SCsub 1.4 KB

12345678910111213141516171819202122232425262728
  1. #!/usr/bin/env python
  2. from misc.utility.scons_hints import *
  3. Import("env")
  4. env.add_source_files(env.scene_sources, "fog_material.cpp")
  5. env.add_source_files(env.scene_sources, "importer_mesh.cpp")
  6. env.add_source_files(env.scene_sources, "mesh_library.cpp")
  7. env.add_source_files(env.scene_sources, "primitive_meshes.cpp")
  8. env.add_source_files(env.scene_sources, "skin.cpp")
  9. env.add_source_files(env.scene_sources, "sky_material.cpp")
  10. env.add_source_files(env.scene_sources, "world_3d.cpp")
  11. env.add_source_files(env.scene_sources, "skeleton/*.cpp")
  12. if not env["disable_physics_3d"]:
  13. env.add_source_files(env.scene_sources, "box_shape_3d.cpp")
  14. env.add_source_files(env.scene_sources, "capsule_shape_3d.cpp")
  15. env.add_source_files(env.scene_sources, "circle_shape_3d.cpp")
  16. env.add_source_files(env.scene_sources, "concave_polygon_shape_3d.cpp")
  17. env.add_source_files(env.scene_sources, "convex_polygon_shape_3d.cpp")
  18. env.add_source_files(env.scene_sources, "cylinder_shape_3d.cpp")
  19. env.add_source_files(env.scene_sources, "height_map_shape_3d.cpp")
  20. env.add_source_files(env.scene_sources, "separation_ray_shape_3d.cpp")
  21. env.add_source_files(env.scene_sources, "shape_3d.cpp")
  22. env.add_source_files(env.scene_sources, "sphere_shape_3d.cpp")
  23. env.add_source_files(env.scene_sources, "world_boundary_shape_3d.cpp")
  24. if not env["disable_navigation_3d"]:
  25. env.add_source_files(env.scene_sources, "navigation_mesh_source_geometry_data_3d.cpp")