java_godot_wrapper.cpp 7.9 KB

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  1. /*************************************************************************/
  2. /* java_godot_wrapper.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "java_godot_wrapper.h"
  31. // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
  32. // we can't cache it.
  33. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv
  34. // from ThreadAndroid. For one or two we expect to pass the environment
  35. // TODO we could probably create a base class for this...
  36. GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
  37. godot_instance = p_env->NewGlobalRef(p_godot_instance);
  38. // get info about our Godot class so we can get pointers and stuff...
  39. cls = p_env->FindClass("org/godotengine/godot/Godot");
  40. if (cls) {
  41. cls = (jclass)p_env->NewGlobalRef(cls);
  42. } else {
  43. // this is a pretty serious fail.. bail... pointers will stay 0
  44. return;
  45. }
  46. // get some method pointers...
  47. _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
  48. _restart = p_env->GetMethodID(cls, "restart", "()V");
  49. _finish = p_env->GetMethodID(cls, "forceQuit", "()V");
  50. _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
  51. _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
  52. _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
  53. _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
  54. _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
  55. _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
  56. _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
  57. _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
  58. _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
  59. _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V");
  60. }
  61. GodotJavaWrapper::~GodotJavaWrapper() {
  62. // nothing to do here for now
  63. }
  64. jobject GodotJavaWrapper::get_activity() {
  65. // our godot instance is our activity
  66. return godot_instance;
  67. }
  68. jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
  69. if (cls) {
  70. if (p_env == NULL)
  71. p_env = ThreadAndroid::get_env();
  72. jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
  73. return p_env->GetStaticObjectField(cls, fid);
  74. } else {
  75. return NULL;
  76. }
  77. }
  78. jobject GodotJavaWrapper::get_class_loader() {
  79. if (cls) {
  80. JNIEnv *env = ThreadAndroid::get_env();
  81. jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
  82. return env->CallObjectMethod(godot_instance, getClassLoader);
  83. } else {
  84. return NULL;
  85. }
  86. }
  87. void GodotJavaWrapper::gfx_init(bool gl2) {
  88. // beats me what this once did, there was no code,
  89. // but we're getting false if our GLES3 driver is initialised
  90. // and true for our GLES2 driver
  91. // Maybe we're supposed to communicate this back or store it?
  92. }
  93. void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
  94. if (_on_video_init)
  95. if (p_env == NULL)
  96. p_env = ThreadAndroid::get_env();
  97. p_env->CallVoidMethod(godot_instance, _on_video_init);
  98. }
  99. void GodotJavaWrapper::restart(JNIEnv *p_env) {
  100. if (_restart)
  101. if (p_env == NULL)
  102. p_env = ThreadAndroid::get_env();
  103. p_env->CallVoidMethod(godot_instance, _restart);
  104. }
  105. void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
  106. if (_finish)
  107. if (p_env == NULL)
  108. p_env = ThreadAndroid::get_env();
  109. p_env->CallVoidMethod(godot_instance, _finish);
  110. }
  111. void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
  112. if (_set_keep_screen_on) {
  113. JNIEnv *env = ThreadAndroid::get_env();
  114. env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
  115. }
  116. }
  117. void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
  118. if (_alert) {
  119. JNIEnv *env = ThreadAndroid::get_env();
  120. jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
  121. jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
  122. env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
  123. }
  124. }
  125. int GodotJavaWrapper::get_gles_version_code() {
  126. JNIEnv *env = ThreadAndroid::get_env();
  127. if (_get_GLES_version_code) {
  128. return env->CallIntMethod(godot_instance, _get_GLES_version_code);
  129. }
  130. return 0;
  131. }
  132. bool GodotJavaWrapper::has_get_clipboard() {
  133. return _get_clipboard != 0;
  134. }
  135. String GodotJavaWrapper::get_clipboard() {
  136. if (_get_clipboard) {
  137. JNIEnv *env = ThreadAndroid::get_env();
  138. jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
  139. return jstring_to_string(s, env);
  140. } else {
  141. return String();
  142. }
  143. }
  144. bool GodotJavaWrapper::has_set_clipboard() {
  145. return _set_clipboard != 0;
  146. }
  147. void GodotJavaWrapper::set_clipboard(const String &p_text) {
  148. if (_set_clipboard) {
  149. JNIEnv *env = ThreadAndroid::get_env();
  150. jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
  151. env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
  152. }
  153. }
  154. bool GodotJavaWrapper::request_permission(const String &p_name) {
  155. if (_request_permission) {
  156. JNIEnv *env = ThreadAndroid::get_env();
  157. jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
  158. return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
  159. } else {
  160. return false;
  161. }
  162. }
  163. void GodotJavaWrapper::init_input_devices() {
  164. if (_init_input_devices) {
  165. JNIEnv *env = ThreadAndroid::get_env();
  166. env->CallVoidMethod(godot_instance, _init_input_devices);
  167. }
  168. }
  169. jobject GodotJavaWrapper::get_surface() {
  170. if (_get_surface) {
  171. JNIEnv *env = ThreadAndroid::get_env();
  172. return env->CallObjectMethod(godot_instance, _get_surface);
  173. } else {
  174. return NULL;
  175. }
  176. }
  177. bool GodotJavaWrapper::is_activity_resumed() {
  178. if (_is_activity_resumed) {
  179. JNIEnv *env = ThreadAndroid::get_env();
  180. return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
  181. } else {
  182. return false;
  183. }
  184. }
  185. void GodotJavaWrapper::vibrate(int p_duration_ms) {
  186. if (_vibrate) {
  187. JNIEnv *env = ThreadAndroid::get_env();
  188. env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
  189. }
  190. }