array.h 7.6 KB

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  1. /**************************************************************************/
  2. /* array.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/templates/span.h"
  32. #include "core/typedefs.h"
  33. #include "core/variant/variant_deep_duplicate.h"
  34. #include <climits>
  35. #include <initializer_list>
  36. class Callable;
  37. class StringName;
  38. class Variant;
  39. struct ArrayPrivate;
  40. struct ContainerType;
  41. class Array {
  42. mutable ArrayPrivate *_p;
  43. void _ref(const Array &p_from) const;
  44. void _unref() const;
  45. public:
  46. struct ConstIterator {
  47. _FORCE_INLINE_ const Variant &operator*() const { return *element_ptr; }
  48. _FORCE_INLINE_ const Variant *operator->() const { return element_ptr; }
  49. _FORCE_INLINE_ ConstIterator &operator++();
  50. _FORCE_INLINE_ ConstIterator &operator--();
  51. _FORCE_INLINE_ bool operator==(const ConstIterator &p_other) const { return element_ptr == p_other.element_ptr; }
  52. _FORCE_INLINE_ bool operator!=(const ConstIterator &p_other) const { return element_ptr != p_other.element_ptr; }
  53. ConstIterator() = default;
  54. _FORCE_INLINE_ ConstIterator(const Variant *p_element_ptr) :
  55. element_ptr(p_element_ptr) {}
  56. private:
  57. const Variant *element_ptr = nullptr;
  58. };
  59. static_assert(std::is_trivially_copyable_v<ConstIterator>, "ConstIterator must be trivially copyable");
  60. struct Iterator {
  61. _FORCE_INLINE_ Variant &operator*() const;
  62. _FORCE_INLINE_ Variant *operator->() const;
  63. _FORCE_INLINE_ Iterator &operator++();
  64. _FORCE_INLINE_ Iterator &operator--();
  65. _FORCE_INLINE_ bool operator==(const Iterator &p_other) const { return element_ptr == p_other.element_ptr; }
  66. _FORCE_INLINE_ bool operator!=(const Iterator &p_other) const { return element_ptr != p_other.element_ptr; }
  67. _FORCE_INLINE_ operator ConstIterator() const { return ConstIterator(element_ptr); }
  68. Iterator() = default;
  69. _FORCE_INLINE_ Iterator(Variant *p_element_ptr, Variant *p_read_only = nullptr) :
  70. element_ptr(p_element_ptr), read_only(p_read_only) {}
  71. private:
  72. Variant *element_ptr = nullptr;
  73. Variant *read_only = nullptr;
  74. };
  75. static_assert(std::is_trivially_copyable_v<Iterator>, "Iterator must be trivially copyable");
  76. Iterator begin();
  77. Iterator end();
  78. ConstIterator begin() const;
  79. ConstIterator end() const;
  80. Variant &operator[](int p_idx);
  81. const Variant &operator[](int p_idx) const;
  82. void set(int p_idx, const Variant &p_value);
  83. const Variant &get(int p_idx) const;
  84. int size() const;
  85. bool is_empty() const;
  86. void clear();
  87. bool operator==(const Array &p_array) const;
  88. bool operator!=(const Array &p_array) const;
  89. bool recursive_equal(const Array &p_array, int recursion_count) const;
  90. uint32_t hash() const;
  91. uint32_t recursive_hash(int recursion_count) const;
  92. void operator=(const Array &p_array);
  93. void assign(const Array &p_array);
  94. void push_back(const Variant &p_value);
  95. _FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
  96. void append_array(const Array &p_array);
  97. Error resize(int p_new_size);
  98. Error reserve(int p_new_size);
  99. Error insert(int p_pos, const Variant &p_value);
  100. void remove_at(int p_pos);
  101. void fill(const Variant &p_value);
  102. Variant front() const;
  103. Variant back() const;
  104. Variant pick_random() const;
  105. void sort();
  106. void sort_custom(const Callable &p_callable);
  107. void shuffle();
  108. int bsearch(const Variant &p_value, bool p_before = true) const;
  109. int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true) const;
  110. void reverse();
  111. int find(const Variant &p_value, int p_from = 0) const;
  112. int find_custom(const Callable &p_callable, int p_from = 0) const;
  113. int rfind(const Variant &p_value, int p_from = -1) const;
  114. int rfind_custom(const Callable &p_callable, int p_from = -1) const;
  115. int count(const Variant &p_value) const;
  116. bool has(const Variant &p_value) const;
  117. void erase(const Variant &p_value);
  118. void push_front(const Variant &p_value);
  119. Variant pop_back();
  120. Variant pop_front();
  121. Variant pop_at(int p_pos);
  122. Array duplicate(bool p_deep = false) const;
  123. Array duplicate_deep(ResourceDeepDuplicateMode p_deep_subresources_mode = RESOURCE_DEEP_DUPLICATE_INTERNAL) const;
  124. Array recursive_duplicate(bool p_deep, ResourceDeepDuplicateMode p_deep_subresources_mode, int recursion_count) const;
  125. Array slice(int p_begin, int p_end = INT_MAX, int p_step = 1, bool p_deep = false) const;
  126. Array filter(const Callable &p_callable) const;
  127. Array map(const Callable &p_callable) const;
  128. Variant reduce(const Callable &p_callable, const Variant &p_accum) const;
  129. bool any(const Callable &p_callable) const;
  130. bool all(const Callable &p_callable) const;
  131. bool operator<(const Array &p_array) const;
  132. bool operator<=(const Array &p_array) const;
  133. bool operator>(const Array &p_array) const;
  134. bool operator>=(const Array &p_array) const;
  135. Variant min() const;
  136. Variant max() const;
  137. const void *id() const;
  138. void set_typed(const ContainerType &p_element_type);
  139. void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
  140. bool is_typed() const;
  141. bool is_same_typed(const Array &p_other) const;
  142. bool is_same_instance(const Array &p_other) const;
  143. ContainerType get_element_type() const;
  144. uint32_t get_typed_builtin() const;
  145. StringName get_typed_class_name() const;
  146. Variant get_typed_script() const;
  147. void make_read_only();
  148. bool is_read_only() const;
  149. static Array create_read_only();
  150. Span<Variant> span() const;
  151. operator Span<Variant>() const {
  152. return this->span();
  153. }
  154. Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
  155. Array(const Array &p_from);
  156. Array(std::initializer_list<Variant> p_init);
  157. Array();
  158. ~Array();
  159. };