rendering_server_canvas.cpp 51 KB

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  1. /*************************************************************************/
  2. /* rendering_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "rendering_server_canvas.h"
  31. #include "core/math/geometry_2d.h"
  32. #include "rendering_server_globals.h"
  33. #include "rendering_server_raster.h"
  34. #include "rendering_server_viewport.h"
  35. static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
  36. void RenderingServerCanvas::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat) {
  37. RENDER_TIMESTAMP("Cull CanvasItem Tree");
  38. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  40. for (int i = 0; i < p_child_item_count; i++) {
  41. _cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  42. }
  43. if (p_canvas_item) {
  44. _cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  45. }
  46. RasterizerCanvas::Item *list = nullptr;
  47. RasterizerCanvas::Item *list_end = nullptr;
  48. for (int i = 0; i < z_range; i++) {
  49. if (!z_list[i]) {
  50. continue;
  51. }
  52. if (!list) {
  53. list = z_list[i];
  54. list_end = z_last_list[i];
  55. } else {
  56. list_end->next = z_list[i];
  57. list_end = z_last_list[i];
  58. }
  59. }
  60. RENDER_TIMESTAMP("Render Canvas Items");
  61. RSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_transform, p_default_filter, p_default_repeat);
  62. }
  63. void _collect_ysort_children(RenderingServerCanvas::Item *p_canvas_item, Transform2D p_transform, RenderingServerCanvas::Item *p_material_owner, RenderingServerCanvas::Item **r_items, int &r_index) {
  64. int child_item_count = p_canvas_item->child_items.size();
  65. RenderingServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  66. for (int i = 0; i < child_item_count; i++) {
  67. if (child_items[i]->visible) {
  68. if (r_items) {
  69. r_items[r_index] = child_items[i];
  70. child_items[i]->ysort_xform = p_transform;
  71. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  72. child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
  73. child_items[i]->ysort_index = r_index;
  74. }
  75. r_index++;
  76. if (child_items[i]->sort_y) {
  77. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
  78. }
  79. }
  80. }
  81. }
  82. void _mark_ysort_dirty(RenderingServerCanvas::Item *ysort_owner, RID_PtrOwner<RenderingServerCanvas::Item> &canvas_item_owner) {
  83. do {
  84. ysort_owner->ysort_children_count = -1;
  85. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr;
  86. } while (ysort_owner && ysort_owner->sort_y);
  87. }
  88. void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  89. Item *ci = p_canvas_item;
  90. if (!ci->visible) {
  91. return;
  92. }
  93. if (ci->children_order_dirty) {
  94. ci->child_items.sort_custom<ItemIndexSort>();
  95. ci->children_order_dirty = false;
  96. }
  97. Rect2 rect = ci->get_rect();
  98. Transform2D xform = p_transform * ci->xform;
  99. Rect2 global_rect = xform.xform(rect);
  100. global_rect.position += p_clip_rect.position;
  101. if (ci->use_parent_material && p_material_owner) {
  102. ci->material_owner = p_material_owner;
  103. } else {
  104. p_material_owner = ci;
  105. ci->material_owner = nullptr;
  106. }
  107. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  108. if (modulate.a < 0.007) {
  109. return;
  110. }
  111. int child_item_count = ci->child_items.size();
  112. Item **child_items = ci->child_items.ptrw();
  113. if (ci->clip) {
  114. if (p_canvas_clip != nullptr) {
  115. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  116. } else {
  117. ci->final_clip_rect = global_rect;
  118. }
  119. ci->final_clip_owner = ci;
  120. } else {
  121. ci->final_clip_owner = p_canvas_clip;
  122. }
  123. if (ci->sort_y) {
  124. if (ci->ysort_children_count == -1) {
  125. ci->ysort_children_count = 0;
  126. _collect_ysort_children(ci, Transform2D(), p_material_owner, nullptr, ci->ysort_children_count);
  127. }
  128. child_item_count = ci->ysort_children_count;
  129. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  130. int i = 0;
  131. _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
  132. SortArray<Item *, ItemPtrSort> sorter;
  133. sorter.sort(child_items, child_item_count);
  134. }
  135. if (ci->z_relative) {
  136. p_z = CLAMP(p_z + ci->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX);
  137. } else {
  138. p_z = ci->z_index;
  139. }
  140. RasterizerCanvas::Item *canvas_group_from = nullptr;
  141. bool use_canvas_group = ci->canvas_group != nullptr && (ci->canvas_group->fit_empty || ci->commands != nullptr);
  142. if (use_canvas_group) {
  143. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  144. canvas_group_from = z_last_list[zidx];
  145. }
  146. for (int i = 0; i < child_item_count; i++) {
  147. if ((!child_items[i]->behind && !use_canvas_group) || (ci->sort_y && child_items[i]->sort_y)) {
  148. continue;
  149. }
  150. if (ci->sort_y) {
  151. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  152. } else {
  153. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  154. }
  155. }
  156. if (ci->copy_back_buffer) {
  157. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  158. }
  159. if (use_canvas_group) {
  160. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  161. if (canvas_group_from == nullptr) {
  162. // no list before processing this item, means must put stuff in group from the beginning of list.
  163. canvas_group_from = z_list[zidx];
  164. } else {
  165. // there was a list before processing, so begin group from this one.
  166. canvas_group_from = canvas_group_from->next;
  167. }
  168. if (canvas_group_from) {
  169. // Has a place to begin the group from!
  170. //compute a global rect (in global coords) for children in the same z layer
  171. Rect2 rect_accum;
  172. RasterizerCanvas::Item *c = canvas_group_from;
  173. while (c) {
  174. if (c == canvas_group_from) {
  175. rect_accum = c->global_rect_cache;
  176. } else {
  177. rect_accum = rect_accum.merge(c->global_rect_cache);
  178. }
  179. c = c->next;
  180. }
  181. // We have two choices now, if user has drawn something, we must assume users wants to draw the "mask", so compute the size based on this.
  182. // If nothing has been drawn, we just take it over and draw it ourselves.
  183. if (ci->canvas_group->fit_empty && (ci->commands == nullptr ||
  184. (ci->commands->next == nullptr && ci->commands->type == Item::Command::TYPE_RECT && (static_cast<Item::CommandRect *>(ci->commands)->flags & RasterizerCanvas::CANVAS_RECT_IS_GROUP)))) {
  185. // No commands, or sole command is the one used to draw, so we (re)create the draw command.
  186. ci->clear();
  187. if (rect_accum == Rect2()) {
  188. rect_accum.size = Size2(1, 1);
  189. }
  190. rect_accum = rect_accum.grow(ci->canvas_group->fit_margin);
  191. //draw it?
  192. RasterizerCanvas::Item::CommandRect *crect = ci->alloc_command<RasterizerCanvas::Item::CommandRect>();
  193. crect->flags = RasterizerCanvas::CANVAS_RECT_IS_GROUP; // so we can recognize it later
  194. crect->rect = xform.affine_inverse().xform(rect_accum);
  195. crect->modulate = Color(1, 1, 1, 1);
  196. //the global rect is used to do the copying, so update it
  197. global_rect = rect_accum.grow(ci->canvas_group->clear_margin); //grow again by clear margin
  198. global_rect.position += p_clip_rect.position;
  199. } else {
  200. global_rect.position -= p_clip_rect.position;
  201. global_rect = global_rect.merge(rect_accum); //must use both rects for this
  202. global_rect = global_rect.grow(ci->canvas_group->clear_margin); //grow by clear margin
  203. global_rect.position += p_clip_rect.position;
  204. }
  205. // Very important that this is cleared after used in RasterizerCanvas to avoid
  206. // potential crashes.
  207. canvas_group_from->canvas_group_owner = ci;
  208. }
  209. }
  210. if (ci->update_when_visible) {
  211. RenderingServerRaster::redraw_request();
  212. }
  213. if ((ci->commands != nullptr && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
  214. //something to draw?
  215. ci->final_transform = xform;
  216. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  217. ci->global_rect_cache = global_rect;
  218. ci->global_rect_cache.position -= p_clip_rect.position;
  219. ci->light_masked = false;
  220. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  221. if (z_last_list[zidx]) {
  222. z_last_list[zidx]->next = ci;
  223. z_last_list[zidx] = ci;
  224. } else {
  225. z_list[zidx] = ci;
  226. z_last_list[zidx] = ci;
  227. }
  228. ci->z_final = p_z;
  229. ci->next = nullptr;
  230. }
  231. for (int i = 0; i < child_item_count; i++) {
  232. if (child_items[i]->behind || use_canvas_group || (ci->sort_y && child_items[i]->sort_y)) {
  233. continue;
  234. }
  235. if (ci->sort_y) {
  236. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  237. } else {
  238. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  239. }
  240. }
  241. }
  242. void RenderingServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  243. if (!p_masked_lights) {
  244. return;
  245. }
  246. RasterizerCanvas::Item *ci = p_canvas_item;
  247. while (ci) {
  248. RasterizerCanvas::Light *light = p_masked_lights;
  249. while (light) {
  250. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  251. ci->light_masked = true;
  252. }
  253. light = light->mask_next_ptr;
  254. }
  255. ci = ci->next;
  256. }
  257. }
  258. void RenderingServerCanvas::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat) {
  259. RENDER_TIMESTAMP(">Render Canvas");
  260. if (p_canvas->children_order_dirty) {
  261. p_canvas->child_items.sort();
  262. p_canvas->children_order_dirty = false;
  263. }
  264. int l = p_canvas->child_items.size();
  265. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  266. bool has_mirror = false;
  267. for (int i = 0; i < l; i++) {
  268. if (ci[i].mirror.x || ci[i].mirror.y) {
  269. has_mirror = true;
  270. break;
  271. }
  272. }
  273. if (!has_mirror) {
  274. _render_canvas_item_tree(p_render_target, ci, l, nullptr, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  275. } else {
  276. //used for parallaxlayer mirroring
  277. for (int i = 0; i < l; i++) {
  278. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  279. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  280. //mirroring (useful for scrolling backgrounds)
  281. if (ci2.mirror.x != 0) {
  282. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  283. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  284. }
  285. if (ci2.mirror.y != 0) {
  286. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  287. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  288. }
  289. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  290. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  291. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  292. }
  293. }
  294. }
  295. RENDER_TIMESTAMP("<End Render Canvas");
  296. }
  297. RID RenderingServerCanvas::canvas_create() {
  298. Canvas *canvas = memnew(Canvas);
  299. ERR_FAIL_COND_V(!canvas, RID());
  300. RID rid = canvas_owner.make_rid(canvas);
  301. return rid;
  302. }
  303. void RenderingServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  304. Canvas *canvas = canvas_owner.getornull(p_canvas);
  305. ERR_FAIL_COND(!canvas);
  306. Item *canvas_item = canvas_item_owner.getornull(p_item);
  307. ERR_FAIL_COND(!canvas_item);
  308. int idx = canvas->find_item(canvas_item);
  309. ERR_FAIL_COND(idx == -1);
  310. canvas->child_items.write[idx].mirror = p_mirroring;
  311. }
  312. void RenderingServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  313. Canvas *canvas = canvas_owner.getornull(p_canvas);
  314. ERR_FAIL_COND(!canvas);
  315. canvas->modulate = p_color;
  316. }
  317. void RenderingServerCanvas::canvas_set_disable_scale(bool p_disable) {
  318. disable_scale = p_disable;
  319. }
  320. void RenderingServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
  321. Canvas *canvas = canvas_owner.getornull(p_canvas);
  322. ERR_FAIL_COND(!canvas);
  323. canvas->parent = p_parent;
  324. canvas->parent_scale = p_scale;
  325. }
  326. RID RenderingServerCanvas::canvas_item_create() {
  327. Item *canvas_item = memnew(Item);
  328. ERR_FAIL_COND_V(!canvas_item, RID());
  329. return canvas_item_owner.make_rid(canvas_item);
  330. }
  331. void RenderingServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  332. Item *canvas_item = canvas_item_owner.getornull(p_item);
  333. ERR_FAIL_COND(!canvas_item);
  334. if (canvas_item->parent.is_valid()) {
  335. if (canvas_owner.owns(canvas_item->parent)) {
  336. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  337. canvas->erase_item(canvas_item);
  338. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  339. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  340. item_owner->child_items.erase(canvas_item);
  341. if (item_owner->sort_y) {
  342. _mark_ysort_dirty(item_owner, canvas_item_owner);
  343. }
  344. }
  345. canvas_item->parent = RID();
  346. }
  347. if (p_parent.is_valid()) {
  348. if (canvas_owner.owns(p_parent)) {
  349. Canvas *canvas = canvas_owner.getornull(p_parent);
  350. Canvas::ChildItem ci;
  351. ci.item = canvas_item;
  352. canvas->child_items.push_back(ci);
  353. canvas->children_order_dirty = true;
  354. } else if (canvas_item_owner.owns(p_parent)) {
  355. Item *item_owner = canvas_item_owner.getornull(p_parent);
  356. item_owner->child_items.push_back(canvas_item);
  357. item_owner->children_order_dirty = true;
  358. if (item_owner->sort_y) {
  359. _mark_ysort_dirty(item_owner, canvas_item_owner);
  360. }
  361. } else {
  362. ERR_FAIL_MSG("Invalid parent.");
  363. }
  364. }
  365. canvas_item->parent = p_parent;
  366. }
  367. void RenderingServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  368. Item *canvas_item = canvas_item_owner.getornull(p_item);
  369. ERR_FAIL_COND(!canvas_item);
  370. canvas_item->visible = p_visible;
  371. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  372. }
  373. void RenderingServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  374. Item *canvas_item = canvas_item_owner.getornull(p_item);
  375. ERR_FAIL_COND(!canvas_item);
  376. canvas_item->light_mask = p_mask;
  377. }
  378. void RenderingServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  379. Item *canvas_item = canvas_item_owner.getornull(p_item);
  380. ERR_FAIL_COND(!canvas_item);
  381. canvas_item->xform = p_transform;
  382. }
  383. void RenderingServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  384. Item *canvas_item = canvas_item_owner.getornull(p_item);
  385. ERR_FAIL_COND(!canvas_item);
  386. canvas_item->clip = p_clip;
  387. }
  388. void RenderingServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  389. Item *canvas_item = canvas_item_owner.getornull(p_item);
  390. ERR_FAIL_COND(!canvas_item);
  391. canvas_item->distance_field = p_enable;
  392. }
  393. void RenderingServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  394. Item *canvas_item = canvas_item_owner.getornull(p_item);
  395. ERR_FAIL_COND(!canvas_item);
  396. canvas_item->custom_rect = p_custom_rect;
  397. canvas_item->rect = p_rect;
  398. }
  399. void RenderingServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  400. Item *canvas_item = canvas_item_owner.getornull(p_item);
  401. ERR_FAIL_COND(!canvas_item);
  402. canvas_item->modulate = p_color;
  403. }
  404. void RenderingServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  405. Item *canvas_item = canvas_item_owner.getornull(p_item);
  406. ERR_FAIL_COND(!canvas_item);
  407. canvas_item->self_modulate = p_color;
  408. }
  409. void RenderingServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  410. Item *canvas_item = canvas_item_owner.getornull(p_item);
  411. ERR_FAIL_COND(!canvas_item);
  412. canvas_item->behind = p_enable;
  413. }
  414. void RenderingServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  415. Item *canvas_item = canvas_item_owner.getornull(p_item);
  416. ERR_FAIL_COND(!canvas_item);
  417. canvas_item->update_when_visible = p_update;
  418. }
  419. void RenderingServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
  420. Item *canvas_item = canvas_item_owner.getornull(p_item);
  421. ERR_FAIL_COND(!canvas_item);
  422. Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
  423. ERR_FAIL_COND(!line);
  424. if (p_width > 1.001) {
  425. Vector2 t = (p_from - p_to).tangent().normalized();
  426. line->points[0] = p_from + t * p_width;
  427. line->points[1] = p_from - t * p_width;
  428. line->points[2] = p_to - t * p_width;
  429. line->points[3] = p_to + t * p_width;
  430. line->point_count = 4;
  431. } else {
  432. line->point_count = 2;
  433. line->points[0] = p_from;
  434. line->points[1] = p_to;
  435. }
  436. for (uint32_t i = 0; i < line->point_count; i++) {
  437. line->colors[i] = p_color;
  438. }
  439. }
  440. void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  441. ERR_FAIL_COND(p_points.size() < 2);
  442. Item *canvas_item = canvas_item_owner.getornull(p_item);
  443. ERR_FAIL_COND(!canvas_item);
  444. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  445. ERR_FAIL_COND(!pline);
  446. if (true || p_width <= 1) {
  447. #define TODO make thick lines possible
  448. Vector<int> indices;
  449. int pc = p_points.size();
  450. indices.resize((pc - 1) * 2);
  451. {
  452. int *iptr = indices.ptrw();
  453. for (int i = 0; i < (pc - 1); i++) {
  454. iptr[i * 2 + 0] = i;
  455. iptr[i * 2 + 1] = i + 1;
  456. }
  457. }
  458. pline->primitive = RS::PRIMITIVE_LINES;
  459. pline->polygon.create(indices, p_points, p_colors);
  460. } else {
  461. #if 0
  462. //make a trianglestrip for drawing the line...
  463. Vector2 prev_t;
  464. pline->triangles.resize(p_points.size() * 2);
  465. if (p_antialiased) {
  466. pline->lines.resize(p_points.size() * 2);
  467. }
  468. if (p_colors.size() == 0) {
  469. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  470. if (p_antialiased) {
  471. pline->line_colors.push_back(Color(1, 1, 1, 1));
  472. }
  473. } else if (p_colors.size() == 1) {
  474. pline->triangle_colors = p_colors;
  475. pline->line_colors = p_colors;
  476. } else {
  477. if (p_colors.size() != p_points.size()) {
  478. pline->triangle_colors.push_back(p_colors[0]);
  479. pline->line_colors.push_back(p_colors[0]);
  480. } else {
  481. pline->triangle_colors.resize(pline->triangles.size());
  482. pline->line_colors.resize(pline->lines.size());
  483. }
  484. }
  485. for (int i = 0; i < p_points.size(); i++) {
  486. Vector2 t;
  487. if (i == p_points.size() - 1) {
  488. t = prev_t;
  489. } else {
  490. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  491. if (i == 0) {
  492. prev_t = t;
  493. }
  494. }
  495. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  496. if (p_antialiased) {
  497. pline->lines.write[i] = p_points[i] + tangent;
  498. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  499. if (pline->line_colors.size() > 1) {
  500. pline->line_colors.write[i] = p_colors[i];
  501. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  502. }
  503. }
  504. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  505. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  506. if (pline->triangle_colors.size() > 1) {
  507. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  508. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  509. }
  510. prev_t = t;
  511. }
  512. #endif
  513. }
  514. }
  515. void RenderingServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  516. ERR_FAIL_COND(p_points.size() < 2);
  517. Item *canvas_item = canvas_item_owner.getornull(p_item);
  518. ERR_FAIL_COND(!canvas_item);
  519. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  520. ERR_FAIL_COND(!pline);
  521. if (true || p_width <= 1) {
  522. #define TODO make thick lines possible
  523. pline->primitive = RS::PRIMITIVE_LINES;
  524. pline->polygon.create(Vector<int>(), p_points, p_colors);
  525. } else {
  526. }
  527. }
  528. void RenderingServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  529. Item *canvas_item = canvas_item_owner.getornull(p_item);
  530. ERR_FAIL_COND(!canvas_item);
  531. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  532. ERR_FAIL_COND(!rect);
  533. rect->modulate = p_color;
  534. rect->rect = p_rect;
  535. }
  536. void RenderingServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  537. Item *canvas_item = canvas_item_owner.getornull(p_item);
  538. ERR_FAIL_COND(!canvas_item);
  539. Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>();
  540. ERR_FAIL_COND(!circle);
  541. circle->primitive = RS::PRIMITIVE_TRIANGLES;
  542. Vector<int> indices;
  543. Vector<Vector2> points;
  544. static const int circle_points = 64;
  545. points.resize(circle_points);
  546. for (int i = 0; i < circle_points; i++) {
  547. float angle = (i / float(circle_points)) * 2 * Math_PI;
  548. points.write[i].x = Math::cos(angle) * p_radius;
  549. points.write[i].y = Math::sin(angle) * p_radius;
  550. points.write[i] += p_pos;
  551. }
  552. indices.resize((circle_points - 2) * 3);
  553. for (int i = 0; i < circle_points - 2; i++) {
  554. indices.write[i * 3 + 0] = 0;
  555. indices.write[i * 3 + 1] = i + 1;
  556. indices.write[i * 3 + 2] = i + 2;
  557. }
  558. Vector<Color> color;
  559. color.push_back(p_color);
  560. circle->polygon.create(indices, points, color);
  561. }
  562. void RenderingServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) {
  563. Item *canvas_item = canvas_item_owner.getornull(p_item);
  564. ERR_FAIL_COND(!canvas_item);
  565. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  566. ERR_FAIL_COND(!rect);
  567. rect->modulate = p_modulate;
  568. rect->rect = p_rect;
  569. rect->flags = 0;
  570. if (p_tile) {
  571. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  572. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  573. rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
  574. }
  575. if (p_rect.size.x < 0) {
  576. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  577. rect->rect.size.x = -rect->rect.size.x;
  578. }
  579. if (p_rect.size.y < 0) {
  580. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  581. rect->rect.size.y = -rect->rect.size.y;
  582. }
  583. if (p_transpose) {
  584. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  585. SWAP(rect->rect.size.x, rect->rect.size.y);
  586. }
  587. rect->texture = p_texture;
  588. }
  589. void RenderingServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) {
  590. Item *canvas_item = canvas_item_owner.getornull(p_item);
  591. ERR_FAIL_COND(!canvas_item);
  592. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  593. ERR_FAIL_COND(!rect);
  594. rect->modulate = p_modulate;
  595. rect->rect = p_rect;
  596. rect->texture = p_texture;
  597. rect->source = p_src_rect;
  598. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  599. if (p_rect.size.x < 0) {
  600. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  601. rect->rect.size.x = -rect->rect.size.x;
  602. }
  603. if (p_src_rect.size.x < 0) {
  604. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  605. rect->source.size.x = -rect->source.size.x;
  606. }
  607. if (p_rect.size.y < 0) {
  608. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  609. rect->rect.size.y = -rect->rect.size.y;
  610. }
  611. if (p_src_rect.size.y < 0) {
  612. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  613. rect->source.size.y = -rect->source.size.y;
  614. }
  615. if (p_transpose) {
  616. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  617. SWAP(rect->rect.size.x, rect->rect.size.y);
  618. }
  619. if (p_clip_uv) {
  620. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  621. }
  622. }
  623. void RenderingServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode, RS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) {
  624. Item *canvas_item = canvas_item_owner.getornull(p_item);
  625. ERR_FAIL_COND(!canvas_item);
  626. Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>();
  627. ERR_FAIL_COND(!style);
  628. style->texture = p_texture;
  629. style->rect = p_rect;
  630. style->source = p_source;
  631. style->draw_center = p_draw_center;
  632. style->color = p_modulate;
  633. style->margin[MARGIN_LEFT] = p_topleft.x;
  634. style->margin[MARGIN_TOP] = p_topleft.y;
  635. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  636. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  637. style->axis_x = p_x_axis_mode;
  638. style->axis_y = p_y_axis_mode;
  639. }
  640. void RenderingServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width) {
  641. uint32_t pc = p_points.size();
  642. ERR_FAIL_COND(pc == 0 || pc > 4);
  643. Item *canvas_item = canvas_item_owner.getornull(p_item);
  644. ERR_FAIL_COND(!canvas_item);
  645. Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>();
  646. ERR_FAIL_COND(!prim);
  647. for (int i = 0; i < p_points.size(); i++) {
  648. prim->points[i] = p_points[i];
  649. if (i < p_uvs.size()) {
  650. prim->uvs[i] = p_uvs[i];
  651. }
  652. if (i < p_colors.size()) {
  653. prim->colors[i] = p_colors[i];
  654. } else if (p_colors.size()) {
  655. prim->colors[i] = p_colors[0];
  656. } else {
  657. prim->colors[i] = Color(1, 1, 1, 1);
  658. }
  659. }
  660. prim->point_count = p_points.size();
  661. prim->texture = p_texture;
  662. }
  663. void RenderingServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) {
  664. Item *canvas_item = canvas_item_owner.getornull(p_item);
  665. ERR_FAIL_COND(!canvas_item);
  666. #ifdef DEBUG_ENABLED
  667. int pointcount = p_points.size();
  668. ERR_FAIL_COND(pointcount < 3);
  669. int color_size = p_colors.size();
  670. int uv_size = p_uvs.size();
  671. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  672. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  673. #endif
  674. Vector<int> indices = Geometry2D::triangulate_polygon(p_points);
  675. ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
  676. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  677. ERR_FAIL_COND(!polygon);
  678. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  679. polygon->texture = p_texture;
  680. polygon->polygon.create(indices, p_points, p_colors, p_uvs);
  681. }
  682. void RenderingServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count) {
  683. Item *canvas_item = canvas_item_owner.getornull(p_item);
  684. ERR_FAIL_COND(!canvas_item);
  685. int vertex_count = p_points.size();
  686. ERR_FAIL_COND(vertex_count == 0);
  687. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  688. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  689. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  690. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  691. Vector<int> indices = p_indices;
  692. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  693. ERR_FAIL_COND(!polygon);
  694. polygon->texture = p_texture;
  695. polygon->polygon.create(indices, p_points, p_colors, p_uvs, p_bones, p_weights);
  696. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  697. }
  698. void RenderingServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  699. Item *canvas_item = canvas_item_owner.getornull(p_item);
  700. ERR_FAIL_COND(!canvas_item);
  701. Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>();
  702. ERR_FAIL_COND(!tr);
  703. tr->xform = p_transform;
  704. }
  705. void RenderingServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture) {
  706. Item *canvas_item = canvas_item_owner.getornull(p_item);
  707. ERR_FAIL_COND(!canvas_item);
  708. Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>();
  709. ERR_FAIL_COND(!m);
  710. m->mesh = p_mesh;
  711. m->texture = p_texture;
  712. m->transform = p_transform;
  713. m->modulate = p_modulate;
  714. }
  715. void RenderingServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture) {
  716. Item *canvas_item = canvas_item_owner.getornull(p_item);
  717. ERR_FAIL_COND(!canvas_item);
  718. Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>();
  719. ERR_FAIL_COND(!part);
  720. part->particles = p_particles;
  721. part->texture = p_texture;
  722. //take the chance and request processing for them, at least once until they become visible again
  723. RSG::storage->particles_request_process(p_particles);
  724. }
  725. void RenderingServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture) {
  726. Item *canvas_item = canvas_item_owner.getornull(p_item);
  727. ERR_FAIL_COND(!canvas_item);
  728. Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>();
  729. ERR_FAIL_COND(!mm);
  730. mm->multimesh = p_mesh;
  731. mm->texture = p_texture;
  732. }
  733. void RenderingServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  734. Item *canvas_item = canvas_item_owner.getornull(p_item);
  735. ERR_FAIL_COND(!canvas_item);
  736. Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>();
  737. ERR_FAIL_COND(!ci);
  738. ci->ignore = p_ignore;
  739. }
  740. void RenderingServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  741. Item *canvas_item = canvas_item_owner.getornull(p_item);
  742. ERR_FAIL_COND(!canvas_item);
  743. canvas_item->sort_y = p_enable;
  744. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  745. }
  746. void RenderingServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  747. ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX);
  748. Item *canvas_item = canvas_item_owner.getornull(p_item);
  749. ERR_FAIL_COND(!canvas_item);
  750. canvas_item->z_index = p_z;
  751. }
  752. void RenderingServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  753. Item *canvas_item = canvas_item_owner.getornull(p_item);
  754. ERR_FAIL_COND(!canvas_item);
  755. canvas_item->z_relative = p_enable;
  756. }
  757. void RenderingServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  758. Item *canvas_item = canvas_item_owner.getornull(p_item);
  759. ERR_FAIL_COND(!canvas_item);
  760. canvas_item->skeleton = p_skeleton;
  761. }
  762. void RenderingServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  763. Item *canvas_item = canvas_item_owner.getornull(p_item);
  764. ERR_FAIL_COND(!canvas_item);
  765. if (p_enable && (canvas_item->copy_back_buffer == nullptr)) {
  766. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  767. }
  768. if (!p_enable && (canvas_item->copy_back_buffer != nullptr)) {
  769. memdelete(canvas_item->copy_back_buffer);
  770. canvas_item->copy_back_buffer = nullptr;
  771. }
  772. if (p_enable) {
  773. canvas_item->copy_back_buffer->rect = p_rect;
  774. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  775. }
  776. }
  777. void RenderingServerCanvas::canvas_item_clear(RID p_item) {
  778. Item *canvas_item = canvas_item_owner.getornull(p_item);
  779. ERR_FAIL_COND(!canvas_item);
  780. canvas_item->clear();
  781. }
  782. void RenderingServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  783. Item *canvas_item = canvas_item_owner.getornull(p_item);
  784. ERR_FAIL_COND(!canvas_item);
  785. canvas_item->index = p_index;
  786. if (canvas_item_owner.owns(canvas_item->parent)) {
  787. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  788. canvas_item_parent->children_order_dirty = true;
  789. return;
  790. }
  791. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  792. if (canvas) {
  793. canvas->children_order_dirty = true;
  794. return;
  795. }
  796. }
  797. void RenderingServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  798. Item *canvas_item = canvas_item_owner.getornull(p_item);
  799. ERR_FAIL_COND(!canvas_item);
  800. canvas_item->material = p_material;
  801. }
  802. void RenderingServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  803. Item *canvas_item = canvas_item_owner.getornull(p_item);
  804. ERR_FAIL_COND(!canvas_item);
  805. canvas_item->use_parent_material = p_enable;
  806. }
  807. void RenderingServerCanvas::canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin, bool p_fit_empty, float p_fit_margin, bool p_blur_mipmaps) {
  808. Item *canvas_item = canvas_item_owner.getornull(p_item);
  809. ERR_FAIL_COND(!canvas_item);
  810. if (p_mode == RS::CANVAS_GROUP_MODE_DISABLED) {
  811. if (canvas_item->canvas_group != nullptr) {
  812. memdelete(canvas_item->canvas_group);
  813. canvas_item->canvas_group = nullptr;
  814. }
  815. } else {
  816. if (canvas_item->canvas_group == nullptr) {
  817. canvas_item->canvas_group = memnew(RasterizerCanvas::Item::CanvasGroup);
  818. }
  819. canvas_item->canvas_group->mode = p_mode;
  820. canvas_item->canvas_group->fit_empty = p_fit_empty;
  821. canvas_item->canvas_group->fit_margin = p_fit_margin;
  822. canvas_item->canvas_group->blur_mipmaps = p_blur_mipmaps;
  823. canvas_item->canvas_group->clear_margin = p_clear_margin;
  824. }
  825. }
  826. RID RenderingServerCanvas::canvas_light_create() {
  827. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  828. clight->light_internal = RSG::canvas_render->light_create();
  829. return canvas_light_owner.make_rid(clight);
  830. }
  831. void RenderingServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  832. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  833. ERR_FAIL_COND(!clight);
  834. if (clight->canvas.is_valid()) {
  835. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  836. canvas->lights.erase(clight);
  837. }
  838. if (!canvas_owner.owns(p_canvas)) {
  839. p_canvas = RID();
  840. }
  841. clight->canvas = p_canvas;
  842. if (clight->canvas.is_valid()) {
  843. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  844. canvas->lights.insert(clight);
  845. }
  846. }
  847. void RenderingServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  848. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  849. ERR_FAIL_COND(!clight);
  850. clight->enabled = p_enabled;
  851. }
  852. void RenderingServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  853. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  854. ERR_FAIL_COND(!clight);
  855. clight->scale = p_scale;
  856. }
  857. void RenderingServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  858. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  859. ERR_FAIL_COND(!clight);
  860. clight->xform = p_transform;
  861. }
  862. void RenderingServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  863. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  864. ERR_FAIL_COND(!clight);
  865. if (clight->texture == p_texture) {
  866. return;
  867. }
  868. clight->texture = p_texture;
  869. clight->version++;
  870. RSG::canvas_render->light_set_texture(clight->light_internal, p_texture);
  871. }
  872. void RenderingServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  873. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  874. ERR_FAIL_COND(!clight);
  875. clight->texture_offset = p_offset;
  876. }
  877. void RenderingServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  878. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  879. ERR_FAIL_COND(!clight);
  880. clight->color = p_color;
  881. }
  882. void RenderingServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  883. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  884. ERR_FAIL_COND(!clight);
  885. clight->height = p_height;
  886. }
  887. void RenderingServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  888. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  889. ERR_FAIL_COND(!clight);
  890. clight->energy = p_energy;
  891. }
  892. void RenderingServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  893. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  894. ERR_FAIL_COND(!clight);
  895. clight->z_min = p_min_z;
  896. clight->z_max = p_max_z;
  897. }
  898. void RenderingServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  899. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  900. ERR_FAIL_COND(!clight);
  901. clight->layer_max = p_max_layer;
  902. clight->layer_min = p_min_layer;
  903. }
  904. void RenderingServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  905. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  906. ERR_FAIL_COND(!clight);
  907. clight->item_mask = p_mask;
  908. }
  909. void RenderingServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  910. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  911. ERR_FAIL_COND(!clight);
  912. clight->item_shadow_mask = p_mask;
  913. }
  914. void RenderingServerCanvas::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) {
  915. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  916. ERR_FAIL_COND(!clight);
  917. clight->mode = p_mode;
  918. }
  919. void RenderingServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  920. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  921. ERR_FAIL_COND(!clight);
  922. if (clight->use_shadow == p_enabled) {
  923. return;
  924. }
  925. clight->use_shadow = p_enabled;
  926. clight->version++;
  927. RSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow);
  928. }
  929. void RenderingServerCanvas::canvas_light_set_shadow_filter(RID p_light, RS::CanvasLightShadowFilter p_filter) {
  930. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  931. ERR_FAIL_COND(!clight);
  932. clight->shadow_filter = p_filter;
  933. }
  934. void RenderingServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  935. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  936. ERR_FAIL_COND(!clight);
  937. clight->shadow_color = p_color;
  938. }
  939. void RenderingServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  940. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  941. ERR_FAIL_COND(!clight);
  942. clight->shadow_smooth = p_smooth;
  943. }
  944. RID RenderingServerCanvas::canvas_light_occluder_create() {
  945. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  946. return canvas_light_occluder_owner.make_rid(occluder);
  947. }
  948. void RenderingServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  949. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  950. ERR_FAIL_COND(!occluder);
  951. if (occluder->canvas.is_valid()) {
  952. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  953. canvas->occluders.erase(occluder);
  954. }
  955. if (!canvas_owner.owns(p_canvas)) {
  956. p_canvas = RID();
  957. }
  958. occluder->canvas = p_canvas;
  959. if (occluder->canvas.is_valid()) {
  960. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  961. canvas->occluders.insert(occluder);
  962. }
  963. }
  964. void RenderingServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  965. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  966. ERR_FAIL_COND(!occluder);
  967. occluder->enabled = p_enabled;
  968. }
  969. void RenderingServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  970. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  971. ERR_FAIL_COND(!occluder);
  972. if (occluder->polygon.is_valid()) {
  973. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  974. if (occluder_poly) {
  975. occluder_poly->owners.erase(occluder);
  976. }
  977. }
  978. occluder->polygon = p_polygon;
  979. occluder->occluder = RID();
  980. if (occluder->polygon.is_valid()) {
  981. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  982. if (!occluder_poly) {
  983. occluder->polygon = RID();
  984. ERR_FAIL_COND(!occluder_poly);
  985. } else {
  986. occluder_poly->owners.insert(occluder);
  987. occluder->occluder = occluder_poly->occluder;
  988. occluder->aabb_cache = occluder_poly->aabb;
  989. occluder->cull_cache = occluder_poly->cull_mode;
  990. }
  991. }
  992. }
  993. void RenderingServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  994. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  995. ERR_FAIL_COND(!occluder);
  996. occluder->xform = p_xform;
  997. }
  998. void RenderingServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  999. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  1000. ERR_FAIL_COND(!occluder);
  1001. occluder->light_mask = p_mask;
  1002. }
  1003. RID RenderingServerCanvas::canvas_occluder_polygon_create() {
  1004. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  1005. occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create();
  1006. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  1007. }
  1008. void RenderingServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) {
  1009. if (p_shape.size() < 3) {
  1010. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  1011. return;
  1012. }
  1013. Vector<Vector2> lines;
  1014. int lc = p_shape.size() * 2;
  1015. lines.resize(lc - (p_closed ? 0 : 2));
  1016. {
  1017. Vector2 *w = lines.ptrw();
  1018. const Vector2 *r = p_shape.ptr();
  1019. int max = lc / 2;
  1020. if (!p_closed) {
  1021. max--;
  1022. }
  1023. for (int i = 0; i < max; i++) {
  1024. Vector2 a = r[i];
  1025. Vector2 b = r[(i + 1) % (lc / 2)];
  1026. w[i * 2 + 0] = a;
  1027. w[i * 2 + 1] = b;
  1028. }
  1029. }
  1030. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  1031. }
  1032. void RenderingServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const Vector<Vector2> &p_shape) {
  1033. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  1034. ERR_FAIL_COND(!occluder_poly);
  1035. ERR_FAIL_COND(p_shape.size() & 1);
  1036. int lc = p_shape.size();
  1037. occluder_poly->aabb = Rect2();
  1038. {
  1039. const Vector2 *r = p_shape.ptr();
  1040. for (int i = 0; i < lc; i++) {
  1041. if (i == 0) {
  1042. occluder_poly->aabb.position = r[i];
  1043. } else {
  1044. occluder_poly->aabb.expand_to(r[i]);
  1045. }
  1046. }
  1047. }
  1048. RSG::canvas_render->occluder_polygon_set_shape_as_lines(occluder_poly->occluder, p_shape);
  1049. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  1050. E->get()->aabb_cache = occluder_poly->aabb;
  1051. }
  1052. }
  1053. void RenderingServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode) {
  1054. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  1055. ERR_FAIL_COND(!occluder_poly);
  1056. occluder_poly->cull_mode = p_mode;
  1057. RSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode);
  1058. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  1059. E->get()->cull_cache = p_mode;
  1060. }
  1061. }
  1062. void RenderingServerCanvas::canvas_set_shadow_texture_size(int p_size) {
  1063. RSG::canvas_render->set_shadow_texture_size(p_size);
  1064. }
  1065. RID RenderingServerCanvas::canvas_texture_create() {
  1066. return RSG::storage->canvas_texture_create();
  1067. }
  1068. void RenderingServerCanvas::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) {
  1069. RSG::storage->canvas_texture_set_channel(p_canvas_texture, p_channel, p_texture);
  1070. }
  1071. void RenderingServerCanvas::canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) {
  1072. RSG::storage->canvas_texture_set_shading_parameters(p_canvas_texture, p_base_color, p_shininess);
  1073. }
  1074. void RenderingServerCanvas::canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter) {
  1075. RSG::storage->canvas_texture_set_texture_filter(p_canvas_texture, p_filter);
  1076. }
  1077. void RenderingServerCanvas::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat) {
  1078. RSG::storage->canvas_texture_set_texture_repeat(p_canvas_texture, p_repeat);
  1079. }
  1080. void RenderingServerCanvas::canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) {
  1081. Item *ci = canvas_item_owner.getornull(p_item);
  1082. ERR_FAIL_COND(!ci);
  1083. ci->texture_filter = p_filter;
  1084. }
  1085. void RenderingServerCanvas::canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) {
  1086. Item *ci = canvas_item_owner.getornull(p_item);
  1087. ERR_FAIL_COND(!ci);
  1088. ci->texture_repeat = p_repeat;
  1089. }
  1090. bool RenderingServerCanvas::free(RID p_rid) {
  1091. if (canvas_owner.owns(p_rid)) {
  1092. Canvas *canvas = canvas_owner.getornull(p_rid);
  1093. ERR_FAIL_COND_V(!canvas, false);
  1094. while (canvas->viewports.size()) {
  1095. RenderingServerViewport::Viewport *vp = RSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get());
  1096. ERR_FAIL_COND_V(!vp, true);
  1097. Map<RID, RenderingServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  1098. ERR_FAIL_COND_V(!E, true);
  1099. vp->canvas_map.erase(p_rid);
  1100. canvas->viewports.erase(canvas->viewports.front());
  1101. }
  1102. for (int i = 0; i < canvas->child_items.size(); i++) {
  1103. canvas->child_items[i].item->parent = RID();
  1104. }
  1105. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  1106. E->get()->canvas = RID();
  1107. }
  1108. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  1109. E->get()->canvas = RID();
  1110. }
  1111. canvas_owner.free(p_rid);
  1112. memdelete(canvas);
  1113. } else if (canvas_item_owner.owns(p_rid)) {
  1114. Item *canvas_item = canvas_item_owner.getornull(p_rid);
  1115. ERR_FAIL_COND_V(!canvas_item, true);
  1116. if (canvas_item->parent.is_valid()) {
  1117. if (canvas_owner.owns(canvas_item->parent)) {
  1118. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  1119. canvas->erase_item(canvas_item);
  1120. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1121. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  1122. item_owner->child_items.erase(canvas_item);
  1123. if (item_owner->sort_y) {
  1124. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1125. }
  1126. }
  1127. }
  1128. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1129. canvas_item->child_items[i]->parent = RID();
  1130. }
  1131. /*
  1132. if (canvas_item->material) {
  1133. canvas_item->material->owners.erase(canvas_item);
  1134. }
  1135. */
  1136. canvas_item_owner.free(p_rid);
  1137. memdelete(canvas_item);
  1138. } else if (canvas_light_owner.owns(p_rid)) {
  1139. RasterizerCanvas::Light *canvas_light = canvas_light_owner.getornull(p_rid);
  1140. ERR_FAIL_COND_V(!canvas_light, true);
  1141. if (canvas_light->canvas.is_valid()) {
  1142. Canvas *canvas = canvas_owner.getornull(canvas_light->canvas);
  1143. if (canvas) {
  1144. canvas->lights.erase(canvas_light);
  1145. }
  1146. }
  1147. RSG::canvas_render->free(canvas_light->light_internal);
  1148. canvas_light_owner.free(p_rid);
  1149. memdelete(canvas_light);
  1150. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1151. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid);
  1152. ERR_FAIL_COND_V(!occluder, true);
  1153. if (occluder->polygon.is_valid()) {
  1154. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon);
  1155. if (occluder_poly) {
  1156. occluder_poly->owners.erase(occluder);
  1157. }
  1158. }
  1159. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1160. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  1161. canvas->occluders.erase(occluder);
  1162. }
  1163. canvas_light_occluder_owner.free(p_rid);
  1164. memdelete(occluder);
  1165. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1166. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid);
  1167. ERR_FAIL_COND_V(!occluder_poly, true);
  1168. RSG::canvas_render->free(occluder_poly->occluder);
  1169. while (occluder_poly->owners.size()) {
  1170. occluder_poly->owners.front()->get()->polygon = RID();
  1171. occluder_poly->owners.erase(occluder_poly->owners.front());
  1172. }
  1173. canvas_light_occluder_polygon_owner.free(p_rid);
  1174. memdelete(occluder_poly);
  1175. } else {
  1176. return false;
  1177. }
  1178. return true;
  1179. }
  1180. RenderingServerCanvas::RenderingServerCanvas() {
  1181. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1182. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1183. disable_scale = false;
  1184. }
  1185. RenderingServerCanvas::~RenderingServerCanvas() {
  1186. memfree(z_list);
  1187. memfree(z_last_list);
  1188. }