net_socket_winsock.cpp 18 KB

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  1. /**************************************************************************/
  2. /* net_socket_winsock.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifdef WINDOWS_ENABLED
  31. #include "net_socket_winsock.h"
  32. #include <winsock2.h>
  33. #include <ws2tcpip.h>
  34. #include <mswsock.h>
  35. // Workaround missing flag in MinGW
  36. #if defined(__MINGW32__) && !defined(SIO_UDP_NETRESET)
  37. #define SIO_UDP_NETRESET _WSAIOW(IOC_VENDOR, 15)
  38. #endif
  39. size_t NetSocketWinSock::_set_addr_storage(struct sockaddr_storage *p_addr, const IPAddress &p_ip, uint16_t p_port, IP::Type p_ip_type) {
  40. memset(p_addr, 0, sizeof(struct sockaddr_storage));
  41. if (p_ip_type == IP::TYPE_IPV6 || p_ip_type == IP::TYPE_ANY) { // IPv6 socket.
  42. // IPv6 only socket with IPv4 address.
  43. ERR_FAIL_COND_V(!p_ip.is_wildcard() && p_ip_type == IP::TYPE_IPV6 && p_ip.is_ipv4(), 0);
  44. struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)p_addr;
  45. addr6->sin6_family = AF_INET6;
  46. addr6->sin6_port = htons(p_port);
  47. if (p_ip.is_valid()) {
  48. memcpy(&addr6->sin6_addr.s6_addr, p_ip.get_ipv6(), 16);
  49. } else {
  50. addr6->sin6_addr = in6addr_any;
  51. }
  52. return sizeof(sockaddr_in6);
  53. } else { // IPv4 socket.
  54. // IPv4 socket with IPv6 address.
  55. ERR_FAIL_COND_V(!p_ip.is_wildcard() && !p_ip.is_ipv4(), 0);
  56. struct sockaddr_in *addr4 = (struct sockaddr_in *)p_addr;
  57. addr4->sin_family = AF_INET;
  58. addr4->sin_port = htons(p_port); // Short, network byte order.
  59. if (p_ip.is_valid()) {
  60. memcpy(&addr4->sin_addr.s_addr, p_ip.get_ipv4(), 4);
  61. } else {
  62. addr4->sin_addr.s_addr = INADDR_ANY;
  63. }
  64. return sizeof(sockaddr_in);
  65. }
  66. }
  67. void NetSocketWinSock::_set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_ip, uint16_t *r_port) {
  68. if (p_addr->ss_family == AF_INET) {
  69. struct sockaddr_in *addr4 = (struct sockaddr_in *)p_addr;
  70. if (r_ip) {
  71. r_ip->set_ipv4((uint8_t *)&(addr4->sin_addr.s_addr));
  72. }
  73. if (r_port) {
  74. *r_port = ntohs(addr4->sin_port);
  75. }
  76. } else if (p_addr->ss_family == AF_INET6) {
  77. struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)p_addr;
  78. if (r_ip) {
  79. r_ip->set_ipv6(addr6->sin6_addr.s6_addr);
  80. }
  81. if (r_port) {
  82. *r_port = ntohs(addr6->sin6_port);
  83. }
  84. }
  85. }
  86. NetSocket *NetSocketWinSock::_create_func() {
  87. return memnew(NetSocketWinSock);
  88. }
  89. void NetSocketWinSock::make_default() {
  90. ERR_FAIL_COND(_create != nullptr);
  91. WSADATA data;
  92. WSAStartup(MAKEWORD(2, 2), &data);
  93. _create = _create_func;
  94. }
  95. void NetSocketWinSock::cleanup() {
  96. ERR_FAIL_COND(_create == nullptr);
  97. WSACleanup();
  98. _create = nullptr;
  99. }
  100. NetSocketWinSock::NetSocketWinSock() {
  101. }
  102. NetSocketWinSock::~NetSocketWinSock() {
  103. close();
  104. }
  105. NetSocketWinSock::NetError NetSocketWinSock::_get_socket_error() const {
  106. int err = WSAGetLastError();
  107. if (err == WSAEISCONN) {
  108. return ERR_NET_IS_CONNECTED;
  109. }
  110. if (err == WSAEINPROGRESS || err == WSAEALREADY) {
  111. return ERR_NET_IN_PROGRESS;
  112. }
  113. if (err == WSAEWOULDBLOCK) {
  114. return ERR_NET_WOULD_BLOCK;
  115. }
  116. if (err == WSAEADDRINUSE || err == WSAEADDRNOTAVAIL) {
  117. return ERR_NET_ADDRESS_INVALID_OR_UNAVAILABLE;
  118. }
  119. if (err == WSAEACCES) {
  120. return ERR_NET_UNAUTHORIZED;
  121. }
  122. if (err == WSAEMSGSIZE || err == WSAENOBUFS) {
  123. return ERR_NET_BUFFER_TOO_SMALL;
  124. }
  125. print_verbose("Socket error: " + itos(err) + ".");
  126. return ERR_NET_OTHER;
  127. }
  128. bool NetSocketWinSock::_can_use_ip(const IPAddress &p_ip, const bool p_for_bind) const {
  129. if (p_for_bind && !(p_ip.is_valid() || p_ip.is_wildcard())) {
  130. return false;
  131. } else if (!p_for_bind && !p_ip.is_valid()) {
  132. return false;
  133. }
  134. // Check if socket support this IP type.
  135. IP::Type type = p_ip.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
  136. return !(_ip_type != IP::TYPE_ANY && !p_ip.is_wildcard() && _ip_type != type);
  137. }
  138. _FORCE_INLINE_ Error NetSocketWinSock::_change_multicast_group(IPAddress p_ip, String p_if_name, bool p_add) {
  139. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  140. ERR_FAIL_COND_V(!_can_use_ip(p_ip, false), ERR_INVALID_PARAMETER);
  141. // Need to force level and af_family to IP(v4) when using dual stacking and provided multicast group is IPv4.
  142. IP::Type type = _ip_type == IP::TYPE_ANY && p_ip.is_ipv4() ? IP::TYPE_IPV4 : _ip_type;
  143. // This needs to be the proper level for the multicast group, no matter if the socket is dual stacking.
  144. int level = type == IP::TYPE_IPV4 ? IPPROTO_IP : IPPROTO_IPV6;
  145. int ret = -1;
  146. IPAddress if_ip;
  147. uint32_t if_v6id = 0;
  148. HashMap<String, IP::Interface_Info> if_info;
  149. IP::get_singleton()->get_local_interfaces(&if_info);
  150. for (KeyValue<String, IP::Interface_Info> &E : if_info) {
  151. IP::Interface_Info &c = E.value;
  152. if (c.name != p_if_name) {
  153. continue;
  154. }
  155. if_v6id = (uint32_t)c.index.to_int();
  156. if (type == IP::TYPE_IPV6) {
  157. break; // IPv6 uses index.
  158. }
  159. for (const IPAddress &F : c.ip_addresses) {
  160. if (!F.is_ipv4()) {
  161. continue; // Wrong IP type.
  162. }
  163. if_ip = F;
  164. break;
  165. }
  166. break;
  167. }
  168. if (level == IPPROTO_IP) {
  169. ERR_FAIL_COND_V(!if_ip.is_valid(), ERR_INVALID_PARAMETER);
  170. struct ip_mreq greq;
  171. int sock_opt = p_add ? IP_ADD_MEMBERSHIP : IP_DROP_MEMBERSHIP;
  172. memcpy(&greq.imr_multiaddr, p_ip.get_ipv4(), 4);
  173. memcpy(&greq.imr_interface, if_ip.get_ipv4(), 4);
  174. ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq));
  175. } else {
  176. struct ipv6_mreq greq;
  177. int sock_opt = p_add ? IPV6_ADD_MEMBERSHIP : IPV6_DROP_MEMBERSHIP;
  178. memcpy(&greq.ipv6mr_multiaddr, p_ip.get_ipv6(), 16);
  179. greq.ipv6mr_interface = if_v6id;
  180. ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq));
  181. }
  182. ERR_FAIL_COND_V(ret != 0, FAILED);
  183. return OK;
  184. }
  185. void NetSocketWinSock::_set_socket(SOCKET p_sock, IP::Type p_ip_type, bool p_is_stream) {
  186. _sock = p_sock;
  187. _ip_type = p_ip_type;
  188. _is_stream = p_is_stream;
  189. }
  190. Error NetSocketWinSock::open(Family p_family, Type p_sock_type, IP::Type &ip_type) {
  191. ERR_FAIL_COND_V(p_family != Family::INET, ERR_UNAVAILABLE);
  192. ERR_FAIL_COND_V(is_open(), ERR_ALREADY_IN_USE);
  193. ERR_FAIL_COND_V(ip_type > IP::TYPE_ANY || ip_type < IP::TYPE_NONE, ERR_INVALID_PARAMETER);
  194. int family = ip_type == IP::TYPE_IPV4 ? AF_INET : AF_INET6;
  195. int protocol = p_sock_type == TYPE_TCP ? IPPROTO_TCP : IPPROTO_UDP;
  196. int type = p_sock_type == TYPE_TCP ? SOCK_STREAM : SOCK_DGRAM;
  197. _sock = socket(family, type, protocol);
  198. if (_sock == INVALID_SOCKET && ip_type == IP::TYPE_ANY) {
  199. // Careful here, changing the referenced parameter so the caller knows that we are using an IPv4 socket
  200. // in place of a dual stack one, and further calls to _set_sock_addr will work as expected.
  201. ip_type = IP::TYPE_IPV4;
  202. family = AF_INET;
  203. _sock = socket(family, type, protocol);
  204. }
  205. ERR_FAIL_COND_V(_sock == INVALID_SOCKET, FAILED);
  206. _ip_type = ip_type;
  207. if (family == AF_INET6) {
  208. // Select IPv4 over IPv6 mapping.
  209. set_ipv6_only_enabled(ip_type != IP::TYPE_ANY);
  210. }
  211. if (protocol == IPPROTO_UDP) {
  212. // Make sure to disable broadcasting for UDP sockets.
  213. // Depending on the OS, this option might or might not be enabled by default. Let's normalize it.
  214. set_broadcasting_enabled(false);
  215. }
  216. _is_stream = p_sock_type == TYPE_TCP;
  217. if (!_is_stream) {
  218. // Disable windows feature/bug reporting WSAECONNRESET/WSAENETRESET when
  219. // recv/recvfrom and an ICMP reply was received from a previous send/sendto.
  220. unsigned long disable = 0;
  221. if (ioctlsocket(_sock, SIO_UDP_CONNRESET, &disable) == SOCKET_ERROR) {
  222. print_verbose("Unable to turn off UDP WSAECONNRESET behavior on Windows.");
  223. }
  224. if (ioctlsocket(_sock, SIO_UDP_NETRESET, &disable) == SOCKET_ERROR) {
  225. // This feature seems not to be supported on wine.
  226. print_verbose("Unable to turn off UDP WSAENETRESET behavior on Windows.");
  227. }
  228. }
  229. return OK;
  230. }
  231. void NetSocketWinSock::close() {
  232. if (_sock != INVALID_SOCKET) {
  233. closesocket(_sock);
  234. }
  235. _sock = INVALID_SOCKET;
  236. _ip_type = IP::TYPE_NONE;
  237. _is_stream = false;
  238. }
  239. Error NetSocketWinSock::bind(Address p_addr) {
  240. ERR_FAIL_COND_V(!p_addr.is_inet(), ERR_UNAVAILABLE);
  241. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  242. ERR_FAIL_COND_V(!_can_use_ip(p_addr.ip(), true), ERR_INVALID_PARAMETER);
  243. sockaddr_storage addr;
  244. size_t addr_size = _set_addr_storage(&addr, p_addr.ip(), p_addr.port(), _ip_type);
  245. if (::bind(_sock, (struct sockaddr *)&addr, addr_size) != 0) {
  246. NetError err = _get_socket_error();
  247. print_verbose("Failed to bind socket. Error: " + itos(err) + ".");
  248. close();
  249. return ERR_UNAVAILABLE;
  250. }
  251. return OK;
  252. }
  253. Error NetSocketWinSock::listen(int p_max_pending) {
  254. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  255. if (::listen(_sock, p_max_pending) != 0) {
  256. _get_socket_error();
  257. print_verbose("Failed to listen from socket.");
  258. close();
  259. return FAILED;
  260. }
  261. return OK;
  262. }
  263. Error NetSocketWinSock::connect_to_host(Address p_addr) {
  264. ERR_FAIL_COND_V(!p_addr.is_inet(), ERR_UNAVAILABLE);
  265. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  266. ERR_FAIL_COND_V(!_can_use_ip(p_addr.ip(), false), ERR_INVALID_PARAMETER);
  267. struct sockaddr_storage addr;
  268. size_t addr_size = _set_addr_storage(&addr, p_addr.ip(), p_addr.port(), _ip_type);
  269. if (::WSAConnect(_sock, (struct sockaddr *)&addr, addr_size, nullptr, nullptr, nullptr, nullptr) != 0) {
  270. NetError err = _get_socket_error();
  271. switch (err) {
  272. // We are already connected.
  273. case ERR_NET_IS_CONNECTED:
  274. return OK;
  275. // Still waiting to connect, try again in a while.
  276. case ERR_NET_WOULD_BLOCK:
  277. case ERR_NET_IN_PROGRESS:
  278. return ERR_BUSY;
  279. default:
  280. print_verbose("Connection to remote host failed.");
  281. close();
  282. return FAILED;
  283. }
  284. }
  285. return OK;
  286. }
  287. Error NetSocketWinSock::poll(PollType p_type, int p_timeout) const {
  288. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  289. bool ready = false;
  290. fd_set rd, wr, ex;
  291. fd_set *rdp = nullptr;
  292. fd_set *wrp = nullptr;
  293. FD_ZERO(&rd);
  294. FD_ZERO(&wr);
  295. FD_ZERO(&ex);
  296. FD_SET(_sock, &ex);
  297. struct timeval timeout = { p_timeout / 1000, (p_timeout % 1000) * 1000 };
  298. // For blocking operation, pass nullptr timeout pointer to select.
  299. struct timeval *tp = nullptr;
  300. if (p_timeout >= 0) {
  301. // If timeout is non-negative, we want to specify the timeout instead.
  302. tp = &timeout;
  303. }
  304. switch (p_type) {
  305. case POLL_TYPE_IN:
  306. FD_SET(_sock, &rd);
  307. rdp = &rd;
  308. break;
  309. case POLL_TYPE_OUT:
  310. FD_SET(_sock, &wr);
  311. wrp = &wr;
  312. break;
  313. case POLL_TYPE_IN_OUT:
  314. FD_SET(_sock, &rd);
  315. FD_SET(_sock, &wr);
  316. rdp = &rd;
  317. wrp = &wr;
  318. }
  319. // WSAPoll is broken: https://daniel.haxx.se/blog/2012/10/10/wsapoll-is-broken/.
  320. int ret = select(1, rdp, wrp, &ex, tp);
  321. if (ret == SOCKET_ERROR) {
  322. return FAILED;
  323. }
  324. if (ret == 0) {
  325. return ERR_BUSY;
  326. }
  327. if (FD_ISSET(_sock, &ex)) {
  328. _get_socket_error();
  329. print_verbose("Exception when polling socket.");
  330. return FAILED;
  331. }
  332. if (rdp && FD_ISSET(_sock, rdp)) {
  333. ready = true;
  334. }
  335. if (wrp && FD_ISSET(_sock, wrp)) {
  336. ready = true;
  337. }
  338. return ready ? OK : ERR_BUSY;
  339. }
  340. Error NetSocketWinSock::recv(uint8_t *p_buffer, int p_len, int &r_read) {
  341. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  342. r_read = ::recv(_sock, (char *)p_buffer, p_len, 0);
  343. if (r_read < 0) {
  344. NetError err = _get_socket_error();
  345. if (err == ERR_NET_WOULD_BLOCK) {
  346. return ERR_BUSY;
  347. }
  348. if (err == ERR_NET_BUFFER_TOO_SMALL) {
  349. return ERR_OUT_OF_MEMORY;
  350. }
  351. return FAILED;
  352. }
  353. return OK;
  354. }
  355. Error NetSocketWinSock::recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek) {
  356. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  357. struct sockaddr_storage from;
  358. socklen_t len = sizeof(struct sockaddr_storage);
  359. memset(&from, 0, len);
  360. r_read = ::recvfrom(_sock, (char *)p_buffer, p_len, p_peek ? MSG_PEEK : 0, (struct sockaddr *)&from, &len);
  361. if (r_read < 0) {
  362. NetError err = _get_socket_error();
  363. if (err == ERR_NET_WOULD_BLOCK) {
  364. return ERR_BUSY;
  365. }
  366. if (err == ERR_NET_BUFFER_TOO_SMALL) {
  367. return ERR_OUT_OF_MEMORY;
  368. }
  369. return FAILED;
  370. }
  371. if (from.ss_family == AF_INET) {
  372. struct sockaddr_in *sin_from = (struct sockaddr_in *)&from;
  373. r_ip.set_ipv4((uint8_t *)&sin_from->sin_addr);
  374. r_port = ntohs(sin_from->sin_port);
  375. } else if (from.ss_family == AF_INET6) {
  376. struct sockaddr_in6 *s6_from = (struct sockaddr_in6 *)&from;
  377. r_ip.set_ipv6((uint8_t *)&s6_from->sin6_addr);
  378. r_port = ntohs(s6_from->sin6_port);
  379. } else {
  380. // Unsupported socket family, should never happen.
  381. ERR_FAIL_V(FAILED);
  382. }
  383. return OK;
  384. }
  385. Error NetSocketWinSock::send(const uint8_t *p_buffer, int p_len, int &r_sent) {
  386. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  387. int flags = 0;
  388. r_sent = ::send(_sock, (const char *)p_buffer, p_len, flags);
  389. if (r_sent < 0) {
  390. NetError err = _get_socket_error();
  391. if (err == ERR_NET_WOULD_BLOCK) {
  392. return ERR_BUSY;
  393. }
  394. if (err == ERR_NET_BUFFER_TOO_SMALL) {
  395. return ERR_OUT_OF_MEMORY;
  396. }
  397. return FAILED;
  398. }
  399. return OK;
  400. }
  401. Error NetSocketWinSock::sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) {
  402. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  403. struct sockaddr_storage addr;
  404. size_t addr_size = _set_addr_storage(&addr, p_ip, p_port, _ip_type);
  405. r_sent = ::sendto(_sock, (const char *)p_buffer, p_len, 0, (struct sockaddr *)&addr, addr_size);
  406. if (r_sent < 0) {
  407. NetError err = _get_socket_error();
  408. if (err == ERR_NET_WOULD_BLOCK) {
  409. return ERR_BUSY;
  410. }
  411. if (err == ERR_NET_BUFFER_TOO_SMALL) {
  412. return ERR_OUT_OF_MEMORY;
  413. }
  414. return FAILED;
  415. }
  416. return OK;
  417. }
  418. Error NetSocketWinSock::set_broadcasting_enabled(bool p_enabled) {
  419. ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
  420. // IPv6 has no broadcast support.
  421. if (_ip_type == IP::TYPE_IPV6) {
  422. return ERR_UNAVAILABLE;
  423. }
  424. int par = p_enabled ? 1 : 0;
  425. if (setsockopt(_sock, SOL_SOCKET, SO_BROADCAST, (const char *)&par, sizeof(int)) != 0) {
  426. WARN_PRINT("Unable to change broadcast setting.");
  427. return FAILED;
  428. }
  429. return OK;
  430. }
  431. void NetSocketWinSock::set_blocking_enabled(bool p_enabled) {
  432. ERR_FAIL_COND(!is_open());
  433. int ret = 0;
  434. unsigned long par = p_enabled ? 0 : 1;
  435. ret = ioctlsocket(_sock, FIONBIO, &par);
  436. if (ret != 0) {
  437. WARN_PRINT("Unable to change non-block mode.");
  438. }
  439. }
  440. void NetSocketWinSock::set_ipv6_only_enabled(bool p_enabled) {
  441. ERR_FAIL_COND(!is_open());
  442. // This option is only available in IPv6 sockets.
  443. ERR_FAIL_COND(_ip_type == IP::TYPE_IPV4);
  444. int par = p_enabled ? 1 : 0;
  445. if (setsockopt(_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&par, sizeof(int)) != 0) {
  446. WARN_PRINT("Unable to change IPv4 address mapping over IPv6 option.");
  447. }
  448. }
  449. void NetSocketWinSock::set_tcp_no_delay_enabled(bool p_enabled) {
  450. ERR_FAIL_COND(!is_open());
  451. ERR_FAIL_COND(!_is_stream); // Not TCP.
  452. int par = p_enabled ? 1 : 0;
  453. if (setsockopt(_sock, IPPROTO_TCP, TCP_NODELAY, (const char *)&par, sizeof(int)) < 0) {
  454. WARN_PRINT("Unable to set TCP no delay option.");
  455. }
  456. }
  457. void NetSocketWinSock::set_reuse_address_enabled(bool p_enabled) {
  458. ERR_FAIL_COND(!is_open());
  459. // On Windows, enabling SO_REUSEADDR actually would also enable reuse port, very bad on TCP. Denying...
  460. // Windows does not have this option, SO_REUSEADDR in this magical world means SO_REUSEPORT
  461. }
  462. bool NetSocketWinSock::is_open() const {
  463. return _sock != INVALID_SOCKET;
  464. }
  465. int NetSocketWinSock::get_available_bytes() const {
  466. ERR_FAIL_COND_V(!is_open(), -1);
  467. unsigned long len;
  468. int ret = ioctlsocket(_sock, FIONREAD, &len);
  469. if (ret == -1) {
  470. _get_socket_error();
  471. print_verbose("Error when checking available bytes on socket.");
  472. return -1;
  473. }
  474. return len;
  475. }
  476. Error NetSocketWinSock::get_socket_address(Address *r_addr) const {
  477. ERR_FAIL_COND_V(!is_open(), FAILED);
  478. struct sockaddr_storage saddr;
  479. socklen_t len = sizeof(saddr);
  480. if (getsockname(_sock, (struct sockaddr *)&saddr, &len) != 0) {
  481. _get_socket_error();
  482. print_verbose("Error when reading local socket address.");
  483. return FAILED;
  484. }
  485. IPAddress ip;
  486. uint16_t port = 0;
  487. _set_ip_port(&saddr, &ip, &port);
  488. if (r_addr) {
  489. *r_addr = Address(ip, port);
  490. }
  491. return OK;
  492. }
  493. Ref<NetSocket> NetSocketWinSock::accept(Address &r_addr) {
  494. Ref<NetSocket> out;
  495. ERR_FAIL_COND_V(!is_open(), out);
  496. struct sockaddr_storage their_addr;
  497. socklen_t size = sizeof(their_addr);
  498. SOCKET fd = ::accept(_sock, (struct sockaddr *)&their_addr, &size);
  499. if (fd == INVALID_SOCKET) {
  500. _get_socket_error();
  501. print_verbose("Error when accepting socket connection.");
  502. return out;
  503. }
  504. IPAddress ip;
  505. uint16_t port = 0;
  506. _set_ip_port(&their_addr, &ip, &port);
  507. r_addr = Address(ip, port);
  508. NetSocketWinSock *ns = memnew(NetSocketWinSock);
  509. ns->_set_socket(fd, _ip_type, _is_stream);
  510. ns->set_blocking_enabled(false);
  511. return Ref<NetSocket>(ns);
  512. }
  513. Error NetSocketWinSock::join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) {
  514. return _change_multicast_group(p_multi_address, p_if_name, true);
  515. }
  516. Error NetSocketWinSock::leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) {
  517. return _change_multicast_group(p_multi_address, p_if_name, false);
  518. }
  519. #endif // WINDOWS_ENABLED