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- #!/usr/bin/env python
- from misc.utility.scons_hints import *
- Import("env")
- Import("env_modules")
- env_objdb = env_modules.Clone()
- module_obj = []
- # Only include in editor and debug builds.
- if env_objdb.debug_features:
- env_objdb.add_source_files(module_obj, "*.cpp")
- # Only the editor needs these files, don't include them in the game.
- if env.editor_build:
- env_objdb.add_source_files(module_obj, "editor/*.cpp")
- env_objdb.add_source_files(module_obj, "editor/data_viewers/*.cpp")
- env.modules_sources += module_obj
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