tcp_server.cpp 3.4 KB

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  1. /**************************************************************************/
  2. /* tcp_server.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "tcp_server.h"
  31. void TCPServer::_bind_methods() {
  32. ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &TCPServer::listen, DEFVAL("*"));
  33. ClassDB::bind_method(D_METHOD("get_local_port"), &TCPServer::get_local_port);
  34. ClassDB::bind_method(D_METHOD("take_connection"), &TCPServer::take_connection);
  35. }
  36. Error TCPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
  37. ERR_FAIL_COND_V(_sock.is_null(), ERR_UNAVAILABLE);
  38. ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
  39. ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
  40. Error err;
  41. IP::Type ip_type = IP::TYPE_ANY;
  42. // If the bind address is valid use its type as the socket type
  43. if (p_bind_address.is_valid()) {
  44. ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
  45. }
  46. err = _sock->open(NetSocket::Family::INET, NetSocket::TYPE_TCP, ip_type);
  47. ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
  48. _sock->set_reuse_address_enabled(true);
  49. return _listen(NetSocket::Address(p_bind_address, p_port));
  50. }
  51. int TCPServer::get_local_port() const {
  52. NetSocket::Address addr;
  53. _sock->get_socket_address(&addr);
  54. return addr.port();
  55. }
  56. Ref<StreamPeerTCP> TCPServer::take_connection() {
  57. return _take_connection<StreamPeerTCP>();
  58. }