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- /**************************************************************************/
- /* gltf_buffer_view.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gltf_buffer_view.h"
- #include "gltf_buffer_view.compat.inc"
- #include "../gltf_state.h"
- void GLTFBufferView::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load_buffer_view_data", "state"), &GLTFBufferView::load_buffer_view_data);
- ClassDB::bind_static_method("GLTFBufferView", D_METHOD("from_dictionary", "dictionary"), &GLTFBufferView::from_dictionary);
- ClassDB::bind_method(D_METHOD("to_dictionary"), &GLTFBufferView::to_dictionary);
- ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
- ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &GLTFBufferView::set_buffer);
- ClassDB::bind_method(D_METHOD("get_byte_offset"), &GLTFBufferView::get_byte_offset);
- ClassDB::bind_method(D_METHOD("set_byte_offset", "byte_offset"), &GLTFBufferView::set_byte_offset);
- ClassDB::bind_method(D_METHOD("get_byte_length"), &GLTFBufferView::get_byte_length);
- ClassDB::bind_method(D_METHOD("set_byte_length", "byte_length"), &GLTFBufferView::set_byte_length);
- ClassDB::bind_method(D_METHOD("get_byte_stride"), &GLTFBufferView::get_byte_stride);
- ClassDB::bind_method(D_METHOD("set_byte_stride", "byte_stride"), &GLTFBufferView::set_byte_stride);
- ClassDB::bind_method(D_METHOD("get_indices"), &GLTFBufferView::get_indices);
- ClassDB::bind_method(D_METHOD("set_indices", "indices"), &GLTFBufferView::set_indices);
- ClassDB::bind_method(D_METHOD("get_vertex_attributes"), &GLTFBufferView::get_vertex_attributes);
- ClassDB::bind_method(D_METHOD("set_vertex_attributes", "is_attributes"), &GLTFBufferView::set_vertex_attributes);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer"), "set_buffer", "get_buffer"); // GLTFBufferIndex
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset"), "set_byte_offset", "get_byte_offset"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_length"), "set_byte_length", "get_byte_length"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_stride"), "set_byte_stride", "get_byte_stride"); // int
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indices"), "set_indices", "get_indices"); // bool
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertex_attributes"), "set_vertex_attributes", "get_vertex_attributes"); // bool
- }
- GLTFBufferIndex GLTFBufferView::get_buffer() const {
- return buffer;
- }
- void GLTFBufferView::set_buffer(GLTFBufferIndex p_buffer) {
- buffer = p_buffer;
- }
- int64_t GLTFBufferView::get_byte_offset() const {
- return byte_offset;
- }
- void GLTFBufferView::set_byte_offset(int64_t p_byte_offset) {
- byte_offset = p_byte_offset;
- }
- int64_t GLTFBufferView::get_byte_length() const {
- return byte_length;
- }
- void GLTFBufferView::set_byte_length(int64_t p_byte_length) {
- byte_length = p_byte_length;
- }
- int64_t GLTFBufferView::get_byte_stride() const {
- return byte_stride;
- }
- void GLTFBufferView::set_byte_stride(int64_t p_byte_stride) {
- byte_stride = p_byte_stride;
- }
- bool GLTFBufferView::get_indices() const {
- return indices;
- }
- void GLTFBufferView::set_indices(bool p_indices) {
- indices = p_indices;
- }
- bool GLTFBufferView::get_vertex_attributes() const {
- return vertex_attributes;
- }
- void GLTFBufferView::set_vertex_attributes(bool p_attributes) {
- vertex_attributes = p_attributes;
- }
- Vector<uint8_t> GLTFBufferView::load_buffer_view_data(const Ref<GLTFState> p_gltf_state) const {
- ERR_FAIL_COND_V(p_gltf_state.is_null(), Vector<uint8_t>());
- const Vector<PackedByteArray> &buffers = p_gltf_state->get_buffers();
- ERR_FAIL_INDEX_V(buffer, buffers.size(), Vector<uint8_t>());
- const PackedByteArray &buffer_data = buffers[buffer];
- const int64_t byte_end = byte_offset + byte_length;
- // Note that for buffer views with a byte stride, the parts of this data which get used may
- // only be determined in combination with the accessors that reference this buffer view.
- return buffer_data.slice(byte_offset, byte_end);
- }
- GLTFBufferViewIndex GLTFBufferView::write_new_buffer_view_into_state(const Ref<GLTFState> &p_gltf_state, const PackedByteArray &p_input_data, const int64_t p_alignment, const ArrayBufferTarget p_target, const int64_t p_byte_stride, const GLTFBufferIndex p_buffer_index, const bool p_deduplicate) {
- ERR_FAIL_COND_V_MSG(p_buffer_index < 0, -1, "Buffer index must be greater than or equal to zero.");
- const bool target_is_indices = p_target == ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
- const bool target_is_vertex_attributes = p_target == ArrayBufferTarget::TARGET_ARRAY_BUFFER;
- if (target_is_vertex_attributes) {
- ERR_FAIL_COND_V_MSG(p_byte_stride < 4 || p_byte_stride % 4 != 0, -1, "glTF export: Vertex attributes using TARGET_ARRAY_BUFFER must have a byte stride that is a multiple of 4 as required by section 3.6.2.4 of the glTF specification.");
- }
- // Check for duplicate buffer views before adding a new one.
- Vector<Ref<GLTFBufferView>> state_buffer_views = p_gltf_state->get_buffer_views();
- const int buffer_view_index = state_buffer_views.size();
- if (p_deduplicate) {
- for (int i = 0; i < buffer_view_index; i++) {
- const Ref<GLTFBufferView> &existing_buffer_view = state_buffer_views[i];
- if (existing_buffer_view->get_byte_offset() % p_alignment == 0 &&
- existing_buffer_view->get_byte_length() == p_input_data.size() &&
- existing_buffer_view->get_byte_stride() == p_byte_stride &&
- existing_buffer_view->get_indices() == target_is_indices &&
- existing_buffer_view->get_vertex_attributes() == target_is_vertex_attributes) {
- if (existing_buffer_view->load_buffer_view_data(p_gltf_state) == p_input_data) {
- // Duplicate found, return the index of the existing buffer view.
- return i;
- }
- }
- }
- }
- // Write the data into the buffer at the specified index.
- Vector<PackedByteArray> state_buffers = p_gltf_state->get_buffers();
- if (state_buffers.size() <= p_buffer_index) {
- state_buffers.resize(p_buffer_index + 1);
- }
- PackedByteArray state_buffer = state_buffers[p_buffer_index];
- const int64_t input_data_size = p_input_data.size();
- // This is used by accessors. The byte offset of an accessor MUST be a multiple of the accessor's component size.
- // https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#data-alignment
- int64_t byte_offset = state_buffer.size();
- if (byte_offset % p_alignment != 0) {
- byte_offset += p_alignment - (byte_offset % p_alignment);
- }
- state_buffer.resize(byte_offset + input_data_size);
- uint8_t *buffer_ptr = state_buffer.ptrw();
- memcpy(buffer_ptr + byte_offset, p_input_data.ptr(), input_data_size);
- state_buffers.set(p_buffer_index, state_buffer);
- p_gltf_state->set_buffers(state_buffers);
- // Create a new GLTFBufferView that references the new buffer.
- Ref<GLTFBufferView> buffer_view;
- buffer_view.instantiate();
- buffer_view->set_buffer(p_buffer_index);
- buffer_view->set_byte_offset(byte_offset);
- buffer_view->set_byte_length(input_data_size);
- buffer_view->set_byte_stride(p_byte_stride);
- buffer_view->set_indices(target_is_indices);
- buffer_view->set_vertex_attributes(target_is_vertex_attributes);
- // Add the new buffer view to the state.
- state_buffer_views.append(buffer_view);
- p_gltf_state->set_buffer_views(state_buffer_views);
- return buffer_view_index;
- }
- Ref<GLTFBufferView> GLTFBufferView::from_dictionary(const Dictionary &p_dict) {
- // See https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/bufferView.schema.json
- Ref<GLTFBufferView> buffer_view;
- buffer_view.instantiate();
- if (p_dict.has("buffer")) {
- buffer_view->set_buffer(p_dict["buffer"]);
- }
- if (p_dict.has("byteLength")) {
- buffer_view->set_byte_length(p_dict["byteLength"]);
- }
- if (p_dict.has("byteOffset")) {
- buffer_view->set_byte_offset(p_dict["byteOffset"]);
- }
- if (p_dict.has("byteStride")) {
- buffer_view->byte_stride = p_dict["byteStride"];
- if (buffer_view->byte_stride < 4 || buffer_view->byte_stride > 252 || buffer_view->byte_stride % 4 != 0) {
- ERR_PRINT("glTF import: Invalid byte stride " + itos(buffer_view->byte_stride) + " for buffer view. If defined, byte stride must be a multiple of 4 and between 4 and 252.");
- }
- }
- if (p_dict.has("target")) {
- const int target = p_dict["target"];
- buffer_view->indices = target == ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
- buffer_view->vertex_attributes = target == ArrayBufferTarget::TARGET_ARRAY_BUFFER;
- }
- return buffer_view;
- }
- Dictionary GLTFBufferView::to_dictionary() const {
- Dictionary dict;
- ERR_FAIL_COND_V_MSG(buffer == -1, dict, "Buffer index must be set to a valid buffer before converting to Dictionary.");
- dict["buffer"] = buffer;
- dict["byteLength"] = byte_length;
- if (byte_offset != 0) {
- dict["byteOffset"] = byte_offset;
- }
- if (byte_stride != -1) {
- dict["byteStride"] = byte_stride;
- }
- if (indices) {
- dict["target"] = ArrayBufferTarget::TARGET_ELEMENT_ARRAY_BUFFER;
- } else if (vertex_attributes) {
- dict["target"] = ArrayBufferTarget::TARGET_ARRAY_BUFFER;
- }
- return dict;
- }
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