script_language.h 20 KB

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  1. /**************************************************************************/
  2. /* script_language.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/doc_data.h"
  32. #include "core/io/resource.h"
  33. #include "core/object/script_backtrace.h"
  34. #include "core/object/script_instance.h"
  35. #include "core/templates/pair.h"
  36. #include "core/templates/safe_refcount.h"
  37. #include "core/variant/typed_array.h"
  38. class ScriptLanguage;
  39. template <typename T>
  40. class TypedArray;
  41. typedef void (*ScriptEditRequestFunction)(const String &p_path);
  42. class ScriptServer {
  43. enum {
  44. MAX_LANGUAGES = 16
  45. };
  46. static ScriptLanguage *_languages[MAX_LANGUAGES];
  47. static int _language_count;
  48. static bool languages_ready;
  49. static Mutex languages_mutex;
  50. static thread_local bool thread_entered;
  51. static bool scripting_enabled;
  52. static bool reload_scripts_on_save;
  53. struct GlobalScriptClass {
  54. StringName language;
  55. String path;
  56. StringName base;
  57. bool is_abstract = false;
  58. bool is_tool = false;
  59. };
  60. static HashMap<StringName, GlobalScriptClass> global_classes;
  61. static HashMap<StringName, Vector<StringName>> inheriters_cache;
  62. static bool inheriters_cache_dirty;
  63. public:
  64. static ScriptEditRequestFunction edit_request_func;
  65. static void set_scripting_enabled(bool p_enabled);
  66. static bool is_scripting_enabled();
  67. _FORCE_INLINE_ static int get_language_count() { return _language_count; }
  68. static ScriptLanguage *get_language(int p_idx);
  69. static ScriptLanguage *get_language_for_extension(const String &p_extension);
  70. static Error register_language(ScriptLanguage *p_language);
  71. static Error unregister_language(const ScriptLanguage *p_language);
  72. static void set_reload_scripts_on_save(bool p_enable);
  73. static bool is_reload_scripts_on_save_enabled();
  74. static void thread_enter();
  75. static void thread_exit();
  76. static void global_classes_clear();
  77. static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path, bool p_is_abstract, bool p_is_tool);
  78. static void remove_global_class(const StringName &p_class);
  79. static void remove_global_class_by_path(const String &p_path);
  80. static bool is_global_class(const StringName &p_class);
  81. static StringName get_global_class_language(const StringName &p_class);
  82. static String get_global_class_path(const String &p_class);
  83. static StringName get_global_class_base(const String &p_class);
  84. static StringName get_global_class_native_base(const String &p_class);
  85. static bool is_global_class_abstract(const String &p_class);
  86. static bool is_global_class_tool(const String &p_class);
  87. static void get_global_class_list(LocalVector<StringName> &r_global_classes);
  88. static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
  89. static void get_indirect_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
  90. static void save_global_classes();
  91. static Vector<Ref<ScriptBacktrace>> capture_script_backtraces(bool p_include_variables = false);
  92. static void init_languages();
  93. static void finish_languages();
  94. static bool are_languages_initialized();
  95. static bool thread_is_entered();
  96. };
  97. class PlaceHolderScriptInstance;
  98. class Script : public Resource {
  99. GDCLASS(Script, Resource);
  100. OBJ_SAVE_TYPE(Script);
  101. protected:
  102. // Scripts are reloaded via the Script Editor when edited in Godot,
  103. // the LSP server when edited in a connected external editor, or
  104. // through EditorFileSystem::_update_script_documentation when updated directly on disk.
  105. virtual bool editor_can_reload_from_file() override { return false; }
  106. void _notification(int p_what);
  107. static void _bind_methods();
  108. friend class PlaceHolderScriptInstance;
  109. virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {}
  110. Variant _get_property_default_value(const StringName &p_property);
  111. TypedArray<Dictionary> _get_script_property_list();
  112. TypedArray<Dictionary> _get_script_method_list();
  113. TypedArray<Dictionary> _get_script_signal_list();
  114. Dictionary _get_script_constant_map();
  115. void _set_debugger_break_language();
  116. Variant _get_rpc_config_bind() const {
  117. return get_rpc_config().duplicate(true);
  118. }
  119. public:
  120. static constexpr AncestralClass static_ancestral_class = AncestralClass::SCRIPT;
  121. virtual void reload_from_file() override;
  122. virtual bool can_instantiate() const = 0;
  123. virtual Ref<Script> get_base_script() const = 0; //for script inheritance
  124. virtual StringName get_global_name() const = 0;
  125. virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
  126. virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
  127. virtual ScriptInstance *instance_create(Object *p_this) = 0;
  128. virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; }
  129. virtual bool instance_has(const Object *p_this) const = 0;
  130. virtual bool has_source_code() const = 0;
  131. virtual String get_source_code() const = 0;
  132. virtual void set_source_code(const String &p_code) = 0;
  133. virtual Error reload(bool p_keep_state = false) = 0;
  134. #ifdef TOOLS_ENABLED
  135. virtual StringName get_doc_class_name() const = 0;
  136. virtual Vector<DocData::ClassDoc> get_documentation() const = 0;
  137. virtual String get_class_icon_path() const = 0;
  138. virtual PropertyInfo get_class_category() const;
  139. #endif // TOOLS_ENABLED
  140. // TODO: In the next compat breakage rename to `*_script_*` to disambiguate from `Object::has_method()`.
  141. virtual bool has_method(const StringName &p_method) const = 0;
  142. virtual bool has_static_method(const StringName &p_method) const { return false; }
  143. virtual int get_script_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
  144. virtual MethodInfo get_method_info(const StringName &p_method) const = 0;
  145. virtual bool is_tool() const = 0;
  146. virtual bool is_valid() const = 0;
  147. virtual bool is_abstract() const = 0;
  148. virtual ScriptLanguage *get_language() const = 0;
  149. virtual bool has_script_signal(const StringName &p_signal) const = 0;
  150. virtual void get_script_signal_list(List<MethodInfo> *r_signals) const = 0;
  151. virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const = 0;
  152. virtual void update_exports() {} //editor tool
  153. virtual void get_script_method_list(List<MethodInfo> *p_list) const = 0;
  154. virtual void get_script_property_list(List<PropertyInfo> *p_list) const = 0;
  155. virtual int get_member_line(const StringName &p_member) const { return -1; }
  156. virtual void get_constants(HashMap<StringName, Variant> *p_constants) {}
  157. virtual void get_members(HashSet<StringName> *p_members) {}
  158. virtual bool is_placeholder_fallback_enabled() const { return false; }
  159. virtual const Variant get_rpc_config() const = 0;
  160. Script() {
  161. _define_ancestry(AncestralClass::SCRIPT);
  162. }
  163. };
  164. class ScriptLanguage : public Object {
  165. GDCLASS(ScriptLanguage, Object)
  166. protected:
  167. static void _bind_methods();
  168. public:
  169. virtual String get_name() const = 0;
  170. /* LANGUAGE FUNCTIONS */
  171. virtual void init() = 0;
  172. virtual String get_type() const = 0;
  173. virtual String get_extension() const = 0;
  174. virtual void finish() = 0;
  175. /* EDITOR FUNCTIONS */
  176. struct Warning {
  177. int start_line = -1, end_line = -1;
  178. int code;
  179. String string_code;
  180. String message;
  181. };
  182. struct ScriptError {
  183. String path;
  184. int line = -1;
  185. int column = -1;
  186. String message;
  187. };
  188. enum TemplateLocation {
  189. TEMPLATE_BUILT_IN,
  190. TEMPLATE_EDITOR,
  191. TEMPLATE_PROJECT
  192. };
  193. enum ScriptNameCasing {
  194. SCRIPT_NAME_CASING_AUTO,
  195. SCRIPT_NAME_CASING_PASCAL_CASE,
  196. SCRIPT_NAME_CASING_SNAKE_CASE,
  197. SCRIPT_NAME_CASING_KEBAB_CASE,
  198. SCRIPT_NAME_CASING_CAMEL_CASE,
  199. };
  200. struct ScriptTemplate {
  201. String inherit = "Object";
  202. String name;
  203. String description;
  204. String content;
  205. int id = 0;
  206. TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
  207. String get_hash() const {
  208. return itos(origin) + inherit + name;
  209. }
  210. };
  211. void get_core_type_words(List<String> *p_core_type_words) const;
  212. virtual Vector<String> get_reserved_words() const = 0;
  213. virtual bool is_control_flow_keyword(const String &p_string) const = 0;
  214. virtual Vector<String> get_comment_delimiters() const = 0;
  215. virtual Vector<String> get_doc_comment_delimiters() const = 0;
  216. virtual Vector<String> get_string_delimiters() const = 0;
  217. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
  218. virtual Vector<ScriptTemplate> get_built_in_templates(const StringName &p_object) { return Vector<ScriptTemplate>(); }
  219. virtual bool is_using_templates() { return false; }
  220. virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const = 0;
  221. virtual String validate_path(const String &p_path) const { return ""; }
  222. virtual Script *create_script() const = 0;
  223. virtual bool supports_builtin_mode() const = 0;
  224. virtual bool supports_documentation() const { return false; }
  225. virtual bool can_inherit_from_file() const { return false; }
  226. virtual int find_function(const String &p_function, const String &p_code) const = 0;
  227. virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const = 0;
  228. virtual bool can_make_function() const { return true; }
  229. virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
  230. virtual bool overrides_external_editor() { return false; }
  231. virtual ScriptNameCasing preferred_file_name_casing() const { return SCRIPT_NAME_CASING_SNAKE_CASE; }
  232. // Keep enums in sync with:
  233. // scene/gui/code_edit.h - CodeEdit::CodeCompletionKind
  234. enum CodeCompletionKind {
  235. CODE_COMPLETION_KIND_CLASS,
  236. CODE_COMPLETION_KIND_FUNCTION,
  237. CODE_COMPLETION_KIND_SIGNAL,
  238. CODE_COMPLETION_KIND_VARIABLE,
  239. CODE_COMPLETION_KIND_MEMBER,
  240. CODE_COMPLETION_KIND_ENUM,
  241. CODE_COMPLETION_KIND_CONSTANT,
  242. CODE_COMPLETION_KIND_NODE_PATH,
  243. CODE_COMPLETION_KIND_FILE_PATH,
  244. CODE_COMPLETION_KIND_PLAIN_TEXT,
  245. CODE_COMPLETION_KIND_MAX
  246. };
  247. // scene/gui/code_edit.h - CodeEdit::CodeCompletionLocation
  248. enum CodeCompletionLocation {
  249. LOCATION_LOCAL = 0,
  250. LOCATION_PARENT_MASK = 1 << 8,
  251. LOCATION_OTHER_USER_CODE = 1 << 9,
  252. LOCATION_OTHER = 1 << 10,
  253. };
  254. struct CodeCompletionOption {
  255. CodeCompletionKind kind = CODE_COMPLETION_KIND_PLAIN_TEXT;
  256. String display;
  257. String insert_text;
  258. Color font_color;
  259. Ref<Resource> icon;
  260. Variant default_value;
  261. Vector<Pair<int, int>> matches;
  262. bool matches_dirty = true; // Must be set when mutating `matches`, so that sorting characteristics are recalculated.
  263. int location = LOCATION_OTHER;
  264. String theme_color_name;
  265. CodeCompletionOption() {}
  266. CodeCompletionOption(const String &p_text, CodeCompletionKind p_kind, int p_location = LOCATION_OTHER, const String &p_theme_color_name = "") {
  267. display = p_text;
  268. insert_text = p_text;
  269. kind = p_kind;
  270. location = p_location;
  271. theme_color_name = p_theme_color_name;
  272. }
  273. TypedArray<int> get_option_characteristics(const String &p_base);
  274. void clear_characteristics();
  275. TypedArray<int> get_option_cached_characteristics() const;
  276. private:
  277. TypedArray<int> charac;
  278. };
  279. virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
  280. enum LookupResultType {
  281. LOOKUP_RESULT_SCRIPT_LOCATION, // Use if none of the options below apply.
  282. LOOKUP_RESULT_CLASS,
  283. LOOKUP_RESULT_CLASS_CONSTANT,
  284. LOOKUP_RESULT_CLASS_PROPERTY,
  285. LOOKUP_RESULT_CLASS_METHOD,
  286. LOOKUP_RESULT_CLASS_SIGNAL,
  287. LOOKUP_RESULT_CLASS_ENUM,
  288. LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE, // Deprecated.
  289. LOOKUP_RESULT_CLASS_ANNOTATION,
  290. LOOKUP_RESULT_LOCAL_CONSTANT,
  291. LOOKUP_RESULT_LOCAL_VARIABLE,
  292. LOOKUP_RESULT_MAX,
  293. };
  294. struct LookupResult {
  295. LookupResultType type;
  296. // For `CLASS_*`.
  297. String class_name;
  298. String class_member;
  299. // For `LOCAL_*`.
  300. String description;
  301. bool is_deprecated = false;
  302. String deprecated_message;
  303. bool is_experimental = false;
  304. String experimental_message;
  305. // For `LOCAL_*`.
  306. String doc_type;
  307. String enumeration;
  308. bool is_bitfield = false;
  309. // For `LOCAL_*`.
  310. String value;
  311. // `SCRIPT_LOCATION` and `LOCAL_*` must have, `CLASS_*` can have.
  312. Ref<Script> script;
  313. String script_path;
  314. int location = -1;
  315. };
  316. virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; }
  317. virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
  318. virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
  319. virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
  320. virtual void remove_named_global_constant(const StringName &p_name) {}
  321. /* MULTITHREAD FUNCTIONS */
  322. //some VMs need to be notified of thread creation/exiting to allocate a stack
  323. virtual void thread_enter() {}
  324. virtual void thread_exit() {}
  325. /* DEBUGGER FUNCTIONS */
  326. struct StackInfo {
  327. String file;
  328. String func;
  329. int line;
  330. };
  331. virtual String debug_get_error() const = 0;
  332. virtual int debug_get_stack_level_count() const = 0;
  333. virtual int debug_get_stack_level_line(int p_level) const = 0;
  334. virtual String debug_get_stack_level_function(int p_level) const = 0;
  335. virtual String debug_get_stack_level_source(int p_level) const = 0;
  336. virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  337. virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  338. virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; }
  339. virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  340. virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  341. virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
  342. virtual void reload_all_scripts() = 0;
  343. virtual void reload_scripts(const Array &p_scripts, bool p_soft_reload) = 0;
  344. virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) = 0;
  345. /* LOADER FUNCTIONS */
  346. virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
  347. virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
  348. virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
  349. virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
  350. struct ProfilingInfo {
  351. StringName signature;
  352. uint64_t call_count;
  353. uint64_t total_time;
  354. uint64_t self_time;
  355. uint64_t internal_time;
  356. };
  357. virtual void profiling_start() = 0;
  358. virtual void profiling_stop() = 0;
  359. virtual void profiling_set_save_native_calls(bool p_enable) = 0;
  360. virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  361. virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  362. virtual void frame();
  363. virtual bool handles_global_class_type(const String &p_type) const { return false; }
  364. virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr, bool *r_is_abstract = nullptr, bool *r_is_tool = nullptr) const { return String(); }
  365. virtual ~ScriptLanguage() {}
  366. };
  367. VARIANT_ENUM_CAST(ScriptLanguage::ScriptNameCasing);
  368. extern uint8_t script_encryption_key[32];
  369. class PlaceHolderScriptInstance : public ScriptInstance {
  370. Object *owner = nullptr;
  371. List<PropertyInfo> properties;
  372. HashMap<StringName, Variant> values;
  373. HashMap<StringName, Variant> constants;
  374. ScriptLanguage *language = nullptr;
  375. Ref<Script> script;
  376. public:
  377. virtual bool set(const StringName &p_name, const Variant &p_value) override;
  378. virtual bool get(const StringName &p_name, Variant &r_ret) const override;
  379. virtual void get_property_list(List<PropertyInfo> *p_properties) const override;
  380. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override;
  381. virtual void validate_property(PropertyInfo &p_property) const override {}
  382. virtual bool property_can_revert(const StringName &p_name) const override { return false; }
  383. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { return false; }
  384. virtual void get_method_list(List<MethodInfo> *p_list) const override;
  385. virtual bool has_method(const StringName &p_method) const override;
  386. virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const override {
  387. if (r_is_valid) {
  388. *r_is_valid = false;
  389. }
  390. return 0;
  391. }
  392. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  393. virtual void notification(int p_notification, bool p_reversed = false) override {}
  394. virtual Ref<Script> get_script() const override { return script; }
  395. virtual ScriptLanguage *get_language() override { return language; }
  396. Object *get_owner() override { return owner; }
  397. void update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values); //likely changed in editor
  398. virtual bool is_placeholder() const override { return true; }
  399. virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr) override;
  400. virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr) override;
  401. virtual const Variant get_rpc_config() const override { return Variant(); }
  402. PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
  403. ~PlaceHolderScriptInstance();
  404. };