| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503 | /*************************************************************************//*  gdscript_byte_codegen.h                                              *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef GDSCRIPT_BYTE_CODEGEN#define GDSCRIPT_BYTE_CODEGEN#include "gdscript_codegen.h"#include "gdscript_function.h"#include "gdscript_utility_functions.h"class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {	struct StackSlot {		Variant::Type type = Variant::NIL;		Vector<int> bytecode_indices;		StackSlot() = default;		StackSlot(Variant::Type p_type) :				type(p_type) {}	};	const static int RESERVED_STACK = 3; // For self, class, and nil.	bool ended = false;	GDScriptFunction *function = nullptr;	bool debug_stack = false;	Vector<int> opcodes;	List<Map<StringName, int>> stack_id_stack;	Map<StringName, int> stack_identifiers;	List<int> stack_identifiers_counts;	Map<StringName, int> local_constants;	Vector<StackSlot> locals;	Vector<StackSlot> temporaries;	List<int> used_temporaries;	Map<Variant::Type, List<int>> temporaries_pool;	List<GDScriptFunction::StackDebug> stack_debug;	List<Map<StringName, int>> block_identifier_stack;	Map<StringName, int> block_identifiers;	int max_locals = 0;	int current_line = 0;	int instr_args_max = 0;	int ptrcall_max = 0;#ifdef DEBUG_ENABLED	List<int> temp_stack;#endif	HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;	Map<StringName, int> name_map;#ifdef TOOLS_ENABLED	Vector<StringName> named_globals;#endif	Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;	Map<Variant::ValidatedSetter, int> setters_map;	Map<Variant::ValidatedGetter, int> getters_map;	Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;	Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;	Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;	Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;	Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;	Map<Variant::ValidatedConstructor, int> constructors_map;	Map<Variant::ValidatedUtilityFunction, int> utilities_map;	Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;	Map<MethodBind *, int> method_bind_map;	Map<GDScriptFunction *, int> lambdas_map;	// Lists since these can be nested.	List<int> if_jmp_addrs;	List<int> for_jmp_addrs;	List<Address> for_iterator_variables;	List<Address> for_counter_variables;	List<Address> for_container_variables;	List<int> while_jmp_addrs;	List<int> continue_addrs;	// Used to patch jumps with `and` and `or` operators with short-circuit.	List<int> logic_op_jump_pos1;	List<int> logic_op_jump_pos2;	List<Address> ternary_result;	List<int> ternary_jump_fail_pos;	List<int> ternary_jump_skip_pos;	List<List<int>> current_breaks_to_patch;	List<List<int>> match_continues_to_patch;	void add_stack_identifier(const StringName &p_id, int p_stackpos) {		if (locals.size() > max_locals) {			max_locals = locals.size();		}		stack_identifiers[p_id] = p_stackpos;		if (debug_stack) {			block_identifiers[p_id] = p_stackpos;			GDScriptFunction::StackDebug sd;			sd.added = true;			sd.line = current_line;			sd.identifier = p_id;			sd.pos = p_stackpos;			stack_debug.push_back(sd);		}	}	void push_stack_identifiers() {		stack_identifiers_counts.push_back(locals.size());		stack_id_stack.push_back(stack_identifiers);		if (debug_stack) {			Map<StringName, int> block_ids(block_identifiers);			block_identifier_stack.push_back(block_ids);			block_identifiers.clear();		}	}	void pop_stack_identifiers() {		int current_locals = stack_identifiers_counts.back()->get();		stack_identifiers_counts.pop_back();		stack_identifiers = stack_id_stack.back()->get();		stack_id_stack.pop_back();#ifdef DEBUG_ENABLED		if (!used_temporaries.is_empty()) {			ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(used_temporaries.size()));		}#endif		locals.resize(current_locals);		if (debug_stack) {			for (const KeyValue<StringName, int> &E : block_identifiers) {				GDScriptFunction::StackDebug sd;				sd.added = false;				sd.identifier = E.key;				sd.line = current_line;				sd.pos = E.value;				stack_debug.push_back(sd);			}			block_identifiers = block_identifier_stack.back()->get();			block_identifier_stack.pop_back();		}	}	int get_name_map_pos(const StringName &p_identifier) {		int ret;		if (!name_map.has(p_identifier)) {			ret = name_map.size();			name_map[p_identifier] = ret;		} else {			ret = name_map[p_identifier];		}		return ret;	}	int get_constant_pos(const Variant &p_constant) {		if (constant_map.has(p_constant)) {			return constant_map[p_constant];		}		int pos = constant_map.size();		constant_map[p_constant] = pos;		return pos;	}	int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {		if (operator_func_map.has(p_operation)) {			return operator_func_map[p_operation];		}		int pos = operator_func_map.size();		operator_func_map[p_operation] = pos;		return pos;	}	int get_setter_pos(const Variant::ValidatedSetter p_setter) {		if (setters_map.has(p_setter)) {			return setters_map[p_setter];		}		int pos = setters_map.size();		setters_map[p_setter] = pos;		return pos;	}	int get_getter_pos(const Variant::ValidatedGetter p_getter) {		if (getters_map.has(p_getter)) {			return getters_map[p_getter];		}		int pos = getters_map.size();		getters_map[p_getter] = pos;		return pos;	}	int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {		if (keyed_setters_map.has(p_keyed_setter)) {			return keyed_setters_map[p_keyed_setter];		}		int pos = keyed_setters_map.size();		keyed_setters_map[p_keyed_setter] = pos;		return pos;	}	int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {		if (keyed_getters_map.has(p_keyed_getter)) {			return keyed_getters_map[p_keyed_getter];		}		int pos = keyed_getters_map.size();		keyed_getters_map[p_keyed_getter] = pos;		return pos;	}	int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {		if (indexed_setters_map.has(p_indexed_setter)) {			return indexed_setters_map[p_indexed_setter];		}		int pos = indexed_setters_map.size();		indexed_setters_map[p_indexed_setter] = pos;		return pos;	}	int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {		if (indexed_getters_map.has(p_indexed_getter)) {			return indexed_getters_map[p_indexed_getter];		}		int pos = indexed_getters_map.size();		indexed_getters_map[p_indexed_getter] = pos;		return pos;	}	int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) {		if (builtin_method_map.has(p_method)) {			return builtin_method_map[p_method];		}		int pos = builtin_method_map.size();		builtin_method_map[p_method] = pos;		return pos;	}	int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) {		if (constructors_map.has(p_constructor)) {			return constructors_map[p_constructor];		}		int pos = constructors_map.size();		constructors_map[p_constructor] = pos;		return pos;	}	int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) {		if (utilities_map.has(p_utility)) {			return utilities_map[p_utility];		}		int pos = utilities_map.size();		utilities_map[p_utility] = pos;		return pos;	}	int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {		if (gds_utilities_map.has(p_gds_utility)) {			return gds_utilities_map[p_gds_utility];		}		int pos = gds_utilities_map.size();		gds_utilities_map[p_gds_utility] = pos;		return pos;	}	int get_method_bind_pos(MethodBind *p_method) {		if (method_bind_map.has(p_method)) {			return method_bind_map[p_method];		}		int pos = method_bind_map.size();		method_bind_map[p_method] = pos;		return pos;	}	int get_lambda_function_pos(GDScriptFunction *p_lambda_function) {		if (lambdas_map.has(p_lambda_function)) {			return lambdas_map[p_lambda_function];		}		int pos = lambdas_map.size();		lambdas_map[p_lambda_function] = pos;		return pos;	}	void alloc_ptrcall(int p_params) {		if (p_params >= ptrcall_max) {			ptrcall_max = p_params;		}	}	int address_of(const Address &p_address) {		switch (p_address.mode) {			case Address::SELF:				return GDScriptFunction::ADDR_SELF;			case Address::CLASS:				return GDScriptFunction::ADDR_CLASS;			case Address::MEMBER:				return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);			case Address::CONSTANT:				return p_address.address | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);			case Address::LOCAL_VARIABLE:			case Address::FUNCTION_PARAMETER:				return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);			case Address::TEMPORARY:				temporaries.write[p_address.address].bytecode_indices.push_back(opcodes.size());				return -1;			case Address::NIL:				return GDScriptFunction::ADDR_NIL;		}		return -1; // Unreachable.	}	void append(GDScriptFunction::Opcode p_code, int p_argument_count) {		opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS));		instr_args_max = MAX(instr_args_max, p_argument_count);	}	void append(int p_code) {		opcodes.push_back(p_code);	}	void append(const Address &p_address) {		opcodes.push_back(address_of(p_address));	}	void append(const StringName &p_name) {		opcodes.push_back(get_name_map_pos(p_name));	}	void append(const Variant::ValidatedOperatorEvaluator p_operation) {		opcodes.push_back(get_operation_pos(p_operation));	}	void append(const Variant::ValidatedSetter p_setter) {		opcodes.push_back(get_setter_pos(p_setter));	}	void append(const Variant::ValidatedGetter p_getter) {		opcodes.push_back(get_getter_pos(p_getter));	}	void append(const Variant::ValidatedKeyedSetter p_keyed_setter) {		opcodes.push_back(get_keyed_setter_pos(p_keyed_setter));	}	void append(const Variant::ValidatedKeyedGetter p_keyed_getter) {		opcodes.push_back(get_keyed_getter_pos(p_keyed_getter));	}	void append(const Variant::ValidatedIndexedSetter p_indexed_setter) {		opcodes.push_back(get_indexed_setter_pos(p_indexed_setter));	}	void append(const Variant::ValidatedIndexedGetter p_indexed_getter) {		opcodes.push_back(get_indexed_getter_pos(p_indexed_getter));	}	void append(const Variant::ValidatedBuiltInMethod p_method) {		opcodes.push_back(get_builtin_method_pos(p_method));	}	void append(const Variant::ValidatedConstructor p_constructor) {		opcodes.push_back(get_constructor_pos(p_constructor));	}	void append(const Variant::ValidatedUtilityFunction p_utility) {		opcodes.push_back(get_utility_pos(p_utility));	}	void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {		opcodes.push_back(get_gds_utility_pos(p_gds_utility));	}	void append(MethodBind *p_method) {		opcodes.push_back(get_method_bind_pos(p_method));	}	void append(GDScriptFunction *p_lambda_function) {		opcodes.push_back(get_lambda_function_pos(p_lambda_function));	}	void patch_jump(int p_address) {		opcodes.write[p_address] = opcodes.size();	}public:	virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;	virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;	virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;	virtual uint32_t add_or_get_constant(const Variant &p_constant) override;	virtual uint32_t add_or_get_name(const StringName &p_name) override;	virtual uint32_t add_temporary(const GDScriptDataType &p_type) override;	virtual void pop_temporary() override;	virtual void start_parameters() override;	virtual void end_parameters() override;	virtual void start_block() override;	virtual void end_block() override;	virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) override;	virtual GDScriptFunction *write_end() override;#ifdef DEBUG_ENABLED	virtual void set_signature(const String &p_signature) override;#endif	virtual void set_initial_line(int p_line) override;	virtual void write_type_adjust(const Address &p_target, Variant::Type p_new_type) override;	virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) override;	virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;	virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;	virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;	virtual void write_and_left_operand(const Address &p_left_operand) override;	virtual void write_and_right_operand(const Address &p_right_operand) override;	virtual void write_end_and(const Address &p_target) override;	virtual void write_or_left_operand(const Address &p_left_operand) override;	virtual void write_or_right_operand(const Address &p_right_operand) override;	virtual void write_end_or(const Address &p_target) override;	virtual void write_start_ternary(const Address &p_target) override;	virtual void write_ternary_condition(const Address &p_condition) override;	virtual void write_ternary_true_expr(const Address &p_expr) override;	virtual void write_ternary_false_expr(const Address &p_expr) override;	virtual void write_end_ternary() override;	virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;	virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;	virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;	virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;	virtual void write_set_member(const Address &p_value, const StringName &p_name) override;	virtual void write_get_member(const Address &p_target, const StringName &p_name) override;	virtual void write_assign(const Address &p_target, const Address &p_source) override;	virtual void write_assign_with_conversion(const Address &p_target, const Address &p_source) override;	virtual void write_assign_true(const Address &p_target) override;	virtual void write_assign_false(const Address &p_target) override;	virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;	virtual void write_store_global(const Address &p_dst, int p_global_index) override;	virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;	virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;	virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override;	virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override;	virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;	virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;	virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override;	virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;	virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;	virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;	virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) override;	virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;	virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;	virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) override;	virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;	virtual void write_await(const Address &p_target, const Address &p_operand) override;	virtual void write_if(const Address &p_condition) override;	virtual void write_else() override;	virtual void write_endif() override;	virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override;	virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override;	virtual void write_for() override;	virtual void write_endfor() override;	virtual void start_while_condition() override;	virtual void write_while(const Address &p_condition) override;	virtual void write_endwhile() override;	virtual void start_match() override;	virtual void start_match_branch() override;	virtual void end_match() override;	virtual void write_break() override;	virtual void write_continue() override;	virtual void write_continue_match() override;	virtual void write_breakpoint() override;	virtual void write_newline(int p_line) override;	virtual void write_return(const Address &p_return_value) override;	virtual void write_assert(const Address &p_test, const Address &p_message) override;	virtual ~GDScriptByteCodeGenerator();};#endif // GDSCRIPT_BYTE_CODEGEN
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