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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_sysstdlib_h_
- #define SDL_sysstdlib_h_
- // most things you might need internally in here are public APIs, this is
- // just a few special pieces right now.
- // this expects `from` to be a Unicode codepoint, and `to` to point to AT LEAST THREE Uint32s.
- int SDL_CaseFoldUnicode(Uint32 from, Uint32 *to);
- #endif
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