| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303 |
- /**************************************************************************/
- /* editor_bottom_panel.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_bottom_panel.h"
- #include "editor/debugger/editor_debugger_node.h"
- #include "editor/docks/editor_dock.h"
- #include "editor/docks/editor_dock_manager.h"
- #include "editor/editor_node.h"
- #include "editor/editor_string_names.h"
- #include "editor/gui/editor_toaster.h"
- #include "editor/gui/editor_version_button.h"
- #include "editor/scene/editor_scene_tabs.h"
- #include "editor/settings/editor_command_palette.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/split_container.h"
- void EditorBottomPanel::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_READY: {
- layout_popup = get_popup();
- } break;
- case NOTIFICATION_THEME_CHANGED: {
- pin_button->set_button_icon(get_editor_theme_icon(SNAME("Pin")));
- expand_button->set_button_icon(get_editor_theme_icon(SNAME("ExpandBottomDock")));
- } break;
- }
- }
- void EditorBottomPanel::_on_tab_changed(int p_idx) {
- _update_center_split_offset();
- _repaint();
- }
- void EditorBottomPanel::_theme_changed() {
- int icon_width = get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
- int margin = bottom_hbox->get_minimum_size().width;
- if (get_popup()) {
- margin -= icon_width;
- }
- // Add margin to make space for the right side popup button.
- icon_spacer->set_custom_minimum_size(Vector2(icon_width, 0));
- // Need to get stylebox from EditorNode to update theme correctly.
- Ref<StyleBox> bottom_tabbar_style = EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("tabbar_background"), SNAME("BottomPanel"))->duplicate();
- bottom_tabbar_style->set_content_margin(is_layout_rtl() ? SIDE_LEFT : SIDE_RIGHT, margin + bottom_tabbar_style->get_content_margin(is_layout_rtl() ? SIDE_RIGHT : SIDE_LEFT));
- add_theme_style_override("tabbar_background", bottom_tabbar_style);
- if (get_current_tab() == -1) {
- // Hide panel when not showing anything.
- remove_theme_style_override(SceneStringName(panel));
- } else {
- add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles)));
- }
- }
- void EditorBottomPanel::set_bottom_panel_offset(int p_offset) {
- EditorDock *current_tab = Object::cast_to<EditorDock>(get_current_tab_control());
- if (current_tab) {
- dock_offsets[current_tab->get_effective_layout_key()] = p_offset;
- }
- }
- int EditorBottomPanel::get_bottom_panel_offset() {
- EditorDock *current_tab = Object::cast_to<EditorDock>(get_current_tab_control());
- if (current_tab) {
- return dock_offsets[current_tab->get_effective_layout_key()];
- }
- return 0;
- }
- void EditorBottomPanel::_repaint() {
- bool panel_collapsed = get_current_tab() == -1;
- if (panel_collapsed && get_popup()) {
- set_popup(nullptr);
- } else if (!panel_collapsed && !get_popup()) {
- set_popup(layout_popup);
- }
- if (!panel_collapsed && (previous_tab != -1)) {
- return;
- }
- previous_tab = get_current_tab();
- DockSplitContainer *center_split = EditorNode::get_center_split();
- ERR_FAIL_NULL(center_split);
- center_split->set_dragger_visibility(panel_collapsed ? SplitContainer::DRAGGER_HIDDEN : SplitContainer::DRAGGER_VISIBLE);
- center_split->set_collapsed(panel_collapsed);
- pin_button->set_visible(!panel_collapsed);
- expand_button->set_visible(!panel_collapsed);
- if (expand_button->is_pressed()) {
- _expand_button_toggled(!panel_collapsed);
- } else {
- _theme_changed();
- }
- }
- void EditorBottomPanel::save_layout_to_config(Ref<ConfigFile> p_config_file, const String &p_section) const {
- Dictionary offsets;
- for (const KeyValue<String, int> &E : dock_offsets) {
- offsets[E.key] = E.value;
- }
- p_config_file->set_value(p_section, "bottom_panel_offsets", offsets);
- }
- void EditorBottomPanel::load_layout_from_config(Ref<ConfigFile> p_config_file, const String &p_section) {
- const Dictionary offsets = p_config_file->get_value(p_section, "bottom_panel_offsets", Dictionary());
- const LocalVector<Variant> offset_list = offsets.get_key_list();
- for (const Variant &v : offset_list) {
- dock_offsets[v] = offsets[v];
- }
- _update_center_split_offset();
- }
- void EditorBottomPanel::make_item_visible(Control *p_item, bool p_visible, bool p_ignore_lock) {
- // Don't allow changing tabs involuntarily when tabs are locked.
- if (!p_ignore_lock && lock_panel_switching && pin_button->is_visible()) {
- return;
- }
- EditorDock *dock = _get_dock_from_control(p_item);
- ERR_FAIL_NULL(dock);
- dock->set_visible(p_visible);
- }
- void EditorBottomPanel::hide_bottom_panel() {
- set_current_tab(-1);
- }
- void EditorBottomPanel::toggle_last_opened_bottom_panel() {
- set_current_tab(get_current_tab() == -1 ? get_previous_tab() : -1);
- }
- void EditorBottomPanel::_pin_button_toggled(bool p_pressed) {
- lock_panel_switching = p_pressed;
- }
- void EditorBottomPanel::set_expanded(bool p_expanded) {
- expand_button->set_pressed(p_expanded);
- }
- void EditorBottomPanel::_expand_button_toggled(bool p_pressed) {
- EditorNode::get_top_split()->set_visible(!p_pressed);
- Button *distraction_free = EditorNode::get_singleton()->get_distraction_free_button();
- distraction_free->set_meta("_scene_tabs_owned", !p_pressed);
- EditorNode::get_singleton()->update_distraction_free_button_theme();
- if (p_pressed) {
- distraction_free->reparent(bottom_hbox);
- bottom_hbox->move_child(distraction_free, -2);
- } else {
- distraction_free->get_parent()->remove_child(distraction_free);
- EditorSceneTabs::get_singleton()->add_extra_button(distraction_free);
- }
- _theme_changed();
- }
- void EditorBottomPanel::_update_center_split_offset() {
- DockSplitContainer *center_split = EditorNode::get_center_split();
- ERR_FAIL_NULL(center_split);
- center_split->set_split_offset(get_bottom_panel_offset());
- }
- EditorDock *EditorBottomPanel::_get_dock_from_control(Control *p_control) const {
- return Object::cast_to<EditorDock>(p_control->get_parent());
- }
- Button *EditorBottomPanel::add_item(String p_text, Control *p_item, const Ref<Shortcut> &p_shortcut, bool p_at_front) {
- EditorDock *dock = memnew(EditorDock);
- dock->add_child(p_item);
- dock->set_title(p_text);
- dock->set_dock_shortcut(p_shortcut);
- dock->set_global(false);
- dock->set_transient(true);
- dock->set_default_slot(EditorDock::DOCK_SLOT_BOTTOM);
- dock->set_available_layouts(EditorDock::DOCK_LAYOUT_HORIZONTAL);
- EditorDockManager::get_singleton()->add_dock(dock);
- bottom_docks.push_back(dock);
- p_item->show(); // Compatibility in case it was hidden.
- // Still return a dummy button for compatibility reasons.
- Button *tb = memnew(Button);
- tb->set_toggle_mode(true);
- tb->connect(SceneStringName(visibility_changed), callable_mp(this, &EditorBottomPanel::_on_button_visibility_changed).bind(tb, dock));
- legacy_buttons.push_back(tb);
- return tb;
- }
- void EditorBottomPanel::remove_item(Control *p_item) {
- EditorDock *dock = _get_dock_from_control(p_item);
- ERR_FAIL_NULL_MSG(dock, vformat("Cannot remove unknown dock \"%s\" from the bottom panel.", p_item->get_name()));
- int item_idx = bottom_docks.find(dock);
- ERR_FAIL_COND(item_idx == -1);
- bottom_docks.remove_at(item_idx);
- legacy_buttons[item_idx]->queue_free();
- legacy_buttons.remove_at(item_idx);
- EditorDockManager::get_singleton()->remove_dock(dock);
- dock->remove_child(p_item);
- dock->queue_free();
- }
- void EditorBottomPanel::_on_button_visibility_changed(Button *p_button, EditorDock *p_dock) {
- if (p_button->is_visible()) {
- p_dock->open();
- } else {
- p_dock->close();
- }
- }
- EditorBottomPanel::EditorBottomPanel() {
- get_tab_bar()->connect("tab_changed", callable_mp(this, &EditorBottomPanel::_on_tab_changed));
- set_tabs_position(TabPosition::POSITION_BOTTOM);
- set_deselect_enabled(true);
- bottom_hbox = memnew(HBoxContainer);
- bottom_hbox->set_mouse_filter(MOUSE_FILTER_IGNORE);
- bottom_hbox->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE);
- get_tab_bar()->add_child(bottom_hbox);
- icon_spacer = memnew(Control);
- icon_spacer->set_mouse_filter(MOUSE_FILTER_IGNORE);
- bottom_hbox->add_child(icon_spacer);
- bottom_hbox->add_child(memnew(VSeparator));
- editor_toaster = memnew(EditorToaster);
- bottom_hbox->add_child(editor_toaster);
- EditorVersionButton *version_btn = memnew(EditorVersionButton(EditorVersionButton::FORMAT_BASIC));
- // Fade out the version label to be less prominent, but still readable.
- version_btn->set_self_modulate(Color(1, 1, 1, 0.65));
- version_btn->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- bottom_hbox->add_child(version_btn);
- // Add a dummy control node for horizontal spacing.
- Control *h_spacer = memnew(Control);
- bottom_hbox->add_child(h_spacer);
- pin_button = memnew(Button);
- bottom_hbox->add_child(pin_button);
- pin_button->hide();
- pin_button->set_theme_type_variation("BottomPanelButton");
- pin_button->set_toggle_mode(true);
- pin_button->set_tooltip_text(TTRC("Pin Bottom Panel Switching"));
- pin_button->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_pin_button_toggled));
- expand_button = memnew(Button);
- bottom_hbox->add_child(expand_button);
- expand_button->hide();
- expand_button->set_theme_type_variation("BottomPanelButton");
- expand_button->set_toggle_mode(true);
- expand_button->set_accessibility_name(TTRC("Expand Bottom Panel"));
- expand_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTRC("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12));
- expand_button->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_expand_button_toggled));
- callable_mp(this, &EditorBottomPanel::_repaint).call_deferred();
- }
- EditorBottomPanel::~EditorBottomPanel() {
- for (Button *b : legacy_buttons) {
- memdelete(b);
- }
- }
|