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- /**************************************************************************/
- /* profiling.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "profiling.h"
- #if defined(GODOT_USE_TRACY)
- // Use the tracy profiler.
- #include "core/os/mutex.h"
- #include "core/templates/paged_allocator.h"
- namespace tracy {
- static bool configured = false;
- static const char dummy_string[] = "dummy";
- static tracy::SourceLocationData dummy_source_location = tracy::SourceLocationData{ dummy_string, dummy_string, dummy_string, 0, 0 };
- // Implementation similar to StringName.
- struct StringInternData {
- StringName name;
- CharString name_utf8;
- uint32_t hash = 0;
- StringInternData *prev = nullptr;
- StringInternData *next = nullptr;
- StringInternData() {}
- };
- struct SourceLocationInternData {
- const StringInternData *file;
- const StringInternData *function;
- const StringInternData *name;
- tracy::SourceLocationData source_location_data;
- uint32_t function_ptr_hash = 0;
- SourceLocationInternData *prev = nullptr;
- SourceLocationInternData *next = nullptr;
- SourceLocationInternData() {}
- };
- struct TracyInternTable {
- constexpr static uint32_t TABLE_BITS = 16;
- constexpr static uint32_t TABLE_LEN = 1 << TABLE_BITS;
- constexpr static uint32_t TABLE_MASK = TABLE_LEN - 1;
- static inline BinaryMutex mutex;
- static inline SourceLocationInternData *source_location_table[TABLE_LEN];
- static inline PagedAllocator<SourceLocationInternData> source_location_allocator;
- static inline StringInternData *string_table[TABLE_LEN];
- static inline PagedAllocator<StringInternData> string_allocator;
- };
- const StringInternData *_intern_name(const StringName &p_name) {
- CRASH_COND(!configured);
- const uint32_t hash = p_name.hash();
- const uint32_t idx = hash & TracyInternTable::TABLE_MASK;
- StringInternData *_data = TracyInternTable::string_table[idx];
- while (_data) {
- if (_data->hash == hash) {
- return _data;
- }
- _data = _data->next;
- }
- _data = TracyInternTable::string_allocator.alloc();
- _data->name = p_name;
- _data->name_utf8 = p_name.operator String().utf8();
- _data->next = TracyInternTable::string_table[idx];
- _data->prev = nullptr;
- if (TracyInternTable::string_table[idx]) {
- TracyInternTable::string_table[idx]->prev = _data;
- }
- TracyInternTable::string_table[idx] = _data;
- return _data;
- }
- const tracy::SourceLocationData *intern_source_location(const void *p_function_ptr, const StringName &p_file, const StringName &p_function, const StringName &p_name, uint32_t p_line, bool p_is_script) {
- ERR_FAIL_COND_V(!configured, &dummy_source_location);
- const uint32_t hash = HashMapHasherDefault::hash(p_function_ptr);
- const uint32_t idx = hash & TracyInternTable::TABLE_MASK;
- MutexLock lock(TracyInternTable::mutex);
- SourceLocationInternData *_data = TracyInternTable::source_location_table[idx];
- while (_data) {
- if (_data->function_ptr_hash == hash && _data->source_location_data.line == p_line && _data->file->name == p_file && _data->function->name == p_function && _data->name->name == p_name) {
- return &_data->source_location_data;
- }
- _data = _data->next;
- }
- _data = TracyInternTable::source_location_allocator.alloc();
- _data->function_ptr_hash = hash;
- _data->file = _intern_name(p_file);
- _data->function = _intern_name(p_function);
- _data->name = _intern_name(p_name);
- _data->source_location_data.file = _data->file->name_utf8.get_data();
- _data->source_location_data.function = _data->function->name_utf8.get_data();
- _data->source_location_data.name = _data->name->name_utf8.get_data();
- _data->source_location_data.line = p_line;
- _data->source_location_data.color = p_is_script ? 0x478cbf : 0; // godot_logo_blue
- _data->next = TracyInternTable::source_location_table[idx];
- _data->prev = nullptr;
- if (TracyInternTable::source_location_table[idx]) {
- TracyInternTable::source_location_table[idx]->prev = _data;
- }
- TracyInternTable::source_location_table[idx] = _data;
- return &_data->source_location_data;
- }
- } // namespace tracy
- void godot_init_profiler() {
- MutexLock lock(tracy::TracyInternTable::mutex);
- ERR_FAIL_COND(tracy::configured);
- for (uint32_t i = 0; i < tracy::TracyInternTable::TABLE_LEN; i++) {
- tracy::TracyInternTable::source_location_table[i] = nullptr;
- }
- for (uint32_t i = 0; i < tracy::TracyInternTable::TABLE_LEN; i++) {
- tracy::TracyInternTable::string_table[i] = nullptr;
- }
- tracy::configured = true;
- // Send our first event to tracy; otherwise it doesn't start collecting data.
- // FrameMark is kind of fitting because it communicates "this is where we started tracing".
- FrameMark;
- }
- void godot_cleanup_profiler() {
- MutexLock lock(tracy::TracyInternTable::mutex);
- ERR_FAIL_COND(!tracy::configured);
- for (uint32_t i = 0; i < tracy::TracyInternTable::TABLE_LEN; i++) {
- while (tracy::TracyInternTable::source_location_table[i]) {
- tracy::SourceLocationInternData *d = tracy::TracyInternTable::source_location_table[i];
- tracy::TracyInternTable::source_location_table[i] = tracy::TracyInternTable::source_location_table[i]->next;
- tracy::TracyInternTable::source_location_allocator.free(d);
- }
- }
- for (uint32_t i = 0; i < tracy::TracyInternTable::TABLE_LEN; i++) {
- while (tracy::TracyInternTable::string_table[i]) {
- tracy::StringInternData *d = tracy::TracyInternTable::string_table[i];
- tracy::TracyInternTable::string_table[i] = tracy::TracyInternTable::string_table[i]->next;
- tracy::TracyInternTable::string_allocator.free(d);
- }
- }
- tracy::configured = false;
- }
- #elif defined(GODOT_USE_PERFETTO)
- PERFETTO_TRACK_EVENT_STATIC_STORAGE();
- void godot_init_profiler() {
- perfetto::TracingInitArgs args;
- args.backends |= perfetto::kSystemBackend;
- perfetto::Tracing::Initialize(args);
- perfetto::TrackEvent::Register();
- }
- void godot_cleanup_profiler() {
- // Stub
- }
- #elif defined(GODOT_USE_INSTRUMENTS)
- namespace apple::instruments {
- os_log_t LOG;
- os_log_t LOG_TRACING;
- } // namespace apple::instruments
- void godot_init_profiler() {
- static bool initialized = false;
- if (initialized) {
- return;
- }
- initialized = true;
- apple::instruments::LOG = os_log_create("org.godotengine.godot", OS_LOG_CATEGORY_POINTS_OF_INTEREST);
- #ifdef INSTRUMENTS_SAMPLE_CALLSTACKS
- apple::instruments::LOG_TRACING = os_log_create("org.godotengine.godot", OS_LOG_CATEGORY_DYNAMIC_STACK_TRACING);
- #else
- apple::instruments::LOG_TRACING = os_log_create("org.godotengine.godot", "tracing");
- #endif
- }
- void godot_cleanup_profiler() {
- }
- #else
- void godot_init_profiler() {
- // Stub
- }
- void godot_cleanup_profiler() {
- // Stub
- }
- #endif
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