visual_server_canvas.cpp 44 KB

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  1. /*************************************************************************/
  2. /* visual_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_server_canvas.h"
  31. #include "visual_server_globals.h"
  32. #include "visual_server_raster.h"
  33. #include "visual_server_viewport.h"
  34. void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  35. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  36. RasterizerCanvas::Item *z_list[z_range];
  37. RasterizerCanvas::Item *z_last_list[z_range];
  38. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  40. _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  41. for (int i = 0; i < z_range; i++) {
  42. if (!z_list[i])
  43. continue;
  44. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights, p_transform);
  45. }
  46. }
  47. void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item **r_items, int &r_index) {
  48. int child_item_count = p_canvas_item->child_items.size();
  49. VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  50. for (int i = 0; i < child_item_count; i++) {
  51. if (r_items) {
  52. r_items[r_index] = child_items[i];
  53. child_items[i]->ysort_xform = p_transform;
  54. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  55. }
  56. r_index++;
  57. if (child_items[i]->sort_y)
  58. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
  59. }
  60. }
  61. void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_Owner<VisualServerCanvas::Item> &canvas_item_owner) {
  62. while (ysort_owner && ysort_owner->sort_y) {
  63. ysort_owner->ysort_children_count = -1;
  64. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
  65. }
  66. }
  67. void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  68. Item *ci = p_canvas_item;
  69. if (!ci->visible)
  70. return;
  71. if (ci->children_order_dirty) {
  72. ci->child_items.sort_custom<ItemIndexSort>();
  73. ci->children_order_dirty = false;
  74. }
  75. Rect2 rect = ci->get_rect();
  76. Transform2D xform = p_transform * ci->xform;
  77. Rect2 global_rect = xform.xform(rect);
  78. global_rect.position += p_clip_rect.position;
  79. if (ci->use_parent_material && p_material_owner)
  80. ci->material_owner = p_material_owner;
  81. else {
  82. p_material_owner = ci;
  83. ci->material_owner = NULL;
  84. }
  85. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  86. if (modulate.a < 0.007)
  87. return;
  88. int child_item_count = ci->child_items.size();
  89. Item **child_items = ci->child_items.ptrw();
  90. if (ci->clip) {
  91. if (p_canvas_clip != NULL) {
  92. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  93. } else {
  94. ci->final_clip_rect = global_rect;
  95. }
  96. ci->final_clip_owner = ci;
  97. } else {
  98. ci->final_clip_owner = p_canvas_clip;
  99. }
  100. if (ci->sort_y) {
  101. if (ci->ysort_children_count == -1) {
  102. ci->ysort_children_count = 0;
  103. _collect_ysort_children(ci, Transform2D(), NULL, ci->ysort_children_count);
  104. }
  105. child_item_count = ci->ysort_children_count;
  106. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  107. int i = 0;
  108. _collect_ysort_children(ci, Transform2D(), child_items, i);
  109. SortArray<Item *, ItemPtrSort> sorter;
  110. sorter.sort(child_items, child_item_count);
  111. }
  112. if (ci->z_relative)
  113. p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
  114. else
  115. p_z = ci->z_index;
  116. for (int i = 0; i < child_item_count; i++) {
  117. if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  118. continue;
  119. if (ci->sort_y) {
  120. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  121. } else {
  122. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  123. }
  124. }
  125. if (ci->copy_back_buffer) {
  126. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  127. }
  128. if (ci->update_when_visible) {
  129. VisualServerRaster::redraw_request();
  130. }
  131. if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
  132. //something to draw?
  133. ci->final_transform = xform;
  134. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  135. ci->global_rect_cache = global_rect;
  136. ci->global_rect_cache.position -= p_clip_rect.position;
  137. ci->light_masked = false;
  138. int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
  139. if (z_last_list[zidx]) {
  140. z_last_list[zidx]->next = ci;
  141. z_last_list[zidx] = ci;
  142. } else {
  143. z_list[zidx] = ci;
  144. z_last_list[zidx] = ci;
  145. }
  146. ci->next = NULL;
  147. }
  148. for (int i = 0; i < child_item_count; i++) {
  149. if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  150. continue;
  151. if (ci->sort_y) {
  152. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  153. } else {
  154. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  155. }
  156. }
  157. }
  158. void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  159. if (!p_masked_lights)
  160. return;
  161. RasterizerCanvas::Item *ci = p_canvas_item;
  162. while (ci) {
  163. RasterizerCanvas::Light *light = p_masked_lights;
  164. while (light) {
  165. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  166. ci->light_masked = true;
  167. }
  168. light = light->mask_next_ptr;
  169. }
  170. ci = ci->next;
  171. }
  172. }
  173. void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  174. VSG::canvas_render->canvas_begin();
  175. if (p_canvas->children_order_dirty) {
  176. p_canvas->child_items.sort();
  177. p_canvas->children_order_dirty = false;
  178. }
  179. int l = p_canvas->child_items.size();
  180. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  181. bool has_mirror = false;
  182. for (int i = 0; i < l; i++) {
  183. if (ci[i].mirror.x || ci[i].mirror.y) {
  184. has_mirror = true;
  185. break;
  186. }
  187. }
  188. if (!has_mirror) {
  189. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  190. RasterizerCanvas::Item *z_list[z_range];
  191. RasterizerCanvas::Item *z_last_list[z_range];
  192. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  193. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  194. for (int i = 0; i < l; i++) {
  195. _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  196. }
  197. for (int i = 0; i < z_range; i++) {
  198. if (!z_list[i])
  199. continue;
  200. if (p_masked_lights) {
  201. _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
  202. }
  203. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights, p_transform);
  204. }
  205. } else {
  206. for (int i = 0; i < l; i++) {
  207. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  208. _render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  209. //mirroring (useful for scrolling backgrounds)
  210. if (ci2.mirror.x != 0) {
  211. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  212. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  213. }
  214. if (ci2.mirror.y != 0) {
  215. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  216. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  217. }
  218. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  219. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  220. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  221. }
  222. }
  223. }
  224. VSG::canvas_render->canvas_end();
  225. }
  226. RID VisualServerCanvas::canvas_create() {
  227. Canvas *canvas = memnew(Canvas);
  228. ERR_FAIL_COND_V(!canvas, RID());
  229. RID rid = canvas_owner.make_rid(canvas);
  230. return rid;
  231. }
  232. void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  233. Canvas *canvas = canvas_owner.getornull(p_canvas);
  234. ERR_FAIL_COND(!canvas);
  235. Item *canvas_item = canvas_item_owner.getornull(p_item);
  236. ERR_FAIL_COND(!canvas_item);
  237. int idx = canvas->find_item(canvas_item);
  238. ERR_FAIL_COND(idx == -1);
  239. canvas->child_items.write[idx].mirror = p_mirroring;
  240. }
  241. void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  242. Canvas *canvas = canvas_owner.get(p_canvas);
  243. ERR_FAIL_COND(!canvas);
  244. canvas->modulate = p_color;
  245. }
  246. RID VisualServerCanvas::canvas_item_create() {
  247. Item *canvas_item = memnew(Item);
  248. ERR_FAIL_COND_V(!canvas_item, RID());
  249. return canvas_item_owner.make_rid(canvas_item);
  250. }
  251. void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  252. Item *canvas_item = canvas_item_owner.getornull(p_item);
  253. ERR_FAIL_COND(!canvas_item);
  254. if (canvas_item->parent.is_valid()) {
  255. if (canvas_owner.owns(canvas_item->parent)) {
  256. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  257. canvas->erase_item(canvas_item);
  258. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  259. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  260. item_owner->child_items.erase(canvas_item);
  261. _mark_ysort_dirty(item_owner, canvas_item_owner);
  262. }
  263. canvas_item->parent = RID();
  264. }
  265. if (p_parent.is_valid()) {
  266. if (canvas_owner.owns(p_parent)) {
  267. Canvas *canvas = canvas_owner.get(p_parent);
  268. Canvas::ChildItem ci;
  269. ci.item = canvas_item;
  270. canvas->child_items.push_back(ci);
  271. canvas->children_order_dirty = true;
  272. } else if (canvas_item_owner.owns(p_parent)) {
  273. Item *item_owner = canvas_item_owner.get(p_parent);
  274. item_owner->child_items.push_back(canvas_item);
  275. item_owner->children_order_dirty = true;
  276. _mark_ysort_dirty(item_owner, canvas_item_owner);
  277. } else {
  278. ERR_EXPLAIN("Invalid parent");
  279. ERR_FAIL();
  280. }
  281. }
  282. canvas_item->parent = p_parent;
  283. }
  284. void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  285. Item *canvas_item = canvas_item_owner.getornull(p_item);
  286. ERR_FAIL_COND(!canvas_item);
  287. canvas_item->visible = p_visible;
  288. }
  289. void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  290. Item *canvas_item = canvas_item_owner.getornull(p_item);
  291. ERR_FAIL_COND(!canvas_item);
  292. canvas_item->light_mask = p_mask;
  293. }
  294. void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  295. Item *canvas_item = canvas_item_owner.getornull(p_item);
  296. ERR_FAIL_COND(!canvas_item);
  297. canvas_item->xform = p_transform;
  298. }
  299. void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  300. Item *canvas_item = canvas_item_owner.getornull(p_item);
  301. ERR_FAIL_COND(!canvas_item);
  302. canvas_item->clip = p_clip;
  303. }
  304. void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  305. Item *canvas_item = canvas_item_owner.getornull(p_item);
  306. ERR_FAIL_COND(!canvas_item);
  307. canvas_item->distance_field = p_enable;
  308. }
  309. void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  310. Item *canvas_item = canvas_item_owner.getornull(p_item);
  311. ERR_FAIL_COND(!canvas_item);
  312. canvas_item->custom_rect = p_custom_rect;
  313. canvas_item->rect = p_rect;
  314. }
  315. void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  316. Item *canvas_item = canvas_item_owner.getornull(p_item);
  317. ERR_FAIL_COND(!canvas_item);
  318. canvas_item->modulate = p_color;
  319. }
  320. void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  321. Item *canvas_item = canvas_item_owner.getornull(p_item);
  322. ERR_FAIL_COND(!canvas_item);
  323. canvas_item->self_modulate = p_color;
  324. }
  325. void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  326. Item *canvas_item = canvas_item_owner.getornull(p_item);
  327. ERR_FAIL_COND(!canvas_item);
  328. canvas_item->behind = p_enable;
  329. }
  330. void VisualServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  331. Item *canvas_item = canvas_item_owner.getornull(p_item);
  332. ERR_FAIL_COND(!canvas_item);
  333. canvas_item->update_when_visible = p_update;
  334. }
  335. void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
  336. Item *canvas_item = canvas_item_owner.getornull(p_item);
  337. ERR_FAIL_COND(!canvas_item);
  338. Item::CommandLine *line = memnew(Item::CommandLine);
  339. ERR_FAIL_COND(!line);
  340. line->color = p_color;
  341. line->from = p_from;
  342. line->to = p_to;
  343. line->width = p_width;
  344. line->antialiased = p_antialiased;
  345. canvas_item->rect_dirty = true;
  346. canvas_item->commands.push_back(line);
  347. }
  348. void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  349. ERR_FAIL_COND(p_points.size() < 2);
  350. Item *canvas_item = canvas_item_owner.getornull(p_item);
  351. ERR_FAIL_COND(!canvas_item);
  352. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  353. ERR_FAIL_COND(!pline);
  354. pline->antialiased = p_antialiased;
  355. pline->multiline = false;
  356. if (p_width <= 1) {
  357. pline->lines = p_points;
  358. pline->line_colors = p_colors;
  359. if (pline->line_colors.size() == 0) {
  360. pline->line_colors.push_back(Color(1, 1, 1, 1));
  361. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  362. pline->line_colors.resize(1);
  363. }
  364. } else {
  365. //make a trianglestrip for drawing the line...
  366. Vector2 prev_t;
  367. pline->triangles.resize(p_points.size() * 2);
  368. if (p_antialiased) {
  369. pline->lines.resize(p_points.size() * 2);
  370. }
  371. if (p_colors.size() == 0) {
  372. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  373. if (p_antialiased) {
  374. pline->line_colors.push_back(Color(1, 1, 1, 1));
  375. }
  376. } else if (p_colors.size() == 1) {
  377. pline->triangle_colors = p_colors;
  378. pline->line_colors = p_colors;
  379. } else {
  380. if (p_colors.size() != p_points.size()) {
  381. pline->triangle_colors.push_back(p_colors[0]);
  382. pline->line_colors.push_back(p_colors[0]);
  383. } else {
  384. pline->triangle_colors.resize(pline->triangles.size());
  385. pline->line_colors.resize(pline->lines.size());
  386. }
  387. }
  388. for (int i = 0; i < p_points.size(); i++) {
  389. Vector2 t;
  390. if (i == p_points.size() - 1) {
  391. t = prev_t;
  392. } else {
  393. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  394. if (i == 0) {
  395. prev_t = t;
  396. }
  397. }
  398. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  399. if (p_antialiased) {
  400. pline->lines.write[i] = p_points[i] + tangent;
  401. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  402. if (pline->line_colors.size() > 1) {
  403. pline->line_colors.write[i] = p_colors[i];
  404. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  405. }
  406. }
  407. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  408. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  409. if (pline->triangle_colors.size() > 1) {
  410. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  411. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  412. }
  413. prev_t = t;
  414. }
  415. }
  416. canvas_item->rect_dirty = true;
  417. canvas_item->commands.push_back(pline);
  418. }
  419. void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  420. ERR_FAIL_COND(p_points.size() < 2);
  421. Item *canvas_item = canvas_item_owner.getornull(p_item);
  422. ERR_FAIL_COND(!canvas_item);
  423. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  424. ERR_FAIL_COND(!pline);
  425. pline->antialiased = false; //todo
  426. pline->multiline = true;
  427. pline->lines = p_points;
  428. pline->line_colors = p_colors;
  429. if (pline->line_colors.size() == 0) {
  430. pline->line_colors.push_back(Color(1, 1, 1, 1));
  431. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  432. pline->line_colors.resize(1);
  433. }
  434. canvas_item->rect_dirty = true;
  435. canvas_item->commands.push_back(pline);
  436. }
  437. void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  438. Item *canvas_item = canvas_item_owner.getornull(p_item);
  439. ERR_FAIL_COND(!canvas_item);
  440. Item::CommandRect *rect = memnew(Item::CommandRect);
  441. ERR_FAIL_COND(!rect);
  442. rect->modulate = p_color;
  443. rect->rect = p_rect;
  444. canvas_item->rect_dirty = true;
  445. canvas_item->commands.push_back(rect);
  446. }
  447. void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  448. Item *canvas_item = canvas_item_owner.getornull(p_item);
  449. ERR_FAIL_COND(!canvas_item);
  450. Item::CommandCircle *circle = memnew(Item::CommandCircle);
  451. ERR_FAIL_COND(!circle);
  452. circle->color = p_color;
  453. circle->pos = p_pos;
  454. circle->radius = p_radius;
  455. canvas_item->commands.push_back(circle);
  456. }
  457. void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
  458. Item *canvas_item = canvas_item_owner.getornull(p_item);
  459. ERR_FAIL_COND(!canvas_item);
  460. Item::CommandRect *rect = memnew(Item::CommandRect);
  461. ERR_FAIL_COND(!rect);
  462. rect->modulate = p_modulate;
  463. rect->rect = p_rect;
  464. rect->flags = 0;
  465. if (p_tile) {
  466. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  467. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  468. rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height);
  469. }
  470. if (p_rect.size.x < 0) {
  471. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  472. rect->rect.size.x = -rect->rect.size.x;
  473. }
  474. if (p_rect.size.y < 0) {
  475. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  476. rect->rect.size.y = -rect->rect.size.y;
  477. }
  478. if (p_transpose) {
  479. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  480. SWAP(rect->rect.size.x, rect->rect.size.y);
  481. }
  482. rect->texture = p_texture;
  483. rect->normal_map = p_normal_map;
  484. canvas_item->rect_dirty = true;
  485. canvas_item->commands.push_back(rect);
  486. }
  487. void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
  488. Item *canvas_item = canvas_item_owner.getornull(p_item);
  489. ERR_FAIL_COND(!canvas_item);
  490. Item::CommandRect *rect = memnew(Item::CommandRect);
  491. ERR_FAIL_COND(!rect);
  492. rect->modulate = p_modulate;
  493. rect->rect = p_rect;
  494. rect->texture = p_texture;
  495. rect->normal_map = p_normal_map;
  496. rect->source = p_src_rect;
  497. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  498. if (p_rect.size.x < 0) {
  499. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  500. rect->rect.size.x = -rect->rect.size.x;
  501. }
  502. if (p_rect.size.y < 0) {
  503. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  504. rect->rect.size.y = -rect->rect.size.y;
  505. }
  506. if (p_transpose) {
  507. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  508. SWAP(rect->rect.size.x, rect->rect.size.y);
  509. }
  510. if (p_clip_uv) {
  511. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  512. }
  513. canvas_item->rect_dirty = true;
  514. canvas_item->commands.push_back(rect);
  515. }
  516. void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
  517. Item *canvas_item = canvas_item_owner.getornull(p_item);
  518. ERR_FAIL_COND(!canvas_item);
  519. Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
  520. ERR_FAIL_COND(!style);
  521. style->texture = p_texture;
  522. style->normal_map = p_normal_map;
  523. style->rect = p_rect;
  524. style->source = p_source;
  525. style->draw_center = p_draw_center;
  526. style->color = p_modulate;
  527. style->margin[MARGIN_LEFT] = p_topleft.x;
  528. style->margin[MARGIN_TOP] = p_topleft.y;
  529. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  530. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  531. style->axis_x = p_x_axis_mode;
  532. style->axis_y = p_y_axis_mode;
  533. canvas_item->rect_dirty = true;
  534. canvas_item->commands.push_back(style);
  535. }
  536. void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
  537. Item *canvas_item = canvas_item_owner.getornull(p_item);
  538. ERR_FAIL_COND(!canvas_item);
  539. Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
  540. ERR_FAIL_COND(!prim);
  541. prim->texture = p_texture;
  542. prim->normal_map = p_normal_map;
  543. prim->points = p_points;
  544. prim->uvs = p_uvs;
  545. prim->colors = p_colors;
  546. prim->width = p_width;
  547. canvas_item->rect_dirty = true;
  548. canvas_item->commands.push_back(prim);
  549. }
  550. void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
  551. Item *canvas_item = canvas_item_owner.getornull(p_item);
  552. ERR_FAIL_COND(!canvas_item);
  553. #ifdef DEBUG_ENABLED
  554. int pointcount = p_points.size();
  555. ERR_FAIL_COND(pointcount < 3);
  556. int color_size = p_colors.size();
  557. int uv_size = p_uvs.size();
  558. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  559. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  560. #endif
  561. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  562. if (indices.empty()) {
  563. ERR_EXPLAIN("Bad Polygon!");
  564. ERR_FAIL();
  565. }
  566. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  567. ERR_FAIL_COND(!polygon);
  568. polygon->texture = p_texture;
  569. polygon->normal_map = p_normal_map;
  570. polygon->points = p_points;
  571. polygon->uvs = p_uvs;
  572. polygon->colors = p_colors;
  573. polygon->indices = indices;
  574. polygon->count = indices.size();
  575. polygon->antialiased = p_antialiased;
  576. canvas_item->rect_dirty = true;
  577. canvas_item->commands.push_back(polygon);
  578. }
  579. void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map) {
  580. Item *canvas_item = canvas_item_owner.getornull(p_item);
  581. ERR_FAIL_COND(!canvas_item);
  582. int vertex_count = p_points.size();
  583. ERR_FAIL_COND(vertex_count == 0);
  584. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  585. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  586. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  587. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  588. Vector<int> indices = p_indices;
  589. int count = p_count * 3;
  590. if (indices.empty()) {
  591. ERR_FAIL_COND(vertex_count % 3 != 0);
  592. if (p_count == -1)
  593. count = vertex_count;
  594. } else {
  595. ERR_FAIL_COND(indices.size() % 3 != 0);
  596. if (p_count == -1)
  597. count = indices.size();
  598. }
  599. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  600. ERR_FAIL_COND(!polygon);
  601. polygon->texture = p_texture;
  602. polygon->normal_map = p_normal_map;
  603. polygon->points = p_points;
  604. polygon->uvs = p_uvs;
  605. polygon->colors = p_colors;
  606. polygon->bones = p_bones;
  607. polygon->weights = p_weights;
  608. polygon->indices = indices;
  609. polygon->count = count;
  610. polygon->antialiased = false;
  611. canvas_item->rect_dirty = true;
  612. canvas_item->commands.push_back(polygon);
  613. }
  614. void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  615. Item *canvas_item = canvas_item_owner.getornull(p_item);
  616. ERR_FAIL_COND(!canvas_item);
  617. Item::CommandTransform *tr = memnew(Item::CommandTransform);
  618. ERR_FAIL_COND(!tr);
  619. tr->xform = p_transform;
  620. canvas_item->commands.push_back(tr);
  621. }
  622. void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_texture, RID p_normal_map) {
  623. Item *canvas_item = canvas_item_owner.getornull(p_item);
  624. ERR_FAIL_COND(!canvas_item);
  625. Item::CommandMesh *m = memnew(Item::CommandMesh);
  626. ERR_FAIL_COND(!m);
  627. m->mesh = p_mesh;
  628. m->texture = p_texture;
  629. m->normal_map = p_normal_map;
  630. canvas_item->commands.push_back(m);
  631. }
  632. void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
  633. Item *canvas_item = canvas_item_owner.getornull(p_item);
  634. ERR_FAIL_COND(!canvas_item);
  635. Item::CommandParticles *part = memnew(Item::CommandParticles);
  636. ERR_FAIL_COND(!part);
  637. part->particles = p_particles;
  638. part->texture = p_texture;
  639. part->normal_map = p_normal;
  640. //take the chance and request processing for them, at least once until they become visible again
  641. VSG::storage->particles_request_process(p_particles);
  642. canvas_item->rect_dirty = true;
  643. canvas_item->commands.push_back(part);
  644. }
  645. void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map) {
  646. Item *canvas_item = canvas_item_owner.getornull(p_item);
  647. ERR_FAIL_COND(!canvas_item);
  648. Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
  649. ERR_FAIL_COND(!mm);
  650. mm->multimesh = p_mesh;
  651. mm->texture = p_texture;
  652. mm->normal_map = p_normal_map;
  653. canvas_item->rect_dirty = true;
  654. canvas_item->commands.push_back(mm);
  655. }
  656. void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  657. Item *canvas_item = canvas_item_owner.getornull(p_item);
  658. ERR_FAIL_COND(!canvas_item);
  659. Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
  660. ERR_FAIL_COND(!ci);
  661. ci->ignore = p_ignore;
  662. canvas_item->commands.push_back(ci);
  663. }
  664. void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  665. Item *canvas_item = canvas_item_owner.getornull(p_item);
  666. ERR_FAIL_COND(!canvas_item);
  667. canvas_item->sort_y = p_enable;
  668. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  669. }
  670. void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  671. ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
  672. Item *canvas_item = canvas_item_owner.getornull(p_item);
  673. ERR_FAIL_COND(!canvas_item);
  674. canvas_item->z_index = p_z;
  675. }
  676. void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  677. Item *canvas_item = canvas_item_owner.getornull(p_item);
  678. ERR_FAIL_COND(!canvas_item);
  679. canvas_item->z_relative = p_enable;
  680. }
  681. void VisualServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  682. Item *canvas_item = canvas_item_owner.getornull(p_item);
  683. ERR_FAIL_COND(!canvas_item);
  684. canvas_item->skeleton = p_skeleton;
  685. }
  686. void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  687. Item *canvas_item = canvas_item_owner.getornull(p_item);
  688. ERR_FAIL_COND(!canvas_item);
  689. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  690. if (p_enable) {
  691. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  692. } else {
  693. memdelete(canvas_item->copy_back_buffer);
  694. canvas_item->copy_back_buffer = NULL;
  695. }
  696. }
  697. if (p_enable) {
  698. canvas_item->copy_back_buffer->rect = p_rect;
  699. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  700. }
  701. }
  702. void VisualServerCanvas::canvas_item_clear(RID p_item) {
  703. Item *canvas_item = canvas_item_owner.getornull(p_item);
  704. ERR_FAIL_COND(!canvas_item);
  705. canvas_item->clear();
  706. }
  707. void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  708. Item *canvas_item = canvas_item_owner.getornull(p_item);
  709. ERR_FAIL_COND(!canvas_item);
  710. canvas_item->index = p_index;
  711. if (canvas_item_owner.owns(canvas_item->parent)) {
  712. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  713. canvas_item_parent->children_order_dirty = true;
  714. return;
  715. }
  716. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  717. if (canvas) {
  718. canvas->children_order_dirty = true;
  719. return;
  720. }
  721. }
  722. void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  723. Item *canvas_item = canvas_item_owner.get(p_item);
  724. ERR_FAIL_COND(!canvas_item);
  725. canvas_item->material = p_material;
  726. }
  727. void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  728. Item *canvas_item = canvas_item_owner.get(p_item);
  729. ERR_FAIL_COND(!canvas_item);
  730. canvas_item->use_parent_material = p_enable;
  731. }
  732. RID VisualServerCanvas::canvas_light_create() {
  733. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  734. clight->light_internal = VSG::canvas_render->light_internal_create();
  735. return canvas_light_owner.make_rid(clight);
  736. }
  737. void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  738. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  739. ERR_FAIL_COND(!clight);
  740. if (clight->canvas.is_valid()) {
  741. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  742. canvas->lights.erase(clight);
  743. }
  744. if (!canvas_owner.owns(p_canvas))
  745. p_canvas = RID();
  746. clight->canvas = p_canvas;
  747. if (clight->canvas.is_valid()) {
  748. Canvas *canvas = canvas_owner.get(clight->canvas);
  749. canvas->lights.insert(clight);
  750. }
  751. }
  752. void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  753. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  754. ERR_FAIL_COND(!clight);
  755. clight->enabled = p_enabled;
  756. }
  757. void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  758. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  759. ERR_FAIL_COND(!clight);
  760. clight->scale = p_scale;
  761. }
  762. void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  763. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  764. ERR_FAIL_COND(!clight);
  765. clight->xform = p_transform;
  766. }
  767. void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  768. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  769. ERR_FAIL_COND(!clight);
  770. clight->texture = p_texture;
  771. }
  772. void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  773. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  774. ERR_FAIL_COND(!clight);
  775. clight->texture_offset = p_offset;
  776. }
  777. void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  778. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  779. ERR_FAIL_COND(!clight);
  780. clight->color = p_color;
  781. }
  782. void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  783. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  784. ERR_FAIL_COND(!clight);
  785. clight->height = p_height;
  786. }
  787. void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  788. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  789. ERR_FAIL_COND(!clight);
  790. clight->energy = p_energy;
  791. }
  792. void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  793. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  794. ERR_FAIL_COND(!clight);
  795. clight->z_min = p_min_z;
  796. clight->z_max = p_max_z;
  797. }
  798. void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  799. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  800. ERR_FAIL_COND(!clight);
  801. clight->layer_max = p_max_layer;
  802. clight->layer_min = p_min_layer;
  803. }
  804. void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  805. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  806. ERR_FAIL_COND(!clight);
  807. clight->item_mask = p_mask;
  808. }
  809. void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  810. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  811. ERR_FAIL_COND(!clight);
  812. clight->item_shadow_mask = p_mask;
  813. }
  814. void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
  815. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  816. ERR_FAIL_COND(!clight);
  817. clight->mode = p_mode;
  818. }
  819. void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  820. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  821. ERR_FAIL_COND(!clight);
  822. if (clight->shadow_buffer.is_valid() == p_enabled)
  823. return;
  824. if (p_enabled) {
  825. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  826. } else {
  827. VSG::storage->free(clight->shadow_buffer);
  828. clight->shadow_buffer = RID();
  829. }
  830. }
  831. void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  832. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  833. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  834. ERR_FAIL_COND(!clight);
  835. int new_size = next_power_of_2(p_size);
  836. if (new_size == clight->shadow_buffer_size)
  837. return;
  838. clight->shadow_buffer_size = next_power_of_2(p_size);
  839. if (clight->shadow_buffer.is_valid()) {
  840. VSG::storage->free(clight->shadow_buffer);
  841. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  842. }
  843. }
  844. void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
  845. ERR_FAIL_COND(p_length < 0);
  846. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  847. ERR_FAIL_COND(!clight);
  848. clight->shadow_gradient_length = p_length;
  849. }
  850. void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
  851. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  852. ERR_FAIL_COND(!clight);
  853. clight->shadow_filter = p_filter;
  854. }
  855. void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  856. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  857. ERR_FAIL_COND(!clight);
  858. clight->shadow_color = p_color;
  859. }
  860. void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  861. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  862. ERR_FAIL_COND(!clight);
  863. clight->shadow_smooth = p_smooth;
  864. }
  865. RID VisualServerCanvas::canvas_light_occluder_create() {
  866. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  867. return canvas_light_occluder_owner.make_rid(occluder);
  868. }
  869. void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  870. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  871. ERR_FAIL_COND(!occluder);
  872. if (occluder->canvas.is_valid()) {
  873. Canvas *canvas = canvas_owner.get(occluder->canvas);
  874. canvas->occluders.erase(occluder);
  875. }
  876. if (!canvas_owner.owns(p_canvas))
  877. p_canvas = RID();
  878. occluder->canvas = p_canvas;
  879. if (occluder->canvas.is_valid()) {
  880. Canvas *canvas = canvas_owner.get(occluder->canvas);
  881. canvas->occluders.insert(occluder);
  882. }
  883. }
  884. void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  885. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  886. ERR_FAIL_COND(!occluder);
  887. occluder->enabled = p_enabled;
  888. }
  889. void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  890. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  891. ERR_FAIL_COND(!occluder);
  892. if (occluder->polygon.is_valid()) {
  893. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  894. if (occluder_poly) {
  895. occluder_poly->owners.erase(occluder);
  896. }
  897. }
  898. occluder->polygon = p_polygon;
  899. occluder->polygon_buffer = RID();
  900. if (occluder->polygon.is_valid()) {
  901. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  902. if (!occluder_poly) {
  903. occluder->polygon = RID();
  904. ERR_FAIL_COND(!occluder_poly);
  905. } else {
  906. occluder_poly->owners.insert(occluder);
  907. occluder->polygon_buffer = occluder_poly->occluder;
  908. occluder->aabb_cache = occluder_poly->aabb;
  909. occluder->cull_cache = occluder_poly->cull_mode;
  910. }
  911. }
  912. }
  913. void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  914. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  915. ERR_FAIL_COND(!occluder);
  916. occluder->xform = p_xform;
  917. }
  918. void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  919. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  920. ERR_FAIL_COND(!occluder);
  921. occluder->light_mask = p_mask;
  922. }
  923. RID VisualServerCanvas::canvas_occluder_polygon_create() {
  924. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  925. occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
  926. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  927. }
  928. void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
  929. if (p_shape.size() < 3) {
  930. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  931. return;
  932. }
  933. PoolVector<Vector2> lines;
  934. int lc = p_shape.size() * 2;
  935. lines.resize(lc - (p_closed ? 0 : 2));
  936. {
  937. PoolVector<Vector2>::Write w = lines.write();
  938. PoolVector<Vector2>::Read r = p_shape.read();
  939. int max = lc / 2;
  940. if (!p_closed) {
  941. max--;
  942. }
  943. for (int i = 0; i < max; i++) {
  944. Vector2 a = r[i];
  945. Vector2 b = r[(i + 1) % (lc / 2)];
  946. w[i * 2 + 0] = a;
  947. w[i * 2 + 1] = b;
  948. }
  949. }
  950. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  951. }
  952. void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
  953. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  954. ERR_FAIL_COND(!occluder_poly);
  955. ERR_FAIL_COND(p_shape.size() & 1);
  956. int lc = p_shape.size();
  957. occluder_poly->aabb = Rect2();
  958. {
  959. PoolVector<Vector2>::Read r = p_shape.read();
  960. for (int i = 0; i < lc; i++) {
  961. if (i == 0)
  962. occluder_poly->aabb.position = r[i];
  963. else
  964. occluder_poly->aabb.expand_to(r[i]);
  965. }
  966. }
  967. VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
  968. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  969. E->get()->aabb_cache = occluder_poly->aabb;
  970. }
  971. }
  972. void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
  973. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  974. ERR_FAIL_COND(!occluder_poly);
  975. occluder_poly->cull_mode = p_mode;
  976. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  977. E->get()->cull_cache = p_mode;
  978. }
  979. }
  980. bool VisualServerCanvas::free(RID p_rid) {
  981. if (canvas_owner.owns(p_rid)) {
  982. Canvas *canvas = canvas_owner.get(p_rid);
  983. ERR_FAIL_COND_V(!canvas, false);
  984. while (canvas->viewports.size()) {
  985. VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
  986. ERR_FAIL_COND_V(!vp, true);
  987. Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  988. ERR_FAIL_COND_V(!E, true);
  989. vp->canvas_map.erase(p_rid);
  990. canvas->viewports.erase(canvas->viewports.front());
  991. }
  992. for (int i = 0; i < canvas->child_items.size(); i++) {
  993. canvas->child_items[i].item->parent = RID();
  994. }
  995. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  996. E->get()->canvas = RID();
  997. }
  998. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  999. E->get()->canvas = RID();
  1000. }
  1001. canvas_owner.free(p_rid);
  1002. memdelete(canvas);
  1003. } else if (canvas_item_owner.owns(p_rid)) {
  1004. Item *canvas_item = canvas_item_owner.get(p_rid);
  1005. ERR_FAIL_COND_V(!canvas_item, true);
  1006. if (canvas_item->parent.is_valid()) {
  1007. if (canvas_owner.owns(canvas_item->parent)) {
  1008. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  1009. canvas->erase_item(canvas_item);
  1010. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1011. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  1012. item_owner->child_items.erase(canvas_item);
  1013. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1014. }
  1015. }
  1016. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1017. canvas_item->child_items[i]->parent = RID();
  1018. }
  1019. /*
  1020. if (canvas_item->material) {
  1021. canvas_item->material->owners.erase(canvas_item);
  1022. }
  1023. */
  1024. canvas_item_owner.free(p_rid);
  1025. memdelete(canvas_item);
  1026. } else if (canvas_light_owner.owns(p_rid)) {
  1027. RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
  1028. ERR_FAIL_COND_V(!canvas_light, true);
  1029. if (canvas_light->canvas.is_valid()) {
  1030. Canvas *canvas = canvas_owner.get(canvas_light->canvas);
  1031. if (canvas)
  1032. canvas->lights.erase(canvas_light);
  1033. }
  1034. if (canvas_light->shadow_buffer.is_valid())
  1035. VSG::storage->free(canvas_light->shadow_buffer);
  1036. VSG::canvas_render->light_internal_free(canvas_light->light_internal);
  1037. canvas_light_owner.free(p_rid);
  1038. memdelete(canvas_light);
  1039. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1040. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
  1041. ERR_FAIL_COND_V(!occluder, true);
  1042. if (occluder->polygon.is_valid()) {
  1043. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
  1044. if (occluder_poly) {
  1045. occluder_poly->owners.erase(occluder);
  1046. }
  1047. }
  1048. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1049. Canvas *canvas = canvas_owner.get(occluder->canvas);
  1050. canvas->occluders.erase(occluder);
  1051. }
  1052. canvas_light_occluder_owner.free(p_rid);
  1053. memdelete(occluder);
  1054. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1055. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
  1056. ERR_FAIL_COND_V(!occluder_poly, true);
  1057. VSG::storage->free(occluder_poly->occluder);
  1058. while (occluder_poly->owners.size()) {
  1059. occluder_poly->owners.front()->get()->polygon = RID();
  1060. occluder_poly->owners.erase(occluder_poly->owners.front());
  1061. }
  1062. canvas_light_occluder_polygon_owner.free(p_rid);
  1063. memdelete(occluder_poly);
  1064. } else {
  1065. return false;
  1066. }
  1067. return true;
  1068. }
  1069. VisualServerCanvas::VisualServerCanvas() {
  1070. }