gdscript_language_protocol.h 5.7 KB

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  1. /**************************************************************************/
  2. /* gdscript_language_protocol.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "gdscript_text_document.h"
  32. #include "gdscript_workspace.h"
  33. #include "core/io/stream_peer_tcp.h"
  34. #include "core/io/tcp_server.h"
  35. #include "modules/jsonrpc/jsonrpc.h"
  36. #define LSP_MAX_BUFFER_SIZE 4194304
  37. #define LSP_MAX_CLIENTS 8
  38. #define LSP_NO_CLIENT -1
  39. class GDScriptLanguageProtocol : public JSONRPC {
  40. GDCLASS(GDScriptLanguageProtocol, JSONRPC)
  41. #ifdef TESTS_ENABLED
  42. friend class TestGDScriptLanguageProtocolInitializer;
  43. #endif
  44. private:
  45. struct LSPeer : RefCounted {
  46. Ref<StreamPeerTCP> connection;
  47. uint8_t req_buf[LSP_MAX_BUFFER_SIZE];
  48. int req_pos = 0;
  49. bool has_header = false;
  50. bool has_content = false;
  51. int content_length = 0;
  52. Vector<CharString> res_queue;
  53. int res_sent = 0;
  54. Error handle_data();
  55. Error send_data();
  56. /**
  57. * Tracks all files that the client claimed, however for files deemed not relevant
  58. * to the server the `text` might not be persisted.
  59. */
  60. HashMap<String, LSP::TextDocumentItem> managed_files;
  61. HashMap<String, ExtendGDScriptParser *> parse_results;
  62. void remove_cached_parser(const String &p_path);
  63. ExtendGDScriptParser *parse_script(const String &p_path);
  64. ~LSPeer();
  65. private:
  66. void clear_stale_parsers();
  67. // Paths of parsers which we can't cache longterm.
  68. // Can be cleared up using `clear_stale_parsers()`.
  69. HashSet<String> stale_parsers;
  70. };
  71. enum LSPErrorCode {
  72. RequestCancelled = -32800,
  73. ContentModified = -32801,
  74. };
  75. static GDScriptLanguageProtocol *singleton;
  76. HashMap<int, Ref<LSPeer>> clients;
  77. Ref<TCPServer> server;
  78. int latest_client_id = LSP_NO_CLIENT;
  79. int next_client_id = 0;
  80. int next_server_id = 0;
  81. Ref<GDScriptTextDocument> text_document;
  82. Ref<GDScriptWorkspace> workspace;
  83. Error on_client_connected();
  84. void on_client_disconnected(const int &p_client_id);
  85. String process_message(const String &p_text);
  86. String format_output(const String &p_text);
  87. bool _initialized = false;
  88. protected:
  89. static void _bind_methods();
  90. Dictionary initialize(const Dictionary &p_params);
  91. void initialized(const Variant &p_params);
  92. public:
  93. _FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; }
  94. _FORCE_INLINE_ Ref<GDScriptWorkspace> get_workspace() { return workspace; }
  95. _FORCE_INLINE_ Ref<GDScriptTextDocument> get_text_document() { return text_document; }
  96. _FORCE_INLINE_ bool is_initialized() const { return _initialized; }
  97. void poll(int p_limit_usec);
  98. Error start(int p_port, const IPAddress &p_bind_ip);
  99. void stop();
  100. void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
  101. void request_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
  102. bool is_smart_resolve_enabled() const;
  103. bool is_goto_native_symbols_enabled() const;
  104. // Text Document Synchronization
  105. void lsp_did_open(const Dictionary &p_params);
  106. void lsp_did_change(const Dictionary &p_params);
  107. void lsp_did_close(const Dictionary &p_params);
  108. /**
  109. * Returns a list of symbols that might be related to the document position.
  110. *
  111. * The result fulfills no semantic guarantees, nor is it guaranteed to be complete.
  112. * Should only be used for "smart resolve".
  113. */
  114. void resolve_related_symbols(const LSP::TextDocumentPositionParams &p_doc_pos, List<const LSP::DocumentSymbol *> &r_list);
  115. /**
  116. * Returns parse results for the given path, using the cache if available.
  117. * If no such file exists, or the file is not a GDScript file a `nullptr` is returned.
  118. */
  119. ExtendGDScriptParser *get_parse_result(const String &p_path);
  120. GDScriptLanguageProtocol();
  121. ~GDScriptLanguageProtocol() {
  122. clients.clear();
  123. }
  124. };