &p_ref) :
- _value(*p_ref) {}
- template <typename T_Other, std::enable_if_t<std::is_base_of_v<T, T_Other>, int> = 0>
- _FORCE_INLINE_ RequiredParam &operator=(const Ref<T_Other> &p_ref) {
- _value = *p_ref;
- return *this;
- }
- template <typename U = T, std::enable_if_t<std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredParam(const Variant &p_variant) :
- _value(Object::cast_to<T>(p_variant.get_validated_object())) {}
- template <typename U = T, std::enable_if_t<std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredParam &operator=(const Variant &p_variant) {
- _value = Object::cast_to<T>(p_variant.get_validated_object());
- return *this;
- }
- template <typename U = T, std::enable_if_t<!std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredParam(const Variant &p_variant) :
- _value(Object::cast_to<T>(p_variant.operator Object *())) {}
- template <typename U = T, std::enable_if_t<!std::is_base_of_v<RefCounted, U>, int> = 0>
- _FORCE_INLINE_ RequiredParam &operator=(const Variant &p_variant) {
- _value = Object::cast_to<T>(p_variant.operator Object *());
- return *this;
- }
- };
- #define TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, m_retval, m_msg, m_editor) \
- if (unlikely(m_param._is_null_dont_use())) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Required object \"" _STR(m_param) "\" is null.", m_msg, m_editor); \
- return m_retval; \
- } \
- typename std::decay_t<decltype(m_param)>::extracted_type m_name = m_param._internal_ptr_dont_use(); \
- static_assert(true)
- // These macros are equivalent to the ERR_FAIL_NULL*() family of macros, only for RequiredParam<T> instead of raw pointers.
- #define EXTRACT_PARAM_OR_FAIL(m_name, m_param) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, void(), "", false)
- #define EXTRACT_PARAM_OR_FAIL_MSG(m_name, m_param, m_msg) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, void(), m_msg, false)
- #define EXTRACT_PARAM_OR_FAIL_EDMSG(m_name, m_param, m_msg) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, void(), m_msg, true)
- #define EXTRACT_PARAM_OR_FAIL_V(m_name, m_param, m_retval) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, m_retval, "", false)
- #define EXTRACT_PARAM_OR_FAIL_V_MSG(m_name, m_param, m_retval, m_msg) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, m_retval, m_msg, false)
- #define EXTRACT_PARAM_OR_FAIL_V_EDMSG(m_name, m_param, m_retval, m_msg) TMPL_EXTRACT_PARAM_OR_FAIL(m_name, m_param, m_retval, m_msg, true)
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