gdscript_byte_codegen.h 17 KB

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  1. /*************************************************************************/
  2. /* gdscript_byte_codegen.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef GDSCRIPT_BYTE_CODEGEN
  31. #define GDSCRIPT_BYTE_CODEGEN
  32. #include "gdscript_codegen.h"
  33. #include "gdscript_function.h"
  34. class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
  35. bool ended = false;
  36. GDScriptFunction *function = nullptr;
  37. bool debug_stack = false;
  38. Vector<int> opcodes;
  39. List<Map<StringName, int>> stack_id_stack;
  40. Map<StringName, int> stack_identifiers;
  41. Map<StringName, int> local_constants;
  42. List<GDScriptFunction::StackDebug> stack_debug;
  43. List<Map<StringName, int>> block_identifier_stack;
  44. Map<StringName, int> block_identifiers;
  45. int current_stack_size = 0;
  46. int current_temporaries = 0;
  47. int current_line = 0;
  48. int stack_max = 0;
  49. int instr_args_max = 0;
  50. int ptrcall_max = 0;
  51. HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
  52. Map<StringName, int> name_map;
  53. #ifdef TOOLS_ENABLED
  54. Vector<StringName> named_globals;
  55. #endif
  56. Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
  57. Map<Variant::ValidatedSetter, int> setters_map;
  58. Map<Variant::ValidatedGetter, int> getters_map;
  59. Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
  60. Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
  61. Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
  62. Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
  63. Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
  64. Map<Variant::ValidatedConstructor, int> constructors_map;
  65. Map<MethodBind *, int> method_bind_map;
  66. List<int> if_jmp_addrs; // List since this can be nested.
  67. List<int> for_jmp_addrs;
  68. List<int> while_jmp_addrs;
  69. List<int> continue_addrs;
  70. // Used to patch jumps with `and` and `or` operators with short-circuit.
  71. List<int> logic_op_jump_pos1;
  72. List<int> logic_op_jump_pos2;
  73. List<Address> ternary_result;
  74. List<int> ternary_jump_fail_pos;
  75. List<int> ternary_jump_skip_pos;
  76. List<List<int>> current_breaks_to_patch;
  77. List<List<int>> match_continues_to_patch;
  78. void add_stack_identifier(const StringName &p_id, int p_stackpos) {
  79. stack_identifiers[p_id] = p_stackpos;
  80. if (debug_stack) {
  81. block_identifiers[p_id] = p_stackpos;
  82. GDScriptFunction::StackDebug sd;
  83. sd.added = true;
  84. sd.line = current_line;
  85. sd.identifier = p_id;
  86. sd.pos = p_stackpos;
  87. stack_debug.push_back(sd);
  88. }
  89. }
  90. void push_stack_identifiers() {
  91. stack_id_stack.push_back(stack_identifiers);
  92. if (debug_stack) {
  93. block_identifier_stack.push_back(block_identifiers);
  94. block_identifiers.clear();
  95. }
  96. }
  97. void pop_stack_identifiers() {
  98. stack_identifiers = stack_id_stack.back()->get();
  99. current_stack_size = stack_identifiers.size() + current_temporaries;
  100. stack_id_stack.pop_back();
  101. if (debug_stack) {
  102. for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
  103. GDScriptFunction::StackDebug sd;
  104. sd.added = false;
  105. sd.identifier = E->key();
  106. sd.line = current_line;
  107. sd.pos = E->get();
  108. stack_debug.push_back(sd);
  109. }
  110. block_identifiers = block_identifier_stack.back()->get();
  111. block_identifier_stack.pop_back();
  112. }
  113. }
  114. int get_name_map_pos(const StringName &p_identifier) {
  115. int ret;
  116. if (!name_map.has(p_identifier)) {
  117. ret = name_map.size();
  118. name_map[p_identifier] = ret;
  119. } else {
  120. ret = name_map[p_identifier];
  121. }
  122. return ret;
  123. }
  124. int get_constant_pos(const Variant &p_constant) {
  125. if (constant_map.has(p_constant))
  126. return constant_map[p_constant];
  127. int pos = constant_map.size();
  128. constant_map[p_constant] = pos;
  129. return pos;
  130. }
  131. int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {
  132. if (operator_func_map.has(p_operation))
  133. return operator_func_map[p_operation];
  134. int pos = operator_func_map.size();
  135. operator_func_map[p_operation] = pos;
  136. return pos;
  137. }
  138. int get_setter_pos(const Variant::ValidatedSetter p_setter) {
  139. if (setters_map.has(p_setter))
  140. return setters_map[p_setter];
  141. int pos = setters_map.size();
  142. setters_map[p_setter] = pos;
  143. return pos;
  144. }
  145. int get_getter_pos(const Variant::ValidatedGetter p_getter) {
  146. if (getters_map.has(p_getter))
  147. return getters_map[p_getter];
  148. int pos = getters_map.size();
  149. getters_map[p_getter] = pos;
  150. return pos;
  151. }
  152. int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  153. if (keyed_setters_map.has(p_keyed_setter))
  154. return keyed_setters_map[p_keyed_setter];
  155. int pos = keyed_setters_map.size();
  156. keyed_setters_map[p_keyed_setter] = pos;
  157. return pos;
  158. }
  159. int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  160. if (keyed_getters_map.has(p_keyed_getter))
  161. return keyed_getters_map[p_keyed_getter];
  162. int pos = keyed_getters_map.size();
  163. keyed_getters_map[p_keyed_getter] = pos;
  164. return pos;
  165. }
  166. int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  167. if (indexed_setters_map.has(p_indexed_setter))
  168. return indexed_setters_map[p_indexed_setter];
  169. int pos = indexed_setters_map.size();
  170. indexed_setters_map[p_indexed_setter] = pos;
  171. return pos;
  172. }
  173. int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  174. if (indexed_getters_map.has(p_indexed_getter))
  175. return indexed_getters_map[p_indexed_getter];
  176. int pos = indexed_getters_map.size();
  177. indexed_getters_map[p_indexed_getter] = pos;
  178. return pos;
  179. }
  180. int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) {
  181. if (builtin_method_map.has(p_method)) {
  182. return builtin_method_map[p_method];
  183. }
  184. int pos = builtin_method_map.size();
  185. builtin_method_map[p_method] = pos;
  186. return pos;
  187. }
  188. int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) {
  189. if (constructors_map.has(p_constructor)) {
  190. return constructors_map[p_constructor];
  191. }
  192. int pos = constructors_map.size();
  193. constructors_map[p_constructor] = pos;
  194. return pos;
  195. }
  196. int get_method_bind_pos(MethodBind *p_method) {
  197. if (method_bind_map.has(p_method)) {
  198. return method_bind_map[p_method];
  199. }
  200. int pos = method_bind_map.size();
  201. method_bind_map[p_method] = pos;
  202. return pos;
  203. }
  204. void alloc_stack(int p_level) {
  205. if (p_level >= stack_max)
  206. stack_max = p_level + 1;
  207. }
  208. int increase_stack() {
  209. int top = current_stack_size++;
  210. alloc_stack(current_stack_size);
  211. return top;
  212. }
  213. void alloc_ptrcall(int p_params) {
  214. if (p_params >= ptrcall_max)
  215. ptrcall_max = p_params;
  216. }
  217. int address_of(const Address &p_address) {
  218. switch (p_address.mode) {
  219. case Address::SELF:
  220. return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS;
  221. case Address::CLASS:
  222. return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS;
  223. case Address::MEMBER:
  224. return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
  225. case Address::CLASS_CONSTANT:
  226. return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS);
  227. case Address::LOCAL_CONSTANT:
  228. case Address::CONSTANT:
  229. return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
  230. case Address::LOCAL_VARIABLE:
  231. case Address::TEMPORARY:
  232. case Address::FUNCTION_PARAMETER:
  233. return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
  234. case Address::GLOBAL:
  235. return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
  236. case Address::NAMED_GLOBAL:
  237. return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
  238. case Address::NIL:
  239. return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
  240. }
  241. return -1; // Unreachable.
  242. }
  243. void append(GDScriptFunction::Opcode p_code, int p_argument_count) {
  244. opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS));
  245. instr_args_max = MAX(instr_args_max, p_argument_count);
  246. }
  247. void append(int p_code) {
  248. opcodes.push_back(p_code);
  249. }
  250. void append(const Address &p_address) {
  251. opcodes.push_back(address_of(p_address));
  252. }
  253. void append(const StringName &p_name) {
  254. opcodes.push_back(get_name_map_pos(p_name));
  255. }
  256. void append(const Variant::ValidatedOperatorEvaluator p_operation) {
  257. opcodes.push_back(get_operation_pos(p_operation));
  258. }
  259. void append(const Variant::ValidatedSetter p_setter) {
  260. opcodes.push_back(get_setter_pos(p_setter));
  261. }
  262. void append(const Variant::ValidatedGetter p_getter) {
  263. opcodes.push_back(get_getter_pos(p_getter));
  264. }
  265. void append(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  266. opcodes.push_back(get_keyed_setter_pos(p_keyed_setter));
  267. }
  268. void append(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  269. opcodes.push_back(get_keyed_getter_pos(p_keyed_getter));
  270. }
  271. void append(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  272. opcodes.push_back(get_indexed_setter_pos(p_indexed_setter));
  273. }
  274. void append(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  275. opcodes.push_back(get_indexed_getter_pos(p_indexed_getter));
  276. }
  277. void append(const Variant::ValidatedBuiltInMethod p_method) {
  278. opcodes.push_back(get_builtin_method_pos(p_method));
  279. }
  280. void append(const Variant::ValidatedConstructor p_constructor) {
  281. opcodes.push_back(get_constructor_pos(p_constructor));
  282. }
  283. void append(MethodBind *p_method) {
  284. opcodes.push_back(get_method_bind_pos(p_method));
  285. }
  286. void patch_jump(int p_address) {
  287. opcodes.write[p_address] = opcodes.size();
  288. }
  289. public:
  290. virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;
  291. virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;
  292. virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
  293. virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
  294. virtual uint32_t add_or_get_name(const StringName &p_name) override;
  295. virtual uint32_t add_temporary() override;
  296. virtual void pop_temporary() override;
  297. virtual void start_parameters() override;
  298. virtual void end_parameters() override;
  299. virtual void start_block() override;
  300. virtual void end_block() override;
  301. virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override;
  302. virtual GDScriptFunction *write_end() override;
  303. #ifdef DEBUG_ENABLED
  304. virtual void set_signature(const String &p_signature) override;
  305. #endif
  306. virtual void set_initial_line(int p_line) override;
  307. virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
  308. virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
  309. virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
  310. virtual void write_and_left_operand(const Address &p_left_operand) override;
  311. virtual void write_and_right_operand(const Address &p_right_operand) override;
  312. virtual void write_end_and(const Address &p_target) override;
  313. virtual void write_or_left_operand(const Address &p_left_operand) override;
  314. virtual void write_or_right_operand(const Address &p_right_operand) override;
  315. virtual void write_end_or(const Address &p_target) override;
  316. virtual void write_start_ternary(const Address &p_target) override;
  317. virtual void write_ternary_condition(const Address &p_condition) override;
  318. virtual void write_ternary_true_expr(const Address &p_expr) override;
  319. virtual void write_ternary_false_expr(const Address &p_expr) override;
  320. virtual void write_end_ternary() override;
  321. virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
  322. virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
  323. virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  324. virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  325. virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
  326. virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
  327. virtual void write_assign(const Address &p_target, const Address &p_source) override;
  328. virtual void write_assign_true(const Address &p_target) override;
  329. virtual void write_assign_false(const Address &p_target) override;
  330. virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
  331. virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  332. virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  333. virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  334. virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
  335. virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
  336. virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
  337. virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
  338. virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  339. virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  340. virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
  341. virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
  342. virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;
  343. virtual void write_await(const Address &p_target, const Address &p_operand) override;
  344. virtual void write_if(const Address &p_condition) override;
  345. virtual void write_else() override;
  346. virtual void write_endif() override;
  347. virtual void write_for(const Address &p_variable, const Address &p_list) override;
  348. virtual void write_endfor() override;
  349. virtual void start_while_condition() override;
  350. virtual void write_while(const Address &p_condition) override;
  351. virtual void write_endwhile() override;
  352. virtual void start_match() override;
  353. virtual void start_match_branch() override;
  354. virtual void end_match() override;
  355. virtual void write_break() override;
  356. virtual void write_continue() override;
  357. virtual void write_continue_match() override;
  358. virtual void write_breakpoint() override;
  359. virtual void write_newline(int p_line) override;
  360. virtual void write_return(const Address &p_return_value) override;
  361. virtual void write_assert(const Address &p_test, const Address &p_message) override;
  362. virtual ~GDScriptByteCodeGenerator();
  363. };
  364. #endif // GDSCRIPT_BYTE_CODEGEN