editor_export.cpp 17 KB

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  1. /**************************************************************************/
  2. /* editor_export.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "editor_export.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/config_file.h"
  33. #include "editor/settings/editor_settings.h"
  34. #include "scene/main/timer.h"
  35. EditorExport *EditorExport::singleton = nullptr;
  36. void EditorExport::_save() {
  37. Ref<ConfigFile> config;
  38. Ref<ConfigFile> credentials;
  39. config.instantiate();
  40. credentials.instantiate();
  41. for (int i = 0; i < export_presets.size(); i++) {
  42. Ref<EditorExportPreset> preset = export_presets[i];
  43. String section = "preset." + itos(i);
  44. config->set_value(section, "name", preset->get_name());
  45. config->set_value(section, "platform", preset->get_platform()->get_name());
  46. config->set_value(section, "runnable", preset->is_runnable());
  47. config->set_value(section, "dedicated_server", preset->is_dedicated_server());
  48. config->set_value(section, "custom_features", preset->get_custom_features());
  49. bool save_files = false;
  50. switch (preset->get_export_filter()) {
  51. case EditorExportPreset::EXPORT_ALL_RESOURCES: {
  52. config->set_value(section, "export_filter", "all_resources");
  53. } break;
  54. case EditorExportPreset::EXPORT_SELECTED_SCENES: {
  55. config->set_value(section, "export_filter", "scenes");
  56. save_files = true;
  57. } break;
  58. case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
  59. config->set_value(section, "export_filter", "resources");
  60. save_files = true;
  61. } break;
  62. case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
  63. config->set_value(section, "export_filter", "exclude");
  64. save_files = true;
  65. } break;
  66. case EditorExportPreset::EXPORT_CUSTOMIZED: {
  67. config->set_value(section, "export_filter", "customized");
  68. config->set_value(section, "customized_files", preset->get_customized_files());
  69. save_files = false;
  70. };
  71. }
  72. if (save_files) {
  73. Vector<String> export_files = preset->get_files_to_export();
  74. config->set_value(section, "export_files", export_files);
  75. }
  76. config->set_value(section, "include_filter", preset->get_include_filter());
  77. config->set_value(section, "exclude_filter", preset->get_exclude_filter());
  78. config->set_value(section, "export_path", preset->get_export_path());
  79. config->set_value(section, "patches", preset->get_patches());
  80. config->set_value(section, "patch_delta_encoding", preset->is_patch_delta_encoding_enabled());
  81. config->set_value(section, "patch_delta_compression_level_zstd", preset->get_patch_delta_zstd_level());
  82. config->set_value(section, "patch_delta_min_reduction", preset->get_patch_delta_min_reduction());
  83. config->set_value(section, "patch_delta_include_filters", preset->get_patch_delta_include_filter());
  84. config->set_value(section, "patch_delta_exclude_filters", preset->get_patch_delta_exclude_filter());
  85. config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
  86. config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
  87. config->set_value(section, "seed", preset->get_seed());
  88. config->set_value(section, "encrypt_pck", preset->get_enc_pck());
  89. config->set_value(section, "encrypt_directory", preset->get_enc_directory());
  90. config->set_value(section, "script_export_mode", preset->get_script_export_mode());
  91. credentials->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
  92. String option_section = "preset." + itos(i) + ".options";
  93. for (const KeyValue<StringName, Variant> &E : preset->values) {
  94. PropertyInfo *prop = preset->properties.getptr(E.key);
  95. if (prop && prop->usage & PROPERTY_USAGE_SECRET) {
  96. credentials->set_value(option_section, E.key, E.value);
  97. } else {
  98. config->set_value(option_section, E.key, E.value);
  99. }
  100. }
  101. }
  102. config->save("res://export_presets.cfg");
  103. credentials->save("res://.godot/export_credentials.cfg");
  104. }
  105. void EditorExport::save_presets() {
  106. if (block_save) {
  107. return;
  108. }
  109. save_timer->start();
  110. }
  111. void EditorExport::emit_presets_runnable_changed() {
  112. emit_signal(_export_presets_runnable_updated);
  113. }
  114. void EditorExport::_bind_methods() {
  115. ADD_SIGNAL(MethodInfo(_export_presets_updated));
  116. ADD_SIGNAL(MethodInfo(_export_presets_runnable_updated));
  117. }
  118. void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
  119. p_platform->initialize();
  120. export_platforms.push_back(p_platform);
  121. should_update_presets = true;
  122. should_reload_presets = true;
  123. }
  124. void EditorExport::remove_export_platform(const Ref<EditorExportPlatform> &p_platform) {
  125. export_platforms.erase(p_platform);
  126. p_platform->cleanup();
  127. should_update_presets = true;
  128. should_reload_presets = true;
  129. }
  130. int EditorExport::get_export_platform_count() const {
  131. return export_platforms.size();
  132. }
  133. int EditorExport::get_export_platform_index_by_name(const String &p_name) {
  134. for (int j = 0; j < get_export_platform_count(); j++) {
  135. Ref<EditorExportPlatform> plat = get_export_platform(j);
  136. if (!plat.is_null() && plat->get_name().nocasecmp_to(p_name) == 0) {
  137. return j;
  138. }
  139. }
  140. return -1;
  141. }
  142. bool EditorExport::has_preset_with_name(const String &p_name, int p_exclude_index) const {
  143. for (int i = 0; i < export_presets.size(); i++) {
  144. if (i == p_exclude_index) {
  145. continue;
  146. }
  147. if (export_presets[i]->get_name() == p_name) {
  148. return true;
  149. }
  150. }
  151. return false;
  152. }
  153. Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
  154. ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
  155. return export_platforms[p_idx];
  156. }
  157. void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
  158. if (p_at_pos < 0) {
  159. export_presets.push_back(p_preset);
  160. } else {
  161. export_presets.insert(p_at_pos, p_preset);
  162. }
  163. emit_presets_runnable_changed();
  164. }
  165. int EditorExport::get_export_preset_count() const {
  166. return export_presets.size();
  167. }
  168. Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
  169. ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
  170. return export_presets[p_idx];
  171. }
  172. void EditorExport::remove_export_preset(int p_idx) {
  173. export_presets.remove_at(p_idx);
  174. save_presets();
  175. emit_presets_runnable_changed();
  176. }
  177. void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
  178. if (!export_plugins.has(p_plugin)) {
  179. export_plugins.push_back(p_plugin);
  180. should_update_presets = true;
  181. }
  182. }
  183. void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
  184. export_plugins.erase(p_plugin);
  185. should_update_presets = true;
  186. }
  187. Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
  188. return export_plugins;
  189. }
  190. void EditorExport::_notification(int p_what) {
  191. switch (p_what) {
  192. case NOTIFICATION_ENTER_TREE: {
  193. load_config();
  194. } break;
  195. case NOTIFICATION_PROCESS: {
  196. update_export_presets();
  197. } break;
  198. case NOTIFICATION_EXIT_TREE: {
  199. for (int i = 0; i < export_platforms.size(); i++) {
  200. export_platforms.write[i]->cleanup();
  201. }
  202. } break;
  203. case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
  204. for (int i = 0; i < export_platforms.size(); i++) {
  205. export_platforms.write[i]->notification(p_what);
  206. }
  207. } break;
  208. }
  209. }
  210. void EditorExport::load_config() {
  211. Ref<ConfigFile> config;
  212. config.instantiate();
  213. Error err = config->load("res://export_presets.cfg");
  214. if (err != OK) {
  215. return;
  216. }
  217. Ref<ConfigFile> credentials;
  218. credentials.instantiate();
  219. err = credentials->load("res://.godot/export_credentials.cfg");
  220. if (!(err == OK || err == ERR_FILE_NOT_FOUND)) {
  221. return;
  222. }
  223. block_save = true;
  224. int index = 0;
  225. while (true) {
  226. String section = "preset." + itos(index);
  227. if (!config->has_section(section)) {
  228. break;
  229. }
  230. String platform = config->get_value(section, "platform");
  231. #ifndef DISABLE_DEPRECATED
  232. // Compatibility with Linux platform before 4.3.
  233. if (platform == "Linux/X11") {
  234. platform = "Linux";
  235. }
  236. #endif
  237. Ref<EditorExportPreset> preset;
  238. for (int i = 0; i < export_platforms.size(); i++) {
  239. if (export_platforms[i]->get_name() == platform) {
  240. preset = export_platforms.write[i]->create_preset();
  241. break;
  242. }
  243. }
  244. if (preset.is_null()) {
  245. index++;
  246. continue; // Unknown platform, skip without error (platform might be loaded later).
  247. }
  248. preset->set_name(config->get_value(section, "name"));
  249. preset->set_runnable(config->get_value(section, "runnable"));
  250. preset->set_dedicated_server(config->get_value(section, "dedicated_server", false));
  251. if (config->has_section_key(section, "custom_features")) {
  252. preset->set_custom_features(config->get_value(section, "custom_features"));
  253. }
  254. String export_filter = config->get_value(section, "export_filter");
  255. bool get_files = false;
  256. if (export_filter == "all_resources") {
  257. preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
  258. } else if (export_filter == "scenes") {
  259. preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
  260. get_files = true;
  261. } else if (export_filter == "resources") {
  262. preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
  263. get_files = true;
  264. } else if (export_filter == "exclude") {
  265. preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
  266. get_files = true;
  267. } else if (export_filter == "customized") {
  268. preset->set_export_filter(EditorExportPreset::EXPORT_CUSTOMIZED);
  269. preset->set_customized_files(config->get_value(section, "customized_files", Dictionary()));
  270. get_files = false;
  271. }
  272. if (get_files) {
  273. Vector<String> files = config->get_value(section, "export_files");
  274. for (int i = 0; i < files.size(); i++) {
  275. if (!FileAccess::exists(files[i])) {
  276. preset->remove_export_file(files[i]);
  277. } else {
  278. preset->add_export_file(files[i]);
  279. }
  280. }
  281. }
  282. preset->set_include_filter(config->get_value(section, "include_filter"));
  283. preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
  284. preset->set_export_path(config->get_value(section, "export_path", ""));
  285. preset->set_script_export_mode(config->get_value(section, "script_export_mode", EditorExportPreset::MODE_SCRIPT_BINARY_TOKENS_COMPRESSED));
  286. preset->set_patches(config->get_value(section, "patches", Vector<String>()));
  287. if (config->has_section_key(section, "patch_delta_encoding")) {
  288. preset->set_patch_delta_encoding_enabled(config->get_value(section, "patch_delta_encoding"));
  289. }
  290. if (config->has_section_key(section, "patch_delta_compression_level_zstd")) {
  291. preset->set_patch_delta_zstd_level(config->get_value(section, "patch_delta_compression_level_zstd"));
  292. }
  293. if (config->has_section_key(section, "patch_delta_min_reduction")) {
  294. preset->set_patch_delta_min_reduction(config->get_value(section, "patch_delta_min_reduction"));
  295. }
  296. if (config->has_section_key(section, "patch_delta_include_filters")) {
  297. preset->set_patch_delta_include_filter(config->get_value(section, "patch_delta_include_filters"));
  298. }
  299. if (config->has_section_key(section, "patch_delta_exclude_filters")) {
  300. preset->set_patch_delta_exclude_filter(config->get_value(section, "patch_delta_exclude_filters"));
  301. }
  302. if (config->has_section_key(section, "seed")) {
  303. preset->set_seed(config->get_value(section, "seed"));
  304. }
  305. if (config->has_section_key(section, "encrypt_pck")) {
  306. preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
  307. }
  308. if (config->has_section_key(section, "encrypt_directory")) {
  309. preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
  310. }
  311. if (config->has_section_key(section, "encryption_include_filters")) {
  312. preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
  313. }
  314. if (config->has_section_key(section, "encryption_exclude_filters")) {
  315. preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
  316. }
  317. if (credentials->has_section_key(section, "script_encryption_key")) {
  318. preset->set_script_encryption_key(credentials->get_value(section, "script_encryption_key"));
  319. }
  320. String option_section = "preset." + itos(index) + ".options";
  321. Vector<String> options = config->get_section_keys(option_section);
  322. for (const String &E : options) {
  323. Variant value = config->get_value(option_section, E);
  324. preset->set(E, value);
  325. }
  326. if (credentials->has_section(option_section)) {
  327. options = credentials->get_section_keys(option_section);
  328. for (const String &E : options) {
  329. // Drop values for secret properties that no longer exist, or during the next save they would end up in the regular config file.
  330. if (preset->get_properties().has(E)) {
  331. Variant value = credentials->get_value(option_section, E);
  332. preset->set(E, value);
  333. }
  334. }
  335. }
  336. add_export_preset(preset);
  337. index++;
  338. }
  339. block_save = false;
  340. }
  341. void EditorExport::update_export_presets() {
  342. HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
  343. if (should_reload_presets) {
  344. should_reload_presets = false;
  345. export_presets.clear();
  346. load_config();
  347. }
  348. for (int i = 0; i < export_platforms.size(); i++) {
  349. Ref<EditorExportPlatform> platform = export_platforms[i];
  350. bool should_update = should_update_presets;
  351. should_update |= platform->should_update_export_options();
  352. for (int j = 0; j < export_plugins.size(); j++) {
  353. should_update |= export_plugins.write[j]->_should_update_export_options(platform);
  354. }
  355. if (should_update) {
  356. List<EditorExportPlatform::ExportOption> options;
  357. platform->get_export_options(&options);
  358. for (int j = 0; j < export_plugins.size(); j++) {
  359. export_plugins[j]->_get_export_options(platform, &options);
  360. }
  361. platform_options[platform->get_name()] = options;
  362. }
  363. }
  364. should_update_presets = false;
  365. bool export_presets_updated = false;
  366. for (int i = 0; i < export_presets.size(); i++) {
  367. Ref<EditorExportPreset> preset = export_presets[i];
  368. if (platform_options.has(preset->get_platform()->get_name())) {
  369. export_presets_updated = true;
  370. bool update_value_overrides = false;
  371. List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
  372. // Clear the preset properties prior to reloading, keep the values to preserve options from plugins that may be currently disabled.
  373. preset->properties.clear();
  374. preset->update_visibility.clear();
  375. for (const EditorExportPlatform::ExportOption &E : options) {
  376. StringName option_name = E.option.name;
  377. preset->properties[option_name] = E.option;
  378. if (!preset->has(option_name)) {
  379. preset->values[option_name] = E.default_value;
  380. }
  381. preset->update_visibility[option_name] = E.update_visibility;
  382. if (E.update_visibility) {
  383. update_value_overrides = true;
  384. }
  385. }
  386. if (update_value_overrides) {
  387. preset->update_value_overrides();
  388. }
  389. }
  390. }
  391. if (export_presets_updated) {
  392. emit_signal(_export_presets_updated);
  393. }
  394. }
  395. bool EditorExport::poll_export_platforms() {
  396. bool changed = false;
  397. for (int i = 0; i < export_platforms.size(); i++) {
  398. if (export_platforms.write[i]->poll_export()) {
  399. changed = true;
  400. }
  401. }
  402. return changed;
  403. }
  404. void EditorExport::connect_presets_runnable_updated(const Callable &p_target) {
  405. connect(_export_presets_runnable_updated, p_target);
  406. }
  407. EditorExport::EditorExport() {
  408. save_timer = memnew(Timer);
  409. add_child(save_timer);
  410. save_timer->set_wait_time(0.8);
  411. save_timer->set_one_shot(true);
  412. save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
  413. _export_presets_updated = StringName("export_presets_updated", true);
  414. _export_presets_runnable_updated = StringName("export_presets_runnable_updated", true);
  415. singleton = this;
  416. set_process(true);
  417. }