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crash_handler_linuxbsd.cpp 6.1 KB

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  1. /**************************************************************************/
  2. /* crash_handler_linuxbsd.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "crash_handler_linuxbsd.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/os/os.h"
  33. #include "core/string/print_string.h"
  34. #include "core/version.h"
  35. #include "main/main.h"
  36. #ifndef DEBUG_ENABLED
  37. #undef CRASH_HANDLER_ENABLED
  38. #endif
  39. #ifdef CRASH_HANDLER_ENABLED
  40. #include <cxxabi.h>
  41. #include <dlfcn.h>
  42. #include <execinfo.h>
  43. #include <link.h>
  44. #include <signal.h>
  45. #include <stdlib.h>
  46. static void handle_crash(int sig) {
  47. signal(SIGSEGV, SIG_DFL);
  48. signal(SIGFPE, SIG_DFL);
  49. signal(SIGILL, SIG_DFL);
  50. if (OS::get_singleton() == nullptr) {
  51. abort();
  52. }
  53. void *bt_buffer[256];
  54. size_t size = backtrace(bt_buffer, 256);
  55. String _execpath = OS::get_singleton()->get_executable_path();
  56. String msg;
  57. const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
  58. if (proj_settings) {
  59. msg = proj_settings->get("debug/settings/crash_handler/message");
  60. }
  61. // Tell MainLoop about the crash. This can be handled by users too in Node.
  62. if (OS::get_singleton()->get_main_loop()) {
  63. OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
  64. }
  65. // Dump the backtrace to stderr with a message to the user
  66. print_error("\n================================================================");
  67. print_error(vformat("%s: Program crashed with signal %d", __FUNCTION__, sig));
  68. // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
  69. if (String(VERSION_HASH).is_empty()) {
  70. print_error(vformat("Engine version: %s", VERSION_FULL_NAME));
  71. } else {
  72. print_error(vformat("Engine version: %s (%s)", VERSION_FULL_NAME, VERSION_HASH));
  73. }
  74. print_error(vformat("Dumping the backtrace. %s", msg));
  75. char **strings = backtrace_symbols(bt_buffer, size);
  76. // PIE executable relocation, zero for non-PIE executables
  77. #ifdef __GLIBC__
  78. // This is a glibc only thing apparently.
  79. uintptr_t relocation = _r_debug.r_map->l_addr;
  80. #else
  81. // Non glibc systems apparently don't give PIE relocation info.
  82. uintptr_t relocation = 0;
  83. #endif //__GLIBC__
  84. if (strings) {
  85. List<String> args;
  86. for (size_t i = 0; i < size; i++) {
  87. char str[1024];
  88. snprintf(str, 1024, "%p", (void *)((uintptr_t)bt_buffer[i] - relocation));
  89. args.push_back(str);
  90. }
  91. args.push_back("-e");
  92. args.push_back(_execpath);
  93. // Try to get the file/line number using addr2line
  94. int ret;
  95. String output = "";
  96. Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
  97. Vector<String> addr2line_results;
  98. if (err == OK) {
  99. addr2line_results = output.substr(0, output.length() - 1).split("\n", false);
  100. }
  101. for (size_t i = 1; i < size; i++) {
  102. char fname[1024];
  103. Dl_info info;
  104. snprintf(fname, 1024, "%s", strings[i]);
  105. // Try to demangle the function name to provide a more readable one
  106. if (dladdr(bt_buffer[i], &info) && info.dli_sname) {
  107. if (info.dli_sname[0] == '_') {
  108. int status = 0;
  109. char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
  110. if (status == 0 && demangled) {
  111. snprintf(fname, 1024, "%s", demangled);
  112. }
  113. if (demangled) {
  114. free(demangled);
  115. }
  116. }
  117. }
  118. // Simplify printed file paths to remove redundant `/./` sections (e.g. `/opt/godot/./core` -> `/opt/godot/core`).
  119. print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, err == OK ? addr2line_results[i].replace("/./", "/") : ""));
  120. }
  121. free(strings);
  122. }
  123. print_error("-- END OF BACKTRACE --");
  124. print_error("================================================================");
  125. // Abort to pass the error to the OS
  126. abort();
  127. }
  128. #endif
  129. CrashHandler::CrashHandler() {
  130. disabled = false;
  131. }
  132. CrashHandler::~CrashHandler() {
  133. disable();
  134. }
  135. void CrashHandler::disable() {
  136. if (disabled) {
  137. return;
  138. }
  139. #ifdef CRASH_HANDLER_ENABLED
  140. signal(SIGSEGV, SIG_DFL);
  141. signal(SIGFPE, SIG_DFL);
  142. signal(SIGILL, SIG_DFL);
  143. #endif
  144. disabled = true;
  145. }
  146. void CrashHandler::initialize() {
  147. #ifdef CRASH_HANDLER_ENABLED
  148. signal(SIGSEGV, handle_crash);
  149. signal(SIGFPE, handle_crash);
  150. signal(SIGILL, handle_crash);
  151. #endif
  152. }