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- /**************************************************************************/
- /* nav_base_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "nav_rid_3d.h"
- #include "nav_utils_3d.h"
- #include "servers/navigation/navigation_utilities.h"
- class NavMap3D;
- class NavBase3D : public NavRid3D {
- protected:
- uint32_t navigation_layers = 1;
- real_t enter_cost = 0.0;
- real_t travel_cost = 1.0;
- ObjectID owner_id;
- NavigationUtilities::PathSegmentType type;
- public:
- NavigationUtilities::PathSegmentType get_type() const { return type; }
- virtual void set_use_edge_connections(bool p_enabled) {}
- virtual bool get_use_edge_connections() const { return false; }
- virtual void set_navigation_layers(uint32_t p_navigation_layers) {}
- uint32_t get_navigation_layers() const { return navigation_layers; }
- virtual void set_enter_cost(real_t p_enter_cost) {}
- real_t get_enter_cost() const { return enter_cost; }
- virtual void set_travel_cost(real_t p_travel_cost) {}
- real_t get_travel_cost() const { return travel_cost; }
- virtual void set_owner_id(ObjectID p_owner_id) {}
- ObjectID get_owner_id() const { return owner_id; }
- virtual ~NavBase3D() {}
- };
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