gdscript_byte_codegen.h 16 KB

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  1. /*************************************************************************/
  2. /* gdscript_byte_codegen.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef GDSCRIPT_BYTE_CODEGEN
  31. #define GDSCRIPT_BYTE_CODEGEN
  32. #include "gdscript_codegen.h"
  33. #include "gdscript_function.h"
  34. class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
  35. bool ended = false;
  36. GDScriptFunction *function = nullptr;
  37. bool debug_stack = false;
  38. Vector<int> opcodes;
  39. List<Map<StringName, int>> stack_id_stack;
  40. Map<StringName, int> stack_identifiers;
  41. Map<StringName, int> local_constants;
  42. List<GDScriptFunction::StackDebug> stack_debug;
  43. List<Map<StringName, int>> block_identifier_stack;
  44. Map<StringName, int> block_identifiers;
  45. int current_stack_size = 0;
  46. int current_temporaries = 0;
  47. int current_line = 0;
  48. int stack_max = 0;
  49. int instr_args_max = 0;
  50. HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
  51. Map<StringName, int> name_map;
  52. #ifdef TOOLS_ENABLED
  53. Vector<StringName> named_globals;
  54. #endif
  55. Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
  56. Map<Variant::ValidatedSetter, int> setters_map;
  57. Map<Variant::ValidatedGetter, int> getters_map;
  58. Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
  59. Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
  60. Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
  61. Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
  62. List<int> if_jmp_addrs; // List since this can be nested.
  63. List<int> for_jmp_addrs;
  64. List<int> while_jmp_addrs;
  65. List<int> continue_addrs;
  66. // Used to patch jumps with `and` and `or` operators with short-circuit.
  67. List<int> logic_op_jump_pos1;
  68. List<int> logic_op_jump_pos2;
  69. List<Address> ternary_result;
  70. List<int> ternary_jump_fail_pos;
  71. List<int> ternary_jump_skip_pos;
  72. List<List<int>> current_breaks_to_patch;
  73. List<List<int>> match_continues_to_patch;
  74. void add_stack_identifier(const StringName &p_id, int p_stackpos) {
  75. stack_identifiers[p_id] = p_stackpos;
  76. if (debug_stack) {
  77. block_identifiers[p_id] = p_stackpos;
  78. GDScriptFunction::StackDebug sd;
  79. sd.added = true;
  80. sd.line = current_line;
  81. sd.identifier = p_id;
  82. sd.pos = p_stackpos;
  83. stack_debug.push_back(sd);
  84. }
  85. }
  86. void push_stack_identifiers() {
  87. stack_id_stack.push_back(stack_identifiers);
  88. if (debug_stack) {
  89. block_identifier_stack.push_back(block_identifiers);
  90. block_identifiers.clear();
  91. }
  92. }
  93. void pop_stack_identifiers() {
  94. stack_identifiers = stack_id_stack.back()->get();
  95. current_stack_size = stack_identifiers.size() + current_temporaries;
  96. stack_id_stack.pop_back();
  97. if (debug_stack) {
  98. for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
  99. GDScriptFunction::StackDebug sd;
  100. sd.added = false;
  101. sd.identifier = E->key();
  102. sd.line = current_line;
  103. sd.pos = E->get();
  104. stack_debug.push_back(sd);
  105. }
  106. block_identifiers = block_identifier_stack.back()->get();
  107. block_identifier_stack.pop_back();
  108. }
  109. }
  110. int get_name_map_pos(const StringName &p_identifier) {
  111. int ret;
  112. if (!name_map.has(p_identifier)) {
  113. ret = name_map.size();
  114. name_map[p_identifier] = ret;
  115. } else {
  116. ret = name_map[p_identifier];
  117. }
  118. return ret;
  119. }
  120. int get_constant_pos(const Variant &p_constant) {
  121. if (constant_map.has(p_constant))
  122. return constant_map[p_constant];
  123. int pos = constant_map.size();
  124. constant_map[p_constant] = pos;
  125. return pos;
  126. }
  127. int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {
  128. if (operator_func_map.has(p_operation))
  129. return operator_func_map[p_operation];
  130. int pos = operator_func_map.size();
  131. operator_func_map[p_operation] = pos;
  132. return pos;
  133. }
  134. int get_setter_pos(const Variant::ValidatedSetter p_setter) {
  135. if (setters_map.has(p_setter))
  136. return setters_map[p_setter];
  137. int pos = setters_map.size();
  138. setters_map[p_setter] = pos;
  139. return pos;
  140. }
  141. int get_getter_pos(const Variant::ValidatedGetter p_getter) {
  142. if (getters_map.has(p_getter))
  143. return getters_map[p_getter];
  144. int pos = getters_map.size();
  145. getters_map[p_getter] = pos;
  146. return pos;
  147. }
  148. int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  149. if (keyed_setters_map.has(p_keyed_setter))
  150. return keyed_setters_map[p_keyed_setter];
  151. int pos = keyed_setters_map.size();
  152. keyed_setters_map[p_keyed_setter] = pos;
  153. return pos;
  154. }
  155. int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  156. if (keyed_getters_map.has(p_keyed_getter))
  157. return keyed_getters_map[p_keyed_getter];
  158. int pos = keyed_getters_map.size();
  159. keyed_getters_map[p_keyed_getter] = pos;
  160. return pos;
  161. }
  162. int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  163. if (indexed_setters_map.has(p_indexed_setter))
  164. return indexed_setters_map[p_indexed_setter];
  165. int pos = indexed_setters_map.size();
  166. indexed_setters_map[p_indexed_setter] = pos;
  167. return pos;
  168. }
  169. int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  170. if (indexed_getters_map.has(p_indexed_getter))
  171. return indexed_getters_map[p_indexed_getter];
  172. int pos = indexed_getters_map.size();
  173. indexed_getters_map[p_indexed_getter] = pos;
  174. return pos;
  175. }
  176. void alloc_stack(int p_level) {
  177. if (p_level >= stack_max)
  178. stack_max = p_level + 1;
  179. }
  180. int increase_stack() {
  181. int top = current_stack_size++;
  182. alloc_stack(current_stack_size);
  183. return top;
  184. }
  185. int address_of(const Address &p_address) {
  186. switch (p_address.mode) {
  187. case Address::SELF:
  188. return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS;
  189. case Address::CLASS:
  190. return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS;
  191. case Address::MEMBER:
  192. return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
  193. case Address::CLASS_CONSTANT:
  194. return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS);
  195. case Address::LOCAL_CONSTANT:
  196. case Address::CONSTANT:
  197. return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
  198. case Address::LOCAL_VARIABLE:
  199. case Address::TEMPORARY:
  200. case Address::FUNCTION_PARAMETER:
  201. return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
  202. case Address::GLOBAL:
  203. return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
  204. case Address::NAMED_GLOBAL:
  205. return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
  206. case Address::NIL:
  207. return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
  208. }
  209. return -1; // Unreachable.
  210. }
  211. void append(GDScriptFunction::Opcode p_code, int p_argument_count) {
  212. opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS));
  213. instr_args_max = MAX(instr_args_max, p_argument_count);
  214. }
  215. void append(int p_code) {
  216. opcodes.push_back(p_code);
  217. }
  218. void append(const Address &p_address) {
  219. opcodes.push_back(address_of(p_address));
  220. }
  221. void append(const StringName &p_name) {
  222. opcodes.push_back(get_name_map_pos(p_name));
  223. }
  224. void append(const Variant::ValidatedOperatorEvaluator p_operation) {
  225. opcodes.push_back(get_operation_pos(p_operation));
  226. }
  227. void append(const Variant::ValidatedSetter p_setter) {
  228. opcodes.push_back(get_setter_pos(p_setter));
  229. }
  230. void append(const Variant::ValidatedGetter p_getter) {
  231. opcodes.push_back(get_getter_pos(p_getter));
  232. }
  233. void append(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  234. opcodes.push_back(get_keyed_setter_pos(p_keyed_setter));
  235. }
  236. void append(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  237. opcodes.push_back(get_keyed_getter_pos(p_keyed_getter));
  238. }
  239. void append(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  240. opcodes.push_back(get_indexed_setter_pos(p_indexed_setter));
  241. }
  242. void append(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  243. opcodes.push_back(get_indexed_getter_pos(p_indexed_getter));
  244. }
  245. void patch_jump(int p_address) {
  246. opcodes.write[p_address] = opcodes.size();
  247. }
  248. public:
  249. virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;
  250. virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;
  251. virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
  252. virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
  253. virtual uint32_t add_or_get_name(const StringName &p_name) override;
  254. virtual uint32_t add_temporary() override;
  255. virtual void pop_temporary() override;
  256. virtual void start_parameters() override;
  257. virtual void end_parameters() override;
  258. virtual void start_block() override;
  259. virtual void end_block() override;
  260. virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override;
  261. virtual GDScriptFunction *write_end() override;
  262. #ifdef DEBUG_ENABLED
  263. virtual void set_signature(const String &p_signature) override;
  264. #endif
  265. virtual void set_initial_line(int p_line) override;
  266. virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
  267. virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
  268. virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
  269. virtual void write_and_left_operand(const Address &p_left_operand) override;
  270. virtual void write_and_right_operand(const Address &p_right_operand) override;
  271. virtual void write_end_and(const Address &p_target) override;
  272. virtual void write_or_left_operand(const Address &p_left_operand) override;
  273. virtual void write_or_right_operand(const Address &p_right_operand) override;
  274. virtual void write_end_or(const Address &p_target) override;
  275. virtual void write_start_ternary(const Address &p_target) override;
  276. virtual void write_ternary_condition(const Address &p_condition) override;
  277. virtual void write_ternary_true_expr(const Address &p_expr) override;
  278. virtual void write_ternary_false_expr(const Address &p_expr) override;
  279. virtual void write_end_ternary() override;
  280. virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
  281. virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
  282. virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  283. virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  284. virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
  285. virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
  286. virtual void write_assign(const Address &p_target, const Address &p_source) override;
  287. virtual void write_assign_true(const Address &p_target) override;
  288. virtual void write_assign_false(const Address &p_target) override;
  289. virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
  290. virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  291. virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  292. virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  293. virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
  294. virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
  295. virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
  296. virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  297. virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  298. virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
  299. virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
  300. virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;
  301. virtual void write_await(const Address &p_target, const Address &p_operand) override;
  302. virtual void write_if(const Address &p_condition) override;
  303. virtual void write_else() override;
  304. virtual void write_endif() override;
  305. virtual void write_for(const Address &p_variable, const Address &p_list) override;
  306. virtual void write_endfor() override;
  307. virtual void start_while_condition() override;
  308. virtual void write_while(const Address &p_condition) override;
  309. virtual void write_endwhile() override;
  310. virtual void start_match() override;
  311. virtual void start_match_branch() override;
  312. virtual void end_match() override;
  313. virtual void write_break() override;
  314. virtual void write_continue() override;
  315. virtual void write_continue_match() override;
  316. virtual void write_breakpoint() override;
  317. virtual void write_newline(int p_line) override;
  318. virtual void write_return(const Address &p_return_value) override;
  319. virtual void write_assert(const Address &p_test, const Address &p_message) override;
  320. virtual ~GDScriptByteCodeGenerator();
  321. };
  322. #endif // GDSCRIPT_BYTE_CODEGEN