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- /*************************************************************************/
- /* register_types.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "register_types.h"
- #include "dl_script.h"
- #include "io/resource_loader.h"
- #include "io/resource_saver.h"
- DLScriptLanguage *script_language_dl = NULL;
- ResourceFormatLoaderDLScript *resource_loader_dl = NULL;
- ResourceFormatSaverDLScript *resource_saver_dl = NULL;
- //ResourceFormatLoaderDLLibrary *resource_loader_dllib=NULL;
- void register_dlscript_types() {
- ClassDB::register_class<DLLibrary>();
- ClassDB::register_class<DLScript>();
- script_language_dl = memnew(DLScriptLanguage);
- //script_language_gd->init();
- ScriptServer::register_language(script_language_dl);
- resource_loader_dl = memnew(ResourceFormatLoaderDLScript);
- ResourceLoader::add_resource_format_loader(resource_loader_dl);
- resource_saver_dl = memnew(ResourceFormatSaverDLScript);
- ResourceSaver::add_resource_format_saver(resource_saver_dl);
- // resource_loader_dllib=memnew( ResourceFormatLoaderDLLibrary );
- // ResourceLoader::add_resource_format_loader(resource_loader_gd);
- }
- void unregister_dlscript_types() {
- ScriptServer::unregister_language(script_language_dl);
- if (script_language_dl)
- memdelete(script_language_dl);
- if (resource_loader_dl)
- memdelete(resource_loader_dl);
- if (resource_saver_dl)
- memdelete(resource_saver_dl);
- }
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