| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296 | /*************************************************************************//*  image_loader_tinyexr.cpp                                             *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "image_loader_tinyexr.h"#include "core/os/os.h"#include "core/string/print_string.h"#include <zlib.h> // Should come before including tinyexr.#include "thirdparty/tinyexr/tinyexr.h"Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, Ref<FileAccess> f, bool p_force_linear, float p_scale) {	Vector<uint8_t> src_image;	uint64_t src_image_len = f->get_length();	ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT);	src_image.resize(src_image_len);	uint8_t *w = src_image.ptrw();	f->get_buffer(&w[0], src_image_len);	// Re-implementation of tinyexr's LoadEXRFromMemory using Godot types to store the Image data	// and Godot's error codes.	// When debugging after updating the thirdparty library, check that we're still in sync with	// their API usage in LoadEXRFromMemory.	EXRVersion exr_version;	EXRImage exr_image;	EXRHeader exr_header;	const char *err = nullptr;	InitEXRHeader(&exr_header);	int ret = ParseEXRVersionFromMemory(&exr_version, w, src_image_len);	if (ret != TINYEXR_SUCCESS) {		return ERR_FILE_CORRUPT;	}	ret = ParseEXRHeaderFromMemory(&exr_header, &exr_version, w, src_image_len, &err);	if (ret != TINYEXR_SUCCESS) {		if (err) {			ERR_PRINT(String(err));		}		return ERR_FILE_CORRUPT;	}	// Read HALF channel as FLOAT. (GH-13490)	bool use_float16 = false;	for (int i = 0; i < exr_header.num_channels; i++) {		if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {			use_float16 = true;			exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;		}	}	InitEXRImage(&exr_image);	ret = LoadEXRImageFromMemory(&exr_image, &exr_header, w, src_image_len, &err);	if (ret != TINYEXR_SUCCESS) {		if (err) {			ERR_PRINT(String(err));		}		return ERR_FILE_CORRUPT;	}	// RGBA	int idxR = -1;	int idxG = -1;	int idxB = -1;	int idxA = -1;	for (int c = 0; c < exr_header.num_channels; c++) {		if (strcmp(exr_header.channels[c].name, "R") == 0) {			idxR = c;		} else if (strcmp(exr_header.channels[c].name, "G") == 0) {			idxG = c;		} else if (strcmp(exr_header.channels[c].name, "B") == 0) {			idxB = c;		} else if (strcmp(exr_header.channels[c].name, "A") == 0) {			idxA = c;		} else if (strcmp(exr_header.channels[c].name, "Y") == 0) {			idxR = c;			idxG = c;			idxB = c;		}	}	// EXR image data loaded, now parse it into Godot-friendly image data	Vector<uint8_t> imgdata;	Image::Format format;	int output_channels = 0;	int channel_size = use_float16 ? 2 : 4;	if (idxA != -1) {		imgdata.resize(exr_image.width * exr_image.height * 4 * channel_size); //RGBA		format = use_float16 ? Image::FORMAT_RGBAH : Image::FORMAT_RGBAF;		output_channels = 4;	} else if (idxB != -1) {		ERR_FAIL_COND_V(idxG == -1, ERR_FILE_CORRUPT);		ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);		imgdata.resize(exr_image.width * exr_image.height * 3 * channel_size); //RGB		format = use_float16 ? Image::FORMAT_RGBH : Image::FORMAT_RGBF;		output_channels = 3;	} else if (idxG != -1) {		ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);		imgdata.resize(exr_image.width * exr_image.height * 2 * channel_size); //RG		format = use_float16 ? Image::FORMAT_RGH : Image::FORMAT_RGF;		output_channels = 2;	} else {		ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);		imgdata.resize(exr_image.width * exr_image.height * 1 * channel_size); //R		format = use_float16 ? Image::FORMAT_RH : Image::FORMAT_RF;		output_channels = 1;	}	EXRTile single_image_tile;	int num_tiles;	int tile_width = 0;	int tile_height = 0;	const EXRTile *exr_tiles;	if (!exr_header.tiled) {		single_image_tile.images = exr_image.images;		single_image_tile.width = exr_image.width;		single_image_tile.height = exr_image.height;		single_image_tile.level_x = exr_image.width;		single_image_tile.level_y = exr_image.height;		single_image_tile.offset_x = 0;		single_image_tile.offset_y = 0;		exr_tiles = &single_image_tile;		num_tiles = 1;		tile_width = exr_image.width;		tile_height = exr_image.height;	} else {		tile_width = exr_header.tile_size_x;		tile_height = exr_header.tile_size_y;		num_tiles = exr_image.num_tiles;		exr_tiles = exr_image.tiles;	}	//print_line("reading format: " + Image::get_format_name(format));	{		uint8_t *wd = imgdata.ptrw();		uint16_t *iw16 = (uint16_t *)wd;		float *iw32 = (float *)wd;		// Assume `out_rgba` have enough memory allocated.		for (int tile_index = 0; tile_index < num_tiles; tile_index++) {			const EXRTile &tile = exr_tiles[tile_index];			int tw = tile.width;			int th = tile.height;			const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);			const float *g_channel_start = nullptr;			const float *b_channel_start = nullptr;			const float *a_channel_start = nullptr;			if (idxG != -1) {				g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);			}			if (idxB != -1) {				b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);			}			if (idxA != -1) {				a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);			}			uint16_t *first_row_w16 = iw16 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;			float *first_row_w32 = iw32 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;			for (int y = 0; y < th; y++) {				const float *r_channel = r_channel_start + y * tile_width;				const float *g_channel = nullptr;				const float *b_channel = nullptr;				const float *a_channel = nullptr;				if (g_channel_start) {					g_channel = g_channel_start + y * tile_width;				}				if (b_channel_start) {					b_channel = b_channel_start + y * tile_width;				}				if (a_channel_start) {					a_channel = a_channel_start + y * tile_width;				}				if (use_float16) {					uint16_t *row_w = first_row_w16 + (y * exr_image.width * output_channels);					for (int x = 0; x < tw; x++) {						Color color;						color.r = *r_channel++;						if (g_channel) {							color.g = *g_channel++;						}						if (b_channel) {							color.b = *b_channel++;						}						if (a_channel) {							color.a = *a_channel++;						}						if (p_force_linear) {							color = color.srgb_to_linear();						}						*row_w++ = Math::make_half_float(color.r);						if (g_channel) {							*row_w++ = Math::make_half_float(color.g);						}						if (b_channel) {							*row_w++ = Math::make_half_float(color.b);						}						if (a_channel) {							*row_w++ = Math::make_half_float(color.a);						}					}				} else {					float *row_w = first_row_w32 + (y * exr_image.width * output_channels);					for (int x = 0; x < tw; x++) {						Color color;						color.r = *r_channel++;						if (g_channel) {							color.g = *g_channel++;						}						if (b_channel) {							color.b = *b_channel++;						}						if (a_channel) {							color.a = *a_channel++;						}						if (p_force_linear) {							color = color.srgb_to_linear();						}						*row_w++ = color.r;						if (g_channel) {							*row_w++ = color.g;						}						if (b_channel) {							*row_w++ = color.b;						}						if (a_channel) {							*row_w++ = color.a;						}					}				}			}		}	}	p_image->create(exr_image.width, exr_image.height, false, format, imgdata);	FreeEXRHeader(&exr_header);	FreeEXRImage(&exr_image);	return OK;}void ImageLoaderTinyEXR::get_recognized_extensions(List<String> *p_extensions) const {	p_extensions->push_back("exr");}ImageLoaderTinyEXR::ImageLoaderTinyEXR() {}
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