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- /**************************************************************************/
- /* signals_dock.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "signals_dock.h"
- #include "editor/scene/connections_dialog.h"
- #include "editor/settings/editor_command_palette.h"
- void SignalsDock::update_lists() {
- connections->update_tree();
- }
- void SignalsDock::set_object(Object *p_object) {
- connections->set_object(p_object);
- }
- SignalsDock::SignalsDock() {
- singleton = this;
- set_name(TTRC("Signals"));
- set_icon_name("Signals");
- set_dock_shortcut(ED_SHORTCUT_AND_COMMAND("docks/open_signals", TTRC("Open Signals Dock")));
- set_default_slot(EditorDock::DOCK_SLOT_RIGHT_UL);
- connections = memnew(ConnectionsDock);
- connections->set_v_size_flags(SIZE_EXPAND_FILL);
- add_child(connections);
- }
- SignalsDock::~SignalsDock() {
- singleton = nullptr;
- }
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