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- /*************************************************************************/
- /* export.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "export.h"
- #include "editor/editor_export.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "global_config.h"
- #include "io/marshalls.h"
- #include "io/resource_saver.h"
- #include "io/zip_io.h"
- #include "os/file_access.h"
- #include "os/os.h"
- #include "platform/osx/logo.h"
- #include "string.h"
- #include "version.h"
- class EditorExportPlatformOSX : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
- int version_code;
- Ref<ImageTexture> logo;
- void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
- protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
- virtual void get_export_options(List<ExportOption> *r_options);
- public:
- virtual String get_name() const { return "Mac OSX"; }
- virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension() const { return "zip"; }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- EditorExportPlatformOSX();
- ~EditorExportPlatformOSX();
- };
- void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- // what does this need to do?
- }
- void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
- }
- void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
- Ref<ImageTexture> it = memnew(ImageTexture);
- int size = 512;
- Vector<uint8_t> data;
- data.resize(8);
- data[0] = 'i';
- data[1] = 'c';
- data[2] = 'n';
- data[3] = 's';
- const char *name[] = { "ic09", "ic08", "ic07", "icp6", "icp5", "icp4" };
- int index = 0;
- while (size >= 16) {
- Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
- copy->convert(Image::FORMAT_RGBA8);
- copy->resize(size, size);
- it->create_from_image(copy);
- String path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/icon.png";
- ResourceSaver::save(path, it);
- FileAccess *f = FileAccess::open(path, FileAccess::READ);
- ERR_FAIL_COND(!f);
- int ofs = data.size();
- uint32_t len = f->get_len();
- data.resize(data.size() + len + 8);
- f->get_buffer(&data[ofs + 8], len);
- memdelete(f);
- len += 8;
- len = BSWAP32(len);
- copymem(&data[ofs], name[index], 4);
- encode_uint32(len, &data[ofs + 4]);
- index++;
- size /= 2;
- }
- uint32_t total_len = data.size();
- total_len = BSWAP32(total_len);
- encode_uint32(total_len, &data[4]);
- p_data = data;
- }
- void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary) {
- String str;
- String strnew;
- str.parse_utf8((const char *)plist.ptr(), plist.size());
- Vector<String> lines = str.split("\n");
- for (int i = 0; i < lines.size(); i++) {
- if (lines[i].find("$binary") != -1) {
- strnew += lines[i].replace("$binary", p_binary) + "\n";
- } else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", p_binary) + "\n";
- } else if (lines[i].find("$info") != -1) {
- strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
- } else if (lines[i].find("$identifier") != -1) {
- strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n";
- } else if (lines[i].find("$short_version") != -1) {
- strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
- } else if (lines[i].find("$version") != -1) {
- strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
- } else if (lines[i].find("$signature") != -1) {
- strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
- } else if (lines[i].find("$copyright") != -1) {
- strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
- } else if (lines[i].find("$highres") != -1) {
- strnew += lines[i].replace("$highres", p_preset->get("display/high_res") ? "<true/>" : "<false/>") + "\n";
- } else {
- strnew += lines[i] + "\n";
- }
- }
- CharString cs = strnew.utf8();
- plist.resize(cs.size());
- for (int i = 9; i < cs.size(); i++) {
- plist[i] = cs[i];
- }
- }
- Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- String src_pkg;
- EditorProgress ep("export", "Exporting for OSX", 104);
- if (p_debug)
- src_pkg = p_preset->get("custom_package/debug");
- else
- src_pkg = p_preset->get("custom_package/release");
- if (src_pkg == "") {
- String err;
- src_pkg = find_export_template("osx.zip", &err);
- if (src_pkg == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
- FileAccess *src_f = NULL;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating app", 0);
- unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
- if (!pkg) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
- return ERR_FILE_NOT_FOUND;
- }
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(pkg);
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
- int bits_mode = p_preset->get("application/bits_mode");
- binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
- print_line("binary: " + binary_to_use);
- String pkg_name;
- if (p_preset->get("application/name") != "")
- pkg_name = p_preset->get("application/name"); // app_name
- else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
- pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
- else
- pkg_name = "Unnamed";
- bool found_binary = false;
- while (ret == UNZ_OK) {
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
- String file = fname;
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
- //read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptr(), data.size());
- unzCloseCurrentFile(pkg);
- //write
- file = file.replace_first("osx_template.app/", "");
- if (file == "Contents/Info.plist") {
- print_line("parse plist");
- _fix_plist(p_preset, data, pkg_name);
- }
- if (file.begins_with("Contents/MacOS/godot_")) {
- if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(pkg);
- continue; //ignore!
- }
- found_binary = true;
- file = "Contents/MacOS/" + pkg_name;
- }
- if (file == "Contents/Resources/icon.icns") {
- //see if there is an icon
- String iconpath;
- if (p_preset->get("application/icon") != "")
- iconpath = p_preset->get("application/icon");
- else
- iconpath = GlobalConfig::get_singleton()->get("application/icon");
- print_line("icon? " + iconpath);
- if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- print_line("loaded?");
- _make_icon(icon, data);
- }
- }
- //bleh?
- }
- file = pkg_name + ".app/" + file;
- if (data.size() > 0) {
- print_line("ADDING: " + file + " size: " + itos(data.size()));
- zip_fileinfo fi;
- fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
- fi.tmz_date.tm_min = info.tmu_date.tm_min;
- fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
- fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
- fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
- fi.tmz_date.tm_year = info.tmu_date.tm_year;
- fi.dosDate = info.dosDate;
- fi.internal_fa = info.internal_fa;
- fi.external_fa = info.external_fa;
- int err = zipOpenNewFileInZip(dpkg,
- file.utf8().get_data(),
- &fi,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
- print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dpkg);
- }
- ret = unzGoToNextFile(pkg);
- }
- if (!found_binary) {
- ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- zipClose(dpkg, NULL);
- unzClose(pkg);
- return ERR_FILE_NOT_FOUND;
- }
- ep.step("Making PKG", 1);
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
- Error err = save_pack(p_preset, pack_path);
- if (err) {
- zipClose(dpkg, NULL);
- unzClose(pkg);
- return err;
- }
- {
- //write datapack
- zipOpenNewFileInZip(dpkg,
- (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
- NULL,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
- ERR_FAIL_COND_V(!pf, ERR_CANT_OPEN);
- const int BSIZE = 16384;
- uint8_t buf[BSIZE];
- while (true) {
- int r = pf->get_buffer(buf, BSIZE);
- if (r <= 0)
- break;
- zipWriteInFileInZip(dpkg, buf, r);
- }
- zipCloseFileInZip(dpkg);
- memdelete(pf);
- }
- zipClose(dpkg, NULL);
- unzClose(pkg);
- return OK;
- }
- bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- bool valid = true;
- String err;
- if (!exists_export_template("osx.zip", &err)) {
- valid = false;
- }
- if (p_preset->get("custom_package/debug") != "" && !FileAccess::exists(p_preset->get("custom_package/debug"))) {
- valid = false;
- err += "Custom debug package not found.\n";
- }
- if (p_preset->get("custom_package/release") != "" && !FileAccess::exists(p_preset->get("custom_package/release"))) {
- valid = false;
- err += "Custom release package not found.\n";
- }
- if (!err.empty())
- r_error = err;
- return valid;
- }
- EditorExportPlatformOSX::EditorExportPlatformOSX() {
- Ref<Image> img = memnew(Image(_osx_logo));
- logo.instance();
- logo->create_from_image(img);
- }
- EditorExportPlatformOSX::~EditorExportPlatformOSX() {
- }
- void register_osx_exporter() {
- Ref<EditorExportPlatformOSX> platform;
- platform.instance();
- EditorExport::get_singleton()->add_export_platform(platform);
- }
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